Hi David,

Maybe not yet clear to you, but my results/remarks/questions/b.llsh.t is
always related to Mac OS X.
I built multiblend now also universal, but only for intel. When building
universal for multiple architectures I can't use -O2 optimization either as
it segfaults as well. It's now at -O.

multiblend is indeed much, much faster then enblend. From the 3 comparing
tests the resulting images were "equal" to me w.r.t. seams and so on.

Thanks for this addition.

Two question though:
- Is multiblend GPL (V2/V3)?
- Does multiblend contain patent/license bound code?

Harry

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