----- Original Message -----
From: "Chris Campbell" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, April 08, 2004 1:17 AM
Subject: Re: [JAVA2D] bug-id 5008045 (OpenGL for Win ?)
Well, I would like to say "you [RE]make my day" but I feel this should not
be too correct and at least it's going to be a "looping {while(true)}
concept" of my last emails. I cannot hide my excitement anyway. I'm sure you
understand..
Looks like the OGL pipeline almost accelerates every aspect of Java2D.
.Is there any "suggested" board or config in order to use OGL acceleration ?
.Which OpenGL version is required ?
.Can you tell me which Java2D features are not accelerated, apart from
bicubic interpolation ?
.Ah, yes, the last "very original" question: when ?
Cheers,
Mik
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