1.2beta should be out by the end of the year.  We have a new picking
utility package that we have added to 1.2beta.  A lot of its features
were suggested by our MCAD customers, so it should meet your needs.

Doug Twilleager
Java 3D Team
Sun Microsystems


> To: "Doug Twilleager" <[EMAIL PROTECTED]>,
<[EMAIL PROTECTED]>
> Subject: Re:      Re: [JAVA3D] Stopping J3D
> MIME-Version: 1.0
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>
> How early would that be ?  Could you please also tell whether there has been
any enhancement to the pick related routines.  I am looking for such facilities
where J3D could be used in developing a small MCAD system.
>
> Thanks.
>
> -- prabhu
>     -----Original Message-----
>     From: Doug Twilleager <[EMAIL PROTECTED]>
>     To: [EMAIL PROTECTED] <[EMAIL PROTECTED]>
>     Date: Thursday, November 18, 1999 5:05 PM
>     Subject: Re: [JAVA3D] Stopping J3D
>
>
>     I know this sounds like a broken record, but our 1.2beta release will
>     make this much much better.
>
>     Doug Twilleager
>     Java 3D Team
>     Sun Microsystems
>
>     > MIME-Version: 1.0
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>     > Subject: Re: [JAVA3D] Stopping J3D
>     > To: [EMAIL PROTECTED]
>     >
>     > Tim,
>     >
>     > In my experience it's not really worth doing very much at all... I hope
I am
>     > wrong about this but I tried all kinds of combinations and could never
get
>     > our Applet to respond properly to multiple page refreshes. The applet
would
>     > (usually) disappear after half-a-dozen refreshes regardless of how I
handled
>     > the various callbacks.
>     >
>     > I tried all sorts of elaborate schemes to kill Java 3D, without success.
I
>     > forget the details (search the archives) but eventually the Canvas3D
ends up
>     > *behind* one of the Plugin Windows...
>     >
>     > I reported this problem (as did others) many months ago.
>     >
>     > Sorry to be a bearer of bad news.
>     >
>     > Sincerely,
>     >
>     > Daniel Selman
>     >
>     > [EMAIL PROTECTED]
>     > http://www.tornadolabs.com
>     >
>     >
>     > -----Original Message-----
>     > From: Discussion list for Java 3D API
>     > [mailto:[EMAIL PROTECTED]]On Behalf Of Tim Bray
>     > Sent: 17 November 1999 19:41
>     > To: [EMAIL PROTECTED]
>     > Subject: [JAVA3D] Stopping J3D
>     >
>     >
>     > If I'm running in an applet, what are the sensible things to do,
J3D-wise,
>     > in the stop() and destroy() methods?  In stop() presumably I want to
>     > preserve my scene graph but tell all the J3D threads to stop running.
>     > In particular things like KeyNavBehaviors with that are essentially
polling.
>     > Or will the browserr somehow automagically make this happen?
>     >
>     > In destroy(), I want to free up the scene graph - I guess doing
>     > surgery on the SimpleUniverse() to detach my locales and viewing
platform
>     > is in order?
>     >
>     > Or does all this take care of itself? -Tim
>     >
>     >
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