This fixes an old patch so it doesn't cause infinite retries:
  drm/fb: add support for tiled monitor configurations.

The max count of iterations, 0xa10070f, was carefully selected based on the fact
that it looks cool.
---
 drivers/gpu/drm/drm_fb_helper.c    | 4 +++-
 drivers/gpu/drm/i915/intel_fbdev.c | 5 ++++-
 2 files changed, 7 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/drm_fb_helper.c b/drivers/gpu/drm/drm_fb_helper.c
index 0dd5da8..8e6c535 100644
--- a/drivers/gpu/drm/drm_fb_helper.c
+++ b/drivers/gpu/drm/drm_fb_helper.c
@@ -2011,7 +2011,9 @@ static bool drm_target_preferred(struct drm_fb_helper 
*fb_helper,
 
        if ((conn_configured & mask) != mask) {
                tile_pass++;
-               goto retry;
+               if (tile_pass < 0xa10070f)
+                       goto retry;
+               DRM_ERROR("Max connector check retry count exceeded\n");
        }
        return true;
 }
diff --git a/drivers/gpu/drm/i915/intel_fbdev.c 
b/drivers/gpu/drm/i915/intel_fbdev.c
index bc65ecf..2fd0f09 100644
--- a/drivers/gpu/drm/i915/intel_fbdev.c
+++ b/drivers/gpu/drm/i915/intel_fbdev.c
@@ -498,7 +498,10 @@ static bool intel_fb_initial_config(struct drm_fb_helper 
*fb_helper,
 
        if (count > 0 && (conn_configured & mask) != mask) {
                pass++;
-               goto retry;
+               if (pass < 0xa10070f)
+                       goto retry;
+               DRM_ERROR("Max connector check retry count exceeded\n");
+               goto bail;
        }
 
        /*
-- 
2.7.4

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