done r5469.. ede

On 29.06.2017 18:07, Nicolas Ribot wrote:
> Yes, ok ;)
> 
> On 29 June 2017 at 16:34, <edgar.sol...@web.de> wrote:
> 
>> hey Nico,
>>
>> if you compare r5467 w/ r5465 (last commit be4fore you adding the timeout)
>> you will see that there are still modified lines that have no connection to
>> your intended change.
>>
>> ok for you if i reset the language files back to r5465 and you try agn
>> from there?
>>
>> ..ede
>>
>> On 29.06.2017 15:21, jump-pilot-svn--- via Jump-pilot-devel wrote:
>>> Revision: 5467
>>>           http://sourceforge.net/p/jump-pilot/code/5467
>>> Author:   elnico
>>> Date:     2017-06-29 13:21:29 +0000 (Thu, 29 Jun 2017)
>>> Log Message:
>>> -----------
>>> Corrected properties files after bad unicode conversions.
>>>
>>> Modified Paths:
>>> --------------
>>>     core/trunk/ChangeLog
>>>     core/trunk/src/language/jump.properties
>>>     core/trunk/src/language/jump_cz.properties
>>>     core/trunk/src/language/jump_de.properties
>>>     core/trunk/src/language/jump_es.properties
>>>     core/trunk/src/language/jump_fi.properties
>>>     core/trunk/src/language/jump_fr.properties
>>>     core/trunk/src/language/jump_hu.properties
>>>     core/trunk/src/language/jump_it.properties
>>>     core/trunk/src/language/jump_ja_JP.properties
>>>     core/trunk/src/language/jump_ml.properties
>>>     core/trunk/src/language/jump_pt.properties
>>>     core/trunk/src/language/jump_pt_BR.properties
>>>     core/trunk/src/language/jump_ta_IN.properties
>>>     core/trunk/src/language/jump_te.properties
>>>     core/trunk/src/language/jump_zh_CN.properties
>>>     core/trunk/src/language/jump_zh_HK.properties
>>>
>>> Modified: core/trunk/ChangeLog
>>> ===================================================================
>>> --- core/trunk/ChangeLog      2017-06-29 10:21:33 UTC (rev 5466)
>>> +++ core/trunk/ChangeLog      2017-06-29 13:21:29 UTC (rev 5467)
>>> @@ -4,6 +4,9 @@
>>>  #<-------------------------------- 80 chars
>> ---------------------------------->#
>>>
>>>  2017-06-29 Nicolas Ribot <nicolas.ri...@gmail.com>
>>> +  * Corrected properties files after bad unicode conversions.
>>> +
>>> +2017-06-29 Nicolas Ribot <nicolas.ri...@gmail.com>
>>>    * New Network Properties options: connection and read timeouts are now
>>>      configurable in the Network Properties options' tab.
>>>      These timeout values are also applied to WMS and WFS Web Services
>>>
>>> Modified: core/trunk/src/language/jump.properties
>>> ===================================================================
>>> --- core/trunk/src/language/jump.properties   2017-06-29 10:21:33 UTC
>> (rev 5466)
>>> +++ core/trunk/src/language/jump.properties   2017-06-29 13:21:29 UTC
>> (rev 5467)
>>> @@ -2777,6 +2777,9 @@
>>>  com.vividsolutions.jump.workbench.ui.network.ProxySettingsOptionsPanel.
>> server-or-proxy-port-is-not-correct-check-provided-parameters = The
>> server or proxy port is not correct. Please check the provided parameters
>>>  com.vividsolutions.jump.workbench.ui.network.ProxySettingsOptionsPanel.user
>> = User\:
>>>  
>>> com.vividsolutions.jump.workbench.ui.network.ProxySettingsOptionsPanel.test-url
>> = Test url\:
>>> +com.vividsolutions.jump.workbench.ui.network.ProxySettingsOptionsPanel.timeout
>> = Timeout
>>> +com.vividsolutions.jump.workbench.ui.network.ProxySettingsOptionsPanel.read-timeout
>> = Read timeout (ms)
>>> +com.vividsolutions.jump.workbench.ui.network.ProxySettingsOptionsPanel.connection-timeout
>> = Connection timeout (ms)
>>>  ui.AttributeTablePanel.feature.view-edit = View/Edit
>>>  
>>> org.openjump.core.ui.plugin.file.open.OpenFileWizardState.dummy-loader-description
>> = Dummy loader (ignore data)
>>>  
>>> org.openjump.core.ui.plugin.raster.RasterImageLayerPropertiesPlugIn.statistics
>> = Statistics
>>> @@ -2821,8 +2824,4 @@
>>>  org.openjump.core.ui.plugin.file.ProjectInfoPlugIn.search-srid=SRS code
>>>  org.openjump.core.ui.plugin.file.ProjectInfoPlugIn.number-of-layers=Number
>> of layers
>>>  org.openjump.core.ui.plugin.file.ProjectInfoPlugIn.edit-metadata=Edit
>> project metadata
>>> -org.openjump.core.ui.plugin.file.ProjectInfoPlugIn.tooltip=Edita
>> metadati SRS ed Informazioni. Attenzione: cambiando il SRS non riproietta i
>> livelli.\n I metadati saranno salvati al salvataggio del file
>>> -com.vividsolutions.jump.workbench.ui.network.ProxySettingsOptionsPanel.
>> timeout=Timeout
>>> -com.vividsolutions.jump.workbench.ui.network.ProxySettingsOptionsPanel.read-timeout=Read
>> Timeout (in ms)
>>> -com.vividsolutions.jump.workbench.ui.network.ProxySettingsOptionsPanel.connection-timeout=Connection
>> Timeout (in ms)
>>> -com.vividsolutions.jump.workbench.ui.network.
>> ProxySettingsOptionsPanel.ogc-services-timeout=(also apply to OGC
>> services)
>>> +org.openjump.core.ui.plugin.file.ProjectInfoPlugIn.tooltip=Edita
>> metadati SRS ed Informazioni. Attenzione: cambiando il SRS non riproietta i
>> livelli.\n I metadati saranno salvati al salvataggio del file
>>> \ No newline at end of file
>>>
>>> Modified: core/trunk/src/language/jump_cz.properties
>>> ===================================================================
>>> --- core/trunk/src/language/jump_cz.properties        2017-06-29
>> 10:21:33 UTC (rev 5466)
>>> +++ core/trunk/src/language/jump_cz.properties        2017-06-29
>> 13:21:29 UTC (rev 5467)
>>> @@ -1,15 +1,15 @@
>>> -translator = Jan R\u016F\u017Ei\u010Dka
>>> +translator = Jan R\u016f\u017ei\u010dka
>>>  last_change_date = 27 March 2013
>>>  last_change_reason = 1.6 version
>>>  # Note: new strings that need translation start with the sequence
>> "\#T\:"
>>>  JUMPConfiguration.about = O aplikaci...
