Hi, I posted my problem some days ago, but no one can give me an answer. It's a simple problem, but I don't have an answer by using Java3D. Is it possible in Java3D?
The problem is: to draw the outline for an arbitray polygon, but not those edges generated by the tessellation. In OpenGL, we have the glEdgeFlag() function to control the hide/display of an edge, so we definitely can do it. In Java3D, the GeometryInfo class does the tessellation job, but it doesn't have any information to control the display/hide of an edge. Does any other class have the control? Thanks a lot white =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
