> Er... is StrictMath already FPU accelerated? If it > is then, oh well... Its as far accalerated as the FPU produces acceptable results. For example on x86 the sin-command is used only in a special range where its known to be correct.
> The current Math package is really not very good. > Especially > or low level graphics stuff where 5 significant > digits is > the minimum accuracy that is useful. Almost can't believe that its so inaccurat, they do a great amount of work to ensure that as far as I know. After all, using straight FPU commands, accuracy won't be any better, at least on x86. lg Clemens [Message sent by forum member 'linuxhippy' (linuxhippy)] http://forums.java.net/jive/thread.jspa?messageID=301778 =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".