Hi all, We have our OpenGL ES 2.0 based renderer. Until now, we were integrating it into our Qt app by using a QML Item/Node configuration, but the new rendercontrol API in Qt 5.4 Alpha seems to be a more flexible solution, and the proper way to integrate.
I’m running the rendercontrol example distributed with the 5.4 Alpha, and I can only see a white rotating cube, but the QML scene of the app is supposed to be rendered on each of the sides of the cube. I have used the OpenGL profiler, and there is one texture created, but with no contents on it. I’m using Mac OSX 10.9.5. Any ideas? Here a screenshot: https://dl.dropboxusercontent.com/u/6132766/rendercontrolAPI_resized.jpg Thanks, Robert.
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