done r5469.. ede On 29.06.2017 18:07, Nicolas Ribot wrote: > Yes, ok ;) > > On 29 June 2017 at 16:34, <edgar.sol...@web.de> wrote: > >> hey Nico, >> >> if you compare r5467 w/ r5465 (last commit be4fore you adding the timeout) >> you will see that there are still modified lines that have no connection to >> your intended change. >> >> ok for you if i reset the language files back to r5465 and you try agn >> from there? >> >> ..ede >> >> On 29.06.2017 15:21, jump-pilot-svn--- via Jump-pilot-devel wrote: >>> Revision: 5467 >>> http://sourceforge.net/p/jump-pilot/code/5467 >>> Author: elnico >>> Date: 2017-06-29 13:21:29 +0000 (Thu, 29 Jun 2017) >>> Log Message: >>> ----------- >>> Corrected properties files after bad unicode conversions. >>> >>> Modified Paths: >>> -------------- >>> core/trunk/ChangeLog >>> core/trunk/src/language/jump.properties >>> core/trunk/src/language/jump_cz.properties >>> core/trunk/src/language/jump_de.properties >>> core/trunk/src/language/jump_es.properties >>> core/trunk/src/language/jump_fi.properties >>> core/trunk/src/language/jump_fr.properties >>> core/trunk/src/language/jump_hu.properties >>> core/trunk/src/language/jump_it.properties >>> core/trunk/src/language/jump_ja_JP.properties >>> core/trunk/src/language/jump_ml.properties >>> core/trunk/src/language/jump_pt.properties >>> core/trunk/src/language/jump_pt_BR.properties >>> core/trunk/src/language/jump_ta_IN.properties >>> core/trunk/src/language/jump_te.properties >>> core/trunk/src/language/jump_zh_CN.properties >>> core/trunk/src/language/jump_zh_HK.properties >>> >>> Modified: core/trunk/ChangeLog >>> =================================================================== >>> --- core/trunk/ChangeLog 2017-06-29 10:21:33 UTC (rev 5466) >>> +++ core/trunk/ChangeLog 2017-06-29 13:21:29 UTC (rev 5467) >>> @@ -4,6 +4,9 @@ >>> #<-------------------------------- 80 chars >> ----------------------------------># >>> >>> 2017-06-29 Nicolas Ribot <nicolas.ri...@gmail.com> >>> + * Corrected properties files after bad unicode conversions. >>> + >>> +2017-06-29 Nicolas Ribot <nicolas.ri...@gmail.com> >>> * New Network Properties options: connection and read timeouts are now >>> configurable in the Network Properties options' tab. >>> These timeout values are also applied to WMS and WFS Web Services >>> >>> Modified: core/trunk/src/language/jump.properties >>> =================================================================== >>> --- core/trunk/src/language/jump.properties 2017-06-29 10:21:33 UTC >> (rev 5466) >>> +++ core/trunk/src/language/jump.properties 2017-06-29 13:21:29 UTC >> (rev 5467) >>> @@ -2777,6 +2777,9 @@ >>> com.vividsolutions.jump.workbench.ui.network.ProxySettingsOptionsPanel. >> server-or-proxy-port-is-not-correct-check-provided-parameters = The >> server or proxy port is not correct. Please check the provided parameters >>> com.vividsolutions.jump.workbench.ui.network.ProxySettingsOptionsPanel.user >> = User\: >>> >>> com.vividsolutions.jump.workbench.ui.network.ProxySettingsOptionsPanel.test-url >> = Test url\: >>> +com.vividsolutions.jump.workbench.ui.network.ProxySettingsOptionsPanel.timeout >> = Timeout >>> +com.vividsolutions.jump.workbench.ui.network.ProxySettingsOptionsPanel.read-timeout >> = Read timeout (ms) >>> +com.vividsolutions.jump.workbench.ui.network.ProxySettingsOptionsPanel.connection-timeout >> = Connection timeout (ms) >>> ui.AttributeTablePanel.feature.view-edit = View/Edit >>> >>> org.openjump.core.ui.plugin.file.open.OpenFileWizardState.dummy-loader-description >> = Dummy loader (ignore data) >>> >>> org.openjump.core.ui.plugin.raster.RasterImageLayerPropertiesPlugIn.statistics >> = Statistics >>> @@ -2821,8 +2824,4 @@ >>> org.openjump.core.ui.plugin.file.ProjectInfoPlugIn.search-srid=SRS code >>> org.openjump.core.ui.plugin.file.ProjectInfoPlugIn.number-of-layers=Number >> of layers >>> org.openjump.core.ui.plugin.file.ProjectInfoPlugIn.edit-metadata=Edit >> project metadata >>> -org.openjump.core.ui.plugin.file.ProjectInfoPlugIn.tooltip=Edita >> metadati SRS ed Informazioni. Attenzione: cambiando il SRS non riproietta i >> livelli.\n I metadati saranno salvati al salvataggio del file >>> -com.vividsolutions.jump.workbench.ui.network.ProxySettingsOptionsPanel. >> timeout=Timeout >>> -com.vividsolutions.jump.workbench.ui.network.ProxySettingsOptionsPanel.read-timeout=Read >> Timeout (in ms) >>> -com.vividsolutions.jump.workbench.ui.network.ProxySettingsOptionsPanel.connection-timeout=Connection >> Timeout (in ms) >>> -com.vividsolutions.jump.workbench.ui.network. >> ProxySettingsOptionsPanel.ogc-services-timeout=(also apply to OGC >> services) >>> +org.openjump.core.ui.plugin.file.ProjectInfoPlugIn.tooltip=Edita >> metadati SRS ed Informazioni. Attenzione: cambiando il SRS non riproietta i >> livelli.\n I metadati saranno salvati al salvataggio del file >>> \ No newline at end of file >>> >>> Modified: core/trunk/src/language/jump_cz.properties >>> =================================================================== >>> --- core/trunk/src/language/jump_cz.properties 2017-06-29 >> 10:21:33 UTC (rev 5466) >>> +++ core/trunk/src/language/jump_cz.properties 2017-06-29 >> 13:21:29 UTC (rev 5467) >>> @@ -1,15 +1,15 @@ >>> -translator = Jan R\u016F\u017Ei\u010Dka >>> +translator = Jan R\u016f\u017ei\u010dka >>> last_change_date = 27 March 2013 >>> last_change_reason = 1.6 version >>> # Note: new strings that need translation start with the sequence >> "\#T\:" >>> JUMPConfiguration.about = O aplikaci... >>> -JUMPConfiguration.fence = Ohrani\u010Duj\u00EDc\u00ED plocha >>> -JUMPConfiguration.not-available-for-the-current-window = >> Nedostupn\u00E9 v dan\u00E9m kontextu >>> -JUMPConfiguration.zoom-out = Odd\u00E1lit >>> -JUMPWorkbench.status.create = Vytv\u00E1\u0159\u00EDm pracovn\u00ED >> prost\u0159ed\u00ED aplikace >>> -JUMPWorkbench.status.configure-core = Konfiguruji z\u00E1kladn\u00ED >> z\u00E1suvn\u00E9 moduly >>> -JUMPWorkbench.status.load-extensions = P\u0159ipravuji se na >> na\u010Dten\u00ED dal\u0161\u00EDch roz\u0161\u00ED\u0159en\u00ED >>> -JUMPWorkbench.status.restore-state = Obnovuj\u00ED stav z >> p\u0159edchoz\u00EDho b\u011Bhu >>> +JUMPConfiguration.fence = Ohrani\u010duj\u00edc\u00ed plocha >>> +JUMPConfiguration.not-available-for-the-current-window = >> Nedostupn\u00e9 v dan\u00e9m kontextu >>> +JUMPConfiguration.zoom-out = Odd\u00e1lit >>> +JUMPWorkbench.status.create = Vytv\u00e1\u0159\u00edm pracovn\u00ed >> prost\u0159ed\u00ed aplikace >>> +JUMPWorkbench.status.configure-core = Konfiguruji z\u00e1kladn\u00ed >> z\u00e1suvn\u00e9 moduly >>> +JUMPWorkbench.status.load-extensions = P\u0159ipravuji se na >> na\u010dten\u00ed dal\u0161\u00edch roz\u0161\u00ed\u0159en\u00ed >>> +JUMPWorkbench.status.restore-state = Obnovuj\u00ed stav z >> p\u0159edchoz\u00edho b\u011bhu >>> JUMPWorkbench.version = Version >>> JUMPWorkbench.version-locale = Verze >>> JUMPWorkbench.status.initialize-datasources = \#T\: >>> @@ -18,509 +18,509 @@ >>> number of records in shp ({1}) > number of records in dbf ({2}). >>> com.vividsolutions.jump.io.ShapefileReader.shp-lt-dbf = \#T\:Error >> reading shapefile ''{0}'' \:\n\ >>> \ number of records in shp ({1}) < number of records in dbf ({2}). >>> -com.vividsolutions.jump.plugin.edit.NoderPlugIn = Editor nod\u016F >>> -com.vividsolutions.jump.qa.diff.DiffGeometry.Matching-features = >> vybran\u00E9 geoprvky >>> +com.vividsolutions.jump.plugin.edit.NoderPlugIn = Editor nod\u016f >>> +com.vividsolutions.jump.qa.diff.DiffGeometry.Matching-features = >> vybran\u00e9 geoprvky >>> com.vividsolutions.jump.qa.diff.DiffGeometry.features = geoprvky >>> com.vividsolutions.jump.qa.diff.DiffGeometryComponents.geometries = >> geometrie >>> -com.vividsolutions.jump.util.commandline.CommandLine. >> unknown-option-or-file-not-found-{0} = Nezn\u00E1m\u00FD parametr nebo >> nebyl nalezen soubor ''{0}''. >>> +com.vividsolutions.jump.util.commandline.CommandLine. >> unknown-option-or-file-not-found-{0} = Nezn\u00e1m\u00fd parametr nebo >> nebyl nalezen soubor ''{0}''. >>> com.vividsolutions.jump.util.FlexibleDateParser = >> FlexibleDateParser_dmy.txt >>> -com.vividsolutions.jump.workbench.datasource.SaveDatasetAsPlugIn = >> Ulo\u017Eit data jako >>> -com.vividsolutions.jump.workbench.datasource. >> SaveFileDataSourceQueryChooser.Invalid-file-name = Chybn\u00FD n\u00E1zev >> souboru >>> -com.vividsolutions.jump.workbench.imagery.ecw.path-contains-nonansi-chars >> = N\u00E1stroj pro \u010Dten\u00ED ECW nepodporuje cesty >> obsahuj\u00EDc\u00ED znaky mimo sadu ansi. Zjednodu\u0161te pros\u00EDm >> cestu k souboru odstran\u011Bn\u00EDm/nahrazen\u00EDm znak\u016F >> ozna\u010Den\u00FDch otazn\u00EDky (?) v n\u00E1sleduj\u00EDc\u00ED >> cest\u011B\! Cesta\: ''{0}'' >>> -com.vividsolutions.jump.workbench.plugin.A-Task-Window-must-be-active >> = Okno \u00DAloha mus\u00ED b\u00FDt aktivn\u00ED >>> -com.vividsolutions.jump.workbench.plugin.A-fence-must-be-drawn = >> Hranice mus\u00ED b\u00FDt nakreslena >>> -com.vividsolutions.jump.workbench.plugin.A-window- >> with-a-layer-manager-must-be-active = Okno se spr\u00E1vcem vrstev >> mus\u00ED b\u00FDt aktivn\u00ED >>> -com.vividsolutions.jump.workbench.plugin.A-window- >> with-a-layer-name-panel-must-be-active = Okno s panelem n\u00E1zvu vrstvy >> mus\u00ED b\u00FDt aktivn\u00ED >>> -com.vividsolutions.jump.workbench.plugin.A-window- >> with-a-layer-view-panel-must-be-active = Okno s panelem pohledu vrstvy >> mus\u00ED b\u00FDt aktivn\u00ED >>> -com.vividsolutions.jump.workbench.plugin.A-window- >> with-a-selection-manager-must-be-active = Okno se spr\u00E1vcem >> v\u00FDb\u011Bru mus\u00ED b\u00FDt aktivn\u00ED >>> -com.vividsolutions.jump.workbench.plugin.A-window- >> with-an-associated-task-frame-must-be-active = Okno s r\u00E1mem >> \u00FAlohy mus\u00ED b\u00FDt aktivn\u00ED >>> -com.vividsolutions.jump.workbench.plugin.At-least-n-categories-must-be-selected >> = Minim\u00E1ln\u011B {0} kategori\u00ED mus\u00ED b\u00FDt vybr\u00E1no >>> -com.vividsolutions.jump.workbench.plugin.At-least-n-features-must-be-selected >> = Minim\u00E1ln\u011B {0} geoprvk\u016F mus\u00ED b\u00FDt vybr\u00E1no >>> -com.vividsolutions.jump.workbench.plugin.At-least-n- >> features-must-have-selected-items = Minim\u00E1ln\u011B {0} geoprvky >> mus\u00ED m\u00EDt vybr\u00E1ny polo\u017Eky >>> -com.vividsolutions.jump.workbench.plugin.At-least-n-items-must-be-selected >> = Minim\u00E1ln\u011B {0} polo\u017Eky mus\u00ED b\u00FDt vybr\u00E1ny >>> -com.vividsolutions.jump.workbench.plugin.At-least-n-layers-must-be-editable >> = Minim\u00E1ln\u011B {0} vrstev mus\u00ED b\u00FDt editovateln\u00FDch >>> -com.vividsolutions.jump.workbench.plugin.At-least-n-layers-must-be-selected >> = Minim\u00E1ln\u011B {0} vrstev mus\u00ED b\u00FDt vybr\u00E1no >>> -com.vividsolutions.jump.workbench.plugin.At-least-n-layers-must-exist >> = Minim\u00E1ln\u011B {0} vrstev mus\u00ED existovat >>> -com.vividsolutions.jump.workbench.plugin.At-least-n-vectors-must-be-drawn >> = Minim\u00E1ln\u011B {0} vektor\u016F mus\u00ED b\u00FDt nakresleno >>> -com.vividsolutions.jump.workbench.plugin.At-least-one-category-must-be-selected >> = Minim\u00E1ln\u011B jedna kategorie mus\u00ED b\u00FDt vybr\u00E1na >>> -com.vividsolutions.jump.workbench.plugin.At-least-one-feature-must-be-selected >> = Minim\u00E1ln\u011B jeden geoprvek mus\u00ED b\u00FDt vybr\u00E1n >>> -com.vividsolutions.jump.workbench.plugin.At-least-one- >> feature-must-have-selected-items = Minim\u00E1ln\u011B jeden geoprvek >> mus\u00ED m\u00EDt vybr\u00E1ny polo\u017Eky >>> -com.vividsolutions.jump.workbench.plugin.At-least-one-item-must-be-selected >> = Alespo\u0148 jedna polo\u017Eka mus\u00ED b\u00FDt vybr\u00E1na >>> -com.vividsolutions.jump.workbench.plugin.At-least-one-layer-must-be-editable >> = Minim\u00E1ln\u011B jedna vrstva mus\u00ED b\u00FDt editovateln\u00E1 >>> -com.vividsolutions.jump.workbench.plugin.At-least-one-layer-must-be-selected >> = Minim\u00E1ln\u011B jedna vrstva mus\u00ED b\u00FDt vybr\u00E1na >>> -com.vividsolutions.jump.workbench.plugin.At-least-one-layer-must-exist >> = Minim\u00E1ln\u011B jedna vrstva mus\u00ED existovat >>> -com.vividsolutions.jump.workbench.plugin.At-least-one-vector-must-be-drawn >> = Minim\u00E1ln\u011B jeden vektor mus\u00ED b\u00FDt nakreslen >>> -com.vividsolutions.jump.workbench.plugin.At-most-n-layers-must-exist = >> Maxim\u00E1ln\u011B {0} vrstev mus\u00ED existovat >>> -com.vividsolutions.jump.workbench.plugin.At-most-one-layer-must-exist >> = Maxim\u00E1ln\u011B jedna vrstva mus\u00ED existovat >>> -com.vividsolutions.jump.workbench.plugin.Between-and-vectors-must-be-drawn >> = Mus\u00ED b\u00FDt nakresleno {0} a\u017E {1} vektor\u016F >>> -com.vividsolutions.jump.workbench.plugin.Exactly-n-categories-must-be-selected >> = Pr\u00E1v\u011B {0} kategori\u00ED mus\u00ED b\u00FDt vybr\u00E1no >>> -com.vividsolutions.jump.workbench.plugin.Exactly-n-features-must-be-selected >> = Pr\u00E1v\u011B {0} geoprvk\u016F mus\u00ED b\u00FDt vybr\u00E1no >>> -com.vividsolutions.jump.workbench.plugin.Exactly-n- >> features-must-have-selected-items = Pr\u00E1v\u011B {0} geoprvky >> mus\u00ED m\u00EDt vybr\u00E1ny polo\u017Eky >>> -com.vividsolutions.jump.workbench.plugin.Exactly-n-items-must-be-selected >> = Pr\u00E1v\u011B {0} polo\u017Eky mus\u00ED b\u00FDt vybr\u00E1ny >>> -com.vividsolutions.jump.workbench.plugin.Exactly-n-layers-must-be-selected >> = Pr\u00E1v\u011B {0} vrstev mus\u00ED b\u00FDt vybr\u00E1no >>> -com.vividsolutions.jump.workbench.plugin.Exactly-n- >> layers-must-have-selected-items = Pr\u00E1v\u011B {0} vrstvy mus\u00ED >> m\u00EDt vybr\u00E1ny polo\u017Eky >>> -com.vividsolutions.jump.workbench.plugin.Exactly-n-vectors-must-be-drawn >> = Pr\u00E1v\u011B {0} vektor\u016F