Anyone other than kinz(cos I already know him lol) doing gamedev?? I think I know another person as well :D ^^ .. ahem.. ok anyone else?
Open source game development won't work.. but game development using open source source software will.. let me give you my 2 rupees.. :D First of all, Quake source files and rest of what John Carmack and Id gave out, was only after the company made money from them first.. and it was released under the GPL.. Carmack wanted people to make better technology and releasing his source code was THE best way to do it and he knew that very well.. so it was good for the whole, people learned new techniques.. and wrote there own engines et al.. but if you wanted to really modify the quake engine, or rewrite it and make games (like what valve did with half-life) you would still have to license the engine( you have to license it to sell your games as closed source..) and + artists(graphic+music et al) are not programmers!! and asking them to give away artwork is not as easy as u think it is.. Making games is not easy, it requires a lot of manpower in a lot of different sectors.. a whole range of different programmers and a whole range of artists.. im not giving u a break up.. but understand this, that the industry is almost as HUGE as the film industry!! and serious in every aspect.. making games and playing games are totally different!!! basically, dev-ing games(that can stand shoulder to shoulder with major titles) takes a lot of effort and money, even when you are using OSS to dev it.. if you are rich enough and have the time, or just feel like doing it, you can, but there is no profit there.. ( come on now, don''t give me that look, you would still need some money to pay for the electric bill! + food! ) so developing games using Open source technology (maybe under the lgpl ~ eg. Ogre3d ) and selling them for a small amount can work.. What else can work? if you are hell bent on releasing your game as open source software.. Open source MMO's Games can work! why? make a game that is as solid as warcraft.. and release it to the world for free.. with free updates and everything.. but they have to pay to play online on some main servers.. a yearly subscription.. to keep the servers up.. to keep the developers cloth'd and in pizza.. or you can sell online content.. et cetera.. real estate.. oh, btw, this is already happening.. lol.. peace, yadu ps: might wanna check this out, its a free multiplayer online non violent typo game.. you walk around as a stag.. its really nice.. ~ http://tale-of-tales.com/TheEndlessForest/ On 11/10/2007, Kinshuk Sunil <[EMAIL PROTECTED]> wrote: > A very simple business model that can work for open source gaming > company's... > > being open source, implies the source code shall be freely available.. > however the company can retain the game data... for example, the Quake > engines have been open source, however... the Quake game data (PAK and PK3 > files) are retained by the company... this way u can have an active > community of modders and developers for your game and newer forks, however > your game can make profits, provided its a good game to play... > > just my 2 cents :) > > Kinshuk > > On 10/11/07, Gaurav Mishra <[EMAIL PROTECTED]> wrote: > > > > On 10/8/07, Saleem Ansari <[EMAIL PROTECTED]> wrote: > > > > > > Vikram > > > > > > > > > > > > Very nice info. I have been thinking for the last couple of days that > > can > > > one survive in the Gaming Business if the Game's source code is Open > > > Sourced or GPLed? > > > > > > > Well firstly it has to be Business done with games rather than Games > > making business, GPL run gaming business make perfect sense in Indian > > market. the traditional gaming industry needs a lot of market research > > and Development and most of times game titles die after completion > > since launching a game title requires same amount of money that is > > spent on development. > > > > Now if we take my view , i would have gone with modifying current > > available open source games and making it look more indian centric by > > putting Indic taunts and pushing them into the market, because Online > > gaming market in india is still in a nacent stage. > > > > my 2 pennies.... > > > > > > > > > > -- > > Thanks and Regards > > Gaurav Mishra > > > > Linux User #348873 > > ILUGD General Secretary, GZLUG Moderator > > RKGIT Alumni(Guiding Light) > > Software Engineer , UnitedVillages > > http://gauravmishra.info/blog > > "When i can run , i will run , When i can walk , i will walk, When i can > > crawl , i will crawl. But i will not stop moving forward" > > > > _______________________________________________ > > ilugd mailinglist -- ilugd@lists.linux-delhi.org > > http://frodo.hserus.net/mailman/listinfo/ilugd > > Next Event: http://freed.in - September 28-29, 2007 > > Archives at: http://news.gmane.org/gmane.user-groups.linux.delhi > > http://www.mail-archive.com/ilugd@lists.linux-delhi.org/ > > > > > > -- > Student, PGD Global Business Operations, > SRCC, Delhi University > http://www.kinshuksunil.co.nr > _______________________________________________ > ilugd mailinglist -- ilugd@lists.linux-delhi.org > http://frodo.hserus.net/mailman/listinfo/ilugd > Next Event: http://freed.in - September 28-29, 2007 > Archives at: http://news.gmane.org/gmane.user-groups.linux.delhi > http://www.mail-archive.com/ilugd@lists.linux-delhi.org/ > -- dA Gallery ~ http://yadu.deviantart.com/gallery home ~ http://www.theangrypixel.com ~ http://www.theangrypixel.com/forum LinkedIn ~ http://www.linkedin.com/in/yadurajiv _______________________________________________ ilugd mailinglist -- ilugd@lists.linux-delhi.org http://frodo.hserus.net/mailman/listinfo/ilugd Next Event: http://freed.in - September 28-29, 2007 Archives at: http://news.gmane.org/gmane.user-groups.linux.delhi http://www.mail-archive.com/ilugd@lists.linux-delhi.org/