>>> -JUMPConfiguration.fence = Ohrani\u010Duj\u00EDc\u00ED plocha
>>> -JUMPConfiguration.not-available-for-the-current-window =
>> Nedostupn\u00E9 v dan\u00E9m kontextu
>>> -JUMPConfiguration.zoom-out = Odd\u00E1lit
>>> -JUMPWorkbench.status.create = Vytv\u00E1\u0159\u00EDm pracovn\u00ED
>> prost\u0159ed\u00ED aplikace
>>> -JUMPWorkbench.status.configure-core = Konfiguruji z\u00E1kladn\u00ED
>> z\u00E1suvn\u00E9 moduly
>>> -JUMPWorkbench.status.load-extensions = P\u0159ipravuji se na
>> na\u010Dten\u00ED dal\u0161\u00EDch roz\u0161\u00ED\u0159en\u00ED
>>> -JUMPWorkbench.status.restore-state = Obnovuj\u00ED stav z
>> p\u0159edchoz\u00EDho b\u011Bhu
>>> +JUMPConfiguration.fence = Ohrani\u010duj\u00edc\u00ed plocha
>>> +JUMPConfiguration.not-available-for-the-current-window =
>> Nedostupn\u00e9 v dan\u00e9m kontextu
>>> +JUMPConfiguration.zoom-out = Odd\u00e1lit
>>> +JUMPWorkbench.status.create = Vytv\u00e1\u0159\u00edm pracovn\u00ed
>> prost\u0159ed\u00ed aplikace
>>> +JUMPWorkbench.status.configure-core = Konfiguruji z\u00e1kladn\u00ed
>> z\u00e1suvn\u00e9 moduly
>>> +JUMPWorkbench.status.load-extensions = P\u0159ipravuji se na
>> na\u010dten\u00ed dal\u0161\u00edch roz\u0161\u00ed\u0159en\u00ed
>>> +JUMPWorkbench.status.restore-state = Obnovuj\u00ed stav z
>> p\u0159edchoz\u00edho b\u011bhu
>>>  JUMPWorkbench.version = Version
>>>  JUMPWorkbench.version-locale = Verze
>>>  JUMPWorkbench.status.initialize-datasources = \#T\:
>>> @@ -18,509 +18,509 @@
>>>        number of records in shp ({1}) > number of records in dbf ({2}).
>>>  com.vividsolutions.jump.io.ShapefileReader.shp-lt-dbf = \#T\:Error
>> reading shapefile ''{0}'' \:\n\
>>>       \ number of records in shp ({1}) < number of records in dbf ({2}).
>>> -com.vividsolutions.jump.plugin.edit.NoderPlugIn = Editor nod\u016F
>>> -com.vividsolutions.jump.qa.diff.DiffGeometry.Matching-features =
>> vybran\u00E9 geoprvky
>>> +com.vividsolutions.jump.plugin.edit.NoderPlugIn = Editor nod\u016f
>>> +com.vividsolutions.jump.qa.diff.DiffGeometry.Matching-features =
>> vybran\u00e9 geoprvky
>>>  com.vividsolutions.jump.qa.diff.DiffGeometry.features = geoprvky
>>>  com.vividsolutions.jump.qa.diff.DiffGeometryComponents.geometries =
>> geometrie
>>> -com.vividsolutions.jump.util.commandline.CommandLine.
>> unknown-option-or-file-not-found-{0} = Nezn\u00E1m\u00FD parametr nebo
>> nebyl nalezen soubor ''{0}''.
>>> +com.vividsolutions.jump.util.commandline.CommandLine.
>> unknown-option-or-file-not-found-{0} = Nezn\u00e1m\u00fd parametr nebo
>> nebyl nalezen soubor ''{0}''.
>>>  com.vividsolutions.jump.util.FlexibleDateParser =
>> FlexibleDateParser_dmy.txt
>>> -com.vividsolutions.jump.workbench.datasource.SaveDatasetAsPlugIn =
>> Ulo\u017Eit data jako
>>> -com.vividsolutions.jump.workbench.datasource.
>> SaveFileDataSourceQueryChooser.Invalid-file-name = Chybn\u00FD n\u00E1zev
>> souboru
>>> -com.vividsolutions.jump.workbench.imagery.ecw.path-contains-nonansi-chars
>> = N\u00E1stroj pro \u010Dten\u00ED ECW nepodporuje cesty
>> obsahuj\u00EDc\u00ED znaky mimo sadu ansi. Zjednodu\u0161te pros\u00EDm
>> cestu k souboru odstran\u011Bn\u00EDm/nahrazen\u00EDm znak\u016F
>> ozna\u010Den\u00FDch otazn\u00EDky (?) v n\u00E1sleduj\u00EDc\u00ED
>> cest\u011B\! Cesta\: ''{0}''
>>> -com.vividsolutions.jump.workbench.plugin.A-Task-Window-must-be-active
>> = Okno \u00DAloha mus\u00ED b\u00FDt aktivn\u00ED
>>> -com.vividsolutions.jump.workbench.plugin.A-fence-must-be-drawn =
>> Hranice mus\u00ED b\u00FDt nakreslena
>>> -com.vividsolutions.jump.workbench.plugin.A-window-
>> with-a-layer-manager-must-be-active = Okno se spr\u00E1vcem vrstev
>> mus\u00ED b\u00FDt aktivn\u00ED
>>> -com.vividsolutions.jump.workbench.plugin.A-window-
>> with-a-layer-name-panel-must-be-active = Okno s panelem n\u00E1zvu vrstvy
>> mus\u00ED b\u00FDt aktivn\u00ED
>>> -com.vividsolutions.jump.workbench.plugin.A-window-
>> with-a-layer-view-panel-must-be-active = Okno s panelem pohledu vrstvy
>> mus\u00ED b\u00FDt aktivn\u00ED
>>> -com.vividsolutions.jump.workbench.plugin.A-window-
>> with-a-selection-manager-must-be-active = Okno se spr\u00E1vcem
>> v\u00FDb\u011Bru mus\u00ED b\u00FDt aktivn\u00ED
>>> -com.vividsolutions.jump.workbench.plugin.A-window-
>> with-an-associated-task-frame-must-be-active = Okno s r\u00E1mem
>> \u00FAlohy mus\u00ED b\u00FDt aktivn\u00ED
>>> -com.vividsolutions.jump.workbench.plugin.At-least-n-categories-must-be-selected
>> = Minim\u00E1ln\u011B {0} kategori\u00ED mus\u00ED b\u00FDt vybr\u00E1no
>>> -com.vividsolutions.jump.workbench.plugin.At-least-n-features-must-be-selected
>> = Minim\u00E1ln\u011B {0} geoprvk\u016F mus\u00ED b\u00FDt vybr\u00E1no
>>> -com.vividsolutions.jump.workbench.plugin.At-least-n-
>> features-must-have-selected-items = Minim\u00E1ln\u011B {0} geoprvky
>> mus\u00ED m\u00EDt vybr\u00E1ny polo\u017Eky
>>> -com.vividsolutions.jump.workbench.plugin.At-least-n-items-must-be-selected
>> = Minim\u00E1ln\u011B {0} polo\u017Eky mus\u00ED b\u00FDt vybr\u00E1ny
>>> -com.vividsolutions.jump.workbench.plugin.At-least-n-layers-must-be-editable
>> = Minim\u00E1ln\u011B {0} vrstev mus\u00ED b\u00FDt editovateln\u00FDch
>>> -com.vividsolutions.jump.workbench.plugin.At-least-n-layers-must-be-selected
>> = Minim\u00E1ln\u011B {0} vrstev mus\u00ED b\u00FDt vybr\u00E1no
>>> -com.vividsolutions.jump.workbench.plugin.At-least-n-layers-must-exist
>> = Minim\u00E1ln\u011B {0} vrstev mus\u00ED existovat
>>> -com.vividsolutions.jump.workbench.plugin.At-least-n-vectors-must-be-drawn