mus\u00ED b\u00FDt nakresleno >>> -com.vividsolutions.jump.workbench.plugin.Exactly-one-category-must-be-selected >> = Pr\u00E1v\u011B jedna kategorie mus\u00ED b\u00FDt vybr\u00E1na >>> -com.vividsolutions.jump.workbench.plugin.Exactly-one-feature-must-be-selected >> = Pr\u00E1v\u011B jeden geoprvek mus\u00ED b\u00FDt vybr\u00E1n >>> -com.vividsolutions.jump.workbench.plugin.Exactly-one- >> feature-must-have-selected-items = Pr\u00E1v\u011B jeden geoprvek >> mus\u00ED m\u00EDt vybr\u00E1ny polo\u017Eky >>> -com.vividsolutions.jump.workbench.plugin.Exactly-one-item-must-be-selected >> = Pr\u00E1v\u011B jedna polo\u017Eka mus\u00ED b\u00FDt vybr\u00E1na >>> -com.vividsolutions.jump.workbench.plugin.Exactly-one-layer-must-be-selected >> = Pr\u00E1v\u011B jedna vrstva mus\u00ED b\u00FDt vybr\u00E1na >>> -com.vividsolutions.jump.workbench.plugin.Exactly-one-layer-must-have-selected-items >> = Pr\u00E1v\u011B jedna vrstva mus\u00ED m\u00EDt vybr\u00E1ny polo\u017Eky >>> -com.vividsolutions.jump.workbench.plugin.Exactly-one- >> selected-layer-must-be-editable = P\u0159esn\u011B jedna vybran\u00E1 >> vrstva mus\u00ED b\u00FDt editovateln\u00E1 >>> -com.vividsolutions.jump.workbench.plugin.Exactly-one-vector-must-be-drawn >> = Pr\u00E1v\u011B jeden vektor mus\u00ED b\u00FDt nakreslen >>> -com.vividsolutions.jump.workbench.plugin.Only-one- >> layer-may-have-selected-features = Pouze jedna vrstva m\u016F\u017Ee >> m\u00EDt vybr\u00E1ny geoprvky >>> -com.vividsolutions.jump.workbench.plugin.Only-one-layer-may-have-selected-items >> = Pouze jedna vrstva m\u016F\u017Ee m\u00EDt vybr\u00E1ny geoprvky >>> -com.vividsolutions.jump.workbench.plugin.PlugInManager.could-not-be-initialized >> = nem\u016F\u017Ee b\u00FDt inicializov\u00E1n >>> -com.vividsolutions.jump.workbench.plugin.PlugInManager.loading = >> Nahr\u00E1v\u00E1m >>> -com.vividsolutions.jump.workbench.plugin.PlugInManager.scan = >> Hled\u00E1n\u00ED ''{0}'' extenz\u00ED >>> -com.vividsolutions.jump.workbench.plugin.PlugInManager.throwable-encountered-loading >> = Na\u010D\u00EDt\u00E1n\u00ED s mo\u017Enost\u00ED p\u0159eru\u0161en\u00ED >>> -com.vividsolutions.jump.workbench.plugin.Selected-items-layers-must-be-editable >> = Polo\u017Eky vybran\u00FDch vrstev mus\u00ED b\u00FDt editovateln\u00E9 >> ({0}) >>> -com.vividsolutions.jump.workbench.plugin.Selected-layers-must-be-editable >> = Vybran\u00E9 vrstvy mus\u00ED b\u00FDt editovateln\u00E9 >>> -com.vividsolutions.jump.workbench.ui.EnterWKTDialog.beautify = >> L\u00E9pe zobrazit Well-Known Text >>> +com.vividsolutions.jump.workbench.datasource.SaveDatasetAsPlugIn = >> Ulo\u017eit data jako >>> +com.vividsolutions.jump.workbench.datasource. >> SaveFileDataSourceQueryChooser.Invalid-file-name = Chybn\u00fd n\u00e1zev >> souboru >>> +com.vividsolutions.jump.workbench.imagery.ecw.path-contains-nonansi-chars >> = N\u00e1stroj pro \u010dten\u00ed ECW nepodporuje cesty >> obsahuj\u00edc\u00ed znaky mimo sadu ansi. Zjednodu\u0161te pros\u00edm >> cestu k souboru odstran\u011bn\u00edm/nahrazen\u00edm znak\u016f >> ozna\u010den\u00fdch otazn\u00edky (?) v n\u00e1sleduj\u00edc\u00ed >> cest\u011b\! Cesta\: ''{0}'' >>> +com.vividsolutions.jump.workbench.plugin.A-Task-Window-must-be-active >> = Okno \u00daloha mus\u00ed b\u00fdt aktivn\u00ed >>> +com.vividsolutions.jump.workbench.plugin.A-fence-must-be-drawn = >> Hranice mus\u00ed b\u00fdt nakreslena >>> +com.vividsolutions.jump.workbench.plugin.A-window- >> with-a-layer-manager-must-be-active = Okno se spr\u00e1vcem vrstev >> mus\u00ed b\u00fdt aktivn\u00ed >>> +com.vividsolutions.jump.workbench.plugin.A-window- >> with-a-layer-name-panel-must-be-active = Okno s panelem n\u00e1zvu vrstvy >> mus\u00ed b\u00fdt aktivn\u00ed >>> +com.vividsolutions.jump.workbench.plugin.A-window- >> with-a-layer-view-panel-must-be-active = Okno s panelem pohledu vrstvy >> mus\u00ed b\u00fdt aktivn\u00ed >>> +com.vividsolutions.jump.workbench.plugin.A-window- >> with-a-selection-manager-must-be-active = Okno se spr\u00e1vcem >> v\u00fdb\u011bru mus\u00ed b\u00fdt aktivn\u00ed >>> +com.vividsolutions.jump.workbench.plugin.A-window- >> with-an-associated-task-frame-must-be-active = Okno s r\u00e1mem >> \u00falohy mus\u00ed b\u00fdt aktivn\u00ed >>> +com.vividsolutions.jump.workbench.plugin.At-least-n-categories-must-be-selected >> = Minim\u00e1ln\u011b {0} kategori\u00ed mus\u00ed b\u00fdt vybr\u00e1no >>> +com.vividsolutions.jump.workbench.plugin.At-least-n-features-must-be-selected >> = Minim\u00e1ln\u011b {0} geoprvk\u016f mus\u00ed b\u00fdt vybr\u00e1no >>> +com.vividsolutions.jump.workbench.plugin.At-least-n- >> features-must-have-selected-items = Minim\u00e1ln\u011b {0} geoprvky >> mus\u00ed m\u00edt vybr\u00e1ny polo\u017eky >>> +com.vividsolutions.jump.workbench.plugin.At-least-n-items-must-be-selected >> = Minim\u00e1ln\u011b {0} polo\u017eky mus\u00ed b\u00fdt vybr\u00e1ny >>> +com.vividsolutions.jump.workbench.plugin.At-least-n-layers-must-be-editable >> = Minim\u00e1ln\u011b {0} vrstev mus\u00ed b\u00fdt editovateln\u00fdch >>> +com.vividsolutions.jump.workbench.plugin.At-least-n-layers-must-be-selected >> = Minim\u00e1ln\u011b {0} vrstev mus\u00ed b\u00fdt vybr\u00e1no >>> +com.vividsolutions.jump.workbench.plugin.At-least-n-layers-must-exist >> = Minim\u00e1ln\u011b {0} vrstev mus\u00ed existovat >>> +com.vividsolutions.jump.workbench.plugin.At-least-n-vectors-must-be-drawn >> = Minim\u00e1ln\u011b {0} vektor\u016f mus\u00ed b\u00fdt nakresleno >>> +com.vividsolutions.jump.workbench.plugin.At-least-one-category-must-be-selected >> = Minim\u00e1ln\u011b jedna kategorie mus\u00ed b\u00fdt vybr\u00e1na >>> +com.vividsolutions.jump.workbench.plugin.At-least-one-feature-must-be-selected >> = Minim\u00e1ln\u011b jeden geoprvek mus\u00ed b\u00fdt vybr\u00e1n >>> +com.vividsolutions.jump.workbench.plugin.At-least-one- >> feature-must-have-selected-items = Minim\u00e1ln\u011b jeden geoprvek >> mus\u00ed m\u00edt vybr\u00e1ny polo\u017eky >>> +com.vividsolutions.jump.workbench.plugin.At-least-one-item-must-be-selected >> = Alespo\u0148 jedna polo\u017eka mus\u00ed b\u00fdt vybr\u00e1na >>> +com.vividsolutions.jump.workbench.plugin.At-least-one-layer-must-be-editable >> = Minim\u00e1ln\u011b jedna vrstva mus\u00ed b\u00fdt editovateln\u00e1 >>> +com.vividsolutions.jump.workbench.plugin.At-least-one-layer-must-be-selected >> = Minim\u00e1ln\u011b jedna vrstva mus\u00ed b\u00fdt vybr\u00e1na >>> +com.vividsolutions.jump.workbench.plugin.At-least-one-layer-must-exist >> = Minim\u00e1ln\u011b jedna vrstva mus\u00ed existovat >>> +com.vividsolutions.jump.workbench.plugin.At-least-one-vector-must-be-drawn >> = Minim\u00e1ln\u011b jeden vektor mus\u00ed b\u00fdt nakreslen >>> +com.vividsolutions.jump.workbench.plugin.At-most-n-layers-must-exist = >> Maxim\u00e1ln\u011b {0} vrstev mus\u00ed existovat >>> +com.vividsolutions.jump.workbench.plugin.At-most-one-layer-must-exist >> = Maxim\u00e1ln\u011b jedna vrstva mus\u00ed existovat >>> +com.vividsolutions.jump.workbench.plugin.Between-and-vectors-must-be-drawn >> = Mus\u00ed b\u00fdt nakresleno {0} a\u017e {1} vektor\u016f >>> +com.vividsolutions.jump.workbench.plugin.Exactly-n-categories-must-be-selected >> = Pr\u00e1v\u011b {0} kategori\u00ed mus\u00ed b\u00fdt vybr\u00e1no >>> +com.vividsolutions.jump.workbench.plugin.Exactly-n-features-must-be-selected >> = Pr\u00e1v\u011b {0} geoprvk\u016f mus\u00ed b\u00fdt vybr\u00e1no >>> +com.vividsolutions.jump.workbench.plugin.Exactly-n- >> features-must-have-selected-items = Pr\u00e1v\u011b {0} geoprvky >> mus\u00ed m\u00edt vybr\u00e1ny polo\u017eky >>> +com.vividsolutions.jump.workbench.plugin.Exactly-n-items-must-be-selected >> = Pr\u00e1v\u011b {0} polo\u017eky mus\u00ed b\u00fdt vybr\u00e1ny >>> +com.vividsolutions.jump.workbench.plugin.Exactly-n-layers-must-be-selected >> = Pr\u00e1v\u011b {0} vrstev mus\u00ed b\u00fdt vybr\u00e1no >>> +com.vividsolutions.jump.workbench.plugin.Exactly-n- >> layers-must-have-selected-items = Pr\u00e1v\u011b {0} vrstvy mus\u00ed >> m\u00edt vybr\u00e1ny polo\u017eky >>> +com.vividsolutions.jump.workbench.plugin.Exactly-n-vectors-must-be-drawn >> = Pr\u00e1v\u011b {0} vektor\u016f mus\u00ed b\u00fdt nakresleno >>> +com.vividsolutions.jump.workbench.plugin.Exactly-one-category-must-be-selected >> = Pr\u00e1v\u011b jedna kategorie mus\u00ed b\u00fdt vybr\u00e1na >>> +com.vividsolutions.jump.workbench.plugin.Exactly-one-feature-must-be-selected >> = Pr\u00e1v\u011b jeden geoprvek mus\u00ed b\u00fdt vybr\u00e1n >>> +com.vividsolutions.jump.workbench.plugin.Exactly-one- >> feature-must-have-selected-items = Pr\u00e1v\u011b jeden geoprvek >> mus\u00ed m\u00edt vybr\u00e1ny polo\u017eky >>> +com.vividsolutions.jump.workbench.plugin.Exactly-one-item-must-be-selected >> = Pr\u00e1v\u011b jedna polo\u017eka mus\u00ed b\u00fdt vybr\u00e1na >>> +com.vividsolutions.jump.workbench.plugin.Exactly-one-layer-must-be-selected >> = Pr\u00e1v\u011b jedna vrstva mus\u00ed b\u00fdt vybr\u00e1na >>> +com.vividsolutions.jump.workbench.plugin.Exactly-one-layer-must-have-selected-items >> = Pr\u00e1v\u011b jedna vrstva mus\u00ed m\u00edt vybr\u00e1ny polo\u017eky >>> +com.vividsolutions.jump.workbench.plugin.Exactly-one- >> selected-layer-must-be-editable = P\u0159esn\u011b jedna vybran\u00e1 >> vrstva mus\u00ed b\u00fdt editovateln\u00e1 >>> +com.vividsolutions.jump.workbench.plugin.Exactly-one-vector-must-be-drawn >> = Pr\u00e1v\u011b jeden vektor mus\u00ed b\u00fdt nakreslen >>> +com.vividsolutions.jump.workbench.plugin.Only-one- >> layer-may-have-selected-features = Pouze jedna vrstva m\u016f\u017ee >> m\u00edt vybr\u00e1ny geoprvky >>> +com.vividsolutions.jump.workbench.plugin.Only-one-layer-may-have-selected-items >> = Pouze jedna vrstva m\u016f\u017ee m\u00edt vybr\u00e1ny geoprvky >>> +com.vividsolutions.jump.workbench.plugin.PlugInManager.could-not-be-initialized >> = nem\u016f\u017ee b\u00fdt inicializov\u00e1n >>> +com.vividsolutions.jump.workbench.plugin.PlugInManager.loading = >> Nahr\u00e1v\u00e1m >>> +com.vividsolutions.jump.workbench.plugin.PlugInManager.scan = >> Hled\u00e1n\u00ed ''{0}'' extenz\u00ed >>> +com.vividsolutions.jump.workbench.plugin.PlugInManager.throwable-encountered-loading >> = Na\u010d\u00edt\u00e1n\u00ed s mo\u017enost\u00ed p\u0159eru\u0161en\u00ed >>> +com.vividsolutions.jump.workbench.plugin.Selected-items-layers-must-be-editable >> = Polo\u017eky vybran\u00fdch vrstev mus\u00ed b\u00fdt editovateln\u00e9 >> ({0}) >>> +com.vividsolutions.jump.workbench.plugin.Selected-layers-must-be-editable >> = Vybran\u00e9 vrstvy mus\u00ed b\u00fdt editovateln\u00e9 >>> +com.vividsolutions.jump.workbench.ui.EnterWKTDialog.beautify = >> L\u00e9pe zobrazit Well-Known Text >>> com.vividsolutions.jump.workbench.ui.EnterWKTDialog.compress = >> Komprimovat >>> -com.vividsolutions.jump.workbench.ui.EnterWKTDialog.format = >> Form\u00E1tovat >>> +com.vividsolutions.jump.workbench.ui.EnterWKTDialog.format = >> Form\u00e1tovat >>> com.vividsolutions.jump.workbench.ui.InfoFrame.html-view = HTML pohled >>> -com.vividsolutions.jump.workbench.ui.InfoFrame.table-view = >> Tabulkov\u00FD pohled >>> -com.vividsolutions.jump.workbench.ui.cursortool.AbstractCursorTool.snapping-on >> = p\u0159ichyt\u00E1v\u00E1n\u00ED umo\u017En\u011Bno >>> -com.vividsolutions.jump.workbench.ui.cursortool. >> AbstractCursorTool.snapping-off = p\u0159ichyt\u00E1v\u00E1n\u00ED >> neumo\u017En\u011Bno >>> -com.vividsolutions.jump.workbench.ui.cursortool.DrawPolygonFenceTool = >> N\u00E1stroj pro kreslen\u00ED ohrani\u010Duj\u00EDc\u00EDho polygonu >>> -com.vividsolutions.jump.workbench.ui.cursortool.DrawRectangleFenceTool >> = N\u00E1stroj pro kreslen\u00ED ohrani\u010Duj\u00EDc\u00EDho >> obd\u00E9ln\u00EDka >>> -com.vividsolutions.jump.workbench.ui.cursortool.FeatureInfoTool = >> N\u00E1stroj pro identifikaci >>> -com.vividsolutions.jump.workbench.ui.cursortool.MeasureTool = >> N\u00E1stroj pro m\u011B\u0159en\u00ED >>> -com.vividsolutions.jump.workbench.ui.cursortool.MultiClickTool.cancel-drawing >> = Zru\u0161it kreseln\u00ED >>> -com.vividsolutions.jump.workbench.ui.cursortool. >> MultiClickTool.erase-last-segment-or-point = Vymazat posledn\u00ED >> \u00FAsek nebo bod >>> -com.vividsolutions.jump.workbench.ui.cursortool.MultiClickTool.finish-drawing >> = Ukon\u010Dit kreslen\u00ED >>> -com.vividsolutions.jump.workbench.ui.cursortool.NodeLineStringsTool.No-intersections-here >> = \u017D\u00E1dn\u00E9 pr\u016Fse\u010D\u00EDky >>> +com.vividsolutions.jump.workbench.ui.InfoFrame.table-view = >> Tabulkov\u00fd pohled >>> +com.vividsolutions.jump.workbench.ui.cursortool.AbstractCursorTool.snapping-on >> = p\u0159ichyt\u00e1v\u00e1n\u00ed umo\u017en\u011bno >>> +com.vividsolutions.jump.workbench.ui.cursortool. >> AbstractCursorTool.snapping-off = p\u0159ichyt\u00e1v\u00e1n\u00ed >> neumo\u017en\u011bno >>> +com.vividsolutions.jump.workbench.ui.cursortool.DrawPolygonFenceTool = >> N\u00e1stroj pro kreslen\u00ed ohrani\u010duj\u00edc\u00edho polygonu >>> +com.vividsolutions.jump.workbench.ui.cursortool.DrawRectangleFenceTool >> = N\u00e1stroj pro kreslen\u00ed ohrani\u010duj\u00edc\u00edho >> obd\u00e9ln\u00edka >>> +com.vividsolutions.jump.workbench.ui.cursortool.FeatureInfoTool = >> N\u00e1stroj pro identifikaci >>> +com.vividsolutions.jump.workbench.ui.cursortool.MeasureTool = >> N\u00e1stroj pro m\u011b\u0159en\u00ed >>> +com.vividsolutions.jump.workbench.ui.cursortool.MultiClickTool.cancel-drawing >> = Zru\u0161it kreseln\u00ed >>> +com.vividsolutions.jump.workbench.ui.cursortool. >> MultiClickTool.erase-last-segment-or-point = Vymazat posledn\u00ed >> \u00fasek nebo bod >>> +com.vividsolutions.jump.workbench.ui.cursortool.MultiClickTool.finish-drawing >> = Ukon\u010dit kreslen\u00ed >>> +com.vividsolutions.jump.workbench.ui.cursortool.NodeLineStringsTool.No-intersections-here >> = \u017d\u00e1dn\u00e9 pr\u016fse\u010d\u00edky >>> com.vividsolutions.jump.workbench.ui.cursortool. >> NodeLineStringsTool.Node-LineStrings = Linie s nody >>> -com.vividsolutions.jump.workbench.ui.cursortool.SelectFeaturesTool = >> N\u00E1stroj pro v\u00FDb\u011Br >>> -com.vividsolutions.jump.workbench.ui.cursortool. >> SelectFeaturesTool.add-to-selection = P\u0159idat geoprvky do >> v\u00FDb\u011Bru >>> -com.vividsolutions.jump.workbench.ui.cursortool. >> SelectLineStringsTool.add-to-selection = P\u0159idat polylinie do >> v\u00FDb\u011Bru >>> -com.vividsolutions.jump.workbench.ui.cursortool.SelectPartsTool = >> N\u00E1stroj pro v\u00FDb\u011Br \u010D\u00E1st\u00ED >>> -com.vividsolutions.jump.workbench.ui.cursortool.SelectPartsTool.add-to-selection >> = P\u0159idat \u010D\u00E1sti do v\u00FDb\u011Bru Selection >>> -com.vividsolutions.jump.workbench.ui.cursortool. >> SplitLineStringTool.Split-LinesStrings = Rozd\u011Blit linie >>> -com.vividsolutions.jump.workbench.ui.cursortool.editing.DeleteVertexTool >> = N\u00E1stroj pro smaz\u00E1n\u00ED lomov\u00E9ho bodu >>> -com.vividsolutions.jump.workbench.ui.cursortool.editing.DrawPointTool >> = N\u00E1stroj pro kreslen\u00ED bodu >>> -com.vividsolutions.jump.workbench.ui.cursortool.editing.DrawPolygonTool >> = N\u00E1stroj pro kreslen\u00ED polygonu >>> -com.vividsolutions.jump.workbench.ui.cursortool.editing.DrawRectangleTool >> = N\u00E1stroj pro kreslen\u00ED obd\u00E9ln\u00EDka >>> -com.vividsolutions.jump.workbench.ui.cursortool.editing.InsertVertexTool >> = N\u00E1stroj pro vlo\u017Een\u00ED lomov\u00E9ho bodu >>> -com.vividsolutions.jump.workbench.ui.cursortool.editing.MoveSelectedItemsTool >> = N\u00E1stroj pro posun vybran\u00FDch geoprvk\u016F >>> -com.vividsolutions.jump.workbench.ui.cursortool. >> editing.MoveSelectedItemsTool.rotate-item = Oto\u010Dit prvek >>> -com.vividsolutions.jump.workbench.ui.cursortool.editing.MoveVertexTool >> = N\u00E1stroj pro posun lomov\u00E9ho bodu >>> -com.vividsolutions.jump.workbench.ui.cursortool.editing. >> SnapVerticesToSelectedVertexTool = N\u00E1stroj na >> p\u0159ichyt\u00E1v\u00E1n\u00ED lomov\u00FDch bod\u016F na vybran\u00FD >> vertex >>> -com.vividsolutions.jump.workbench.ui.cursortool.editing.SnapVerticesTool >> = N\u00E1stroj pro p\u0159ichyt\u00E1v\u00E1n\u00ED na lomov\u00E9 body >>> +com.vividsolutions.jump.workbench.ui.cursortool.SelectFeaturesTool = >> N\u00e1stroj pro v\u00fdb\u011br >>> +com.vividsolutions.jump.workbench.ui.cursortool. >> SelectFeaturesTool.add-to-selection = P\u0159idat geoprvky do >> v\u00fdb\u011bru >>> +com.vividsolutions.jump.workbench.ui.cursortool. >> SelectLineStringsTool.add-to-selection = P\u0159idat polylinie do >> v\u00fdb\u011bru >>> +com.vividsolutions.jump.workbench.ui.cursortool.SelectPartsTool = >> N\u00e1stroj pro v\u00fdb\u011br \u010d\u00e1st\u00ed >>> +com.vividsolutions.jump.workbench.ui.cursortool.SelectPartsTool.add-to-selection >> = P\u0159idat \u010d\u00e1sti do v\u00fdb\u011bru Selection >>> +com.vividsolutions.jump.workbench.ui.cursortool. >> SplitLineStringTool.Split-LinesStrings = Rozd\u011blit linie >>> +com.vividsolutions.jump.workbench.ui.cursortool.editing.DeleteVertexTool >> = N\u00e1stroj pro smaz\u00e1n\u00ed lomov\u00e9ho bodu >>> +com.vividsolutions.jump.workbench.ui.cursortool.editing.DrawPointTool >> = N\u00e1stroj pro kreslen\u00ed bodu >>> +com.vividsolutions.jump.workbench.ui.cursortool.editing.DrawPolygonTool >> = N\u00e1stroj pro kreslen\u00ed polygonu >>> +com.vividsolutions.jump.workbench.ui.cursortool.editing.DrawRectangleTool >> = N\u00e1stroj pro kreslen\u00ed obd\u00e9ln\u00edka >>> +com.vividsolutions.jump.workbench.ui.cursortool.editing.InsertVertexTool >> = N\u00e1stroj pro vlo\u017een\u00ed lomov\u00e9ho bodu >>> +com.vividsolutions.jump.workbench.ui.cursortool.editing.MoveSelectedItemsTool >> = N\u00e1stroj pro posun vybran\u00fdch geoprvk\u016f >>> +com.vividsolutions.jump.workbench.ui.cursortool. >> editing.MoveSelectedItemsTool.rotate-item = Oto\u010dit prvek >>> +com.vividsolutions.jump.workbench.ui.cursortool.editing.MoveVertexTool >> = N\u00e1stroj pro posun lomov\u00e9ho bodu >>> +com.vividsolutions.jump.workbench.ui.cursortool.editing. >> SnapVerticesToSelectedVertexTool = N\u00e1stroj na >> p\u0159ichyt\u00e1v\u00e1n\u00ed lomov\u00fdch bod\u016f na vybran\u00fd >> vertex >>> +com.vividsolutions.jump.workbench.ui.cursortool.editing.SnapVerticesTool >> = N\u00e1stroj pro p\u0159ichyt\u00e1v\u00e1n\u00ed na lomov\u00e9 body >>> com.vividsolutions.jump.workbench.ui.plugin.AboutPlugIn = O aplikaci >>> com.vividsolutions.jump.workbench.ui.plugin.AddNewCategoryPlugIn = >> P\u0159idat novou kategorii >>> com.vividsolutions.jump.workbench.ui.plugin.AddNewCategoryPlugIn.name >> = Kategorie >>> -com.vividsolutions.jump.workbench.ui.plugin.AddNewFeaturesPlugIn = >> P\u0159idat nov\u00FD geoprvek >>> +com.vividsolutions.jump.workbench.ui.plugin.AddNewFeaturesPlugIn = >> P\u0159idat nov\u00fd geoprvek >>> com.vividsolutions.jump.workbench.ui.plugin.AddNewLayerPlugIn = >> P\u0159idat novou vrstvu >>> com.vividsolutions.jump.workbench.ui.plugin.AddNewLayerPlugIn.name = >> Vrstva >>> >>> com.vividsolutions.jump.workbench.ui.plugin.BeanShellPlugIn.BeanShell-Console >> = Konzole pro BeanShell >>> -com.vividsolutions.jump.workbench.ui.plugin.ClearSelectionPlugIn = >> Zru\u0161it v\u00FDb\u011Br >>> -com.vividsolutions.jump.workbench.ui.plugin.CloneWindowPlugIn = >> Kop\u00EDrovat/klonovat okno >>> -com.vividsolutions.jump.workbench.ui.plugin.CombineSelectedFeaturesPlugIn >> = Spojit vybran\u00E9 geoprvky >>> +com.vividsolutions.jump.workbench.ui.plugin.ClearSelectionPlugIn = >> Zru\u0161it v\u00fdb\u011br >>> +com.vividsolutions.jump.workbench.ui.plugin.CloneWindowPlugIn = >> Kop\u00edrovat/klonovat okno >>> +com.vividsolutions.jump.workbench.ui.plugin.CombineSelectedFeaturesPlugIn >> = Spojit vybran\u00e9 geoprvky >>> com.vividsolutions.jump.workbench.ui.plugin. >> CombineSelectedFeaturesPlugIn.invalid-multipolygon = \#T\:MultiPolygon >> was not valid, a GeometryCollection has been returned >>> -com.vividsolutions.jump.workbench.ui.plugin.CopySchemaPlugIn = >> Kop\u00EDrovat sch\u00E9ma >>> +com.vividsolutions.jump.workbench.ui.plugin.CopySchemaPlugIn = >> Kop\u00edrovat sch\u00e9ma >>> com.vividsolutions.jump.workbench.ui.plugin.DeleteAllFeaturesPlugIn = >> Smazat v\u0161echny geoprvky >>> -com.vividsolutions.jump.workbench.ui.plugin.DeleteSelectedItemsPlugIn >> = Smazat vybran\u00E9 polo\u017Eky >>> -com.vividsolutions.jump.workbench.ui.plugin.EditablePlugIn = >> Editovateln\u00E1 >>> -com.vividsolutions.jump.workbench.ui.plugin.ExplodeSelectedFeaturesPlugIn >> = Rozd\u011Blit vybran\u00E9 geoprvky >>> +com.vividsolutions.jump.workbench.ui.plugin.DeleteSelectedItemsPlugIn >> = Smazat vybran\u00e9 polo\u017eky >>> +com.vividsolutions.jump.workbench.ui.plugin.EditablePlugIn = >> Editovateln\u00e1 >>> +com.vividsolutions.jump.workbench.ui.plugin.ExplodeSelectedFeaturesPlugIn >> = Rozd\u011blit vybran\u00e9 geoprvky >>> com.vividsolutions.jump.workbench.ui.plugin.FeatureInfoPlugIn = >> Informace o geoprvku >>> -com.vividsolutions.jump.workbench.ui.plugin.FeatureStatisticsPlugIn = >> Statistick\u00E9 \u00FAdaje o geoprvku >>> -com.vividsolutions.jump.workbench.ui.plugin.LayerStatisticsPlugIn = >> Statistick\u00E9 \u00FAdaje o vrstv\u011B >>> -com.vividsolutions.jump.workbench.ui.plugin.NewTaskPlugIn = Nov\u00E1 >> \u00FAloha >>> -com.vividsolutions.jump.workbench.ui.plugin.OptionsPlugIn = >> Mo\u017Enosti >>> -com.vividsolutions.jump.workbench.ui.plugin.OutputWindowPlugIn = >> V\u00FDstupn\u00ED okno >>> -com.vividsolutions.jump.workbench.ui.plugin.PasteSchemaPlugIn = >> Vlo\u017Eit sch\u00E9ma >>> +com.vividsolutions.jump.workbench.ui.plugin.FeatureStatisticsPlugIn = >> Statistick\u00e9 \u00fadaje o geoprvku >>> +com.vividsolutions.jump.workbench.ui.plugin.LayerStatisticsPlugIn = >> Statistick\u00e9 \u00fadaje o vrstv\u011b >>> +com.vividsolutions.jump.workbench.ui.plugin.NewTaskPlugIn = Nov\u00e1 >> \u00faloha >>> +com.vividsolutions.jump.workbench.ui.plugin.OptionsPlugIn = >> Mo\u017enosti >>> +com.vividsolutions.jump.workbench.ui.plugin.OutputWindowPlugIn = >> V\u00fdstupn\u00ed okno >>> +com.vividsolutions.jump.workbench.ui.plugin.PasteSchemaPlugIn = >> Vlo\u017eit sch\u00e9ma >>> com.vividsolutions.jump.workbench.ui.plugin.RedoPlugIn = Znovu >>> -com.vividsolutions.jump.workbench.ui.plugin.RedoPlugIn.nothing-to-redo >> = Nic k zopakov\u00E1n\u00ED >>> -com.vividsolutions.jump.workbench.ui.plugin.RemoveSelectedCategoriesPlugIn >> = Odstranit vybran\u00E9 kategorie >>> -com.vividsolutions.jump.workbench.ui.plugin.RemoveSelectedLayersPlugIn >> = Odstranit vybran\u00E9 vrstvy >>> -com.vividsolutions.jump.workbench.ui.plugin.SaveImageAsPlugIn = >> Ulo\u017Eit obr\u00E1zek jako >>> -com.vividsolutions.jump.workbench.ui.plugin.SelectFeaturesInFencePlugIn >> = Vybrat geoprvky v ohrani\u010Duj\u00EDc\u00ED plo\u0161e >>> -com.vividsolutions.jump.workbench.ui.plugin.SelectablePlugIn = >> N\u00E1stroj pro v\u00FDb\u011Br >>> -com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn = >> Kl\u00E1vesov\u00E9 zkratky >>> -com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.all-editing-tools >> = V\u0161echny edita\u010Dn\u00ED n\u00E1stroje >>> -com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.cursortools-quasimodes >> = N\u00E1stroje kurzoru v kvazi-m\u00C3\u00B3dech >>> -com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.editing-tools-options >> = Mo\u017Enosti edita\u010Dn\u00EDch n\u00E1stroj\u016F >>> -com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.more = >> V\u00EDce >>> -com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn. >> temporarily-switch-off-snapping = Do\u010Dasn\u011B vypnour >> p\u0159ichyt\u00E1v\u00E1n\u00ED >>> -com.vividsolutions.jump.workbench.ui.plugin.UndoPlugIn = Zp\u011Bt >>> -com.vividsolutions.jump.workbench.ui.plugin.UndoPlugIn.nothing-to-undo >> = Nic z vr\u00E1cen\u00ED >>> +com.vividsolutions.jump.workbench.ui.plugin.RedoPlugIn.nothing-to-redo >> = Nic k zopakov\u00e1n\u00ed >>> +com.vividsolutions.jump.workbench.ui.plugin.RemoveSelectedCategoriesPlugIn >> = Odstranit vybran\u00e9 kategorie >>> +com.vividsolutions.jump.workbench.ui.plugin.RemoveSelectedLayersPlugIn >> = Odstranit vybran\u00e9 vrstvy >>> +com.vividsolutions.jump.workbench.ui.plugin.SaveImageAsPlugIn = >> Ulo\u017eit obr\u00e1zek jako >>> +com.vividsolutions.jump.workbench.ui.plugin.SelectFeaturesInFencePlugIn >> = Vybrat geoprvky v ohrani\u010duj\u00edc\u00ed plo\u0161e >>> +com.vividsolutions.jump.workbench.ui.plugin.SelectablePlugIn = >> N\u00e1stroj pro v\u00fdb\u011br >>> +com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn = >> Kl\u00e1vesov\u00e9 zkratky >>> +com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.all-editing-tools >> = V\u0161echny edita\u010dn\u00ed n\u00e1stroje >>> +com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.cursortools-quasimodes >> = N\u00e1stroje kurzoru v kvazi-m\u00c3\u00b3dech >>> +com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.editing-tools-options >> = Mo\u017enosti edita\u010dn\u00edch n\u00e1stroj\u016f >>> +com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.more = >> V\u00edce >>> +com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn. >> temporarily-switch-off-snapping = Do\u010dasn\u011b vypnour >> p\u0159ichyt\u00e1v\u00e1n\u00ed >>> +com.vividsolutions.jump.workbench.ui.plugin.UndoPlugIn = Zp\u011bt >>> +com.vividsolutions.jump.workbench.ui.plugin.UndoPlugIn.nothing-to-undo >> = Nic z vr\u00e1cen\u00ed >>> com.vividsolutions.jump.workbench.ui.plugin.ValidateSelectedLayersPlugIn >> = Vybrat vrstvy >>> -com.vividsolutions.jump.workbench.ui.plugin.VerticesInFencePlugIn = >> Vrcholy v ohrani\u010Duj\u00EDc\u00ED plo\u0161e >>> -com.vividsolutions.jump.workbench.ui.plugin.analysis.BufferPlugIn = >> Ob\u00E1lka >>> -com.vividsolutions.jump.workbench.ui.plugin.analysis.CalculateAreasAndLengthsPlugIn >> = Vypo\u010D\u00EDtat plochy a d\u00E9lky >>> -com.vividsolutions.jump.workbench.ui.plugin.analysis.GeometryFunctionPlugIn >> = Geometrick\u00E9 funkce >>> -com.vividsolutions.jump.workbench.ui.plugin.analysis.OffsetCurvePlugIn >> = Odsazen\u00ED k\u0159ivky >>> +com.vividsolutions.jump.workbench.ui.plugin.VerticesInFencePlugIn = >> Vrcholy v ohrani\u010duj\u00edc\u00ed plo\u0161e >>> +com.vividsolutions.jump.workbench.ui.plugin.analysis.BufferPlugIn = >> Ob\u00e1lka >>> +com.vividsolutions.jump.workbench.ui.plugin.analysis.CalculateAreasAndLengthsPlugIn >> = Vypo\u010d\u00edtat plochy a d\u00e9lky >>> +com.vividsolutions.jump.workbench.ui.plugin.analysis.GeometryFunctionPlugIn >> = Geometrick\u00e9 funkce >>> +com.vividsolutions.jump.workbench.ui.plugin.analysis.OffsetCurvePlugIn >> = Odsazen\u00ed k\u0159ivky >>> com.vividsolutions.jump.workbench.ui.plugin.analysis.OverlayPlugIn = >> P\u0159ekryv >>> -com.vividsolutions.jump.workbench.ui.plugin.analysis.UnionPlugIn = >> Sjednocen\u00ED >>> -com.vividsolutions.jump.workbench.ui.plugin.clipboard.CopyImagePlugIn >> = Kop\u00EDrovat obr\u00E1zek >>> -com.vividsolutions.jump.workbench.ui.plugin.clipboard.CopySelectedItemsPlugIn >> = Kop\u00EDrovat vybran\u00E9 geoprvky >>> -com.vividsolutions.jump.workbench.ui.plugin.clipboard.CopySelectedLayersPlugIn >> = Kop\u00EDrovat vybran\u00E9 vrstvy >>> -com.vividsolutions.jump.workbench.ui.plugin.clipboard.CopyThisCoordinatePlugIn >> = Kop\u00EDrovat sou\u0159adnice >>> -com.vividsolutions.jump.workbench.ui.plugin.clipboard.CutSelectedItemsPlugIn >> = Vyjmout vybran\u00E9 geoprvky >>> -com.vividsolutions.jump.workbench.ui.plugin.clipboard.CutSelectedLayersPlugIn >> = Vyjmout