Nice.
It is easier when the payoffs are in vector form. My last iteration:

is_nash_equilibrium(po) = 
!reduce(|,falses(po[1]),(broadcast(<,po[i],mapslices(maximum,po[i],i)) for 
i=1:length(po)))

A one-liner :)

On Sunday, September 25, 2016 at 2:25:45 PM UTC-4, Brandon Taylor wrote:
>
> Cool! The implementation I have is:
>
> equals_max(x) = x .== maximum(x)
>
> best_response_dimension(payoff_matrix, dimension) =
>     mapslices(equals_max, payoff_matrix, dimension)
>
> is_nash_equilibrium(payoffs) = @chain begin
>     payoffs
>     broadcast(best_response_dimension, _, 1:length(_) )
>     zip(_...)
>     map(all, _)
> end
>
> On Sunday, September 25, 2016 at 11:57:47 AM UTC-4, Dan wrote:
>>
>> Oops, that `cat` code was supposed to be:
>>
>> cat(1,map(x->reshape(x,1,size(x)...),array_of_array)...)
>>
>> Mew!
>>
>> On Sunday, September 25, 2016 at 11:54:43 AM UTC-4, Dan wrote:
>>>
>>> OK. So, to get the array to have the first dim as the player selector, 
>>> you can go:
>>>
>>> cat(1,map(x->reshape(1,size(x)),array_of_arrays)
>>>
>>>
>>> Anyway, keeping with the same payoff_matrix as before, I realized you 
>>> might just want a boolean array which is true if entry is a best response 
>>> (for the appropriate player according to last dim). It is the same flavor 
>>> of my previous one-liner, with `maximum` replacing `indmax` and a `.==`:
>>>
>>> isbr = payoff_matrix .== cat(nplayers+1,(mapslices(x->fill(maximum(x),
>>> size(payoff_matrix,i)), payoff_matrix[fill(:,nplayers)...,i],i) for i=1:
>>> nplayers)...)
>>>
>>> Anyway, gotta go now. Have a good one.
>>>
>>> On Sunday, September 25, 2016 at 11:46:26 AM UTC-4, Brandon Taylor wrote:
>>>>
>>>> For now, I have an array of arrays. 1 payoff array for each player. The 
>>>> arrays can be zipped to get the strategy profiles. It seems to work, but 
>>>> having everything in 1 array just seems so much more neat. Which is why I 
>>>> was looking for a neat implementation of broadcast_slices to match.
>>>>
>>>> On Sunday, September 25, 2016 at 10:53:57 AM UTC-4, Dan wrote:
>>>>>
>>>>> Have you found the right implementation?
>>>>>
>>>>> Fiddling a bit, I tend to agree with Steven G. Johnson `for` loops 
>>>>> would be the most efficient and probably the most understandable 
>>>>> implementation.
>>>>>
>>>>> Also, would it not be easier to have the first index in the 
>>>>> `payoff_matrix` determine which player's payoff are we using?
>>>>>
>>>>> Finally, following is an implementation using `mapslices` which seems 
>>>>> to work:
>>>>>
>>>>> nplayers = last(size(payoff_matrix));
>>>>>
>>>>> bestresponse = cat(nplayers+1,(mapslices(x->fill(indmax(x),size(
>>>>> payoff_matrix,i)), payoff_matrix[fill(:,nplayers)...,i],i) for i=1:
>>>>> nplayers)...)
>>>>>
>>>>> The `bestresponse` array is the same shape as `payoff_matrix`, with 
>>>>> each entry in `bestresponse[..,..,..,..,i]` denoting the strategy number 
>>>>> which is a best response to the others choices for player `i` (chosen in 
>>>>> the last index). The other player's strategies are determined by all the 
>>>>> `..,...,..` indices before, with the choice of player `i` immaterial 
>>>>> (since 
>>>>> a single best response is chosen by the `indmax` function.
>>>>>
>>>>> This is a good exercise, perhaps another question on Stackoverflow 
>>>>> would yield interesting variations.   
>>>>>
>>>>> On Saturday, September 24, 2016 at 9:40:54 PM UTC-4, Brandon Taylor 
>>>>> wrote:
>>>>>>
>>>>>> Or I guess that should be
>>>>>>
>>>>>> broadcast_slices(best_response_dimension, player_dimension, 
>>>>>> payoff_matrix, players)
>>>>>>
>>>>>> On Saturday, September 24, 2016 at 9:38:55 PM UTC-4, Brandon Taylor 
>>>>>> wrote:
>>>>>>>
>>>>>>> I guess, but I'm trying to write a generic program where I don't 
>>>>>>> know the size of the array? I'm trying to find Nash Equilibrium for an 
>>>>>>> n 
>>>>>>> dimensional array, where the player strategies are along dimensions 
>>>>>>> 1:n-1, 
>>>>>>> and the players are along dimension n. So:
>>>>>>>
>>>>>>> equals_max(x) = x .== maximum(x)
>>>>>>>
>>>>>>> best_response_dimension(payoff_matrix, dimension) =
>>>>>>>     mapslices(equals_max, payoff_matrix, dimension)
>>>>>>>
>>>>>>> I'd want to do something like this:
>>>>>>>
>>>>>>> player_dimension = ndims(payoff_matrix)
>>>>>>> other_dimensions = repeat([1], inner = player_dimension - 1)
>>>>>>> number_of_players = size(payoff_matrix)[player_dimension]
>>>>>>>
>>>>>>>
>>>>>>> players = reshape(1:number_of_players, other_dimensions..., 
>>>>>>> number_of_players)
>>>>>>>
>>>>>>> broadcast_slices(best_response_dimension, payoff_matrix, players)
>>>>>>>
>>>>>>> On Thursday, September 22, 2016 at 9:00:51 PM UTC-4, Steven G. 
>>>>>>> Johnson wrote:
>>>>>>>>
>>>>>>>> At some point, it is simpler to just write loops than to try and 
>>>>>>>> express a complicated operation in terms of higher-order functions 
>>>>>>>> like 
>>>>>>>> broadcast.
>>>>>>>>
>>>>>>>

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