> try before you blame my suggestion. You are not introducing anything visible 
> to human eyes

> My proposal will avoid that computation, faster interaction, otherwise
> double computation and more often than each 15 milliseconds.

No, no - I do recognise the benefits of this approach for simple
interactions, but right now I need to fix what mousemove should do,
ie. fire every time the mouse moves (only not twice!). I'm doing mouse
tracking stuff that needs it.
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