Alright so I'm not the only one in that case. Thank you for answering.
Is the book you spoke of worth buying? I mean would you recommend it
over any other book speaking of OpenGL or did you simply pick a
"random" book and found it not too bad so you bought it?

On Mon, Sep 12, 2011 at 2:59 PM, Joe Morgan <josepht.mor...@gmail.com> wrote:
> I had the same thoughts as you. I wanted to learn WebGL before
> learning how to use something like three.js. I landed on going through
> the tutorials at learningwebgl.com, and every time I ran into a method
> I was unfamiliar with, I looked up the corresponding OpenGL ES 2.0
> function to try to get an explanation on what is going on (http://
> www.khronos.org/opengles/sdk/docs/man/).
>
> I did the same thing with the mat4 matrix manipulation library. JaxGL,
> which is another framework like three.js, nevertheless has good
> documentation that includes the mat4 library functions (http://
> guides.jaxgl.com/api/js/mat4/index.html).
>
> I'm also reading through the OpenGL Super Bible, 4th edition. While
> I'm like you and I don't want to try to sidetracked by trying to learn
> C++, I've found that for the most part I can still understand the
> examples, and the explanatory text in between has helped a lot in
> understanding the functionality described in the OpenGL man pages.
>
> This 3-way cross referencing can't be the best way to learn WebGL, but
> I don't think anyone's written a good book on the subject so it's the
> best I've been able to figure out so far.
>
> - Joe
>
>
> On Sep 11, 3:58 pm, Xavier MONTILLET <xavierm02....@gmail.com> wrote:
>> First of of, thank you for answering.
>>
>> About OpenGL, I can't really do it that way since I only know web
>> technologies and learning C just for that isn't really what I want. I
>> will learn C someday but not now.
>>
>> About the MDN, starting from chapter 2, they use many libraries:
>> - Sylvester
>> - glUtils.js
>> It's the thing I've found the closer to "raw" and I kind of managed to
>> take the parts I needed in the libraries but it still doesn't explain
>> me why it works... I have a code working but I don't know why...
>>
>> You second link is quite interesting, I'll read it.
>>
>> In fact, I don't really need a tutorial. There are plenty explaining
>> the basic concepts all around the web.
>> What I really need but can't find anywhere is a documentation of the
>> API but as you just said it was build on OpenGL, I might find what I
>> need by searching OpenGL instead of WebGL.
>>
>> Anyway, I'll continue reading and if I still can't understand what I
>> want with what you just said, I'll come back ;)
>> Thank you
>>
>>
>>
>>
>>
>>
>>
>> On Sun, Sep 11, 2011 at 8:55 PM, Poetro <poe...@gmail.com> wrote:
>> > 2011/9/11 xavierm02 <xavierm02....@gmail.com>:
>> >> Hi,
>> >> I wanted to take a look at WebGL and started reading tutorials about it 
>> >> but
>> >> every single tutorial relies on a library whereas I want to learn "raw"
>> >> WebGL.
>> >> My goal isn't to do some kind of product or to master it. I just want to
>> >> understand the "low-level" APIs so that when I use libraries, I know what
>> >> they're doing and if I ever need to I can take some time to read the 
>> >> source
>> >> code and maybe fix some bugs.
>> >> So do you know where I could learn "raw" WebGL? (I tried reading the spec 
>> >> to
>> >> see the API but this thing is just impossible to understand ~.~)
>> >> Thank you in advance.
>>
>> > If you want to know WebGL, maybe start with familiarizing yourself
>> > with OpenGL ES 2.0, which is WebGL based on. I'm sure there are lot of
>> > tutorials and books about OpenGL. Also there is a quite detailed
>> > description on MDNhttps://developer.mozilla.org/en/WebGL.
>> > There is also a blog, with a bunch of tutorials only about WebGL at
>> >http://learningwebgl.com/. And I'm also sure, that typing WebGL into
>> > your favorite search engine will give you fairly good results.
>>
>> > --
>> > Poetro
>>
>> > --
>> > To view archived discussions from the original JSMentors Mailman list: 
>> > http://www.mail-archive.com/jsment...@jsmentors.com/
>>
>> > To search via a non-Google archive, visit 
>> > here:http://www.mail-archive.com/jsmentors@googlegroups.com/
>>
>> > To unsubscribe from this group, send email to
>> > jsmentors+unsubscr...@googlegroups.com
>
> --
> To view archived discussions from the original JSMentors Mailman list: 
> http://www.mail-archive.com/jsmentors@jsmentors.com/
>
> To search via a non-Google archive, visit here: 
> http://www.mail-archive.com/jsmentors@googlegroups.com/
>
> To unsubscribe from this group, send email to
> jsmentors+unsubscr...@googlegroups.com
>

-- 
To view archived discussions from the original JSMentors Mailman list: 
http://www.mail-archive.com/jsmentors@jsmentors.com/

To search via a non-Google archive, visit here: 
http://www.mail-archive.com/jsmentors@googlegroups.com/

To unsubscribe from this group, send email to
jsmentors+unsubscr...@googlegroups.com

Reply via email to