hunyadi-dev commented on a change in pull request #784:
URL: https://github.com/apache/nifi-minifi-cpp/pull/784#discussion_r430983396



##########
File path: extensions/script/python/ExecutePythonProcessor.cpp
##########
@@ -46,144 +50,177 @@ core::Relationship 
ExecutePythonProcessor::Failure("failure", "Script failures")
 void ExecutePythonProcessor::initialize() {
   // initialization requires that we do a little leg work prior to onSchedule
   // so that we can provide manifest our processor identity
-  std::set<core::Property> properties;
-
-  std::string prop;
-  getProperty(ScriptFile.getName(), prop);
-
-  properties.insert(ScriptFile);
-  properties.insert(ModuleDirectory);
-  setSupportedProperties(properties);
-
-  std::set<core::Relationship> relationships;
-  relationships.insert(Success);
-  relationships.insert(Failure);
-  setSupportedRelationships(std::move(relationships));
-  setAcceptAllProperties();
-  if (!prop.empty()) {
-    setProperty(ScriptFile, prop);
-    std::shared_ptr<script::ScriptEngine> engine;
-    python_logger_ = 
logging::LoggerFactory<ExecutePythonProcessor>::getAliasedLogger(getName());
+  if (getProperties().empty()) {
+    setSupportedProperties({
+      ScriptFile,
+      ScriptBody,
+      ModuleDirectory
+    });
+    setAcceptAllProperties();
+    setSupportedRelationships({
+      Success,
+      Failure
+    });
+    valid_init_ = false;
+    return;
+  }
 
-    engine = createEngine<python::PythonScriptEngine>();
+  python_logger_ = 
logging::LoggerFactory<ExecutePythonProcessor>::getAliasedLogger(getName());
 
-    if (engine == nullptr) {
-      throw std::runtime_error("No script engine available");
-    }
+  getProperty(ModuleDirectory.getName(), module_directory_);
 
-    try {
-      engine->evalFile(prop);
-      auto me = shared_from_this();
-      triggerDescribe(engine, me);
-      triggerInitialize(engine, me);
+  valid_init_ = false;
+  appendPathForImportModules();
+  loadScript();
+  try {
+    if ("" != script_to_exec_) {
+      std::shared_ptr<python::PythonScriptEngine> engine = getScriptEngine();
+      engine->eval(script_to_exec_);
+      auto shared_this = shared_from_this();
+      engine->describe(shared_this);
+      engine->onInitialize(shared_this);
+      handleEngineNoLongerInUse(std::move(engine));
       valid_init_ = true;
-    } catch (std::exception &exception) {
-      logger_->log_error("Caught Exception %s", exception.what());
-      engine = nullptr;
-      std::rethrow_exception(std::current_exception());
-      valid_init_ = false;
-    } catch (...) {
-      logger_->log_error("Caught Exception");
-      engine = nullptr;
-      std::rethrow_exception(std::current_exception());
-      valid_init_ = false;
     }
-
+  }
+  catch (const std::exception& exception) {
+    logger_->log_error("Caught Exception: %s", exception.what());
+    std::rethrow_exception(std::current_exception());
+  }
+  catch (...) {
+    logger_->log_error("Caught Exception");
+    std::rethrow_exception(std::current_exception());
   }
 }
 
 void ExecutePythonProcessor::onSchedule(const 
std::shared_ptr<core::ProcessContext> &context, const 
std::shared_ptr<core::ProcessSessionFactory> &sessionFactory) {
   if (!valid_init_) {
-    throw std::runtime_error("Could not correctly in initialize " + getName());
-  }
-  context->getProperty(ScriptFile.getName(), script_file_);
-  context->getProperty(ModuleDirectory.getName(), module_directory_);
-  if (script_file_.empty() && script_engine_.empty()) {
-    logger_->log_error("Script File must be defined");
-    return;
+    throw std::runtime_error("Could not correctly initialize " + getName());
   }
-
   try {
-    std::shared_ptr<script::ScriptEngine> engine;
-
-    // Use an existing engine, if one is available
-    if (script_engine_q_.try_dequeue(engine)) {
-      logger_->log_debug("Using available %s script engine instance", 
script_engine_);
-    } else {
-      logger_->log_info("Creating new %s script instance", script_engine_);
-      logger_->log_info("Approximately %d %s script instances created for this 
processor", script_engine_q_.size_approx(), script_engine_);
-
-      engine = createEngine<python::PythonScriptEngine>();
-
-      if (engine == nullptr) {
-        throw std::runtime_error("No script engine available");
-      }
-
-      if (!script_file_.empty()) {
-        engine->evalFile(script_file_);
-      } else {
-        throw std::runtime_error("No Script File is available to execute");
-      }
+    // TODO(hunyadi): When using "Script File" property, we currently re-read 
the script file content every time the processor is on schedule. This should 
change to single-read when we release 1.0.0
+    // https://issues.apache.org/jira/browse/MINIFICPP-1223
+    reloadScriptIfUsingScriptFileProperty();

Review comment:
       Jira added here: https://issues.apache.org/jira/browse/MINIFICPP-1240




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