>> = Minim\u00E1ln\u011B {0} vektor\u016F mus\u00ED b\u00FDt nakresleno
>>> -com.vividsolutions.jump.workbench.plugin.At-least-one-category-must-be-selected
>> = Minim\u00E1ln\u011B jedna kategorie mus\u00ED b\u00FDt vybr\u00E1na
>>> -com.vividsolutions.jump.workbench.plugin.At-least-one-feature-must-be-selected
>> = Minim\u00E1ln\u011B jeden geoprvek mus\u00ED b\u00FDt vybr\u00E1n
>>> -com.vividsolutions.jump.workbench.plugin.At-least-one-
>> feature-must-have-selected-items = Minim\u00E1ln\u011B jeden geoprvek
>> mus\u00ED m\u00EDt vybr\u00E1ny polo\u017Eky
>>> -com.vividsolutions.jump.workbench.plugin.At-least-one-item-must-be-selected
>> = Alespo\u0148 jedna polo\u017Eka mus\u00ED b\u00FDt vybr\u00E1na
>>> -com.vividsolutions.jump.workbench.plugin.At-least-one-layer-must-be-editable
>> = Minim\u00E1ln\u011B jedna vrstva mus\u00ED b\u00FDt editovateln\u00E1
>>> -com.vividsolutions.jump.workbench.plugin.At-least-one-layer-must-be-selected
>> = Minim\u00E1ln\u011B jedna vrstva mus\u00ED b\u00FDt vybr\u00E1na
>>> -com.vividsolutions.jump.workbench.plugin.At-least-one-layer-must-exist
>> = Minim\u00E1ln\u011B jedna vrstva mus\u00ED existovat
>>> -com.vividsolutions.jump.workbench.plugin.At-least-one-vector-must-be-drawn
>> = Minim\u00E1ln\u011B jeden vektor mus\u00ED b\u00FDt nakreslen
>>> -com.vividsolutions.jump.workbench.plugin.At-most-n-layers-must-exist =
>> Maxim\u00E1ln\u011B {0} vrstev mus\u00ED existovat
>>> -com.vividsolutions.jump.workbench.plugin.At-most-one-layer-must-exist
>> = Maxim\u00E1ln\u011B jedna vrstva mus\u00ED existovat
>>> -com.vividsolutions.jump.workbench.plugin.Between-and-vectors-must-be-drawn
>> = Mus\u00ED b\u00FDt nakresleno {0} a\u017E {1} vektor\u016F
>>> -com.vividsolutions.jump.workbench.plugin.Exactly-n-categories-must-be-selected
>> = Pr\u00E1v\u011B {0} kategori\u00ED mus\u00ED b\u00FDt vybr\u00E1no
>>> -com.vividsolutions.jump.workbench.plugin.Exactly-n-features-must-be-selected
>> = Pr\u00E1v\u011B {0} geoprvk\u016F mus\u00ED b\u00FDt vybr\u00E1no
>>> -com.vividsolutions.jump.workbench.plugin.Exactly-n-
>> features-must-have-selected-items = Pr\u00E1v\u011B {0} geoprvky
>> mus\u00ED m\u00EDt vybr\u00E1ny polo\u017Eky
>>> -com.vividsolutions.jump.workbench.plugin.Exactly-n-items-must-be-selected
>> = Pr\u00E1v\u011B {0} polo\u017Eky mus\u00ED b\u00FDt vybr\u00E1ny
>>> -com.vividsolutions.jump.workbench.plugin.Exactly-n-layers-must-be-selected
>> = Pr\u00E1v\u011B {0} vrstev mus\u00ED b\u00FDt vybr\u00E1no
>>> -com.vividsolutions.jump.workbench.plugin.Exactly-n-
>> layers-must-have-selected-items = Pr\u00E1v\u011B {0} vrstvy mus\u00ED
>> m\u00EDt vybr\u00E1ny polo\u017Eky
>>> -com.vividsolutions.jump.workbench.plugin.Exactly-n-vectors-must-be-drawn
>> = Pr\u00E1v\u011B {0} vektor\u016F mus\u00ED b\u00FDt nakresleno
>>> -com.vividsolutions.jump.workbench.plugin.Exactly-one-category-must-be-selected
>> = Pr\u00E1v\u011B jedna kategorie mus\u00ED b\u00FDt vybr\u00E1na
>>> -com.vividsolutions.jump.workbench.plugin.Exactly-one-feature-must-be-selected
>> = Pr\u00E1v\u011B  jeden geoprvek mus\u00ED b\u00FDt vybr\u00E1n
>>> -com.vividsolutions.jump.workbench.plugin.Exactly-one-
>> feature-must-have-selected-items = Pr\u00E1v\u011B jeden geoprvek
>> mus\u00ED m\u00EDt vybr\u00E1ny polo\u017Eky
>>> -com.vividsolutions.jump.workbench.plugin.Exactly-one-item-must-be-selected
>> = Pr\u00E1v\u011B jedna polo\u017Eka mus\u00ED b\u00FDt vybr\u00E1na
>>> -com.vividsolutions.jump.workbench.plugin.Exactly-one-layer-must-be-selected
>> = Pr\u00E1v\u011B jedna vrstva mus\u00ED b\u00FDt vybr\u00E1na
>>> -com.vividsolutions.jump.workbench.plugin.Exactly-one-layer-must-have-selected-items
>> = Pr\u00E1v\u011B jedna vrstva mus\u00ED m\u00EDt vybr\u00E1ny polo\u017Eky
>>> -com.vividsolutions.jump.workbench.plugin.Exactly-one-
>> selected-layer-must-be-editable = P\u0159esn\u011B jedna vybran\u00E1
>> vrstva mus\u00ED b\u00FDt editovateln\u00E1
>>> -com.vividsolutions.jump.workbench.plugin.Exactly-one-vector-must-be-drawn
>> = Pr\u00E1v\u011B jeden vektor mus\u00ED b\u00FDt nakreslen
>>> -com.vividsolutions.jump.workbench.plugin.Only-one-
>> layer-may-have-selected-features = Pouze jedna vrstva m\u016F\u017Ee
>> m\u00EDt vybr\u00E1ny geoprvky
>>> -com.vividsolutions.jump.workbench.plugin.Only-one-layer-may-have-selected-items
>> = Pouze jedna vrstva m\u016F\u017Ee m\u00EDt vybr\u00E1ny geoprvky
>>> -com.vividsolutions.jump.workbench.plugin.PlugInManager.could-not-be-initialized
>> = nem\u016F\u017Ee b\u00FDt inicializov\u00E1n
>>> -com.vividsolutions.jump.workbench.plugin.PlugInManager.loading =
>> Nahr\u00E1v\u00E1m
>>> -com.vividsolutions.jump.workbench.plugin.PlugInManager.scan =
>> Hled\u00E1n\u00ED ''{0}'' extenz\u00ED
>>> -com.vividsolutions.jump.workbench.plugin.PlugInManager.throwable-encountered-loading
>> = Na\u010D\u00EDt\u00E1n\u00ED s mo\u017Enost\u00ED p\u0159eru\u0161en\u00ED
>>> -com.vividsolutions.jump.workbench.plugin.Selected-items-layers-must-be-editable
>> = Polo\u017Eky vybran\u00FDch vrstev mus\u00ED b\u00FDt editovateln\u00E9
>> ({0})
>>> -com.vividsolutions.jump.workbench.plugin.Selected-layers-must-be-editable
>> = Vybran\u00E9 vrstvy mus\u00ED b\u00FDt editovateln\u00E9
>>> -com.vividsolutions.jump.workbench.ui.EnterWKTDialog.beautify =
>> L\u00E9pe zobrazit Well-Known Text
>>> +com.vividsolutions.jump.workbench.datasource.SaveDatasetAsPlugIn =
>> Ulo\u017eit data jako
>>> +com.vividsolutions.jump.workbench.datasource.
