hi Chris, this is nice ! is this documented somewhere ? if i do a search on the manual i cant seem to find 'virtual' anywhere ? it's good to know if it's not, because i'm planning to update the manual, so i can include this as well
hmm ... i see what you mean with the 'shaded' option... how about this : iso changing the color to 'shaded' for a virtual pattern, could we not put a 'V' (as in Virtual, get it ? ;-) on the virtual patterns ? or some other symbol ? see attachment grtz Thijs 2010/12/1 CHRIS MENNIE <[email protected]> > > I'd be happy to :). Virtual patterns are a way of conveniently building up > composite patterns. For example, you have a song in which patterns 2, 7, and > 12 are always played together every two bars, so, every two bars you select > their patterns in the song matrix. > > Alternately, you can create a new pattern and using the virtual patterns > feature, have this new pattern implicitly invoke patterns 2, 7, and 12 > whenever it's set. This way, I only need to set one pattern every two bars > instead of three (for this example). > > To access virtual patterns, right click (context menu) on the label for an > existing pattern and there should be a virtual patterns option. This'll > bring up a small dialog that lets you toggle which patterns are to be in the > virtual pattern set. Also, this is a recursive process, so virtual patterns > can use other virtual patterns. > > > > --- On *Wed, 12/1/10, thijs van severen <[email protected]>*wrote: > > > From: thijs van severen <[email protected]> > > Subject: Re: [Hydrogen-devel] Colored Squares > To: [email protected] > Date: Wednesday, December 1, 2010, 9:22 AM > > > Hi Chris > > maybe i'm the only one that does not quite know what virtual patterns are, > so could you briefly explain a bit ? > thanks! > > thijs > > > 2010/12/1 CHRIS MENNIE > <[email protected]<http://mc/[email protected]> > > > > I just wanted to quickly mention that this square colouring feature > interacts with the virtual pattern feature (which also alters the colours of > the affected pattern squares). > > It's probably not too hard to work with, but my code would need to be > altered to shade based on the pattern colour instead of assuming a blue. > > > > > --- On Tue, 11/30/10, 316 Morning Songs > <[email protected]<http://mc/[email protected]>> > wrote: > > > From: 316 Morning Songs > > <[email protected]<http://mc/[email protected]> > > > > Subject: Re: [Hydrogen-devel] Colored Squares > > To: > > [email protected]<http://mc/[email protected]> > > Date: Tuesday, November 30, 2010, 5:18 PM > > Hi and not automatic coloring. > > Remember the first thing I asked for was to > > be able to RIGHT-CLICK on any square I want and change its > > color? That is > > not automatic. > > > > ------------------------------------------------------------------------------ > Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! > Tap into the largest installed PC base & get more eyes on your game by > optimizing for Intel(R) Graphics Technology. Get started today with the > Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. > http://p.sf.net/sfu/intelisp-dev2dev > _______________________________________________ > Hydrogen-devel mailing list > [email protected]<http://mc/[email protected]> > https://lists.sourceforge.net/lists/listinfo/hydrogen-devel > > > > -----Inline Attachment Follows----- > > > > ------------------------------------------------------------------------------ > Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! > Tap into the largest installed PC base & get more eyes on your game by > optimizing for Intel(R) Graphics Technology. Get started today with the > Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. > http://p.sf.net/sfu/intelisp-dev2dev > > -----Inline Attachment Follows----- > > > _______________________________________________ > Hydrogen-devel mailing list > [email protected]<http://mc/[email protected]> > https://lists.sourceforge.net/lists/listinfo/hydrogen-devel > > > > ------------------------------------------------------------------------------ > Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! > Tap into the largest installed PC base & get more eyes on your game by > optimizing for Intel(R) Graphics Technology. Get started today with the > Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. > http://p.sf.net/sfu/intelisp-dev2dev > _______________________________________________ > Hydrogen-devel mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/hydrogen-devel > >
<<attachment: virtual.png>>
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