2010/2/25 Dominic Fandrey <[email protected]>: > I already shiver at the impact of supporting Win64
There's no impact of importance, http://lists.ioquake.org/pipermail/ioquake3-ioquake.org/attachments/20100223/6df01a9b/attachment-0001.obj -COMPILE_ARCH=$(shell uname -m | sed -e s/i.86/i386/) +#MSYS' uname prints i686 regardless +ifneq ($(shell gcc -v 2>&1 |grep -c x86_64), 0) + COMPILE_ARCH=x86_64 +else + COMPILE_ARCH=i386 +endif If one doesn't like it, it could be omitted and let mingw-w64 users either hardcode their COMPILE_ARCH or fix their uname. (Or go to a cross-platform automated tool like cmake) All other edits are of no consequence to other platforms. Come on, this is a project that assembles x86_64 opcodes on the fly and uses InvertSqrt(); building process is a joke. _______________________________________________ ioquake3 mailing list [email protected] http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org By sending this message I agree to love ioquake3 and libsdl.
