Hi, Giles (or Alan), Thank you for your replying. > I have not used Character Studio but we commonly use 3DSMax animation data > through a VRML2.0 export. We use the Xj3D loader available at: > http://www.web3d.org/WorkingGroups/vrml-java3d/ > I have tried your approach, that is using VRML2.0 export and then vrml loader, but failed, because the animation generated by Biped, Character Studio contain non-uniform transformations that the current loader does not support. However, the export does export coordinate interpolater (coordination interpolation) that can be used to replay the animation. Unfortunately, I would like to use the exported animation data to implement action combination or blending, animation data in the format of coordinate interpolation is not suitable for such application. By the way, I wonder how you use the exported animation data with vrml loader, just replay it in your application such as a environment. liming =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
