Harry, I'm curious about 2 of your 3 last points:

On Thursday, April 30, 2015 05:50:15 PM Harry B wrote:
> (exceptions?, debugging, profiling tools)

We have exceptions. What aspect are you referring to?
Debugger: yes, that's missing, and it's a huge gap.
Profiling tools: in my view we're doing OK (better than Matlab, in my opinion), 
but what do you see as missing? 

--Tim

> 
> Thanks
> --
> Harry
> 
> On Thursday, April 30, 2015 at 3:43:36 PM UTC-7, Páll Haraldsson wrote:
> > It seemed to me tuples where slow because of Any used. I understand tuples
> > have been fixed, I'm not sure how.
> > 
> > I do not remember the post/all the details. Yes, tuples where slow/er than
> > Python. Maybe it was Dict, isn't that kind of a tuple? Now we have Pair in
> > 0.4. I do not have 0.4, maybe I should bite the bullet and install.. I'm
> > not doing anything production related and trying things out and using
> > 0.3[.5] to avoid stability problems.. Then I can't judge the speed..
> > 
> > Another potential issue I saw with tuples (maybe that is not a problem in
> > general, and I do not know that languages do this) is that they can take a
> > lot of memory (to copy around). I was thinking, maybe they should do
> > similar to databases, only use a fixed amount of memory (a "page") with a
> > pointer to overflow data..
> > 
> > 2015-04-30 22:13 GMT+00:00 Ali Rezaee <arv....@gmail.com <javascript:>>:
> >> They were interesting questions.
> >> I would also like to know why poorly written Julia code
> >> sometimes performs worse than similar python code, especially when tuples
> >> are involved. Did you say it was fixed?
> >> 
> >> On Thursday, April 30, 2015 at 9:58:35 PM UTC+2, Páll Haraldsson wrote:
> >>> Hi,
> >>> 
> >>> [As a best language is subjective, I'll put that aside for a moment.]
> >>> 
> >>> Part I.
> >>> 
> >>> The goal, as I understand, for Julia is at least within a factor of two
> >>> of C and already matching it mostly and long term beating that (and
> >>> C++).
> >>> [What other goals are there? How about 0.4 now or even 1.0..?]
> >>> 
> >>> While that is the goal as a language, you can write slow code in any
> >>> language and Julia makes that easier. :) [If I recall, Bezanson
> >>> mentioned
> >>> it (the global "problem") as a feature, any change there?]
> >>> 
> >>> 
> >>> I've been following this forum for months and newbies hit the same
> >>> issues. But almost always without fail, Julia can be speed up (easily as
> >>> Tim Holy says). I'm thinking about the exceptions to that - are there
> >>> any
> >>> left? And about the "first code slowness" (see Part II).
> >>> 
> >>> Just recently the last two flaws of Julia that I could see where fixed:
> >>> Decimal floating point is in (I'll look into the 100x slowness, that is
> >>> probably to be expected of any language, still I think may be a
> >>> misunderstanding and/or I can do much better). And I understand the
> >>> tuple
> >>> slowness has been fixed (that was really the only "core language"
> >>> defect).
> >>> The former wasn't a performance problem (mostly a non existence problem
> >>> and
> >>> correctness one (where needed)..).
> >>> 
> >>> 
> >>> Still we see threads like this one recent one:
> >>> 
> >>> https://groups.google.com/forum/#!topic/julia-users/-bx9xIfsHHw
> >>> "It seems changing the order of nested loops also helps"
> >>> 
> >>> Obviously Julia can't beat assembly but really C/Fortran is already
> >>> close enough (within a small factor). The above row vs. column major
> >>> (caching effects in general) can kill performance in all languages.
> >>> Putting
> >>> that newbie mistake aside, is there any reason Julia can be within a
> >>> small
> >>> factor of assembly (or C) in all cases already?
> >>> 
> >>> 
> >>> Part II.
> >>> 
> >>> Except for caching issues, I still want the most newbie code or
> >>> intentionally brain-damaged code to run faster than at least
> >>> Python/scripting/interpreted languages.
> >>> 
> >>> Potential problems (that I think are solved or at least not problems in
> >>> theory):
> >>> 
