Hi,

I posted my problem some days ago, but no one can give me an answer. It's
a simple problem, but I don't have an answer by using Java3D. Is it possible in Java3D?

The problem is: to draw the outline for an arbitray polygon, but not those
edges generated by the tessellation.

In OpenGL, we have the glEdgeFlag() function to control the hide/display of
an edge, so we definitely can do it.

In Java3D, the GeometryInfo class does the tessellation job, but it doesn't
have any information to control the display/hide of an edge. Does any other
class have the control?

Thanks a lot

white

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