Hey!

I just had my first play with the Vive today too. Peppe is already looking into the SDK so that we can first get some pure Qt + OpenGL examples working with it. Once we've gained a little experience with it we will look at how to expose this to Qt 3D's API.

Cheers,

Sean

On 06/07/2016 16:53, Henry Skoglund wrote:
Hi, got an HTC Vive last week, it was really for my son but I've tried it as well, I haven't enjoyed a shooter game this much since playing Apple Invaders on my Apple II.

Anyway, I've downloaded the OpenVR SDK from Valve https://github.com/ValveSoftware/openvr, I want to try displaying some math graphs in 3D in the helmet, and perhaps try building and walking in a maze.

Of course I'll be writing my test program in Qt, figure Qt 3D would be swell for this. Are there any plans or ideas for VR using Qt 3D?

Regards Henry


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