Yes, both demos were made by a human. I can provide links to both demos although you'll still need the mappack containing q3wc1 to test.
-Mark On Wed, Mar 10, 2010 at 07:25:55PM -0600, eviljoel wrote: > Hello Mark, > > Is that made with the same demo or a human hand? Actually, depending > on how demos work, that might not test anything either. > > - EJ > > > On Wed, Mar 10, 2010 at 4:35 AM, Mark R <[email protected]> wrote: > > I was wondering if anybody knew what causes the differences in physics > > demonstrated in this video: > > http://www.youtube.com/watch?v=Tx8RYWgl2LI > > > > I as well as a few others tried to determine why this happens but up to > > now haven't been able to. Anybody have any ideas why that jump is > > possible in ioquake3 and not in quake3.exe? > > _______________________________________________ > > ioquake3 mailing list > > [email protected] > > http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org > > By sending this message I agree to love ioquake3 and libsdl. > > > _______________________________________________ > ioquake3 mailing list > [email protected] > http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org > By sending this message I agree to love ioquake3 and libsdl. _______________________________________________ ioquake3 mailing list [email protected] http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org By sending this message I agree to love ioquake3 and libsdl.
