You're probably better off waiting until javagaming.org is restored
and ask this question on the JOGL forum.  But I'll take a stab.

Has JGears ever worked for you in the past (with different driver/JDK/
JOGL versions)?  In other words, is this a new problem?

Which JDK build are you using?  What happens if you add "-
Dsun.java2d.opengl.fbobject=false" to your command line?

Chris


On Aug 24, 2006, at 4:33 AM, [EMAIL PROTECTED] wrote:
Not sure if this is the right place to ask, but javagaming.org is
down.

When I run the JGears demo (from JOGL demo package) I get the
following exception repeatedly:

exception in QueueFlusher:
javax.media.opengl.GLException: context creation error: couldn't
find a suitable frame buffer configuration
        at com.sun.opengl.impl.x11.X11ExternalGLDrawable
$Context.create(X11ExternalGLDrawable.java:180)
        at com.sun.opengl.impl.x11.X11ExternalGLDrawable
$Context.makeCurrentImpl(X11ExternalGLDrawable.java:123)
        at com.sun.opengl.impl.GLContextImpl.makeCurrent
(GLContextImpl.java:127)
        at com.sun.opengl.impl.GLDrawableHelper.invokeGL
(GLDrawableHelper.java:182)
        at javax.media.opengl.GLJPanel$1.run(GLJPanel.java:581)
        at sun.java2d.opengl.OGLRenderQueue$QueueFlusher.run
(OGLRenderQueue.java:203)
exception in QueueFlusher:
...

I see all the swing stuff including the gradient and fps counter
but no gears. Same with JRefract demo, whenever I try to open some
of the windows from the menu.

I run the demos with the following VM args:

-Dsun.java2d.opengl=True -Djava.library.path=./natives

The .so stuff is in the ./natives folder.

I have an ATI Radeon with two displays on an Ubuntu dapper box with
up-to-date drivers:

display: :0.0  screen: 0
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: MOBILITY RADEON 9600 Generic
OpenGL version string: 2.0.6011 (8.28.8)

display: :0.0  screen: 1
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: MOBILITY RADEON 9600 Generic
OpenGL version string: 2.0.6011 (8.28.8)

OpenGL pipeline for java 2d works without major glitches since ATI
8.27.10 drivers. JOGL stuff works, too.

Any ideas?

Ingo
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