>> SaveFileDataSourceQueryChooser.Invalid-file-name = Chybn\u00fd n\u00e1zev
>> souboru
>>> +com.vividsolutions.jump.workbench.imagery.ecw.path-contains-nonansi-chars
>> = N\u00e1stroj pro \u010dten\u00ed ECW nepodporuje cesty
>> obsahuj\u00edc\u00ed znaky mimo sadu ansi. Zjednodu\u0161te pros\u00edm
>> cestu k souboru odstran\u011bn\u00edm/nahrazen\u00edm znak\u016f
>> ozna\u010den\u00fdch otazn\u00edky (?) v n\u00e1sleduj\u00edc\u00ed
>> cest\u011b\! Cesta\: ''{0}''
>>> +com.vividsolutions.jump.workbench.plugin.A-Task-Window-must-be-active
>> = Okno \u00daloha mus\u00ed b\u00fdt aktivn\u00ed
>>> +com.vividsolutions.jump.workbench.plugin.A-fence-must-be-drawn =
>> Hranice mus\u00ed b\u00fdt nakreslena
>>> +com.vividsolutions.jump.workbench.plugin.A-window-
>> with-a-layer-manager-must-be-active = Okno se spr\u00e1vcem vrstev
>> mus\u00ed b\u00fdt aktivn\u00ed
>>> +com.vividsolutions.jump.workbench.plugin.A-window-
>> with-a-layer-name-panel-must-be-active = Okno s panelem n\u00e1zvu vrstvy
>> mus\u00ed b\u00fdt aktivn\u00ed
>>> +com.vividsolutions.jump.workbench.plugin.A-window-
>> with-a-layer-view-panel-must-be-active = Okno s panelem pohledu vrstvy
>> mus\u00ed b\u00fdt aktivn\u00ed
>>> +com.vividsolutions.jump.workbench.plugin.A-window-
>> with-a-selection-manager-must-be-active = Okno se spr\u00e1vcem
>> v\u00fdb\u011bru mus\u00ed b\u00fdt aktivn\u00ed
>>> +com.vividsolutions.jump.workbench.plugin.A-window-
>> with-an-associated-task-frame-must-be-active = Okno s r\u00e1mem
>> \u00falohy mus\u00ed b\u00fdt aktivn\u00ed
>>> +com.vividsolutions.jump.workbench.plugin.At-least-n-categories-must-be-selected
>> = Minim\u00e1ln\u011b {0} kategori\u00ed mus\u00ed b\u00fdt vybr\u00e1no
>>> +com.vividsolutions.jump.workbench.plugin.At-least-n-features-must-be-selected
>> = Minim\u00e1ln\u011b {0} geoprvk\u016f mus\u00ed b\u00fdt vybr\u00e1no
>>> +com.vividsolutions.jump.workbench.plugin.At-least-n-
>> features-must-have-selected-items = Minim\u00e1ln\u011b {0} geoprvky
>> mus\u00ed m\u00edt vybr\u00e1ny polo\u017eky
>>> +com.vividsolutions.jump.workbench.plugin.At-least-n-items-must-be-selected
>> = Minim\u00e1ln\u011b {0} polo\u017eky mus\u00ed b\u00fdt vybr\u00e1ny
>>> +com.vividsolutions.jump.workbench.plugin.At-least-n-layers-must-be-editable
>> = Minim\u00e1ln\u011b {0} vrstev mus\u00ed b\u00fdt editovateln\u00fdch
>>> +com.vividsolutions.jump.workbench.plugin.At-least-n-layers-must-be-selected
>> = Minim\u00e1ln\u011b {0} vrstev mus\u00ed b\u00fdt vybr\u00e1no
>>> +com.vividsolutions.jump.workbench.plugin.At-least-n-layers-must-exist
>> = Minim\u00e1ln\u011b {0} vrstev mus\u00ed existovat
>>> +com.vividsolutions.jump.workbench.plugin.At-least-n-vectors-must-be-drawn
>> = Minim\u00e1ln\u011b {0} vektor\u016f mus\u00ed b\u00fdt nakresleno
>>> +com.vividsolutions.jump.workbench.plugin.At-least-one-category-must-be-selected
>> = Minim\u00e1ln\u011b jedna kategorie mus\u00ed b\u00fdt vybr\u00e1na
>>> +com.vividsolutions.jump.workbench.plugin.At-least-one-feature-must-be-selected
>> = Minim\u00e1ln\u011b jeden geoprvek mus\u00ed b\u00fdt vybr\u00e1n
>>> +com.vividsolutions.jump.workbench.plugin.At-least-one-
>> feature-must-have-selected-items = Minim\u00e1ln\u011b jeden geoprvek
>> mus\u00ed m\u00edt vybr\u00e1ny polo\u017eky
>>> +com.vividsolutions.jump.workbench.plugin.At-least-one-item-must-be-selected
>> = Alespo\u0148 jedna polo\u017eka mus\u00ed b\u00fdt vybr\u00e1na
>>> +com.vividsolutions.jump.workbench.plugin.At-least-one-layer-must-be-editable
>> = Minim\u00e1ln\u011b jedna vrstva mus\u00ed b\u00fdt editovateln\u00e1
>>> +com.vividsolutions.jump.workbench.plugin.At-least-one-layer-must-be-selected
>> = Minim\u00e1ln\u011b jedna vrstva mus\u00ed b\u00fdt vybr\u00e1na
>>> +com.vividsolutions.jump.workbench.plugin.At-least-one-layer-must-exist
>> = Minim\u00e1ln\u011b jedna vrstva mus\u00ed existovat
>>> +com.vividsolutions.jump.workbench.plugin.At-least-one-vector-must-be-drawn
>> = Minim\u00e1ln\u011b jeden vektor mus\u00ed b\u00fdt nakreslen
>>> +com.vividsolutions.jump.workbench.plugin.At-most-n-layers-must-exist =
>> Maxim\u00e1ln\u011b {0} vrstev mus\u00ed existovat
>>> +com.vividsolutions.jump.workbench.plugin.At-most-one-layer-must-exist
>> = Maxim\u00e1ln\u011b jedna vrstva mus\u00ed existovat
>>> +com.vividsolutions.jump.workbench.plugin.Between-and-vectors-must-be-drawn
>> = Mus\u00ed b\u00fdt nakresleno {0} a\u017e {1} vektor\u016f
>>> +com.vividsolutions.jump.workbench.plugin.Exactly-n-categories-must-be-selected
>> = Pr\u00e1v\u011b {0} kategori\u00ed mus\u00ed b\u00fdt vybr\u00e1no
>>> +com.vividsolutions.jump.workbench.plugin.Exactly-n-features-must-be-selected
>> = Pr\u00e1v\u011b {0} geoprvk\u016f mus\u00ed b\u00fdt vybr\u00e1no
>>> +com.vividsolutions.jump.workbench.plugin.Exactly-n-
>> features-must-have-selected-items = Pr\u00e1v\u011b {0} geoprvky
>> mus\u00ed m\u00edt vybr\u00e1ny polo\u017eky
>>> +com.vividsolutions.jump.workbench.plugin.Exactly-n-items-must-be-selected
>> = Pr\u00e1v\u011b {0} polo\u017eky mus\u00ed b\u00fdt vybr\u00e1ny
>>> +com.vividsolutions.jump.workbench.plugin.Exactly-n-layers-must-be-selected
>> = Pr\u00e1v\u011b {0} vrstev mus\u00ed b\u00fdt vybr\u00e1no
>>> +com.vividsolutions.jump.workbench.plugin.Exactly-n-
>> layers-must-have-selected-items = Pr\u00e1v\u011b {0} vrstvy mus\u00ed
>> m\u00edt vybr\u00e1ny polo\u017eky
>>> +com.vividsolutions.jump.workbench.plugin.Exactly-n-vectors-must-be-drawn
