On Mar 10, 2010, at 4:28 AM, Mathieu Olivier wrote: > On 10/03/2010 09:33, Zachary wrote: >> >> On Mar 9, 2010, at 12:40 PM, Tei wrote: >> >>> Nexuiz is one of the "enginemods" (much like Alien Arena or others ) >>> that spawned from the Quake engine. It use the Quake1 based heavily >>> modified DarkPlaces engines. >> >> I find this concept vaguely objectionable. Though I really do wish them the >> best of luck in their endeavors. > > "vaguely"? I think it's morally objectionable, and maybe even legally > objectionable. > > Someone commented on the Nexuiz forums that "Everyone that committed to SVN > darkplaces assigned their copyright to, I think, LH, as a condition for their > commit access. So, no, no legal problem there." But it's definitely not the > case. I know I didn't, and my name and copyright are still in various DP > source files. > > I have nothing but respect for LordHavoc and his work, so I'm just going to > ignore the whole thing. But clearly, from now on I'll be way more careful and > explicit when working for an open source project about the exact legal terms > that will apply to my contributions. And I bet a lot of Nexuiz contributors > will do the same.
Yow, sorry to hear that. This is 100% why I'm not interested in pursuing any kind of closed-source commercial variant of ioquake3. > > Still, best of luck to them. They will need it in this industry. > > How does the IOQ3 project handle the copyright question BTW? I always thought > that contributors kept the copyright on their code, but now I'm wondering. Contributors currently still retain the copyright on their submissions. _______________________________________________ ioquake3 mailing list [email protected] http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org By sending this message I agree to love ioquake3 and libsdl.