vybran\u00E9 vrstvy >>> -com.vividsolutions.jump.workbench.ui.plugin.clipboard.PasteItemsPlugIn >> = Vlo\u017Eit geoprvky >>> -com.vividsolutions.jump.workbench.ui.plugin.clipboard.PasteLayersPlugIn >> = Vlo\u017Eit vrstvy >>> +com.vividsolutions.jump.workbench.ui.plugin.analysis.UnionPlugIn = >> Sjednocen\u00ed >>> +com.vividsolutions.jump.workbench.ui.plugin.clipboard.CopyImagePlugIn >> = Kop\u00edrovat obr\u00e1zek >>> +com.vividsolutions.jump.workbench.ui.plugin.clipboard.CopySelectedItemsPlugIn >> = Kop\u00edrovat vybran\u00e9 geoprvky >>> +com.vividsolutions.jump.workbench.ui.plugin.clipboard.CopySelectedLayersPlugIn >> = Kop\u00edrovat vybran\u00e9 vrstvy >>> +com.vividsolutions.jump.workbench.ui.plugin.clipboard.CopyThisCoordinatePlugIn >> = Kop\u00edrovat sou\u0159adnice >>> +com.vividsolutions.jump.workbench.ui.plugin.clipboard.CutSelectedItemsPlugIn >> = Vyjmout vybran\u00e9 geoprvky >>> +com.vividsolutions.jump.workbench.ui.plugin.clipboard.CutSelectedLayersPlugIn >> = Vyjmout vybran\u00e9 vrstvy >>> +com.vividsolutions.jump.workbench.ui.plugin.clipboard.PasteItemsPlugIn >> = Vlo\u017eit geoprvky >>> +com.vividsolutions.jump.workbench.ui.plugin.clipboard.PasteLayersPlugIn >> = Vlo\u017eit vrstvy >>> >>> com.vividsolutions.jump.workbench.ui.plugin.datastore.RefreshDataStoreLayerPlugin >> = Obnovit vrstvu >>> >>> com.vividsolutions.jump.workbench.ui.plugin.generate.BoundaryMatchDataPlugIn >> = Data na styku hranic >>> -com.vividsolutions.jump.workbench.ui.plugin.generate.ShowTriangulationPlugIn >> = Uk\u00E1zat triangulaci >>> -com.vividsolutions.jump.workbench.ui.plugin.imagery. >> ImageFeatureCreator.there-were-errors = P\u0159i >> n\u00E1\u010D\u00EDtan\u00ED n\u011Bkter\u00FDch obr\u00E1zk\u016F se >> vyskytly chyby. Pod\u00EDvejte se pros\u00EDm do chybov\u00FDch >> atribut\u016F geoprkv\u016F bez obr\u00E1zk\u016F abyste zhistili >> podrobnosti. >>> -com.vividsolutions.jump.workbench.ui.plugin.scalebar.ScaleBarPlugIn = >> M\u011B\u0159\u00EDtko >>> -com.vividsolutions.jump.workbench.ui.plugin.test.RandomArrowsPlugIn = >> N\u00E1hodn\u00E9 \u0161ipky >>> -com.vividsolutions.jump.workbench.ui.plugin.test.RandomTrianglesPlugIn >> = N\u00E1hodn\u00E1 triangulace >>> +com.vividsolutions.jump.workbench.ui.plugin.generate.ShowTriangulationPlugIn >> = Uk\u00e1zat triangulaci >>> +com.vividsolutions.jump.workbench.ui.plugin.imagery. >> ImageFeatureCreator.there-were-errors = P\u0159i >> n\u00e1\u010d\u00edtan\u00ed n\u011bkter\u00fdch obr\u00e1zk\u016f se >> vyskytly chyby. Pod\u00edvejte se pros\u00edm do chybov\u00fdch >> atribut\u016f geoprkv\u016f bez obr\u00e1zk\u016f abyste zhistili >> podrobnosti. >>> +com.vividsolutions.jump.workbench.ui.plugin.scalebar.ScaleBarPlugIn = >> M\u011b\u0159\u00edtko >>> +com.vividsolutions.jump.workbench.ui.plugin.test.RandomArrowsPlugIn = >> N\u00e1hodn\u00e9 \u0161ipky >>> +com.vividsolutions.jump.workbench.ui.plugin.test.RandomTrianglesPlugIn >> = N\u00e1hodn\u00e1 triangulace >>> com.vividsolutions.jump.workbench.ui.plugin.wms.AddWMSQueryPlugIn = >> P\u0159idat WMS dotaz >>> com.vividsolutions.jump.workbench.ui.plugin.wms.EditWMSQueryPlugIn = >> Editovat WMS dotaz >>> com.vividsolutions.jump.workbench.ui.style.BasicStylePanel.error = >> Chyba >>> -com.vividsolutions.jump.workbench.ui.style. >> BasicStylePanel.error-opening-file = Chyba p\u0159i otev\u0159en\u00ED >> souboru\: {0} >>> -com.vividsolutions.jump.workbench.ui.style.ChangeStylesPlugIn = >> Zm\u011Bnit styly >>> -com.vividsolutions.jump.workbench.ui.warp.AffineTransformPlugIn = >> Afinn\u00ED transformace >>> +com.vividsolutions.jump.workbench.ui.style. >> BasicStylePanel.error-opening-file = Chyba p\u0159i otev\u0159en\u00ed >> souboru\: {0} >>> +com.vividsolutions.jump.workbench.ui.style.ChangeStylesPlugIn = >> Zm\u011bnit styly >>> +com.vividsolutions.jump.workbench.ui.warp.AffineTransformPlugIn = >> Afinn\u00ed transformace >>> >>> com.vividsolutions.jump.workbench.ui.warp.AffineTransformPlugIn.message1=\#T\:Please >> load this image as Sextante Raster to perform a transformation >>> >>> com.vividsolutions.jump.workbench.ui.warp.AffineTransformPlugIn.message2=\#T\:Affine >> transformation not yet implemented for this type of layer >>> >>> com.vividsolutions.jump.workbench.ui.warp.AffineTransformPlugIn.message3=\#T\:Affine >> trasformation for raster currently works only on RGB image files >>> -com.vividsolutions.jump.workbench.ui.warp. >> DeleteIncrementalWarpingVectorTool = N\u00E1stroj pro smaz\u00E1n\u00ED >> p\u0159\u00EDr\u016Fskov\u00E9ho vektoru pro transformaci >>> -com.vividsolutions.jump.workbench.ui.warp.DeleteWarpingVectorTool = >> N\u00E1stroj pro smaz\u00E1n\u00ED vektoru pro transformaci >>> -com.vividsolutions.jump.workbench.ui.warp. >> DrawIncrementalWarpingVectorTool = N\u00E1stroj pro >> p\u0159\u00EDr\u016Fstkov\u00E9 kreslen\u00ED vektoru pro transformaci >>> -com.vividsolutions.jump.workbench.ui.warp.DrawWarpingVectorTool = >> N\u00E1stroj pro kreslen\u00ED vektoru pro transformaci >>> +com.vividsolutions.jump.workbench.ui.warp. >> DeleteIncrementalWarpingVectorTool = N\u00e1stroj pro smaz\u00e1n\u00ed >> p\u0159\u00edr\u016fskov\u00e9ho vektoru pro transformaci >>> +com.vividsolutions.jump.workbench.ui.warp.DeleteWarpingVectorTool = >> N\u00e1stroj pro smaz\u00e1n\u00ed vektoru pro transformaci >>> +com.vividsolutions.jump.workbench.ui.warp. >> DrawIncrementalWarpingVectorTool = N\u00e1stroj pro >> p\u0159\u00edr\u016fstkov\u00e9 kreslen\u00ed vektoru pro transformaci >>> +com.vividsolutions.jump.workbench.ui.warp.DrawWarpingVectorTool = >> N\u00e1stroj pro kreslen\u00ed vektoru pro transformaci >>> com.vividsolutions.jump.workbench.ui.warp.WarpingPlugIn = Transformace >>> -com.vividsolutions.jump.workbench.ui.zoom.PanTool = N\u00E1stroj por >> posun >>> -com.vividsolutions.jump.workbench.ui.zoom.ZoomBarPlugIn = Li\u0161ta >> pro zm\u011Bnu m\u011B\u0159\u00EDtka >>> -com.vividsolutions.jump.workbench.ui.zoom.ZoomNextPlugIn = >> N\u00E1sleduj\u00EDc\u00ED p\u0159ibl\u00ED\u017Een\u00ED >>> -com.vividsolutions.jump.workbench.ui.zoom.ZoomPreviousPlugIn = >> P\u0159edchoz\u00ED p\u0159ibl\u00ED\u017Een\u00ED >>> -com.vividsolutions.jump.workbench.ui.zoom.ZoomToClickPlugIn = >> P\u0159ibl\u00ED\u017Eit kliknut\u00EDm >>> -com.vividsolutions.jump.workbench.ui.zoom.ZoomToCoordinatePlugIn = >> P\u0159ibl\u00ED\u017Eit na sou\u0159adnice >>> -com.vividsolutions.jump.workbench.ui.zoom.ZoomToFencePlugIn = >> P\u0159ibl\u00ED\u017Eit k ohrani\u010Duj\u00EDc\u00ED plo\u0161e >>> -com.vividsolutions.jump.workbench.ui.zoom.ZoomToFullExtentPlugIn = >> Zm\u011Bnit m\u011B\u0159\u00EDtko na maxim\u00E1ln\u00ED rozsah mapy >>> -com.vividsolutions.jump.workbench.ui.zoom.ZoomToLayerPlugIn = >> P\u0159ibl\u00ED\u017Eit k vrstv\u011B >>> -com.vividsolutions.jump.workbench.ui.zoom.ZoomToSelectedItemsPlugIn = >> P\u0159ibl\u00ED\u017Eit k vybran\u00FDm geoprvk\u016Fm >>> -com.vividsolutions.wms.Parser.invalid-bounding-box-element-node = >> Chybn\u00FD ohrani\u010Duj\u00EDc\u00ED obd\u00E9ln\u00EDk (v XML) >>> -com.vividsolutions.wms.Parser.not-a-latlon-boundingbox-element = >> Nejedn\u00E1 se o ohrani\u010Duj\u00EDc\u00ED obd\u00E9ln\u00EDk v (LatLon) >>> +com.vividsolutions.jump.workbench.ui.zoom.PanTool = N\u00e1stroj por >> posun >>> +com.vividsolutions.jump.workbench.ui.zoom.ZoomBarPlugIn = Li\u0161ta >> pro zm\u011bnu m\u011b\u0159\u00edtka >>> +com.vividsolutions.jump.workbench.ui.zoom.ZoomNextPlugIn = >> N\u00e1sleduj\u00edc\u00ed p\u0159ibl\u00ed\u017een\u00ed >>> +com.vividsolutions.jump.workbench.ui.zoom.ZoomPreviousPlugIn = >> P\u0159edchoz\u00ed p\u0159ibl\u00ed\u017een\u00ed >>> +com.vividsolutions.jump.workbench.ui.zoom.ZoomToClickPlugIn = >> P\u0159ibl\u00ed\u017eit kliknut\u00edm >>> +com.vividsolutions.jump.workbench.ui.zoom.ZoomToCoordinatePlugIn = >> P\u0159ibl\u00ed\u017eit na sou\u0159adnice >>> +com.vividsolutions.jump.workbench.ui.zoom.ZoomToFencePlugIn = >> P\u0159ibl\u00ed\u017eit k ohrani\u010duj\u00edc\u00ed plo\u0161e >>> +com.vividsolutions.jump.workbench.ui.zoom.ZoomToFullExtentPlugIn = >> Zm\u011bnit m\u011b\u0159\u00edtko na maxim\u00e1ln\u00ed rozsah mapy >>> +com.vividsolutions.jump.workbench.ui.zoom.ZoomToLayerPlugIn = >> P\u0159ibl\u00ed\u017eit k vrstv\u011b >>> +com.vividsolutions.jump.workbench.ui.zoom.ZoomToSelectedItemsPlugIn = >> P\u0159ibl\u00ed\u017eit k vybran\u00fdm geoprvk\u016fm >>> +com.vividsolutions.wms.Parser.invalid-bounding-box-element-node = >> Chybn\u00fd ohrani\u010duj\u00edc\u00ed obd\u00e9ln\u00edk (v XML) >>> +com.vividsolutions.wms.Parser.not-a-latlon-boundingbox-element = >> Nejedn\u00e1 se o ohrani\u010duj\u00edc\u00ed obd\u00e9ln\u00edk v (LatLon) >>> com.vividsolutions.wms.WMService.Error = Chyba >>> -com.vididsolutions.wms.WMService.Other-GetMap-URL-Found = WMS >> nab\u00EDz\u00ED URL {0} jako GetMap-URL. Chcete ho pou\u017E\u00EDt >> (doporu\u010Duji ano)? >>> +com.vididsolutions.wms.WMService.Other-GetMap-URL-Found = WMS >> nab\u00edz\u00ed URL {0} jako GetMap-URL. Chcete ho pou\u017e\u00edt >> (doporu\u010duji ano)? >>> com.vividsolutions.wms.WMService.WMS-IO-Error = Nemohu se >> p\u0159ipojit k WMS.\n\ >>> \t{0}\: {1} >>> com.vividsolutions.wms.WMService.WMS-Not-Found = WMS nebylo >> nalezeno.\n\ >>> - \tPo\u017Eadavek byl\: {0} >>> + \tPo\u017eadavek byl\: {0} >>> com.vividsolutions.wms.ui.WMSViewer.Pan = Posun >>> com.vividsolutions.wms.ui.WMSViewer.connect = P\u0159ipojit >>> com.vividsolutions.wms.ui.WMSViewer.disconnect = Odpojit >>> -com.vividsolutions.wms.ui.WMSViewer.get-image = Z\u00EDskat >> obr\u00E1zek >>> -com.vividsolutions.wms.ui.WMSViewer.server-string = \u0158et\u011Bzec >> serveru >>> +com.vividsolutions.wms.ui.WMSViewer.get-image = Z\u00edskat >> obr\u00e1zek >>> +com.vividsolutions.wms.ui.WMSViewer.server-string = \u0158et\u011bzec >> serveru >>> com.vividsolutions.wms.ui.WMSViewer.wms-url = http\:// >> geoportal2.uhul.cz/wms_landsat? >>> -com.vividsolutions.wms.ui.WMSViewer.wms-viewer = WMS >> Prohl\u00ED\u017Ee\u010D >>> -com.vividsolutions.wms.ui.WMSViewer.zoom-in = P\u0159ibl\u00ED\u017Eit >>> -com.vividsolutions.wms.ui.WMSViewer.zoom-out = Odd\u00E1lit >>> -coordsys.ChangeCoordinateSystemPlugIn.coordinate-system-for-task = >> Sou\u0159adnicov\u00FD syst\u00E9m pro \u00FAlohu\: >>> -coordsys.CoordinateSystem.unspecified = Nespecifikov\u00E1no >>> +com.vividsolutions.wms.ui.WMSViewer.wms-viewer = WMS >> Prohl\u00ed\u017ee\u010d >>> +com.vividsolutions.wms.ui.WMSViewer.zoom-in = P\u0159ibl\u00ed\u017eit >>> +com.vividsolutions.wms.ui.WMSViewer.zoom-out = Odd\u00e1lit >>> +coordsys.ChangeCoordinateSystemPlugIn.coordinate-system-for-task = >> Sou\u0159adnicov\u00fd syst\u00e9m pro \u00falohu\: >>> +coordsys.CoordinateSystem.unspecified = Nespecifikov\u00e1no >>> datasource.DataSourceQueryChooserDialog.card = Karta >>> -datasource.DataSourceQueryChooserDialog.format = Form\u00E1t >>> -datasource.FileDataSourceQueryChooser.coordinate-system-of-file = >> Sou\u0159adnicov\u00FD syst\u00E9m\: >>> +datasource.DataSourceQueryChooserDialog.format = Form\u00e1t >>> +datasource.FileDataSourceQueryChooser.coordinate-system-of-file = >> Sou\u0159adnicov\u00fd syst\u00e9m\: >>> datasource.GMLDataSourceQueryChooserInstaller.error = Chyba >>> -datasource.GMLDataSourceQueryChooserInstaller.input-template = >> Vstupn\u00ED \u0161ablona\: >>> -datasource.GMLDataSourceQueryChooserInstaller.template-file = >> Do\u010Dasn\u00FD soubor\: >>> -datasource.InstallStandardDataSourceQueryChoosersPlugIn.compressed = >> Komprimov\u00E1no >>> -datasource.LoadDatasetFromFilePlugIn.load-dataset-from-file = >> Na\u010D\u00EDst datovou sadu ze souboru >>> -datasource.LoadDatasetPlugIn.first-and-last-five = Prvn\u00EDch a >> posledn\u00EDch p\u011Bt >>> -datasource.LoadDatasetPlugIn.load-dataset = Na\u010D\u00EDst datovou >> sadu(y) >>> -datasource.LoadDatasetPlugIn.loading = Na\u010D\u00EDt\u00E1n\u00ED >>> -datasource.LoadDatasetPlugIn.problem = probl\u00E9m >>> -datasource.LoadDatasetPlugIn.problems-were-encountered = Vznikly >> probl\u00E9my. Pod\u00EDvejte se do v\u00FDstupn\u00EDho okna na >> detailn\u00ED informace. >>> -datasource.LoadDatasetPlugIn.see-view-log = Zobrazit pohled / >> V\u00FDpis trasov\u00E1n\u00ED z\u00E1sobn\u00EDku >>> -datasource.SaveDatasetAsFilePlugIn.save-dataset-as-file = Ulo\u017Eit >> datovou sadu jako soubor >>> -datasource.SaveDatasetAsPlugIn.saving = Ukl\u00E1d\u00E1n\u00ED >>> -deejump.plugin.SaveLegendPlugIn.Save = Ulo\u017Eit >>> -deejump.plugin.SaveLegendPlugIn.Save-legend = Ulo\u017Eit legendu >>> -deejump.plugin.SaveLegendPlugIn.Save-legend-as-image-png = Ulo\u017Eit >> legendu jako obr\u00E1zek (PNG). >>> -deejump.pluging.manager.ExtensionHelper.Deleting-file = Ma\u017Eu >> soubor >>> +datasource.GMLDataSourceQueryChooserInstaller.input-template = >> Vstupn\u00ed \u0161ablona\: >>> +datasource.GMLDataSourceQueryChooserInstaller.template-file = >> Do\u010dasn\u00fd soubor\: >>> +datasource.InstallStandardDataSourceQueryChoosersPlugIn.compressed = >> Komprimov\u00e1no >>> +datasource.LoadDatasetFromFilePlugIn.load-dataset-from-file = >> Na\u010d\u00edst datovou sadu ze souboru >>> +datasource.LoadDatasetPlugIn.first-and-last-five = Prvn\u00edch a >> posledn\u00edch p\u011bt >>> +datasource.LoadDatasetPlugIn.load-dataset = Na\u010d\u00edst datovou >> sadu(y) >>> +datasource.LoadDatasetPlugIn.loading = Na\u010d\u00edt\u00e1n\u00ed >>> +datasource.LoadDatasetPlugIn.problem = probl\u00e9m >>> +datasource.LoadDatasetPlugIn.problems-were-encountered = Vznikly >> probl\u00e9my. Pod\u00edvejte se do v\u00fdstupn\u00edho okna na >> detailn\u00ed informace. >>> +datasource.LoadDatasetPlugIn.see-view-log = Zobrazit pohled / >> V\u00fdpis trasov\u00e1n\u00ed z\u00e1sobn\u00edku >>> +datasource.SaveDatasetAsFilePlugIn.save-dataset-as-file = Ulo\u017eit >> datovou sadu jako soubor >>> +datasource.SaveDatasetAsPlugIn.saving = Ukl\u00e1d\u00e1n\u00ed >>> +deejump.plugin.SaveLegendPlugIn.Save = Ulo\u017eit >>> +deejump.plugin.SaveLegendPlugIn.Save-legend = Ulo\u017eit legendu >>> +deejump.plugin.SaveLegendPlugIn.Save-legend-as-image-png = Ulo\u017eit >> legendu jako obr\u00e1zek (PNG). >>> +deejump.pluging.manager.ExtensionHelper.Deleting-file = Ma\u017eu >> soubor >>> deejump.pluging.manager.ExtensionHelper.Downloading-resources = >> Stahuji zdroje >>> -deejump.pluging.manager.ExtensionHelper.Loading-classes = >> Na\u010D\u00EDt\u00E1m t\u0159\u00EDdy >>> -deejump.pluging.manager.ExtensionHelper.Loading-extensions = >> Na\u010D\u00EDt\u00E1m roz\u0161\u00ED\u0159en\u00ED >>> -deejump.pluging.manager.ExtensionHelper.deleted = Smaz\u00E1no >>> +deejump.pluging.manager.ExtensionHelper.Loading-classes = >> Na\u010d\u00edt\u00e1m t\u0159\u00eddy >>> +deejump.pluging.manager.ExtensionHelper.Loading-extensions = >> Na\u010d\u00edt\u00e1m roz\u0161\u00ed\u0159en\u00ed >>> +deejump.pluging.manager.ExtensionHelper.deleted = Smaz\u00e1no >>> deejump.pluging.manager.ExtensionManagerDialog.Cancel = Zru\u0161it >>> deejump.pluging.manager.ExtensionManagerDialog.Catalog-site-URL = URL >> katalogu\: >>> deejump.pluging.manager.ExtensionManagerDialog.Configure = Konfigurovat >>> -deejump.pluging.manager.ExtensionManagerDialog.Disgraceful-Error = >> Ostudn\u00E1 chyba\! >>> -deejump.pluging.manager.ExtensionManagerDialog.Extension-Manager = >> Spr\u00E1vce roz\u0161\u00ED\u0159en\u00ED >>> +deejump.pluging.manager.ExtensionManagerDialog.Disgraceful-Error = >> Ostudn\u00e1 chyba\! >>> +deejump.pluging.manager.ExtensionManagerDialog.Extension-Manager = >> Spr\u00e1vce roz\u0161\u00ed\u0159en\u00ed >>> deejump.pluging.manager.ExtensionManagerDialog.Install = Instalace >>> -deejump.pluging.manager.ExtensionManagerDialog.Installed-Extensions = >> Instalovan\u00E1 roz\u0161\u00ED\u0159en\u00ED >>> -deejump.pluging.manager.ExtensionManagerDialog.It-may- >> have-been-added-by-copying-into-the-lib/ext-directory = Mohla b\u00FDt >> p\u0159id\u00E1na nakop\u00EDrov\u00E1n\u00EDm do adres\u00E1\u0159e >> lib/ext. >>> -deejump.pluging.manager.ExtensionManagerDialog.New-Versions = >> Nov\u00E9 verze >>> -deejump.pluging.manager.ExtensionManagerDialog.OK = Budi\u017E >>> -deejump.pluging.manager.ExtensionManagerDialog.This- >> extension-has-not-been-found-in-the-catalogue = Toto >> roz\u0161\u00ED\u0159en\u00ED nebylo nalezeno v katalogu. >>> -deejump.pluging.manager.ExtensionManagerDialog.You-entered-a-malformed-URL >> = Vlo\u017Eili jste chybou URL adresu. >>> +deejump.pluging.manager.ExtensionManagerDialog.Installed-Extensions = >> Instalovan\u00e1 roz\u0161\u00ed\u0159en\u00ed >>> +deejump.pluging.manager.ExtensionManagerDialog.It-may- >> have-been-added-by-copying-into-the-lib/ext-directory = Mohla b\u00fdt >> p\u0159id\u00e1na nakop\u00edrov\u00e1n\u00edm do adres\u00e1\u0159e >> lib/ext. >>> +deejump.pluging.manager.ExtensionManagerDialog.New-Versions = >> Nov\u00e9 verze >>> +deejump.pluging.manager.ExtensionManagerDialog.OK = Budi\u017e >>> +deejump.pluging.manager.ExtensionManagerDialog.This- >> extension-has-not-been-found-in-the-catalogue = Toto >> roz\u0161\u00ed\u0159en\u00ed nebylo nalezeno v katalogu. >>> +deejump.pluging.manager.ExtensionManagerDialog.You-entered-a-malformed-URL >> = Vlo\u017eili jste chybou URL adresu. >>> deejump.pluging.manager.ExtensionManagerDialog.uncatalogued = >> Neza\u0159azeno do katalogu >>> -deejump.pluging.manager.ExtensionManagerDialog.unknown-JUMP-version = >> Nezn\u00E1m\u00E1 verze aplikace JUMP >>> -deejump.pluging.manager.ExtensionManagerDialog.unknown-author = >> Nezn\u00E1my autor >>> -deejump.pluging.manager.ExtensionManagerDialog.unknown-category = >> Nezn\u00E1m\u00E1 kategorie >>> -deejump.pluging.manager.ExtensionManagerPlugIn.Plug- >> ins-will-only-be-removed-after-next-start = Z\u00E1suvn\u00E9 moduly >> budou odstran\u011Bny p\u0159i dal\u0161\u00EDm startu aplikace. >>> +deejump.pluging.manager.ExtensionManagerDialog.unknown-JUMP-version = >> Nezn\u00e1m\u00e1 verze aplikace JUMP >>> +deejump.pluging.manager.ExtensionManagerDialog.unknown-author = >> Nezn\u00e1my autor >>> +deejump.pluging.manager.ExtensionManagerDialog.unknown-category = >> Nezn\u00e1m\u00e1 kategorie >>> +deejump.pluging.manager.ExtensionManagerPlugIn.Plug- >> ins-will-only-be-removed-after-next-start = Z\u00e1suvn\u00e9 moduly >> budou odstran\u011bny p\u0159i dal\u0161\u00edm startu aplikace. >>> deejump.pluging.style.LayerStyle2SLDPlugIn.Feature-Type-Style = Styl >> pro geoprvek >>> -deejump.pluging.style.LayerStyle2SLDPlugIn.Input- >> the-name-of-the-geometry-property = Vstup pro n\u00E1zev geometrick\u00E9 >> vlastnosti >>> -deejump.pluging.style.LayerStyle2SLDPlugIn.Namespace = Jmenn\u00FD >> prostor pro vlastnosti >>> +deejump.pluging.style.LayerStyle2SLDPlugIn.Input- >> the-name-of-the-geometry-property = Vstup pro n\u00e1zev geometrick\u00e9 >> vlastnosti >>> +deejump.pluging.style.LayerStyle2SLDPlugIn.Namespace = Jmenn\u00fd >> prostor pro vlastnosti >>> deejump.pluging.style.LayerStyle2SLDPlugIn.SLD-Parameters = Parametry >> pro SLD >>> -deejump.pluging.style.LayerStyle2SLDPlugIn.Save = Ulo\u017Eit >>> -deejump.pluging.style.LayerStyle2SLDPlugIn.Save-style-as-SLD = >> Ulo\u017Eit styl jako SLD >>> -deejump.pluging.style.LayerStyle2SLDPlugIn.Style-name = N\u00E1zev >> stylu >>> +deejump.pluging.style.LayerStyle2SLDPlugIn.Save = Ulo\u017eit >>> +deejump.pluging.style.LayerStyle2SLDPlugIn.Save-style-as-SLD = >> Ulo\u017eit styl jako SLD >>> +deejump.pluging.style.LayerStyle2SLDPlugIn.Style-name = N\u00e1zev >> stylu >>> deejump.pluging.style.LayerStyle2SLDPlugIn.Style-title = Nadpis stylu >>> -deejump.pluging.style.LayerStyle2SLDPlugIn.Transform-layer-style-into-sld >> = Ulo\u017Eit styl jako SLD soubor >>> -deejump.pluging.style.LayerStyle2SLDPlugIn.WMS-Layer-name = N\u00E1zev >> WMS vrstvy >>> -deejump.pluging.style.LayerStyle2SLDPlugIn.geomProperty = Sloupec s >> geometri\u00ED >>> -deejump.pluging.style.LayerStyle2SLDPlugIn.maxScale = >> Maxim\u00E1ln\u00ED m\u011B\u0159\u00EDtko >>> -deejump.pluging.style.LayerStyle2SLDPlugIn.minScale = >> Minim\u00E1ln\u00ED m\u011B\u0159\u00EDtko >>> +deejump.pluging.style.LayerStyle2SLDPlugIn.Transform-layer-style-into-sld >> = Ulo\u017eit styl jako SLD soubor >>> +deejump.pluging.style.LayerStyle2SLDPlugIn.WMS-Layer-name = N\u00e1zev >> WMS vrstvy >>> +deejump.pluging.style.LayerStyle2SLDPlugIn.geomProperty = Sloupec s >> geometri\u00ed >>> +deejump.pluging.style.LayerStyle2SLDPlugIn.maxScale = >> Maxim\u00e1ln\u00ed m\u011b\u0159\u00edtko >>> +deejump.pluging.style.LayerStyle2SLDPlugIn.minScale = >> Minim\u00e1ln\u00ed m\u011b\u0159\u00edtko >>> deejump.ui.style.RenderingStylePanel.bitmap = Bitmapa >>> -deejump.ui.style.RenderingStylePanel.bitmap-change = Zm\u011Bna bitmapy >>> +deejump.ui.style.RenderingStylePanel.bitmap-change = Zm\u011bna bitmapy >>> deejump.ui.style.RenderingStylePanel.circle = Kruh >>> -deejump.ui.style.RenderingStylePanel.cross = K\u0159\u00ED\u017E >>> -deejump.ui.style.RenderingStylePanel.point-display-type = Bodov\u00E9 >> zobrazen\u00ED >>> -deejump.ui.style.RenderingStylePanel.square = \u010Ctverec >>> -deejump.ui.style.RenderingStylePanel.star = Hv\u011Bzda >>> -deejump.ui.style.RenderingStylePanel.triangle = Troj\u00FAheln\u00EDk >>> +deejump.ui.style.RenderingStylePanel.cross = K\u0159\u00ed\u017e >>> +deejump.ui.style.RenderingStylePanel.point-display-type = Bodov\u00e9 >> zobrazen\u00ed >>> +deejump.ui.style.RenderingStylePanel.square = \u010ctverec >>> +deejump.ui.style.RenderingStylePanel.star = Hv\u011bzda >>> +deejump.ui.style.RenderingStylePanel.triangle = Troj\u00faheln\u00edk >>> demo.layerviewpanel.MapTab.layers = Vrstvy >>> -driver.DriverManager.file-to-open = Soubor k otev\u0159en\u00ED >>> -driver.DriverManager.file-to-save = Soubor k ulo\u017Een\u00ED >>> -feature.FeatureSchema.unrecognized-attribute-name = N\u00E1zev >> atributu vypad\u00E1 podivn\u011B\: >>> -feature.IndexedFeatureCollection.index-cannot-be-modified = Index >> nem\u016F\u017Ee b\u00FDt zm\u011Bn\u011Bn >>> -io.ShapefileReader.filename-must-end-in-shp = N\u00E1zev souboru >> mus\u00ED kon\u010Dit na '.shp' >>> -io.ShapefileReader.no-file-property-specified = nebyly >> specifikov\u00E1ny vlastnosti souboru >>> +driver.DriverManager.file-to-open = Soubor k otev\u0159en\u00ed >>> +driver.DriverManager.file-to-save = Soubor k ulo\u017een\u00ed >>> +feature.FeatureSchema.unrecognized-attribute-name = N\u00e1zev >> atributu vypad\u00e1 podivn\u011b\: >>> +feature.IndexedFeatureCollection.index-cannot-be-modified = Index >> nem\u016f\u017ee b\u00fdt zm\u011bn\u011bn >>> +io.ShapefileReader.filename-must-end-in-shp = N\u00e1zev souboru >> mus\u00ed kon\u010dit na '.shp' >>> +io.ShapefileReader.no-file-property-specified = nebyly >> specifikov\u00e1ny vlastnosti souboru >>> io.ShapefileWriter.export-cancelled = Export byl zru\u0161en. >>> -io.ShapefileWriter.fields-too-long = Pole jsou p\u0159\u00EDli\u0161 >> dlouh\u00E1. >>> -io.ShapefileWriter.filename-must-end-in-shp = N\u00E1zev souboru >> mus\u00ED kon\u010Dit s '.shp' >>> -io.ShapefileWriter.more-than-255-characters-field-found = >> N\u011Bkter\u00E1 pole maj\u00ED v\u00EDce ne\u017E 255 znak\u016F >>> -io.ShapefileWriter.no-output-filename-specified = Nebyl >> specifikov\u00E1n soubor pro v\u00FDstup >>> -io.ShapefileWriter.path-separator-not-found = Nemohu naj\u00EDt >> odd\u011Blova\u010D cesty ''{0}'' v n\u00E1zvu shapefile >>> -io.ShapefileWriter.truncate-option = Souhlas\u00EDte s jejich >> zkr\u00E1cen\u00EDm ve v\u00FDstupn\u00EDm shapefile ? >>> +io.ShapefileWriter.fields-too-long = Pole jsou p\u0159\u00edli\u0161 >> dlouh\u00e1. >>> +io.ShapefileWriter.filename-must-end-in-shp = N\u00e1zev souboru >> mus\u00ed kon\u010dit s '.shp' >>> +io.ShapefileWriter.more-than-255-characters-field-found = >> N\u011bkter\u00e1 pole maj\u00ed v\u00edce ne\u017e 255 znak\u016f >>> +io.ShapefileWriter.no-output-filename-specified = Nebyl >> specifikov\u00e1n soubor pro v\u00fdstup >>> +io.ShapefileWriter.path-separator-not-found = Nemohu naj\u00edt >> odd\u011blova\u010d cesty ''{0}'' v n\u00e1zvu shapefile >>> +io.ShapefileWriter.truncate-option = Souhlas\u00edte s jejich >> zkr\u00e1cen\u00edm ve v\u00fdstupn\u00edm shapefile ? >>> io.ShapefileWriter.unknown-type = Data has a 'ShapeType' that isn't >> 'xy', 'xym', or 'xymz' >>> -io.ShapefileWriter.unsupported-attribute-type = ShapefileWriter\: >> nepodoporovan\u00FD typ atributu nalezen v kolekci geoprvk\u016F. >>> -io.ShapefileWriter.unsupported-geometry-collection = Nemohu ur\u010Dit >> typ shapefile - data jsou r\u016Fzn\u00FDch druh\u016F geometrick\u00FDch >> kolekc\u00ED >>> -io.ShapefileWriter.unsupported-mixed-geometry-type = Nalezen mix >> geometrick\u00FDch typ\u016F, kdy\u017E chcete ukl\u00E1dat do *.shp, >> odd\u011Blte pros\u00EDm polygony, linie a body >>> -jump.geom.AffineTransformation.Reflection-line-points-must-be-distinct >> = Body v zrcadl\u00EDc\u00ED se linii mus\u00ED b\u00FDt >> jedine\u010Dn\u00E9. >>> -jump.geom.AffineTransformation.Reflection-vector-must-be-non-zero = >> Zrcadl\u00EDc\u00ED se vektor mus\u00ED b\u00FDt nenulov\u00FD. >>> -jump.geom.AffineTransformation.Transformation-is-non-invertible = >> Transformace nen\u00ED zp\u011Btn\u00E1. >>> -jump.geom.Matrix.Matrix-A-is-incorrectly-sized = Matice A je nastavena >> chybn\u011B. >>> -jump.geom.NotRepresentableException.Projective-point-not- >> representable-on-the-Cartesian-plane = Bod v projekci nem\u016F\u017Ee >> b\u00FDt reprezentov\u00E1n v kart\u00E9zsk\u00E9 rozvin\u011B. >>> -jump.plugin.edit.AffineTransControlPointExtract >> er.Control-Point-LineStrings-are-different-lengths = Polylinie >> vl\u00EDcovac\u00EDch bod\u016F maj\u00ED jin\u00FD po\u010Det bod\u016F. >>> -jump.plugin.edit.AffineTransControlPointExtract >> er.Control-point-collections-must-be-same-size = Kolekce >> vl\u00EDcovac\u00EDch bod\u016F mus\u00ED m\u00EDt stejn\u00FD po\u010Det >> prvk\u016F. >>> -jump.plugin.edit.AffineTransControlPointExtract >> er.Control-points-must-be-LineStrings = Vl\u00EDcovac\u00ED body >> mus\u00ED tvo\u0159it polylinii. >>> -jump.plugin.edit.AffineTransControlPointExtract >> er.Control-points-must-be-a-single-geometry = Vl\u00EDcovac\u00ED body >> mus\u00ED b\u00FDt jednoduch\u00FDmi body. >>> -jump.plugin.edit.AffineTransControlPointExtract >> er.Single-control-points-are-not-supported = Jednotliv\u00E9 >> vl\u00EDcovac\u00ED body nejsou podporov\u00E1ny. >>> -jump.plugin.edit.AffineTransControlPointExtracter.Too-many-points-in-LineString >> = P\u0159\u00EDli\u0161 mnoho bod\u016F v polylinii. >>> -jump.plugin.edit.AffineTransControlPointExtract >> er.Unrecognized-control-point-geometry = Nezn\u00E1m\u00E1 geometrie >> vl\u00EDcovac\u00EDch bod\u016F. >>> -jump.plugin.edit.AffineTransformationPlugIn.Affine = Afinn\u00ED- >>> -jump.plugin.edit.AffineTransformationPlugIn.Affine-Transformation = >> Nov\u00E1 afinn\u00ED transformace >>> -jump.plugin.edit.AffineTransformationPlugIn.Anchor-Point = >> Vl\u00EDcovac\u00ED bod >>> -jump.plugin.edit.AffineTransformationPlugIn.Anchor-Point-X-value = >> X-ov\u00E1 sou\u0159adnice vl\u00EDcovac\u00EDho bodu >>> -jump.plugin.edit.AffineTransformationPlugIn.Anchor-Point-Y-value = >> Y-ov\u00E1 sou\u0159adnice vl\u00EDcovac\u00EDho bodu >>> -jump.plugin.edit.AffineTransformationPlugIn.Applies-an-Affine- >> Transformation-to-all-features-in-a-layer = Pou\u017Eije afinn\u00ED >> transformaci pro v\u0161echny geoprvky ve vrstv\u011B. >>> +io.ShapefileWriter.unsupported-attribute-type = ShapefileWriter\: >> nepodoporovan\u00fd typ atributu nalezen