Fred Klingener wrote:

> I think that's overstating it a bit.  If I understand Sun's
> guidance on this, you are guaranteed two things: 1.) that the
> rendering thread will wait for you to finish with your
> processStimulus(), and 2.) no other processStimulus() will start
> or run until you exit.


That is not a correct assumption. Nominally all behaviours can run in
parallel. For example collision detection behaviours run in parallel to
the elapsedFrame behaviours and AWT stuff. Now, given that most people
use single CPU machines, then the above is a reasonable assumption, but
not necessarily correct.

--
Justin Couch                         http://www.vlc.com.au/~justin/
Freelance Java Consultant                  http://www.yumetech.com/
Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
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                                               - Greg Bear, Slant
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