Hi Fred:

Thanks again for detailing your approach.

A behavior that implements ActionListener....very imaginative
I should say. Now I know what you meant by doing everything thru'
a processStimulus. Will try that once I read up and refresh my
memory on the postId() mechanics.

A few clarifications though:

1. your structure would obviate the need for messing with the
the setJ3DThreadPriority() method, am I right ? This is
assuming that when the code enters the processStimulus
method of a behavior, that behavior automatically hogs
up all the resources ( including that of Swing ? ).

2. To the extent that I am willing to do things off of
the Swing thread, shouldn't have my rought cut approach
using the SetJ3DThreadPriority() method starved all J3D
threads and speeded up my computations at least to some
perceptible degree ? This is what is quite baffling.
Does this J3D method really work under such circumstances
or have I misinterpreted the doc.

Regards

Raj Vaidya

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