>> = Pr\u00e1v\u011b {0} vektor\u016f mus\u00ed b\u00fdt nakresleno
>>> +com.vividsolutions.jump.workbench.plugin.Exactly-one-category-must-be-selected
>> = Pr\u00e1v\u011b jedna kategorie mus\u00ed b\u00fdt vybr\u00e1na
>>> +com.vividsolutions.jump.workbench.plugin.Exactly-one-feature-must-be-selected
>> = Pr\u00e1v\u011b  jeden geoprvek mus\u00ed b\u00fdt vybr\u00e1n
>>> +com.vividsolutions.jump.workbench.plugin.Exactly-one-
>> feature-must-have-selected-items = Pr\u00e1v\u011b jeden geoprvek
>> mus\u00ed m\u00edt vybr\u00e1ny polo\u017eky
>>> +com.vividsolutions.jump.workbench.plugin.Exactly-one-item-must-be-selected
>> = Pr\u00e1v\u011b jedna polo\u017eka mus\u00ed b\u00fdt vybr\u00e1na
>>> +com.vividsolutions.jump.workbench.plugin.Exactly-one-layer-must-be-selected
>> = Pr\u00e1v\u011b jedna vrstva mus\u00ed b\u00fdt vybr\u00e1na
>>> +com.vividsolutions.jump.workbench.plugin.Exactly-one-layer-must-have-selected-items
>> = Pr\u00e1v\u011b jedna vrstva mus\u00ed m\u00edt vybr\u00e1ny polo\u017eky
>>> +com.vividsolutions.jump.workbench.plugin.Exactly-one-
>> selected-layer-must-be-editable = P\u0159esn\u011b jedna vybran\u00e1
>> vrstva mus\u00ed b\u00fdt editovateln\u00e1
>>> +com.vividsolutions.jump.workbench.plugin.Exactly-one-vector-must-be-drawn
>> = Pr\u00e1v\u011b jeden vektor mus\u00ed b\u00fdt nakreslen
>>> +com.vividsolutions.jump.workbench.plugin.Only-one-
>> layer-may-have-selected-features = Pouze jedna vrstva m\u016f\u017ee
>> m\u00edt vybr\u00e1ny geoprvky
>>> +com.vividsolutions.jump.workbench.plugin.Only-one-layer-may-have-selected-items
>> = Pouze jedna vrstva m\u016f\u017ee m\u00edt vybr\u00e1ny geoprvky
>>> +com.vividsolutions.jump.workbench.plugin.PlugInManager.could-not-be-initialized
>> = nem\u016f\u017ee b\u00fdt inicializov\u00e1n
>>> +com.vividsolutions.jump.workbench.plugin.PlugInManager.loading =
>> Nahr\u00e1v\u00e1m
>>> +com.vividsolutions.jump.workbench.plugin.PlugInManager.scan =
>> Hled\u00e1n\u00ed ''{0}'' extenz\u00ed
>>> +com.vividsolutions.jump.workbench.plugin.PlugInManager.throwable-encountered-loading
>> = Na\u010d\u00edt\u00e1n\u00ed s mo\u017enost\u00ed p\u0159eru\u0161en\u00ed
>>> +com.vividsolutions.jump.workbench.plugin.Selected-items-layers-must-be-editable
>> = Polo\u017eky vybran\u00fdch vrstev mus\u00ed b\u00fdt editovateln\u00e9
>> ({0})
>>> +com.vividsolutions.jump.workbench.plugin.Selected-layers-must-be-editable
>> = Vybran\u00e9 vrstvy mus\u00ed b\u00fdt editovateln\u00e9
>>> +com.vividsolutions.jump.workbench.ui.EnterWKTDialog.beautify =
>> L\u00e9pe zobrazit Well-Known Text
>>>  com.vividsolutions.jump.workbench.ui.EnterWKTDialog.compress =
>> Komprimovat
>>> -com.vividsolutions.jump.workbench.ui.EnterWKTDialog.format =
>> Form\u00E1tovat
>>> +com.vividsolutions.jump.workbench.ui.EnterWKTDialog.format =
>> Form\u00e1tovat
>>>  com.vividsolutions.jump.workbench.ui.InfoFrame.html-view = HTML pohled
>>> -com.vividsolutions.jump.workbench.ui.InfoFrame.table-view =
>> Tabulkov\u00FD pohled
>>> -com.vividsolutions.jump.workbench.ui.cursortool.AbstractCursorTool.snapping-on
>> = p\u0159ichyt\u00E1v\u00E1n\u00ED umo\u017En\u011Bno
>>> -com.vividsolutions.jump.workbench.ui.cursortool.
>> AbstractCursorTool.snapping-off = p\u0159ichyt\u00E1v\u00E1n\u00ED
>> neumo\u017En\u011Bno
>>> -com.vividsolutions.jump.workbench.ui.cursortool.DrawPolygonFenceTool =
>> N\u00E1stroj pro kreslen\u00ED ohrani\u010Duj\u00EDc\u00EDho polygonu
>>> -com.vividsolutions.jump.workbench.ui.cursortool.DrawRectangleFenceTool
>> = N\u00E1stroj pro kreslen\u00ED ohrani\u010Duj\u00EDc\u00EDho
>> obd\u00E9ln\u00EDka
>>> -com.vividsolutions.jump.workbench.ui.cursortool.FeatureInfoTool =
>> N\u00E1stroj pro identifikaci
>>> -com.vividsolutions.jump.workbench.ui.cursortool.MeasureTool =
>> N\u00E1stroj pro m\u011B\u0159en\u00ED
>>> -com.vividsolutions.jump.workbench.ui.cursortool.MultiClickTool.cancel-drawing
>> = Zru\u0161it kreseln\u00ED
>>> -com.vividsolutions.jump.workbench.ui.cursortool.
>> MultiClickTool.erase-last-segment-or-point = Vymazat posledn\u00ED
>> \u00FAsek nebo bod
>>> -com.vividsolutions.jump.workbench.ui.cursortool.MultiClickTool.finish-drawing
>> = Ukon\u010Dit kreslen\u00ED
>>> -com.vividsolutions.jump.workbench.ui.cursortool.NodeLineStringsTool.No-intersections-here
>> = \u017D\u00E1dn\u00E9 pr\u016Fse\u010D\u00EDky
>>> +com.vividsolutions.jump.workbench.ui.InfoFrame.table-view =
>> Tabulkov\u00fd pohled
>>> +com.vividsolutions.jump.workbench.ui.cursortool.AbstractCursorTool.snapping-on
>> = p\u0159ichyt\u00e1v\u00e1n\u00ed umo\u017en\u011bno
>>> +com.vividsolutions.jump.workbench.ui.cursortool.
>> AbstractCursorTool.snapping-off = p\u0159ichyt\u00e1v\u00e1n\u00ed
>> neumo\u017en\u011bno
>>> +com.vividsolutions.jump.workbench.ui.cursortool.DrawPolygonFenceTool =
>> N\u00e1stroj pro kreslen\u00ed ohrani\u010duj\u00edc\u00edho polygonu
>>> +com.vividsolutions.jump.workbench.ui.cursortool.DrawRectangleFenceTool
>> = N\u00e1stroj pro kreslen\u00ed ohrani\u010duj\u00edc\u00edho
>> obd\u00e9ln\u00edka
>>> +com.vividsolutions.jump.workbench.ui.cursortool.FeatureInfoTool =
>> N\u00e1stroj pro identifikaci
>>> +com.vividsolutions.jump.workbench.ui.cursortool.MeasureTool =
>> N\u00e1stroj pro m\u011b\u0159en\u00ed
>>> +com.vividsolutions.jump.workbench.ui.cursortool.MultiClickTool.cancel-drawing
>> = Zru\u0161it kreseln\u00ed
>>> +com.vividsolutions.jump.workbench.ui.cursortool.
