At the moment, I'm writing an article pretty much exclusively for this list, briefing and possibly explaining the challenges, work-arounds and hardships (according to my experience and knowledge) that we'll meet with if the project is seriously taken up. I'm doing this because it will give a rather substantial idea regarding the feasibility of this project; meaning, giving a better understanding whether this will work out or not. Upon reading, you all can consider whether going about this will be worth our time and effort, not to mention patience.
I'm slightly disappointed to think that this maybe be another one of those ventures that never even started. Maybe the slow progress can be fruitful in a longer run. I don't know. Its easy to say 'I can contribute', but its even easier to be turned off by the whole thing once the volunteer will see the tasks at hand. I strongly believe much more than the tools used, its the skill level that matters. So incase I finish this article, I'm planning to provide, in order of requirement and complexity, the links to step-by- step tutorials and resources for most of the softwares, from total beginners to really advanced ones. With that, people wanting to learn Blender for this movie (or for their own purposes) need not go anywhere else hunting. -- "Freedom is the only law". "Freedom Unplugged" http://www.ilug-tvm.org You received this message because you are subscribed to the Google Groups "ilug-tvm" group. To control your subscription visit http://groups.google.co.in/group/ilug-tvm/subscribe To post to this group, send email to ilug-tvm@googlegroups.com To unsubscribe from this group, send email to ilug-tvm-unsubscr...@googlegroups.com For details visit the google group page: http://groups.google.com/group/ilug-tvm?hl=en