I solve this kind of problem this way: Get the namedObjects ot the scene and put all then in a HashTable. If course the name of the objects where the keys.
When I want to do some operation in one of that objects returned I just ask it to hashtable, check if the returned objects it is a instanceof of what (BG, TG, Shape3D etc) and do the operation. Alessandro ----- Original Message ----- From: "Christian Schnabl" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, June 13, 2003 8:41 AM Subject: Re: [JAVA3D] scenegraph.io troubles (updated) > HI, > I've got indeed the same Problem. All i get from the Hashmap are the DEFs > like "MAT_Material" as Strings. The Objects on the other Hand are only returned as Strings as well but seem to be integers in the form of 0 or 41, 23 etc. > I haven't figured this out so far. The problem is, i want to access the namedObjects so i can, for example, change the Appearance of the named Objects. > I really hope that anyone can answer this. > > =========================================================================== > To unsubscribe, send email to [EMAIL PROTECTED] and include in the body > of the message "signoff JAVA3D-INTEREST". For general help, send email to > [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