>> MultiClickTool.erase-last-segment-or-point = Vymazat posledn\u00ed
>> \u00fasek nebo bod
>>> +com.vividsolutions.jump.workbench.ui.cursortool.MultiClickTool.finish-drawing
>> = Ukon\u010dit kreslen\u00ed
>>> +com.vividsolutions.jump.workbench.ui.cursortool.NodeLineStringsTool.No-intersections-here
>> = \u017d\u00e1dn\u00e9 pr\u016fse\u010d\u00edky
>>>  com.vividsolutions.jump.workbench.ui.cursortool.
>> NodeLineStringsTool.Node-LineStrings = Linie s nody
>>> -com.vividsolutions.jump.workbench.ui.cursortool.SelectFeaturesTool =
>> N\u00E1stroj pro v\u00FDb\u011Br
>>> -com.vividsolutions.jump.workbench.ui.cursortool.
>> SelectFeaturesTool.add-to-selection = P\u0159idat geoprvky do
>> v\u00FDb\u011Bru
>>> -com.vividsolutions.jump.workbench.ui.cursortool.
>> SelectLineStringsTool.add-to-selection = P\u0159idat polylinie do
>> v\u00FDb\u011Bru
>>> -com.vividsolutions.jump.workbench.ui.cursortool.SelectPartsTool =
>> N\u00E1stroj pro v\u00FDb\u011Br \u010D\u00E1st\u00ED
>>> -com.vividsolutions.jump.workbench.ui.cursortool.SelectPartsTool.add-to-selection
>> = P\u0159idat \u010D\u00E1sti do v\u00FDb\u011Bru Selection
>>> -com.vividsolutions.jump.workbench.ui.cursortool.
>> SplitLineStringTool.Split-LinesStrings = Rozd\u011Blit linie
>>> -com.vividsolutions.jump.workbench.ui.cursortool.editing.DeleteVertexTool
>> = N\u00E1stroj pro smaz\u00E1n\u00ED lomov\u00E9ho bodu
>>> -com.vividsolutions.jump.workbench.ui.cursortool.editing.DrawPointTool
>> = N\u00E1stroj pro kreslen\u00ED bodu
>>> -com.vividsolutions.jump.workbench.ui.cursortool.editing.DrawPolygonTool
>> = N\u00E1stroj pro kreslen\u00ED polygonu
>>> -com.vividsolutions.jump.workbench.ui.cursortool.editing.DrawRectangleTool
>> = N\u00E1stroj pro kreslen\u00ED obd\u00E9ln\u00EDka
>>> -com.vividsolutions.jump.workbench.ui.cursortool.editing.InsertVertexTool
>> = N\u00E1stroj pro vlo\u017Een\u00ED lomov\u00E9ho bodu
>>> -com.vividsolutions.jump.workbench.ui.cursortool.editing.MoveSelectedItemsTool
>> = N\u00E1stroj pro posun vybran\u00FDch geoprvk\u016F
>>> -com.vividsolutions.jump.workbench.ui.cursortool.
>> editing.MoveSelectedItemsTool.rotate-item = Oto\u010Dit prvek
>>> -com.vividsolutions.jump.workbench.ui.cursortool.editing.MoveVertexTool
>> = N\u00E1stroj pro posun lomov\u00E9ho bodu
>>> -com.vividsolutions.jump.workbench.ui.cursortool.editing.
>> SnapVerticesToSelectedVertexTool = N\u00E1stroj na
>> p\u0159ichyt\u00E1v\u00E1n\u00ED lomov\u00FDch bod\u016F na vybran\u00FD
>> vertex
>>> -com.vividsolutions.jump.workbench.ui.cursortool.editing.SnapVerticesTool
>> = N\u00E1stroj pro p\u0159ichyt\u00E1v\u00E1n\u00ED na lomov\u00E9 body
>>> +com.vividsolutions.jump.workbench.ui.cursortool.SelectFeaturesTool =
>> N\u00e1stroj pro v\u00fdb\u011br
>>> +com.vividsolutions.jump.workbench.ui.cursortool.
>> SelectFeaturesTool.add-to-selection = P\u0159idat geoprvky do
>> v\u00fdb\u011bru
>>> +com.vividsolutions.jump.workbench.ui.cursortool.
>> SelectLineStringsTool.add-to-selection = P\u0159idat polylinie do
>> v\u00fdb\u011bru
>>> +com.vividsolutions.jump.workbench.ui.cursortool.SelectPartsTool =
>> N\u00e1stroj pro v\u00fdb\u011br \u010d\u00e1st\u00ed
>>> +com.vividsolutions.jump.workbench.ui.cursortool.SelectPartsTool.add-to-selection
>> = P\u0159idat \u010d\u00e1sti do v\u00fdb\u011bru Selection
>>> +com.vividsolutions.jump.workbench.ui.cursortool.
>> SplitLineStringTool.Split-LinesStrings = Rozd\u011blit linie
>>> +com.vividsolutions.jump.workbench.ui.cursortool.editing.DeleteVertexTool
>> = N\u00e1stroj pro smaz\u00e1n\u00ed lomov\u00e9ho bodu
>>> +com.vividsolutions.jump.workbench.ui.cursortool.editing.DrawPointTool
>> = N\u00e1stroj pro kreslen\u00ed bodu
>>> +com.vividsolutions.jump.workbench.ui.cursortool.editing.DrawPolygonTool
>> = N\u00e1stroj pro kreslen\u00ed polygonu
>>> +com.vividsolutions.jump.workbench.ui.cursortool.editing.DrawRectangleTool
>> = N\u00e1stroj pro kreslen\u00ed obd\u00e9ln\u00edka
>>> +com.vividsolutions.jump.workbench.ui.cursortool.editing.InsertVertexTool
>> = N\u00e1stroj pro vlo\u017een\u00ed lomov\u00e9ho bodu
>>> +com.vividsolutions.jump.workbench.ui.cursortool.editing.MoveSelectedItemsTool
>> = N\u00e1stroj pro posun vybran\u00fdch geoprvk\u016f
>>> +com.vividsolutions.jump.workbench.ui.cursortool.
>> editing.MoveSelectedItemsTool.rotate-item = Oto\u010dit prvek
>>> +com.vividsolutions.jump.workbench.ui.cursortool.editing.MoveVertexTool
>> = N\u00e1stroj pro posun lomov\u00e9ho bodu
>>> +com.vividsolutions.jump.workbench.ui.cursortool.editing.
