I have a 3D graphics program written in C with Xforms and OpenGL.  I want to convert it to work within a Java GUI.  Since I am a novice, I want to know what the best (simplest, portable) options I have are.  I could rewrite it in Java and Java3D (hardest option?), or perhaps I could somehow have my Java GUI call this executable (is this possible? probably not portable, right?).  There has been talk of JOGL.  Is that a one-for-one mapping of OpenGL with Java ?  Could anybody help me with this?
 
Thanks,
Naomi Greenberg
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