Hey!
I just had my first play with the Vive today too. Peppe is already
looking into the SDK so that we can first get some pure Qt + OpenGL
examples working with it. Once we've gained a little experience with it
we will look at how to expose this to Qt 3D's API.
Cheers,
Sean
On 06/07/2016 16:53, Henry Skoglund wrote:
Hi, got an HTC Vive last week, it was really for my son but I've tried
it as well, I haven't enjoyed a shooter game this much since playing
Apple Invaders on my Apple II.
Anyway, I've downloaded the OpenVR SDK from Valve
https://github.com/ValveSoftware/openvr, I want to try displaying some
math graphs in 3D in the helmet, and perhaps try building and walking
in a maze.
Of course I'll be writing my test program in Qt, figure Qt 3D would be
swell for this. Are there any plans or ideas for VR using Qt 3D?
Regards Henry
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