>> SnapVerticesToSelectedVertexTool = N\u00e1stroj na
>> p\u0159ichyt\u00e1v\u00e1n\u00ed lomov\u00fdch bod\u016f na vybran\u00fd
>> vertex
>>> +com.vividsolutions.jump.workbench.ui.cursortool.editing.SnapVerticesTool
>> = N\u00e1stroj pro p\u0159ichyt\u00e1v\u00e1n\u00ed na lomov\u00e9 body
>>>  com.vividsolutions.jump.workbench.ui.plugin.AboutPlugIn = O aplikaci
>>>  com.vividsolutions.jump.workbench.ui.plugin.AddNewCategoryPlugIn =
>> P\u0159idat novou kategorii
>>>  com.vividsolutions.jump.workbench.ui.plugin.AddNewCategoryPlugIn.name
>> = Kategorie
>>> -com.vividsolutions.jump.workbench.ui.plugin.AddNewFeaturesPlugIn =
>> P\u0159idat nov\u00FD geoprvek
>>> +com.vividsolutions.jump.workbench.ui.plugin.AddNewFeaturesPlugIn =
>> P\u0159idat nov\u00fd geoprvek
>>>  com.vividsolutions.jump.workbench.ui.plugin.AddNewLayerPlugIn =
>> P\u0159idat novou vrstvu
>>>  com.vividsolutions.jump.workbench.ui.plugin.AddNewLayerPlugIn.name =
>> Vrstva
>>>  
>>> com.vividsolutions.jump.workbench.ui.plugin.BeanShellPlugIn.BeanShell-Console
>> = Konzole pro BeanShell
>>> -com.vividsolutions.jump.workbench.ui.plugin.ClearSelectionPlugIn =
>> Zru\u0161it v\u00FDb\u011Br
>>> -com.vividsolutions.jump.workbench.ui.plugin.CloneWindowPlugIn =
>> Kop\u00EDrovat/klonovat okno
>>> -com.vividsolutions.jump.workbench.ui.plugin.CombineSelectedFeaturesPlugIn
>> = Spojit vybran\u00E9 geoprvky
>>> +com.vividsolutions.jump.workbench.ui.plugin.ClearSelectionPlugIn =
>> Zru\u0161it v\u00fdb\u011br
>>> +com.vividsolutions.jump.workbench.ui.plugin.CloneWindowPlugIn =
>> Kop\u00edrovat/klonovat okno
>>> +com.vividsolutions.jump.workbench.ui.plugin.CombineSelectedFeaturesPlugIn
>> = Spojit vybran\u00e9 geoprvky
>>>  com.vividsolutions.jump.workbench.ui.plugin.
>> CombineSelectedFeaturesPlugIn.invalid-multipolygon = \#T\:MultiPolygon
>> was not valid, a GeometryCollection has been returned
>>> -com.vividsolutions.jump.workbench.ui.plugin.CopySchemaPlugIn =
>> Kop\u00EDrovat sch\u00E9ma
>>> +com.vividsolutions.jump.workbench.ui.plugin.CopySchemaPlugIn =
>> Kop\u00edrovat sch\u00e9ma
>>>  com.vividsolutions.jump.workbench.ui.plugin.DeleteAllFeaturesPlugIn =
>> Smazat v\u0161echny geoprvky
>>> -com.vividsolutions.jump.workbench.ui.plugin.DeleteSelectedItemsPlugIn
>> = Smazat vybran\u00E9 polo\u017Eky
>>> -com.vividsolutions.jump.workbench.ui.plugin.EditablePlugIn =
>> Editovateln\u00E1
>>> -com.vividsolutions.jump.workbench.ui.plugin.ExplodeSelectedFeaturesPlugIn
>> = Rozd\u011Blit vybran\u00E9 geoprvky
>>> +com.vividsolutions.jump.workbench.ui.plugin.DeleteSelectedItemsPlugIn
>> = Smazat vybran\u00e9 polo\u017eky
>>> +com.vividsolutions.jump.workbench.ui.plugin.EditablePlugIn =
>> Editovateln\u00e1
>>> +com.vividsolutions.jump.workbench.ui.plugin.ExplodeSelectedFeaturesPlugIn
>> = Rozd\u011blit vybran\u00e9 geoprvky
>>>  com.vividsolutions.jump.workbench.ui.plugin.FeatureInfoPlugIn =
>> Informace o geoprvku
>>> -com.vividsolutions.jump.workbench.ui.plugin.FeatureStatisticsPlugIn =
>> Statistick\u00E9 \u00FAdaje o geoprvku
>>> -com.vividsolutions.jump.workbench.ui.plugin.LayerStatisticsPlugIn =
>> Statistick\u00E9 \u00FAdaje o vrstv\u011B
>>> -com.vividsolutions.jump.workbench.ui.plugin.NewTaskPlugIn = Nov\u00E1
>> \u00FAloha
>>> -com.vividsolutions.jump.workbench.ui.plugin.OptionsPlugIn =
>> Mo\u017Enosti
>>> -com.vividsolutions.jump.workbench.ui.plugin.OutputWindowPlugIn =
>> V\u00FDstupn\u00ED okno
>>> -com.vividsolutions.jump.workbench.ui.plugin.PasteSchemaPlugIn =
>> Vlo\u017Eit sch\u00E9ma
>>> +com.vividsolutions.jump.workbench.ui.plugin.FeatureStatisticsPlugIn =
>> Statistick\u00e9 \u00fadaje o geoprvku
>>> +com.vividsolutions.jump.workbench.ui.plugin.LayerStatisticsPlugIn =
>> Statistick\u00e9 \u00fadaje o vrstv\u011b
>>> +com.vividsolutions.jump.workbench.ui.plugin.NewTaskPlugIn = Nov\u00e1
>> \u00faloha
>>> +com.vividsolutions.jump.workbench.ui.plugin.OptionsPlugIn =
>> Mo\u017enosti
>>> +com.vividsolutions.jump.workbench.ui.plugin.OutputWindowPlugIn =
>> V\u00fdstupn\u00ed okno
>>> +com.vividsolutions.jump.workbench.ui.plugin.PasteSchemaPlugIn =
>> Vlo\u017eit sch\u00e9ma
>>>  com.vividsolutions.jump.workbench.ui.plugin.RedoPlugIn = Znovu
>>> -com.vividsolutions.jump.workbench.ui.plugin.RedoPlugIn.nothing-to-redo
>> = Nic k zopakov\u00E1n\u00ED
>>> -com.vividsolutions.jump.workbench.ui.plugin.RemoveSelectedCategoriesPlugIn
>> = Odstranit vybran\u00E9 kategorie
>>> -com.vividsolutions.jump.workbench.ui.plugin.RemoveSelectedLayersPlugIn
>> = Odstranit vybran\u00E9 vrstvy
>>> -com.vividsolutions.jump.workbench.ui.plugin.SaveImageAsPlugIn =
>> Ulo\u017Eit obr\u00E1zek jako
>>> -com.vividsolutions.jump.workbench.ui.plugin.SelectFeaturesInFencePlugIn
>> = Vybrat geoprvky v ohrani\u010Duj\u00EDc\u00ED plo\u0161e
>>> -com.vividsolutions.jump.workbench.ui.plugin.SelectablePlugIn =
>> N\u00E1stroj pro v\u00FDb\u011Br
>>> -com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn =
>> Kl\u00E1vesov\u00E9 zkratky
>>> -com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.all-editing-tools
>> = V\u0161echny edita\u010Dn\u00ED n\u00E1stroje
>>> -com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.cursortools-quasimodes
>> = N\u00E1stroje kurzoru v kvazi-m\u00C3\u00B3dech
>>> -com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.editing-tools-options
>> = Mo\u017Enosti edita\u010Dn\u00EDch n\u00E1stroj\u016F
>>> -com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.more =
>> V\u00EDce
>>> -com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.
