Thanks for the good advice.

I did separate the two things, but I didn't try to
render mulitple images in a single application outside
a servlet. I will try that next and that should help
locate the problem a little better.

Thanks.

Dola

--- Bernd Fondermann <[EMAIL PROTECTED]> wrote:
> On Friday 07 March 2003 16:51, Dola Woolfe wrote:
> || Hi,
> ||
> || I use j3d in a servlet that produces an image.
> Every
> || time the servlet is envoked, I create a Universe
> stick
> || a few objects into it, render to an offscreen
> canvas
> || and I get my BufferedImage.
> ||
> || The problem is that it works (and works great!)
> only
> || the first time around! It *always* fails the
> second
> || time around (and on) with an Exception that I
> would
> || not expect: OutOfMemory.
> ||
> || I know that there may be a problem with multiple
> || universes in the same application, so I actually
> reuse
> || the same universe by detaching the old
> BranchGroup and
> || attaching a new one.
> ||
>
> Hi Dola,
>
> I like to suggest a slightly changed system
> architecture. You have 2 problem
> domains:
> a) Providing a off-screen-rendered image with Java3D
> b) Serving the image through a servlet
> These two should be decoupled as much as possible. A
> servlet request is a
> short living process, the Java3D rendering service
> is a long living process
> (as you stated). You probably run into
> uncontrollable concurrency and
> multithreading issues here very quickly.
>
> Make the rendering service a true 'singleton'.
> Synchronize the 'rendering
> call'. First, test this functionality stand-alone,
> without calling from a
> Servlet.
>
> The behavior of Servlets may be delicate. You may
> test your servlet code by
> reading in BufferedImages from image files on the
> harddisk. If this runs
> without problems, connect both together.
>
> These hints may seem to be too unspecific or are
> already known to you, but my
> first guess is that you are running into
> architectural problems which are not
> Java3d specific in the first place. (I wrote a
> similar mechanism and
> experienced a bunch of problems, too.)
>
> Have fun,
>
> Bernd
>
>
===========================================================================
> To unsubscribe, send email to [EMAIL PROTECTED]
> and include in the body
> of the message "signoff JAVA3D-INTEREST".  For
> general help, send email to
> [EMAIL PROTECTED] and include in the body of the
> message "help".


__________________________________________________
Do you Yahoo!?
Yahoo! Tax Center - forms, calculators, tips, more
http://taxes.yahoo.com/

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to