Thanks , Nico I'm not sure if it's worth the effort.
Recreation of the interface when switching language has improved in latest versions. > There may be an easy way to add a language in the popup menu if is > choosen by the used. More than chosen by the user, it's if chosen by script or if chosen by the operating system (though I cannot test the latter since I have no computer at hand with an uncommon langage :-) ). > When switching language, I think GT.getTranslation() is called, which > may result in a call to addBundle(). > In addBundle(), we could parse the language list array, and if needed > change the "false" to a "true". Sounds interesting... As I said, maybe not worth the trouble. On a separate thread, I keep being uneasy about the language names being translated. I have discussed this before (either in Jmol or JChemPaint lists), and I know it's the standard practice in localization, but I see little advantage in changing to another language by accident and then being nearly unable to go back to my language because I don't understand the words for "language" and "Spanish" in Chinese. There's always the language two.letter code, but that's minimal. I think if would be more practical to have each language name in the original laguage and not localized. May be hard to implement, or others may think it inappropriate. I may rise this sometime in a separate thread or poll. ------------------------------------------------------------------------------ Lotusphere 2011 Register now for Lotusphere 2011 and learn how to connect the dots, take your collaborative environment to the next level, and enter the era of Social Business. http://p.sf.net/sfu/lotusphere-d2d _______________________________________________ Jmol-developers mailing list Jmol-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/jmol-developers