write frames
Or if you need to you can write a little looping script to do that. Or write a
"command" yourself. Jmol's function calls can now look like commands
Sent from my stupid iphone
On Jan 3, 2012, at 3:34 PM, Paul Pillot <[email protected]> wrote:
> you can make a movie from separate png files using the package ffmpeg
> (http://ffmpeg.org/)
> I created a simple animation from a pov file, rendered in PNG image format
> from different angles to simulate a rotation. It would be exactly the same
> principle with png files created by Jmol.
> Also, it might be useful to know that Bob wrote somewhere (but I can't find
> where !) in the Jmol documentation a function to write sequential png files
> in a trajectory (by "splitting" a quaternion in the specified number of
> frames from what I understood)
> (I realized that ffmpeg is the package used by the molecular software chimera
> to create mov files from png in their animation tool.)
>
> Paul
>
> Le 3 janv. 2012 à 03:26, Eric Martz a écrit :
>
>> If someone has experience generating true movies from Jmol (movies
>> that will play in a web browser, or at least will play on both
>> Windows and Macs without special software) I would appreciate advice.
>>
>> I think the idea is to save a series of jpg files from a Jmol script.
>> The jpg files are the frames of a movie. One then assembles the jpg
>> files into some sort of movie (mpg?) file. How? What software is
>> easiest for the assembly, to control the speed of the movie, etc.?
>>
>> I have experience using RasMol scripts to save a series of gif files,
>> and assembling those into a multi-gif "movie" that plays in all web
>> browsers. As far as I can see, Jmol cannot write gif files.
>>
>> I see that Jmol's "write image" command can save several variations
>> on png image format and ppm format. I don't know if any of those are
>> advantageous for assembling a movie.
>>
>> Thanks, -Eric
>>
>>
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> ------------------------------------------------------------------------------
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