Hi, I use j3d in a servlet that produces an image. Every time the servlet is envoked, I create a Universe stick a few objects into it, render to an offscreen canvas and I get my BufferedImage.
The problem is that it works (and works great!) only the first time around! It *always* fails the second time around (and on) with an Exception that I would not expect: OutOfMemory. I know that there may be a problem with multiple universes in the same application, so I actually reuse the same universe by detaching the old BranchGroup and attaching a new one. Does anyone have a idea what might be causing it or should I tell more? Very many thanks in advance! Dola __________________________________________________ Do you Yahoo!? Yahoo! Tax Center - forms, calculators, tips, more http://taxes.yahoo.com/ =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
