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I have a 3D graphics program written in C with
Xforms and OpenGL. I want to convert it to work within a Java GUI.
Since I am a novice, I want to know what the best (simplest, portable) options I
have are. I could rewrite it in Java and Java3D (hardest option?), or
perhaps I could somehow have my Java GUI call this executable (is this possible?
probably not portable, right?). There has been talk of JOGL. Is that
a one-for-one mapping of OpenGL with Java ? Could anybody help me with
this?
Thanks,
Naomi Greenberg
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- Re: [JAVA3D] Porting OpenGL application Naomi Greenberg
- Re: [JAVA3D] Porting OpenGL application Florin Herinean
- Re: [JAVA3D] Porting OpenGL application Naomi Greenberg
- Re: [JAVA3D] Porting OpenGL application Florin Herinean
- Re: [JAVA3D] Porting OpenGL application Ben Moxon
