Doing things like wrapping Java 3D defeats the purpose of both open software
and the open source process that asks us to improve the original offering,
in this case Java3D. Those of us who are interested in doing 3D rendering
in Java need to devote our energies to improving Java 3D itself.

Creating add-ons to a basically sound API only contributes to the
possibility
that it will remain in its less functional state for a longer period of time
as
people less devoted to keeping open source the best offering for a
particular
task start to pick up on 3rd party extensions that are now just another
proprietary variation on what Java 3D may very well do better in the future.

It is through the unselfish dedication of open source contributors that have
made the software world a much better place to work and play.

There will always be others who will try to capitalize off of the free
stuff.
As for myself, I'd much rather look at the original API and make suggestions
or offerings that will make it better. That's why we all come here in the
first place.

-RJ

----- Original Message -----
From: "Ben Logan" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, January 22, 2004 3:01 AM
Subject: Re: [JAVA3D] how to help java3D rebirth ?


I have to agree with Frederic on this one! From the looks of things you
really don't seem to be in a position to criticise Java 3D.
Don't get me wrong; I think everyone on this site is willing to accept
constructive criticism, but yours seems unfounded and basically opportunism.

>-----Original Message-----
>From: Frederic Barachant [mailto:[EMAIL PROTECTED]
>Sent: 22 January 2004 07:28
>To: [EMAIL PROTECTED]
>Subject: Re: [JAVA3D] how to help java3D rebirth ?
>
>What a bad shameless commercial plug....
>looks like you were looking for a way to insert an advert
>about your thing..
>Whatever the reasons you did that API over J3D seems bad to
>me, and a big unnecessary burden.
>Scenegraph is perfectly suited for lots of people, maybe not
>you, but that certainly is not a reason for 'the failure'.
>There are tons of successful scenegraph APIs around, you know....
>I strongly disagree with point most of your points.
>
>He.. and what a bad bunch of HTML pages... The colors used let
>me think you're a coder, and the image maps a newbie at html..
>
>pffff..
>
>At 21/01/2004 21:30:00, you wrote:
>>Frankly, the scene graph model in Java 3D does not present a
>robust and
>>flexible framework to describe the virtual world. Consider the
>>following
>>points:
>>
>>1) This model does not present a natural way to describe the world
>>around you;
>>2) This model does not have a robust way to handle user interactions
>>with the virtual world;
>>3) You have no idea what time means in this model, so it's
>difficult to
>>simulate dynamic behaviors of world objects.
>>4) It's never a easy work for ordinary programmers to develop 3D
>>applications (consider most developers can write a nice html page).
>>
>>I believe these are the main reasons to the fact that the Java 3D has
>>not gained the massive popularity in the past few years. If
>the Java 3D
>>development is still on this track, I don't believe it will have a
>>bright future in the near term.
>>
>>Our product, the WorldShow3D browser, uses Java 3D APIs in the pure
>>immediate model (mainly in graphics rendering), but it is completely
>>built on a new world model, i.e., the Show Stage model. We have
>>incorporated the most fundamental elements of a world (i.e., space,
>>time, and human
>>interactions) into the software design, and the Show Stage model has
>>overcome many limitations of the Scene Graph model in other
>3D virtual
>>world framework.
>>
>>So I really think the combination of Java 3D APIs and the Show Stage
>>model can bring the virtual environment to every computer, and then
>>this can help Java 3D rebirth. Hope you can join me.
>>
>>Thanks,
>>
>>
>>Thomas Din
>>WorldShow3D Software Company
>>3717 Meadow View Dr.
>>Dexter, MI 48130
>>http://www.worldshow3d.com/
>>
>>You don't need to re-invent the world!
>>
>>
>>-----Original Message-----
>>From: Discussion list for Java 3D API
>>[mailto:[EMAIL PROTECTED] Behalf Of Len Yencharis
>>Sent: Wednesday, January 21, 2004 10:06 AM
>>To: [EMAIL PROTECTED]
>>Subject: Re: [JAVA3D] how to help java3D rebirth ?
>>
>>
>>More JAVA3D--This article will appear in Jan 2004 issue of
>Advanced Imaging.
>>Contact me if you want  a copy of the issue--it's being printed now
>>
>>--
>>3D Digital Image Processing
>>Marketing and Technical Consultant
>>> Not in the Reuters article, I guess they don't care about 'nuts and
>>> bolts' of a "internet language in Mars", but in James Grosling
>>> article I found it:
>>>
>>> "... All of this 3-D, walk-through visualization is using standard
>>> Java APIs like Java 3-D API, Java Advanced Imaging API, Java
>>> networking APIs and the user interface APIs. ..."
>>>
>>> So, we are there ;)
>>>
>>> Alessandro Borges
>>>
>>> --- Florin Herinean <[EMAIL PROTECTED]> escreveu: > On
>the original
>>> article, there was no mention of
>>> > Java 3D. Only java and 3-D
>>> > viewers, which may not necessarily be java. And if it's
>java, there
>>> > are several 3d java implementations, java3d is only one of them.
>>> >
>>> > Florin
>>> >
>>> > -----Original Message-----
>>> > From: Discussion list for Java 3D API
>>> > [mailto:[EMAIL PROTECTED] Behalf Of
>Alessandro Borges
>>> > Sent: Mittwoch, 21. Januar 2004 12:56
>>> > To: [EMAIL PROTECTED]
>>> > Subject: Re: [JAVA3D] how to help java3D rebirth ?
>>> >
>>> >
>>> >  On that Reuters article and in the links below all
>>
>>> > then talk about Java3D, and/or 3D features in Java, i.e. Java3D
>>> > (dah!).
>>> >  James Grosling itself put Java3D & Jai in the sky.
>>> > I guess now is the time to join JCP 189 (Java3D 1.4), JCP 148 (3D
>>> > Media Utilities) & JCP 231  , and give a constructive
>participation
>>> > in the Java Media APIs.
>>> >
>>> > http://www.sun.com/aboutsun/media/index.html
>>> > http://www.sun.com/aboutsun/media/features/mars.html
>>> >
>>> http://www.java.com/en/explore/everywhere/mars_rover.jsp
>>> > http://mars.telascience.org/
>>> > http://mars.telascience.org/softwaredownload
>>> >
>>> > Alessandro Borges
>>> >
>>> >  --- Gus <[EMAIL PROTECTED]> escreveu: > do you think it has to do
>>> > with java3d or just java ?
>>> > >
>>> >
>>> >
>>> >
>>>
>_____________________________________________________________________
>>> _
>>> >
>>> > Yahoo! GeoCities: a maneira mais fácil de criar seu web site
>>> > grátis!
>>> > http://br.geocities.yahoo.com/
>>> >
>>> >
>>>
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>>
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>>> > email to [EMAIL PROTECTED] and include in the body of the
>>> > message "help".
>>> >
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>>>
>_____________________________________________________________________
>>> _
>>>
>>> Yahoo! GeoCities: a maneira mais fácil de criar seu web site grátis!
>>> http://br.geocities.yahoo.com/
>>>
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>>
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