Excellent! I'm quite the noob re. Qt 3D, but this VR stuff could be a
nice educational entry into it.
(When you sit in front on the computer inside Qt Creator all day, it's
refreshing to stand up, put on the Vive and shoot some aliens :-)
Rgrds Henry
On 2016-07-06 18:26, Sean Harmer wrote:
Hey!
I just had my first play with the Vive today too. Peppe is already
looking into the SDK so that we can first get some pure Qt + OpenGL
examples working with it. Once we've gained a little experience with it
we will look at how to expose this to Qt 3D's API.
Cheers,
Sean
On 06/07/2016 16:53, Henry Skoglund wrote:
Hi, got an HTC Vive last week, it was really for my son but I've tried
it as well, I haven't enjoyed a shooter game this much since playing
Apple Invaders on my Apple II.
Anyway, I've downloaded the OpenVR SDK from Valve
https://github.com/ValveSoftware/openvr, I want to try displaying some
math graphs in 3D in the helmet, and perhaps try building and walking
in a maze.
Of course I'll be writing my test program in Qt, figure Qt 3D would be
swell for this. Are there any plans or ideas for VR using Qt 3D?
Regards Henry
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