Hi,

I use j3d in a servlet that produces an image. Every
time the servlet is envoked, I create a Universe stick
a few objects into it, render to an offscreen canvas
and I get my BufferedImage.

The problem is that it works (and works great!) only
the first time around! It *always* fails the second
time around (and on) with an Exception that I would
not expect: OutOfMemory.

I know that there may be a problem with multiple
universes in the same application, so I actually reuse
the same universe by detaching the old BranchGroup and
attaching a new one.

Does anyone have a idea what might be causing it or
should I tell more?

Very many thanks in advance!

Dola

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