Fixed & updated on website.  Thanks for the input.

On Dec 24, 9:49 am, MorningZ <morni...@gmail.com> wrote:
> There is one dumb little bug i discovered
>
> When one uses the "Browse" buttons to find the Compile and Output
> paths, your code doesn't put the trailing "\"
>
> So while my "Output Path" sits in the program as:
>
> C:\temp\Scripts\Packed
>
> it churns out files as
>
> C:\temp\Scripts\Packedautocomplete.1.0.2-min
>
> and *not*
>
> C:\temp\Scripts\Packed\autocomplete.1.0.2-min
>
> as would be expected
>
> Looking in the source code really quickly, if you go to line 112 in
> ForumYUICompressionUtility.cs
>
> you could add the lines
>
> if (inputDir.endsWith("\") == false) { inputDir += "\"; }
> if (outputDir.endsWith("\") == false) { outputDir += "\"; }
>
> that *should* take care of it as it will put it in the folder
> specified with or without the trailing slash
>
> On Dec 23, 3:53 pm, K-BL <axel...@aim.com> wrote:
>
> > I've actually built, almost, such a beast.  Myn configures which css/
> > js files are needed for any given page, but I'm getting ready to
> > release one that does exactly what you said, it's C#/asp.net 3.5
> > though.  Email me with a proposal, feature list, and language needed,
> > axel...@aim.com, we'll talk business.
>
> > On Dec 23, 3:18 pm, "Alexandre Plennevaux" <aplennev...@gmail.com>
> > wrote:
>
> > > ok , i tried it out and i can see it spits out my js files completely
> > > minified. Nice... really nice.
>
> > > how about going to the next automation process:
>
> > > what if i could point your app to my index.html, which contains a
> > > dozen LINK to css files and SCRIPT to js files. Could it compile all
> > > of the CSS in one css file, and all of the js in one js file (so as to
> > > decrease the http connections), both minified, outputting a
> > > index.prod.html with the link to the optimized css file and js file ?
>
> > > i would have so much use for such a tool i'd pay for it, allowing me
> > > to keep a dev version and a prod version synchronised automatically.
>
> > > thanks for listening.
>
> > > On Tue, Dec 23, 2008 at 6:46 PM, K-BL <axel...@aim.com> wrote:
>
> > > > My utility is used for manual compression, this would ensure best
> > > > results from your server.  YUI Compressor (and some other compression
> > > > engines) take unnecessary characters out of your code (line breaks,
> > > > spaces, comments), optimizes private functions/variables, and returns
> > > > a non-encoded, single line output.
>
> > > > On Dec 23, 12:03 pm, "Alexandre Plennevaux" <aplennev...@gmail.com>
> > > > wrote:
> > > >> it sounds very interesting, but i'm quite puzzled on how to do it
> > > >> correctly. i'm interested in reducing the load time of my websites but
> > > >> i don't really master these compression logics.
> > > >> I would have assumed i'd have to point to the html file loading the
> > > >> js+css files but your app seems to look for folders.
> > > >> If i'm correct, what file structure is supposed to work for this? I
> > > >> for one store all my javascript in a _js folder , which contains a
> > > >> "frontend" for the files dealing with the frontend, and a "backend"
> > > >> for the javascript files used in the backend app. I have a 3rd folder
> > > >> "jquery_plugins" folder inside this _js, which contains a folder for
> > > >> each plugin that i use.
>
> > > >> given that folder structure, is it possible to use your app?
>
> > > >> Sorry if this is out of my league...
>
> > > >> On Tue, Dec 23, 2008 at 5:27 PM, K-BL <axel...@aim.com> wrote:
>
> > > >> > Hey Guys,
> > > >> > I just finished writing a YUI Multi-File Compression Utility.  It's
> > > >> > really simple, it just runs some CLI commands, but more importantly,
> > > >> > it compiles entire directories and sub directories with a clean UI.
> > > >> > For us IT guys, it makes quick site changes a breeze from source to
> > > >> > compressed in just seconds.
>
> > > >> > Anyway, find it 
> > > >> > here:http://jqueryplugins.weebly.com/yui-compressor-multi-file-utility.html
>
> > > >> > If you like it, let me know.  Also, source is available in C#.
>
> > > >> > K-BL

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