> >>> 1. I know Any kills performance. Still, isn't that the default in Python
> >>> (and Ruby, Perl?)? Is there a good reason Julia can't be faster than at
> >>> least all the so-called scripting languages in all cases (excluding
> >>> small
> >>> startup overhead, see below)?
> >>> 
> >>> 2. The global issue, not sure if that slows other languages down, say
> >>> Python. Even if it doesn't, should Julia be slower than Python because
> >>> of
> >>> global?
> >>> 
> >>> 3. Garbage collection. I do not see that as a problem, incorrect? Mostly
> >>> performance variability ("[3D] games" - subject for another post, as I'm
> >>> not sure that is even a problem in theory..). Should reference counting
> >>> (Python) be faster? On the contrary, I think RC and even manual memory
> >>> management could be slower.
> >>> 
> >>> 4. Concurrency, see nr. 3. GC may or may not have an issue with it. It
> >>> can be a problem, what about in Julia? There are concurrent GC
> >>> algorithms
> >>> and/or real-time (just not in Julia). Other than GC is there any big
> >>> (potential) problem for concurrent/parallel? I know about the threads
> >>> work
> >>> and new GC in 0.4.
> >>> 
> >>> 5. Subarrays ("array slicing"?). Not really what I consider a problem,
> >>> compared to say C (and Python?). I know 0.4 did optimize it, but what
> >>> languages do similar stuff? Functional ones?
> >>> 
> >>> 6. In theory, pure functional languages "should" be faster. Are they in
> >>> practice in many or any case? Julia has non-mutable state if needed but
> >>> maybe not as powerful? This seems a double-edged sword. I think Julia
> >>> designers intentionally chose mutable state to conserve memory. Pros and
> >>> cons? Mostly Pros for Julia?
> >>> 
> >>> 7. Startup time. Python is faster and for say web use, or compared to
> >>> PHP could be an issue, but would be solved by not doing CGI-style web.
> >>> How
> >>> good/fast is Julia/the libraries right now for say web use? At least for
> >>> long running programs (intended target of Julia) startup time is not an
> >>> issue.
> >>> 
> >>> 8. MPI, do not know enough about it and parallel in general, seems you
> >>> are doing a good job. I at least think there is no inherent limitation.
> >>> At
> >>> least Python is not in any way better for parallel/concurrent?
> >>> 
> >>> 9. Autoparallel. Julia doesn't try to be, but could (be an addon?). Is
> >>> anyone doing really good and could outperform manual Julia?
> >>> 
> >>> 10. Any other I'm missing?
> >>> 
> >>> 
> >>> Wouldn't any of the above or any you can think of be considered
> >>> performance bugs? I know for libraries you are very aggressive. I'm
> >>> thinking about Julia as a core language mostly, but maybe you are
> >>> already
> >>> fastest already for most math stuff (if implemented at all)?
> >>> 
> >>> 
> >>> I know to get the best speed, 0.4 is needed. Still, (for the above) what
> >>> are the problems for 0.3? Have most of the fixed speed issues been
> >>> backported? Is Compat.jl needed (or have anything to do with speed?) I
> >>> think slicing and threads stuff (and global?) may be the only
> >>> exceptions.
> >>> 
> >>> Rust and some other languages also claim "no abstraction penalty" and
> >>> maybe also other desirable things (not for speed) that Julia doesn't
> >>> have.
> >>> Good reason it/they might be faster or a good reason to prefer for
> >>> non-safety related? Still any good reason to choose Haskell or Erlang? I
> >>> do
> >>> not know to much about Nim language that seems interesting but not
> >>> clearly
> >>> better/faster. Possibly Rust (or Nim?) would be better if you really
> >>> need
> >>> to avoid GC or for safety-critical. Would there be a best complementary
> >>> language to Julia?
> >>> 
> >>> 
> >>> Part III.
> >>> 
> >>> Faster for developer time not CPU time. Seems to be.. (after a short
> >>> learning curve). This one is subjective, but any languages clearly
> >>> better?
> >>> Right metric shouldn't really be to first code that seems right but
> >>> bug-free or proven code. I'll leave that aside and safe-critical issues.

Reply via email to