Hi, I have troubles with reading scene graph from stream. Here is scenario:
1) I write root BranchGroup object to stream using SceneGraphStreamWriter.writeBranchGraph(BranchGroup graph, HashMap namedObjects) While writing, I supply it with HashMap which contains named objects of scene graph. 2) I trying to restore scene graph using SceneGraphStreamReader.readBranchGraph(HashMap namedObjects) After restoring I have correctly readed root BranchGroup and INCORRECTLY filled namedObjects hash map - all entries of hash map are Integer objects (whose value is 0) instead of scene graph objects. What I do wrong? Or how this issue can be fixed? =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