v kolekci geoprvk\u016f. >>> +io.ShapefileWriter.unsupported-geometry-collection = Nemohu ur\u010dit >> typ shapefile - data jsou r\u016fzn\u00fdch druh\u016f geometrick\u00fdch >> kolekc\u00ed >>> +io.ShapefileWriter.unsupported-mixed-geometry-type = Nalezen mix >> geometrick\u00fdch typ\u016f, kdy\u017e chcete ukl\u00e1dat do *.shp, >> odd\u011blte pros\u00edm polygony, linie a body >>> +jump.geom.AffineTransformation.Reflection-line-points-must-be-distinct >> = Body v zrcadl\u00edc\u00ed se linii mus\u00ed b\u00fdt >> jedine\u010dn\u00e9. >>> +jump.geom.AffineTransformation.Reflection-vector-must-be-non-zero = >> Zrcadl\u00edc\u00ed se vektor mus\u00ed b\u00fdt nenulov\u00fd. >>> +jump.geom.AffineTransformation.Transformation-is-non-invertible = >> Transformace nen\u00ed zp\u011btn\u00e1. >>> +jump.geom.Matrix.Matrix-A-is-incorrectly-sized = Matice A je nastavena >> chybn\u011b. >>> +jump.geom.NotRepresentableException.Projective-point-not- >> representable-on-the-Cartesian-plane = Bod v projekci nem\u016f\u017ee >> b\u00fdt reprezentov\u00e1n v kart\u00e9zsk\u00e9 rozvin\u011b. >>> +jump.plugin.edit.AffineTransControlPointExtract >> er.Control-Point-LineStrings-are-different-lengths = Polylinie >> vl\u00edcovac\u00edch bod\u016f maj\u00ed jin\u00fd po\u010det bod\u016f. >>> +jump.plugin.edit.AffineTransControlPointExtract >> er.Control-point-collections-must-be-same-size = Kolekce >> vl\u00edcovac\u00edch bod\u016f mus\u00ed m\u00edt stejn\u00fd po\u010det >> prvk\u016f. >>> +jump.plugin.edit.AffineTransControlPointExtract >> er.Control-points-must-be-LineStrings = Vl\u00edcovac\u00ed body >> mus\u00ed tvo\u0159it polylinii. >>> +jump.plugin.edit.AffineTransControlPointExtract >> er.Control-points-must-be-a-single-geometry = Vl\u00edcovac\u00ed body >> mus\u00ed b\u00fdt jednoduch\u00fdmi body. >>> +jump.plugin.edit.AffineTransControlPointExtract >> er.Single-control-points-are-not-supported = Jednotliv\u00e9 >> vl\u00edcovac\u00ed body nejsou podporov\u00e1ny. >>> +jump.plugin.edit.AffineTransControlPointExtracter.Too-many-points-in-LineString >> = P\u0159\u00edli\u0161 mnoho bod\u016f v polylinii. >>> +jump.plugin.edit.AffineTransControlPointExtract >> er.Unrecognized-control-point-geometry = Nezn\u00e1m\u00e1 geometrie >> vl\u00edcovac\u00edch bod\u016f. >>> +jump.plugin.edit.AffineTransformationPlugIn.Affine = Afinn\u00ed- >>> +jump.plugin.edit.AffineTransformationPlugIn.Affine-Transformation = >> Nov\u00e1 afinn\u00ed transformace >>> +jump.plugin.edit.AffineTransformationPlugIn.Anchor-Point = >> Vl\u00edcovac\u00ed bod >>> +jump.plugin.edit.AffineTransformationPlugIn.Anchor-Point-X-value = >> X-ov\u00e1 sou\u0159adnice vl\u00edcovac\u00edho bodu >>> +jump.plugin.edit.AffineTransformationPlugIn.Anchor-Point-Y-value = >> Y-ov\u00e1 sou\u0159adnice vl\u00edcovac\u00edho bodu >>> +jump.plugin.edit.AffineTransformationPlugIn.Applies-an-Affine- >> Transformation-to-all-features-in-a-layer = Pou\u017eije afinn\u00ed >> transformaci pro v\u0161echny geoprvky ve vrstv\u011b. >>> jump.plugin.edit.AffineTransformationPlugIn.Baseline-Vectors = Linie >> (baseline vectors) >>> -jump.plugin.edit.AffineTransformationPlugIn.Compute-Parameters = >> Spo\u010D\u00EDtat parametry >>> -jump.plugin.edit.AffineTransformationPlugIn.Control-Point-Error = >> Chyba vl\u00EDcovac\u00EDho bodu >>> +jump.plugin.edit.AffineTransformationPlugIn.Compute-Parameters = >> Spo\u010d\u00edtat parametry >>> +jump.plugin.edit.AffineTransformationPlugIn.Control-Point-Error = >> Chyba vl\u00edcovac\u00edho bodu >>> jump.plugin.edit.AffineTransformationPlugIn.Rotation = Rotace >>> -jump.plugin.edit.AffineTransformationPlugIn.Rotation-Angle-in-degrees >> = \u00DAhel rotace ve stupn\u00EDch >>> -jump.plugin.edit.AffineTransformationPlugIn.Scale-X-Factor = >> \u010Cinitel zm\u011Bny m\u011B\u0159\u00EDtka ve sm\u011Bru osy X >>> -jump.plugin.edit.AffineTransformationPlugIn.Scale-Y-Factor = >> \u010Cinitel zm\u011Bny m\u011B\u0159\u00EDtka ve sm\u011Bru osy Y >>> -jump.plugin.edit.AffineTransformationPlugIn.Scaling = M\u011Bn\u00EDm >> m\u011B\u0159\u00EDtko >>> -jump.plugin.edit.AffineTransformationPlugIn.Set-to-Identity = Nastavit >> k identick\u00E9mu >>> -jump.plugin.edit.AffineTransformationPlugIn.Set-to-Lower-Left = >> Nastavit ke spodn\u00EDmu lev\u00E9mu >>> +jump.plugin.edit.AffineTransformationPlugIn.Rotation-Angle-in-degrees >> = \u00dahel rotace ve stupn\u00edch >>> +jump.plugin.edit.AffineTransformationPlugIn.Scale-X-Factor = >> \u010cinitel zm\u011bny m\u011b\u0159\u00edtka ve sm\u011bru osy X >>> +jump.plugin.edit.AffineTransformationPlugIn.Scale-Y-Factor = >> \u010cinitel zm\u011bny m\u011b\u0159\u00edtka ve sm\u011bru osy Y >>> +jump.plugin.edit.AffineTransformationPlugIn.Scaling = M\u011bn\u00edm >> m\u011b\u0159\u00edtko >>> +jump.plugin.edit.AffineTransformationPlugIn.Set-to-Identity = Nastavit >> k identick\u00e9mu >>> +jump.plugin.edit.AffineTransformationPlugIn.Set-to-Lower-Left = >> Nastavit ke spodn\u00edmu lev\u00e9mu >>> jump.plugin.edit.AffineTransformationPlugIn.Set-to-Midpoint = Nastavit >> na st\u0159ed >>> -jump.plugin.edit.AffineTransformationPlugIn.Shear-X-Factor = >> \u010Cinitel skosen\u00ED ve sm\u011Bru osy X >>> -jump.plugin.edit.AffineTransformationPlugIn.Shear-Y-Factor = >> \u010Cinitel skosen\u00ED ve sm\u011Bru osy Y >>> -jump.plugin.edit.AffineTransformationPlugIn.Shearing = Skosen\u00ED >>> -jump.plugin.edit.AffineTransformationPlugIn.The-transformation-is- >> specified-by-a-combination-of-scaling-rotation-shearing-and-translation = >> Transformace je definov\u00E1na kombinac\u00ED zm\u011Bny >> m\u011B\u0159\u00EDtka, rotace, skosen\u00ED a posunu. >>> -jump.plugin.edit.AffineTransformationPlugIn. >> Transformation-parameters-may-be-computed-from-two-layers-containing-baseline-vectors >> = Transforma\u010Dn\u00ED parametry mohou b\u00FDt >> vypo\u010D\u00EDt\u00E1ny ze dvou vrstev, kter\u00E9 obsahuj\u00ED linie >> (baseline vectors). >>> +jump.plugin.edit.AffineTransformationPlugIn.Shear-X-Factor = >> \u010cinitel skosen\u00ed ve sm\u011bru osy X >>> +jump.plugin.edit.AffineTransformationPlugIn.Shear-Y-Factor = >> \u010cinitel skosen\u00ed ve sm\u011bru osy Y >>> +jump.plugin.edit.AffineTransformationPlugIn.Shearing = Skosen\u00ed >>> +jump.plugin.edit.AffineTransformationPlugIn.The-transformation-is- >> specified-by-a-combination-of-scaling-rotation-shearing-and-translation = >> Transformace je definov\u00e1na kombinac\u00ed zm\u011bny >> m\u011b\u0159\u00edtka, rotace, skosen\u00ed a posunu. >>> +jump.plugin.edit.AffineTransformationPlugIn. >> Transformation-parameters-may-be-computed-from-two-layers-containing-baseline-vectors >> = Transforma\u010dn\u00ed parametry mohou b\u00fdt >> vypo\u010d\u00edt\u00e1ny ze dvou vrstev, kter\u00e9 obsahuj\u00ed linie >> (baseline vectors). >>> jump.plugin.edit.AffineTransformationPlugIn.Translate-by = Posunout >>> jump.plugin.edit.AffineTransformationPlugIn.Translation = Posun >>> -jump.plugin.edit.AffineTransformationPlugIn.Translation-X-value = >> Posun ve sm\u011Bru osy X >>> -jump.plugin.edit.AffineTransformationPlugIn.Translation-Y-value = >> Posun ve sm\u011Bru osy Y >>> +jump.plugin.edit.AffineTransformationPlugIn.Translation-X-value = >> Posun ve sm\u011bru osy X >>> +jump.plugin.edit.AffineTransformationPlugIn.Translation-Y-value = >> Posun ve sm\u011bru osy Y >>> jump.plugin.edit.AffineTransformationPlugIn.X-Factor = X Faktor >>> -jump.plugin.edit.AffineTransformationPlugIn.X-Shear = X Skosen\u00ED >>> +jump.plugin.edit.AffineTransformationPlugIn.X-Shear = X Skosen\u00ed >>> jump.plugin.edit.AffineTransformationPlugIn.Y-Factor = Y Faktor >>> -jump.plugin.edit.AffineTransformationPlugIn.Y-Shear = Y Skosen\u00ED >>> -jump.plugin.edit.ExtractSegmentsPlugIn.Extract-Segments = Extrahovat >> \u00FAseky >>> -jump.plugin.edit.ExtractSegmentsPlugIn.Extracted-Segs = >> Extrahovan\u00E9 \u00FAseky >>> -jump.plugin.edit.ExtractSegmentsPlugIn.Extracting-Segments = Extrahuji >> \u00FAseky... >>> -jump.plugin.edit.ExtractSegmentsPlugIn.Extracts-all-unique-line-segments-from-a-dataset >> = Extrahuje v\u0161echny jedine\u010Dn\u00E9 liniov\u00E9 \u00FAseky z >> datov\u00E9 sady, voliteln\u011B vylou\u010D\u00ED zdvojen\u00E9 \u00FAseky. >>> -jump.plugin.edit.ExtractSegmentsPlugIn.Merge-resulting-segments = >> Spojit v\u00FDsledn\u00E9 \u00FAseky >>> -jump.plugin.edit.ExtractSegmentsPlugIn.Number-of-unique-segments-extracted >> = Po\u010Det extrahovan\u00FDch jedine\u010Dn\u00FDch \u00FAsek\u016F. >>> -jump.plugin.edit.ExtractSegmentsPlugIn.Remove-doubled-segments = >> Odstranit \u00FAseky, kter\u00E9 se vyskytuj\u00ED v\u00EDce ne\u017E jednou >>> -jump.plugin.edit.LineNoderPlugIn.Line-Layer = Liniov\u00E1 vrstva\: >>> -jump.plugin.edit.LineNoderPlugIn.Node-Lines = >> Pr\u016Fse\u010D\u00EDky-Linie >>> -jump.plugin.edit.LineNoderPlugIn.Noded-Lines = Linie s >> pr\u016Fse\u010D\u00EDky >>> -jump.plugin.edit.LineNoderPlugIn.Nodes-the-lines-in-a-layer = >> Vytvo\u0159it pr\u016Fse\u010D\u00EDky na lini\u00EDch ve vrstv\u011B. >>> -jump.plugin.edit.LineNoderPlugIn.Noding = Vytv\u00E1\u0159\u00EDm >> pr\u016Fse\u010D\u00EDky... >>> -jump.plugin.edit.LineNoderPlugIn.Noding-input-lines = >> Vytv\u00E1\u0159\u00EDm pr\u016Fse\u010D\u00EDky vstupn\u00EDch lini\u00ED >>> -jump.plugin.edit.NoderPlugIn.processed-data = Data ke >> zpracov\u00E1n\u00ED >>> +jump.plugin.edit.AffineTransformationPlugIn.Y-Shear = Y Skosen\u00ed >>> +jump.plugin.edit.ExtractSegmentsPlugIn.Extract-Segments = Extrahovat >> \u00faseky >>> +jump.plugin.edit.ExtractSegmentsPlugIn.Extracted-Segs = >> Extrahovan\u00e9 \u00faseky >>> +jump.plugin.edit.ExtractSegmentsPlugIn.Extracting-Segments = Extrahuji >> \u00faseky... >>> +jump.plugin.edit.ExtractSegmentsPlugIn.Extracts-all-unique-line-segments-from-a-dataset >> = Extrahuje v\u0161echny jedine\u010dn\u00e9 liniov\u00e9 \u00faseky z >> datov\u00e9 sady, voliteln\u011b vylou\u010d\u00ed zdvojen\u00e9 \u00faseky. >>> +jump.plugin.edit.ExtractSegmentsPlugIn.Merge-resulting-segments = >> Spojit v\u00fdsledn\u00e9 \u00faseky >>> +jump.plugin.edit.ExtractSegmentsPlugIn.Number-of-unique-segments-extracted >> = Po\u010det extrahovan\u00fdch jedine\u010dn\u00fdch \u00fasek\u016f. >>> +jump.plugin.edit.ExtractSegmentsPlugIn.Remove-doubled-segments = >> Odstranit \u00faseky, kter\u00e9 se vyskytuj\u00ed v\u00edce ne\u017e jednou >>> +jump.plugin.edit.LineNoderPlugIn.Line-Layer = Liniov\u00e1 vrstva\: >>> +jump.plugin.edit.LineNoderPlugIn.Node-Lines = >> Pr\u016fse\u010d\u00edky-Linie >>> +jump.plugin.edit.LineNoderPlugIn.Noded-Lines = Linie s >> pr\u016fse\u010d\u00edky >>> +jump.plugin.edit.LineNoderPlugIn.Nodes-the-lines-in-a-layer = >> Vytvo\u0159it pr\u016fse\u010d\u00edky na lini\u00edch ve vrstv\u011b. >>> +jump.plugin.edit.LineNoderPlugIn.Noding = Vytv\u00e1\u0159\u00edm >> pr\u016fse\u010d\u00edky... >>> +jump.plugin.edit.LineNoderPlugIn.Noding-input-lines = >> Vytv\u00e1\u0159\u00edm pr\u016fse\u010d\u00edky vstupn\u00edch lini\u00ed >>> +jump.plugin.edit.NoderPlugIn.processed-data = Data ke >> zpracov\u00e1n\u00ed >>> jump.plugin.edit.NoderPlugIn.layer = Vrstva >>> -jump.plugin.edit.NoderPlugIn.processing = Zpracov\u00E1n\u00ED >>> -jump.plugin.edit.NoderPlugIn.find-intersections = Naj\u00EDt >> pr\u016Fse\u010D\u00EDky >>> -jump.plugin.edit.NoderPlugIn.create-new-layer-with-missing-intersections >> = Vytvo\u0159it novou vrstvu s chyb\u011Bj\u00EDc\u00EDmi >> pr\u016Fse\u010D\u00EDky. >>> -jump.plugin.edit.NoderPlugIn.line-options = Mo\u017Enosti pro linie >>> -jump.plugin.edit.NoderPlugIn.polygon-options = Nastaven\u00ED pro >> polygony >>> -jump.plugin.edit.NoderPlugIn.do-not-process = Nezpracov\u00E1vat >>> -jump.plugin.edit.NoderPlugIn.node = Um\u00EDstit nody >>> -jump.plugin.edit.NoderPlugIn.split = Rozd\u011Blit >>> -jump.plugin.edit.NoderPlugIn.advanced-options = >> Roz\u0161\u00ED\u0159en\u00E9 mo\u017Enosti >>> +jump.plugin.edit.NoderPlugIn.processing = Zpracov\u00e1n\u00ed >>> +jump.plugin.edit.NoderPlugIn.find-intersections = Naj\u00edt >> pr\u016fse\u010d\u00edky >>> +jump.plugin.edit.NoderPlugIn.create-new-layer-with-missing-intersections >> = Vytvo\u0159it novou vrstvu s chyb\u011bj\u00edc\u00edmi >> pr\u016fse\u010d\u00edky. >>> +jump.plugin.edit.NoderPlugIn.line-options = Mo\u017enosti pro linie >>> +jump.plugin.edit.NoderPlugIn.polygon-options = Nastaven\u00ed pro >> polygony >>> +jump.plugin.edit.NoderPlugIn.do-not-process = Nezpracov\u00e1vat >>> +jump.plugin.edit.NoderPlugIn.node = Um\u00edstit nody >>> +jump.plugin.edit.NoderPlugIn.split = Rozd\u011blit >>> +jump.plugin.edit.NoderPlugIn.advanced-options = >> Roz\u0161\u00ed\u0159en\u00e9 mo\u017enosti >>> jump.plugin.edit.NoderPlugIn.snap-rounding = Snap-Rounding >>> -jump.plugin.edit.NoderPlugIn.snap-rounding-makes-noding-algorithm-fully-robust >> = Snap-rounding d\u011Bl\u00E1 algoritmus um\u00EDs\u0165ov\u00E1n\u00ED >> nod\u016F pln\u011B robustn\u00ED >>> -jump.plugin.edit.NoderPlugIn.snap-rounding-decimal-places = Po\u010Det >> desetin\u00FDch m\u00EDst pro Snap-Rounding >>> -jump.plugin.edit.NoderPlugIn.number-of-decimal-digits = Po\u010Det >> desetin\u00FDch m\u00EDst >>> +jump.plugin.edit.NoderPlugIn.snap-rounding-makes-noding-algorithm-fully-robust >> = Snap-rounding d\u011bl\u00e1 algoritmus um\u00eds\u0165ov\u00e1n\u00ed >> nod\u016f pln\u011b robustn\u00ed >>> +jump.plugin.edit.NoderPlugIn.snap-rounding-decimal-places = Po\u010det >> desetin\u00fdch m\u00edst pro Snap-Rounding >>> +jump.plugin.edit.NoderPlugIn.number-of-decimal-digits = Po\u010det >> desetin\u00fdch m\u00edst >>> jump.plugin.edit.NoderPlugIn.interpolate-z = Interpolatovat hodnotu Z >>> -jump.plugin.edit.NoderPlugIn.interpolated-z-decimal-places = >> Po\u010Det destin\u00FDch m\u00EDst pro Z >>> -jump.plugin.edit.NoderPlugIn.intersections = Pr\u016Fse\u010D\u00EDky >>> -jump.plugin.edit.NoderPlugIn.noded = S um\u00EDst\u011Bn\u00FDmi nody >>> -jump.plugin.edit.NoderPlugIn.noding = Um\u00EDs\u0165ov\u00E1n\u00ED >> nod\u016F >>> -jump.plugin.edit.NoderPlugIn.noding-input = Vstup pro >> um\u00EDsov\u00E1n\u00ED nod\u016F >>> -jump.plugin.edit.NoderPlugIn.no-data-to-process = \u017D\u00E1dn\u00E1 >> data ke zpracov\u00E1n\u00ED \! >>> -jump.plugin.edit.NoderPlugIn.no-output-data = \u017D\u00E1dn\u00E1 >> v\u00FDstupn\u00ED data \! >>> -jump.plugin.edit.NoderPlugIn.sidebar-description = >> Um\u00EDs\u0165ov\u00E1n\u00ED nod\u016F nebo rozd\u011Blov\u00E1n\u00ED >> polylini\u00ED a/nebo polygon\u016F ve v\u00FDb\u011Bru nebo vrstv\u011B. >>> -jump.plugin.edit.PolygonizerPlugIn.Cut-edges = Vyjmut\u00E9 hrany >>> -jump.plugin.edit.PolygonizerPlugIn.Cuts = Vyjmut\u00E9 >>> -jump.plugin.edit.PolygonizerPlugIn.Dangles = P\u0159esahy >> (p\u0159\u00EDv\u011B\u0161ky) >>> -jump.plugin.edit.PolygonizerPlugIn.Dangles-Cutlines-and-Invalid-Rings-are-identified >> = P\u0159esahy (p\u0159\u00EDv\u011B\u0161ky), vyjmut\u00E9 linie a >> chybn\u00E9 \u0159et\u011Bzce jsou identifikov\u00E1ny. >>> -jump.plugin.edit.PolygonizerPlugIn.Dangling-edges = >> P\u0159esahuj\u00EDc\u00ED hrany >>> -jump.plugin.edit.PolygonizerPlugIn.If-desired- >> the-input-data-may-be-noded-before-polygonizing-is-performed = Pokud je >> to \u017E\u00E1douc\u00ED vstupn\u00ED data mohou b\u00FDt opat\u0159ena >> pr\u016Fse\u010D\u00EDky (uzly, nody) p\u0159edt\u00EDm ne\u017E se >> p\u0159evedou na polygon. >>> -jump.plugin.edit.PolygonizerPlugIn.Invalid-Rings = Chybn\u00E9 >> uzav\u0159en\u00E9 polylinie >>> -jump.plugin.edit.PolygonizerPlugIn.Line-Layer = Liniov\u00E1 vrstva\: >>> -jump.plugin.edit.PolygonizerPlugIn.Node-input-before-polygonizing = >> Vstup pr\u016Fse\u010D\u00EDk\u016F (nod\u016F) p\u0159ed >> vytvo\u0159en\u00EDm polygon\u016F. >>> -jump.plugin.edit.PolygonizerPlugIn.Noding-input-lines = >> Vytv\u00E1\u0159en\u00ED pr\u016Fse\u010D\u00EDk\u016F (nod\u016F) pro >> linie >>> -jump.plugin.edit.PolygonizerPlugIn.Number-of-cut-edges-found = >> Po\u010Det nalezen\u00FDch vyjmut\u00FDch hran\: >>> -jump.plugin.edit.PolygonizerPlugIn.Number-of-dangling-edges-found = >> Po\u010Det nalezen\u00FDch p\u0159esah\u016F (p\u0159\u00EDv\u011B\u0161k\ >> u016F)\: >>> -jump.plugin.edit.PolygonizerPlugIn.Number-of-input-edges = Po\u010Det >> vstupn\u00EDch hran\: >>> -jump.plugin.edit.PolygonizerPlugIn.Number-of-invalid-rings-found = >> Po\u010Det chybn\u00FDch uzav\u0159en\u00FDch polylini\u00ED\: >>> -jump.plugin.edit.PolygonizerPlugIn.Number-of-polygons-created = >> Po\u010Det vytvo\u0159en\u00FDch polygon\u016F\: >>> -jump.plugin.edit.PolygonizerPlugIn.Polygonization = >> Vytv\u00E1\u0159en\u00ED polygon\u016F >>> -jump.plugin.edit.PolygonizerPlugIn.Polygonization-requires-correctly-noded-data >> = Vytvo\u0159en\u00ED polygon\u016F vy\u017Eaduje data se spr\u00E1vn\u011B >> um\u00EDst\u011Bn\u00FDmi pr\u016Fse\u010D\u00EDky (nody, uzly). >>> +jump.plugin.edit.NoderPlugIn.interpolated-z-decimal-places = >> Po\u010det destin\u00fdch m\u00edst pro Z >>> +jump.plugin.edit.NoderPlugIn.intersections = Pr\u016fse\u010d\u00edky >>> +jump.plugin.edit.NoderPlugIn.noded = S um\u00edst\u011bn\u00fdmi nody >>> +jump.plugin.edit.NoderPlugIn.noding = Um\u00eds\u0165ov\u00e1n\u00ed >> nod\u016f >>> +jump.plugin.edit.NoderPlugIn.noding-input = Vstup pro >> um\u00edsov\u00e1n\u00ed nod\u016f >>> +jump.plugin.edit.NoderPlugIn.no-data-to-process = \u017d\u00e1dn\u00e1 >> data ke zpracov\u00e1n\u00ed \! >>> +jump.plugin.edit.NoderPlugIn.no-output-data = \u017d\u00e1dn\u00e1 >> v\u00fdstupn\u00ed data \! >>> +jump.plugin.edit.NoderPlugIn.sidebar-description = >> Um\u00eds\u0165ov\u00e1n\u00ed nod\u016f nebo rozd\u011blov\u00e1n\u00ed >> polylini\u00ed a/nebo polygon\u016f ve v\u00fdb\u011bru nebo vrstv\u011b. >>> +jump.plugin.edit.PolygonizerPlugIn.Cut-edges = Vyjmut\u00e9 hrany >>> +jump.plugin.edit.PolygonizerPlugIn.Cuts = Vyjmut\u00e9 >>> +jump.plugin.edit.PolygonizerPlugIn.Dangles = P\u0159esahy >> (p\u0159\u00edv\u011b\u0161ky) >>> +jump.plugin.edit.PolygonizerPlugIn.Dangles-Cutlines-and-Invalid-Rings-are-identified >> = P\u0159esahy (p\u0159\u00edv\u011b\u0161ky), vyjmut\u00e9 linie a >> chybn\u00e9 \u0159et\u011bzce jsou identifikov\u00e1ny. >>> +jump.plugin.edit.PolygonizerPlugIn.Dangling-edges = >> P\u0159esahuj\u00edc\u00ed hrany >>> +jump.plugin.edit.PolygonizerPlugIn.If-desired- >> the-input-data-may-be-noded-before-polygonizing-is-performed = Pokud je >> to \u017e\u00e1douc\u00ed vstupn\u00ed data mohou b\u00fdt opat\u0159ena >> pr\u016fse\u010d\u00edky (uzly, nody) p\u0159edt\u00edm ne\u017e se >> p\u0159evedou na polygon. >>> +jump.plugin.edit.PolygonizerPlugIn.Invalid-Rings = Chybn\u00e9 >> uzav\u0159en\u00e9 polylinie >>> +jump.plugin.edit.PolygonizerPlugIn.Line-Layer = Liniov\u00e1 vrstva\: >>> +jump.plugin.edit.PolygonizerPlugIn.Node-input-before-polygonizing = >> Vstup pr\u016fse\u010d\u00edk\u016f (nod\u016f) p\u0159ed >> vytvo\u0159en\u00edm polygon\u016f. >>> +jump.plugin.edit.PolygonizerPlugIn.Noding-input-lines = >> Vytv\u00e1\u0159en\u00ed pr\u016fse\u010d\u00edk\u016f (nod\u016f) pro >> linie >>> +jump.plugin.edit.PolygonizerPlugIn.Number-of-cut-edges-found = >> Po\u010det nalezen\u00fdch vyjmut\u00fdch hran\: >>> +jump.plugin.edit.PolygonizerPlugIn.Number-of-dangling-edges-found = >> Po\u010det nalezen\u00fdch p\u0159esah\u016f (p\u0159\u00edv\u011b\u0161k\ >> u016f)\: >>> +jump.plugin.edit.PolygonizerPlugIn.Number-of-input-edges = Po\u010det >> vstupn\u00edch hran\: >>> +jump.plugin.edit.PolygonizerPlugIn.Number-of-invalid-rings-found = >> Po\u010det chybn\u00fdch uzav\u0159en\u00fdch polylini\u00ed\: >>> +jump.plugin.edit.PolygonizerPlugIn.Number-of-polygons-created = >> Po\u010det vytvo\u0159en\u00fdch polygon\u016f\: >>> +jump.plugin.edit.PolygonizerPlugIn.Polygonization = >> Vytv\u00e1\u0159en\u00ed polygon\u016f >>> +jump.plugin.edit.PolygonizerPlugIn.Polygonization-requires-correctly-noded-data >> = Vytvo\u0159en\u00ed polygon\u016f vy\u017eaduje data se spr\u00e1vn\u011b >> um\u00edst\u011bn\u00fdmi pr\u016fse\u010d\u00edky (nody, uzly). >>> jump.plugin.edit.PolygonizerPlugIn.Polygonize = Vytvo\u0159it polygony >>> -jump.plugin.edit.PolygonizerPlugIn.Polygonizes-the-line-segments-in-a-layer >> = Vytv\u00E1\u0159\u00ED polygony z liniov\u00FDch segment\u016F ve >> vrstv\u011B. >>> -jump.plugin.edit.PolygonizerPlugIn.Polygonizing = >> Vytv\u00E1\u0159en\u00ED polygon\u016F... >>> +jump.plugin.edit.PolygonizerPlugIn.Polygonizes-the-line-segments-in-a-layer >> = Vytv\u00e1\u0159\u00ed polygony z liniov\u00fdch segment\u016f ve >> vrstv\u011b. >>> +jump.plugin.edit.PolygonizerPlugIn.Polygonizing = >> Vytv\u00e1\u0159en\u00ed polygon\u016f... >>> jump.plugin.edit.PolygonizerPlugIn.Polygons = Polygony >>> -jump.plugin.edit.PolygonizerPlugIn.Use-selected-features-only = >> Pou\u017E\u00EDt pouze vybran\u00E9 geoprvky. >>> -jump.plugin.qa.DiffGeometryPlugIn.Calculate-Geometry-Differences = >> Spo\u010D\u00EDtat rozd\u00EDl geometri\u00ED >>> -jump.plugin.qa.DiffGeometryPlugIn.Computing-Segment-Diffs = >> Po\u010D\u00EDt\u00E1m rozd\u00EDly \u00FAsek\u016F >>> -jump.plugin.qa.DiffGeometryPlugIn.Distance-Tolerance = Vzd\u00E1lenost >> tolerance >>> -jump.plugin.qa.DiffGeometryPlugIn.Finds-differences-between-the- >> Segments-or-Geometries-in-two-layers = Najde rozd\u00EDly mezi \u00FAseky >> nebo geometriemi ve dvou vrstv\u00E1ch. >>> +jump.plugin.edit.PolygonizerPlugIn.Use-selected-features-only = >> Pou\u017e\u00edt pouze vybran\u00e9 geoprvky. >>> +jump.plugin.qa.DiffGeometryPlugIn.Calculate-Geometry-Differences = >> Spo\u010d\u00edtat rozd\u00edl geometri\u00ed >>> +jump.plugin.qa.DiffGeometryPlugIn.Computing-Segment-Diffs = >> Po\u010d\u00edt\u00e1m rozd\u00edly \u00fasek\u016f >>> +jump.plugin.qa.DiffGeometryPlugIn.Distance-Tolerance = Vzd\u00e1lenost >> tolerance >>> +jump.plugin.qa.DiffGeometryPlugIn.Finds-differences-between-the- >> Segments-or-Geometries-in-two-layers = Najde rozd\u00edly mezi \u00faseky >> nebo geometriemi ve dvou vrstv\u00e1ch. >>> jump.plugin.qa.DiffGeometryPlugIn.Layer = Vrstva >>> -jump.plugin.qa.DiffGeometryPlugIn.Match-Segments = Zahrnout \u00FAseky >>> -jump.plugin.qa.DiffGeometryPlugIn.Match-Type = Zp\u016Fsob >> zahrnut\u00ED >>> -jump.plugin.qa.DiffGeometryPlugIn.Match-components-of-MultiGeometries >> = Zahrnout slo\u017Eky ve v\u00EDcen\u00E1sobn\u00FDch geometri\u00EDch. >>> -jump.plugin.qa.DiffGeometryPlugIn.Match-entire-Geometry = Zahrnout >> cel\u00E9 geometrie. >>> -jump.plugin.qa.DiffGeometryPlugIn.Match-using-Distance-Tolerance = >> Zahrnout s vyu\u017Eit\u00EDm vzd\u00E1lenostn\u00ED tolerance. >>> -jump.plugin.qa.DiffGeometryPlugIn.Matches-geometries-if-all-points-are- >> within-the-Distance-Tolerance-of-the-other-Geometry = Zahrne geometrie, >> pokud se v\u0161echny body nach\u00E1zej\u00ED do ur\u010Den\u00E9 >> vzd\u00E1lenosti od jin\u00E9 geometrie. >>> -jump.plugin.qa.DiffGeometryPlugIn.Matches-individual-components-of-MultiGeometries >> = Zahrne jednotliv\u00E9 slo\u017Eky v\u00EDcen\u00E1sobn\u00FDch >> geometri\u00ED. >>> -jump.plugin.qa.DiffGeometryPlugIn.Matches- >> using-full-geometry-topology,-not-just-segments = Zahrnuje s >> vyu\u017Eit\u00EDm kompletn\u00ED topologie cel\u00E9 geometrie ne pouze >> \u010D\u00E1st\u00ED. >>> -jump.plugin.qa.DiffGeometryPlugIn.Matches-using-segments-only = >> Zahrnuje pouze s vyu\u017Eit\u00EDm \u00FAsek\u016F >>> -jump.plugin.qa.DiffGeometryPlugIn.Matching- >> can-be-either-exact-or-within-a-Distance-Tolerance = Zahrnut\u00ED >> m\u016F\u017Ee b\u00FDt bu\u010F p\u0159esn\u00E9 nebo na z\u00E1klad\u011B >> tolerance vzd\u00E1lenost\u00ED. >>> -jump.plugin.qa.DiffGeometryPlugIn.Requires- >> coordinate-lists-in-matching-geometries-to-have-identical- >> start-points-and-ring-orientation = Vy\u017Eaduje seznamy sou\u0159adnic >> v geometri\u00EDch, k tomu aby m\u011Bly stejn\u00FD po\u010D\u00E1tek a >> orientaci \u0159et\u011Bzce. >>> -jump.plugin.qa.DiffGeometryPlugIn.Segment-Diffs = Rozd\u00EDly >> \u00FAsek\u016F >>> -jump.plugin.qa.DiffGeometryPlugIn.Specifies- >> how-close-geometries-must-be-to-match = Ur\u010Duje jak moc podobn\u00E9 >> si mus\u00ED b\u00FDt geometrie aby byly zahrnuty. >>> -jump.plugin.qa.DiffGeometryPlugIn.Test-for-identical-Start-point-and-Orientation >> = Test stejn\u00E9ho po\u010D\u00E1tku a orientace. >>> -jump.plugin.qa.DiffGeometryPlugIn.Unmatched-Geometries-in-Layer = >> Nezahrnut\u00E9 geometrie ve vrstv\u011B >>> -jump.plugin.qa.DiffGeometryPlugIn.Unmatched- >> Segments-in-Geometry-Diffs-in-Layer = Nezahrnut\u00E9 \u00FAseky ve >> vrstv\u011B >>> -jump.plugin.qa.DiffSegmentsPlugIn.Calculate-Segment-Differences = >> Vypo\u010D\u00EDtat rozd\u00EDly \u00FAsek\u016F >>> -jump.plugin.qa.DiffSegmentsPlugIn.Diff-Segments = Rozd\u00EDly >> \u00FAsek\u016F >>> -jump.plugin.qa.DiffSegmentsPlugIn.Finds-line- >> segments-which-occur-in-Layer-1-or-Layer-2-but-not-both = Nalezne >> liniov\u00E9 segmenty, kter\u00E9 se vyskytuj\u00ED ve vrstv\u011B 1 nebo >> vrstv\u011B 2, ale ne v obou z\u00E1rove\u0148. >>> -jump.plugin.qa.DiffSegmentsPlugIn.Match-segments-if-all-points-are-within-a-Distance-Tolerance >> = Zahrne \u00FAseky, pokud jsou v\u0161echny body ve vzd\u00E1lenostn\u00ED >> toleranci. >>> -jump.plugin.qa.DiffSegmentsPlugIn.The-Distance-Tolerance-specifies- >> how-close-segments-must-be-to-match = Vzd\u00E1lenostn\u00ED tolerance >> ur\u010Duje jak bl\u00EDzko mus\u00ED b\u00FDt \u00FAseky k tomu aby byly >> zahrnuty >>> -jump.plugin.qa.DiffSegmentsPlugIn.Unmatched-Segments-in-Layer = >> Nezahrnut\u00E9 \u00FAseky ve vrstv\u011B >>> -jump.plugin.qa.DiffSegmentsPlugIn.Use-Distance-Tolerance = >> Pou\u017E\u00EDt vzd\u00E1lenostn\u00ED toleranci >>> +jump.plugin.qa.DiffGeometryPlugIn.Match-Segments = Zahrnout \u00faseky >>> +jump.plugin.qa.DiffGeometryPlugIn.Match-Type = Zp\u016fsob >> zahrnut\u00ed >>> +jump.plugin.qa.DiffGeometryPlugIn.Match-components-of-MultiGeometries >> = Zahrnout slo\u017eky ve v\u00edcen\u00e1sobn\u00fdch geometri\u00edch. >>> +jump.plugin.qa.DiffGeometryPlugIn.Match-entire-Geometry = Zahrnout >> cel\u00e9 geometrie. >>> +jump.plugin.qa.DiffGeometryPlugIn.Match-using-Distance-Tolerance = >> Zahrnout s vyu\u017eit\u00edm vzd\u00e1lenostn\u00ed tolerance. >>> +jump.plugin.qa.DiffGeometryPlugIn.Matches-geometries-if-all-points-are- >> within-the-Distance-Tolerance-of-the-other-Geometry = Zahrne geometrie, >> pokud se v\u0161echny body nach\u00e1zej\u00ed do ur\u010den\u00e9 >> vzd\u00e1lenosti od jin\u00e9 geometrie. >>> +jump.plugin.qa.DiffGeometryPlugIn.Matches-individual-components-of-MultiGeometries >> = Zahrne jednotliv\u00e9 slo\u017eky v\u00edcen\u00e1sobn\u00fdch >> geometri\u00ed. >>> +jump.plugin.qa.DiffGeometryPlugIn.Matches- >> using-full-geometry-topology,-not-just-segments = Zahrnuje s >> vyu\u017eit\u00edm kompletn\u00ed topologie cel\u00e9 geometrie ne pouze >> \u010d\u00e1st\u00ed. >>> +jump.plugin.qa.DiffGeometryPlugIn.Matches-using-segments-only = >> Zahrnuje pouze s vyu\u017eit\u00edm \u00fasek\u016f >>> +jump.plugin.qa.DiffGeometryPlugIn.Matching- >> can-be-either-exact-or-within-a-Distance-Tolerance = Zahrnut\u00ed >> m\u016f\u017ee b\u00fdt bu\u010f p\u0159esn\u00e9 nebo na z\u00e1klad\u011b >> tolerance vzd\u00e1lenost\u00ed. >>> +jump.plugin.qa.DiffGeometryPlugIn.Requires- >> coordinate-lists-in-matching-geometries-to-have-identical- >> start-points-and-ring-orientation = Vy\u017eaduje seznamy sou\u0159adnic >> v geometri\u00edch, k tomu aby m\u011bly stejn\u00fd po\u010d\u00e1tek a >> orientaci \u0159et\u011bzce. >>> +jump.plugin.qa.DiffGeometryPlugIn.Segment-Diffs = Rozd\u00edly >> \u00fasek\u016f >>> +jump.plugin.qa.DiffGeometryPlugIn.Specifies- >> how-close-geometries-must-be-to-match = Ur\u010duje jak moc podobn\u00e9 >> si mus\u00ed b\u00fdt geometrie aby byly zahrnuty. >>> +jump.plugin.qa.DiffGeometryPlugIn.Test-for-identical-Start-point-and-Orientation >> = Test stejn\u00e9ho po\u010d\u00e1tku a orientace. >>> +jump.plugin.qa.DiffGeometryPlugIn.Unmatched-Geometries-in-Layer = >> Nezahrnut\u00e9 geometrie ve vrstv\u011b >>> +jump.plugin.qa.DiffGeometryPlugIn.Unmatched- >> Segments-in-Geometry-Diffs-in-Layer = Nezahrnut\u00e9 \u00faseky ve >> vrstv\u011b >>> +jump.plugin.qa.DiffSegmentsPlugIn.Calculate-Segment-Differences = >> Vypo\u010d\u00edtat rozd\u00edly \u00fasek\u016f >>> +jump.plugin.qa.DiffSegmentsPlugIn.Diff-Segments = Rozd\u00edly >> \u00fasek\u016f >>> +jump.plugin.qa.DiffSegmentsPlugIn.Finds-line- >> segments-which-occur-in-Layer-1-or-Layer-2-but-not-both = Nalezne >> liniov\u00e9 segmenty, kter\u00e9 se vyskytuj\u00ed ve vrstv\u011b 1 nebo >> vrstv\u011b 2, ale ne v obou z\u00e1rove\u0148. >>> +jump.plugin.qa.DiffSegmentsPlugIn.Match-segments-if-all-points-are-within-a-Distance-Tolerance >> = Zahrne \u00faseky, pokud jsou v\u0161echny body ve vzd\u00e1lenostn\u00ed >> toleranci. >>> +jump.plugin.qa.DiffSegmentsPlugIn.The-Distance-Tolerance-specifies- >> how-close-segments-must-be-to-match = Vzd\u00e1lenostn\u00ed tolerance >> ur\u010duje jak bl\u00edzko mus\u00ed b\u00fdt \u00faseky k tomu aby byly >> zahrnuty >>> +jump.plugin.qa.DiffSegmentsPlugIn.Unmatched-Segments-in-Layer = >> Nezahrnut\u00e9 \u00faseky ve vrstv\u011b >>> +jump.plugin.qa.DiffSegmentsPlugIn.Use-Distance-Tolerance = >> Pou\u017e\u00edt vzd\u00e1lenostn\u00ed toleranci >>> jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Cache-features >> = Ke\u0161ovat geoprvky >>> -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Caching = >> Ke\u0161ov\u00E1n\u00ED\: >>> -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Dataset = >> Datov\u00E1 sada\: >>> +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Caching = >> Ke\u0161ov\u00e1n\u00ed\: >>> +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Dataset = >> Datov\u00e1 sada\: >>> jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Geometry = >> Geometrie\: >>> jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Identifier = >> \#T\:Identifier >>> -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Max-Features >> = Maxim\u00E1ln\u00ED po\u010Det geoprvk\u016F\: >>> -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel. >> Prevents-unnecessary-queries-to-the-datastore = Br\u00E1n\u00ED >> vykon\u00E1n\u00ED zbyte\u010Dn\u00FDch dotaz\u016F. >>> -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Required-field-missing-Dataset >> = Chyb\u00ED povinn\u00E9 pole\: Datov\u00E1 sada >>> -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel. >> Required-field-missing-Geometry = Chyb\u00ED povinn\u00E9 pole\: Geometrie >>> -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Retrieving-list-of-datasets >> = Z\u00EDsk\u00E1v\u00E1m seznam datov\u00FDch sad. >>> -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel. >> Retrieving-list-of-geometry-attributes = Z\u00EDsk\u00E1v\u00E1m seznam >> atribut\u016F s geometri\u00ED. >>> -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.The- >> recommended-setting-is-to-leave-this-checked = Doporu\u010Dujeme nechat >> tuto volbu zapnutu. >>> +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Max-Features >> = Maxim\u00e1ln\u00ed po\u010det geoprvk\u016f\: >>> +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel. >> Prevents-unnecessary-queries-to-the-datastore = Br\u00e1n\u00ed >> vykon\u00e1n\u00ed zbyte\u010dn\u00fdch dotaz\u016f. >>> +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Required-field-missing-Dataset >> = Chyb\u00ed povinn\u00e9 pole\: Datov\u00e1 sada >>> +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel. >> Required-field-missing-Geometry = Chyb\u00ed povinn\u00e9 pole\: Geometrie >>> +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Retrieving-list-of-datasets >> = Z\u00edsk\u00e1v\u00e1m seznam datov\u00fdch sad. >>> +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel. >> Retrieving-list-of-geometry-attributes = Z\u00edsk\u00e1v\u00e1m seznam >> atribut\u016f s geometri\u00ed. >>> +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.The- >> recommended-setting-is-to-leave-this-checked = Doporu\u010dujeme nechat >> tuto volbu zapnutu. >>> jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Where = Kde >> (Where)\: >>> -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPlugIn.Add-Datastore-Layer >> = P\u0159idat vrstvu z datab\u00E1ze >>> -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPlugIn.Creating-layer >> = Vytv\u00E1\u0159\u00EDm vrstvu. >>> -jump.workbench.ui.plugin.datastore.ConnectionDescriptorPanel.Driver = >> Ovlada\u010D >>> -jump.workbench.ui.plugin.datastore.ConnectionDescriptorPanel.Name = >> N\u00E1zev >>> -jump.workbench.ui.plugin.datastore.ConnectionDescriptorPanel.Required-field-missing >> = Chyb\u00ED povinn\u00E9 pole\: >>> +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPlugIn.Add-Datastore-Layer >> = P\u0159idat vrstvu z datab\u00e1ze >>> +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPlugIn.Creating-layer >> = Vytv\u00e1\u0159\u00edm vrstvu. >>> +jump.workbench.ui.plugin.datastore.ConnectionDescriptorPanel.Driver = >> Ovlada\u010d >>> +jump.workbench.ui.plugin.datastore.ConnectionDescriptorPanel.Name = >> N\u00e1zev >>> +jump.workbench.ui.plugin.datastore.ConnectionDescriptorPanel.Required-field-missing >> = Chyb\u00ed povinn\u00e9 pole\: >>> jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Add = >> P\u0159idat... >>> -jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Add-Connection >> = P\u0159idat spojen\u00ED >>> +jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Add-Connection >> = P\u0159idat spojen\u00ed >>> jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Connect = >> P\u0159ipojit >>> -jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Copy = >> Kop\u00EDruji... >>> -jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Copy-Connection >> = Kop\u00EDrovat spojen\u00ED >>> +jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Copy = >> Kop\u00edruji... >>> +jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Copy-Connection >> = Kop\u00edrovat spojen\u00ed >>> jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Delete = >> Smazat >>> jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Disconnect = >> Odpojit >>> -jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.No-datastore-drivers-are-loaded >> = Ovlada\u010De pro datab\u00E1z\u00ED nebyly na\u010Dteny. >>> -jump.workbench.ui.plugin.datastore.ConnectionManagerToolboxPlugIn.Connection-Manager >> = Spr\u00E1vce spojen\u00ED >>> -com.vividsolutions.jump.workbench.ui.plugin.datastore.ConnectionPanel.Connection >> = Spojen\u00ED >>> -com.vividsolutions.jump.workbench.ui.plugin.datastore. >> ConnectionPanel.Connection-Manager = Spr\u00E1vce spojen\u00ED >>> -com.vividsolutions.jump.workbench.ui.plugin.datastore. >> ConnectionPanel.Required-field-missing-Connection = Chyb\u00ED >> povinn\u00E9 pole\: Spojen\u00ED >>> +jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.No-datastore-drivers-are-loaded >> = Ovlada\u010de pro datab\u00e1z\u00ed nebyly na\u010dteny. >>> +jump.workbench.ui.plugin.datastore.ConnectionManagerToolboxPlugIn.Connection-Manager >> = Spr\u00e1vce spojen\u00ed >>> +com.vividsolutions.jump.workbench.ui.plugin.datastore.ConnectionPanel.Connection >> = Spojen\u00ed >>> +com.vividsolutions.jump.workbench.ui.plugin.datastore. >> ConnectionPanel.Connection-Manager = Spr\u00e1vce spojen\u00ed >>> +com.vividsolutions.jump.workbench.ui.plugin.datastore. >> ConnectionPanel.Required-field-missing-Connection = Chyb\u00ed >> povinn\u00e9 pole\: Spojen\u00ed >>> jump.workbench.ui.plugin.datastore.PasswordPrompter.Enter-password-for >> = Napi\u0161te heslo pro >>> -jump.workbench.ui.plugin.datastore.PasswordPrompter.OK = Budi\u017E >>> +jump.workbench.ui.plugin.datastore.PasswordPrompter.OK = Budi\u017e >>> jump.workbench.ui.plugin.datastore.PasswordPrompter.Password = Heslo >>> -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Fence = >> Ohrani\u010Duj\u00EDc\u00ED plocha >>> -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Fence-Help = >> Vlo\u017Ete zna\u010Dku, kter\u00E1 bude nahrazena geometri\u00ED hranice >> (SRID m\u016F\u017Ee b\u00FDt zm\u011Bn\u011Bn) >>> -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Layer-Name = >> N\u00E1zev vrstvy >>> -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Max-Features >> = Maxim\u00E1ln\u00ED po\u010Det geoprvk\u016F\: >>> -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.New-Query-Layer >> = Nov\u00E1 vrstva z dotazu >>> +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Fence = >> Ohrani\u010duj\u00edc\u00ed plocha >>> +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Fence-Help = >> Vlo\u017ete zna\u010dku, kter\u00e1 bude nahrazena geometri\u00ed hranice >> (SRID m\u016f\u017ee b\u00fdt zm\u011bn\u011bn) >>> +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Layer-Name = >> N\u00e1zev vrstvy >>> +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Max-Features >> = Maxim\u00e1ln\u00ed po\u010det geoprvk\u016f\: >>> +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.New-Query-Layer >> = Nov\u00e1 vrstva z dotazu >>> jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Query = >> Dotaz\: >>> -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Required-field-missing-Query >> = Chyb\u00ED povinn\u00E9 pole\: Dotaz >>> -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Selection = >> V\u00FDb\u011Br >>> -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Selection-Help >> = Vlo\u017Ete zna\u010Dku, kter\u00E1 bude nahrazena geometri\u00ED >> v\u00FDb\u011Bru (SRID m\u016F\u017Ee b\u00FDt zm\u011Bn\u011Bn) >>> +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Required-field-missing-Query >> = Chyb\u00ed povinn\u00e9 pole\: Dotaz >>> +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Selection = >> V\u00fdb\u011br >>> +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Selection-Help >> = Vlo\u017ete zna\u010dku, kter\u00e1 bude nahrazena geometri\u00ed >> v\u00fdb\u011bru (SRID m\u016f\u017ee b\u00fdt zm\u011bn\u011bn) >>> jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.View = Pohled >>> -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.View-Help = >> Vlo\u017Ete zna\u010Dku, kter\u00E1 bude nahrazena geometri\u00ED pohledu >> (SRID m\u016F\u017Ee b\u00FDt zm\u011Bn\u011Bn) >>> -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPlugIn.Run-Datastore-Query >> = Spustit dotaz nad datab\u00E1z\u00ED >>> +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.View-Help = >> Vlo\u017ete zna\u010dku, kter\u00e1 bude nahrazena geometri\u00ed pohledu >> (SRID m\u016f\u017ee b\u00fdt zm\u011bn\u011bn) >>> +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPlugIn.Run-Datastore-Query >> = Spustit dotaz nad datab\u00e1z\u00ed >>> jump.workbench.ui.plugin.datastore.RunDatastoreQueryPlugIn.features = >> geoprvky >>> -model.FenceLayerFinder.fence = Ohrani\u010Duj\u00EDc\u00ED plocha >>> -model.MeasureLayerFinder.measure = M\u011B\u0159en\u00ED >>> -model.StandardCategoryNames.qa = Anal\u00FDzy dotazem >>> +model.FenceLayerFinder.fence = Ohrani\u010duj\u00edc\u00ed plocha >>> +model.MeasureLayerFinder.measure = M\u011b\u0159en\u00ed >>> +model.StandardCategoryNames.qa = Anal\u00fdzy dotazem >>> model.StandardCategoryNames.reference = Odkaz >>> -model.StandardCategoryNames.result = V\u00FDsledek >>> -model.StandardCategoryNames.result-reference = V\u00FDsledek-Odkaz >>> -model.StandardCategoryNames.result-subject = V\u00FDsledek-P\u0159edm\ >> u011Bt >>> -model.StandardCategoryNames.subject = P\u0159edm\u011Bt >>> -model.StandardCategoryNames.system = Syst\u00E9m >>> -model.StandardCategoryNames.working = Pracovn\u00ED >>> +model.StandardCategoryNames.result = V\u00fdsledek >>> +model.StandardCategoryNames.result-reference = V\u00fdsledek-Odkaz >>> +model.StandardCategoryNames.result-subject = V\u00fdsledek-P\u0159edm\ >> u011bt >>> >>> @@ Diff output truncated at 100000 characters. @@ >>> >>> ------------------------------------------------------------ >> ------------------ >>> Check out the vibrant tech community on one of the world's most >>> engaging tech sites, Slashdot.org! http://sdm.link/slashdot >>> _______________________________________________ >>> Jump-pilot-devel mailing list >>> Jump-pilot-devel@lists.sourceforge.net >>> https://lists.sourceforge.net/lists/listinfo/jump-pilot-devel >>> >> >> >> ------------------------------------------------------------ >> ------------------ >> Check out the vibrant tech community on one of the world's most >> engaging tech sites, Slashdot.org! http://sdm.link/slashdot >> _______________________________________________ >> Jump-pilot-devel mailing list >> Jump-pilot-devel@lists.sourceforge.net >> https://lists.sourceforge.net/lists/listinfo/jump-pilot-devel >> > > > > ------------------------------------------------------------------------------ > Check out the vibrant tech community on one of the world's most > engaging tech sites, Slashdot.org! http://sdm.link/slashdot > > > > _______________________________________________ > Jump-pilot-devel mailing list > Jump-pilot-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/jump-pilot-devel >
------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot _______________________________________________ Jump-pilot-devel mailing list Jump-pilot-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/jump-pilot-devel