>> temporarily-switch-off-snapping = Do\u010Dasn\u011B vypnour
>> p\u0159ichyt\u00E1v\u00E1n\u00ED
>>> -com.vividsolutions.jump.workbench.ui.plugin.UndoPlugIn = Zp\u011Bt
>>> -com.vividsolutions.jump.workbench.ui.plugin.UndoPlugIn.nothing-to-undo
>> = Nic z vr\u00E1cen\u00ED
>>> +com.vividsolutions.jump.workbench.ui.plugin.RedoPlugIn.nothing-to-redo
>> = Nic k zopakov\u00e1n\u00ed
>>> +com.vividsolutions.jump.workbench.ui.plugin.RemoveSelectedCategoriesPlugIn
>> = Odstranit vybran\u00e9 kategorie
>>> +com.vividsolutions.jump.workbench.ui.plugin.RemoveSelectedLayersPlugIn
>> = Odstranit vybran\u00e9 vrstvy
>>> +com.vividsolutions.jump.workbench.ui.plugin.SaveImageAsPlugIn =
>> Ulo\u017eit obr\u00e1zek jako
>>> +com.vividsolutions.jump.workbench.ui.plugin.SelectFeaturesInFencePlugIn
>> = Vybrat geoprvky v ohrani\u010duj\u00edc\u00ed plo\u0161e
>>> +com.vividsolutions.jump.workbench.ui.plugin.SelectablePlugIn =
>> N\u00e1stroj pro v\u00fdb\u011br
>>> +com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn =
>> Kl\u00e1vesov\u00e9 zkratky
>>> +com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.all-editing-tools
>> = V\u0161echny edita\u010dn\u00ed n\u00e1stroje
>>> +com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.cursortools-quasimodes
>> = N\u00e1stroje kurzoru v kvazi-m\u00c3\u00b3dech
>>> +com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.editing-tools-options
>> = Mo\u017enosti edita\u010dn\u00edch n\u00e1stroj\u016f
>>> +com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.more =
>> V\u00edce
>>> +com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.
>> temporarily-switch-off-snapping = Do\u010dasn\u011b vypnour
>> p\u0159ichyt\u00e1v\u00e1n\u00ed
>>> +com.vividsolutions.jump.workbench.ui.plugin.UndoPlugIn = Zp\u011bt
>>> +com.vividsolutions.jump.workbench.ui.plugin.UndoPlugIn.nothing-to-undo
>> = Nic z vr\u00e1cen\u00ed
>>>  com.vividsolutions.jump.workbench.ui.plugin.ValidateSelectedLayersPlugIn
>> = Vybrat vrstvy
>>> -com.vividsolutions.jump.workbench.ui.plugin.VerticesInFencePlugIn =
>> Vrcholy v ohrani\u010Duj\u00EDc\u00ED plo\u0161e
>>> -com.vividsolutions.jump.workbench.ui.plugin.analysis.BufferPlugIn =
>> Ob\u00E1lka
>>> -com.vividsolutions.jump.workbench.ui.plugin.analysis.CalculateAreasAndLengthsPlugIn
>> = Vypo\u010D\u00EDtat plochy a d\u00E9lky
>>> -com.vividsolutions.jump.workbench.ui.plugin.analysis.GeometryFunctionPlugIn
>> = Geometrick\u00E9 funkce
>>> -com.vividsolutions.jump.workbench.ui.plugin.analysis.OffsetCurvePlugIn
>> = Odsazen\u00ED k\u0159ivky
>>> +com.vividsolutions.jump.workbench.ui.plugin.VerticesInFencePlugIn =
>> Vrcholy v ohrani\u010duj\u00edc\u00ed plo\u0161e
>>> +com.vividsolutions.jump.workbench.ui.plugin.analysis.BufferPlugIn =
>> Ob\u00e1lka
>>> +com.vividsolutions.jump.workbench.ui.plugin.analysis.CalculateAreasAndLengthsPlugIn
>> = Vypo\u010d\u00edtat plochy a d\u00e9lky
>>> +com.vividsolutions.jump.workbench.ui.plugin.analysis.GeometryFunctionPlugIn
>> = Geometrick\u00e9 funkce
>>> +com.vividsolutions.jump.workbench.ui.plugin.analysis.OffsetCurvePlugIn
>> = Odsazen\u00ed k\u0159ivky
>>>  com.vividsolutions.jump.workbench.ui.plugin.analysis.OverlayPlugIn =
>> P\u0159ekryv
>>> -com.vividsolutions.jump.workbench.ui.plugin.analysis.UnionPlugIn =
>> Sjednocen\u00ED
>>> -com.vividsolutions.jump.workbench.ui.plugin.clipboard.CopyImagePlugIn
>> = Kop\u00EDrovat obr\u00E1zek
>>> -com.vividsolutions.jump.workbench.ui.plugin.clipboard.CopySelectedItemsPlugIn
>> = Kop\u00EDrovat vybran\u00E9 geoprvky
>>> -com.vividsolutions.jump.workbench.ui.plugin.clipboard.CopySelectedLayersPlugIn
>> = Kop\u00EDrovat vybran\u00E9 vrstvy
>>> -com.vividsolutions.jump.workbench.ui.plugin.clipboard.CopyThisCoordinatePlugIn
>> = Kop\u00EDrovat sou\u0159adnice
>>> -com.vividsolutions.jump.workbench.ui.plugin.clipboard.CutSelectedItemsPlugIn
>> = Vyjmout vybran\u00E9 geoprvky
>>> -com.vividsolutions.jump.workbench.ui.plugin.clipboard.CutSelectedLayersPlugIn
>> = Vyjmout vybran\u00E9 vrstvy
>>> -com.vividsolutions.jump.workbench.ui.plugin.clipboard.PasteItemsPlugIn
>> = Vlo\u017Eit geoprvky
>>> -com.vividsolutions.jump.workbench.ui.plugin.clipboard.PasteLayersPlugIn
>> = Vlo\u017Eit vrstvy
>>> +com.vividsolutions.jump.workbench.ui.plugin.analysis.UnionPlugIn =
>> Sjednocen\u00ed
>>> +com.vividsolutions.jump.workbench.ui.plugin.clipboard.CopyImagePlugIn
>> = Kop\u00edrovat obr\u00e1zek
>>> +com.vividsolutions.jump.workbench.ui.plugin.clipboard.CopySelectedItemsPlugIn
>> = Kop\u00edrovat vybran\u00e9 geoprvky
>>> +com.vividsolutions.jump.workbench.ui.plugin.clipboard.CopySelectedLayersPlugIn
>> = Kop\u00edrovat vybran\u00e9 vrstvy
>>> +com.vividsolutions.jump.workbench.ui.plugin.clipboard.CopyThisCoordinatePlugIn
>> = Kop\u00edrovat sou\u0159adnice
>>> +com.vividsolutions.jump.workbench.ui.plugin.clipboard.CutSelectedItemsPlugIn
>> = Vyjmout vybran\u00e9 geoprvky
>>> +com.vividsolutions.jump.workbench.ui.plugin.clipboard.CutSelectedLayersPlugIn
>> = Vyjmout vybran\u00e9 vrstvy
>>> +com.vividsolutions.jump.workbench.ui.plugin.clipboard.PasteItemsPlugIn
>> = Vlo\u017eit geoprvky
>>> +com.vividsolutions.jump.workbench.ui.plugin.clipboard.PasteLayersPlugIn
>> = Vlo\u017eit vrstvy
>>>  
>>> com.vividsolutions.jump.workbench.ui.plugin.datastore.RefreshDataStoreLayerPlugin
>> = Obnovit vrstvu
>>>  
>>> com.vividsolutions.jump.workbench.ui.plugin.generate.BoundaryMatchDataPlugIn
>> = Data na styku hranic
>>> -com.vividsolutions.jump.workbench.ui.plugin.generate.ShowTriangulationPlugIn
>> = Uk\u00E1zat triangulaci
>>> -com.vividsolutions.jump.workbench.ui.plugin.imagery.
>> ImageFeatureCreator.there-were-errors = P\u0159i
>> n\u00E1\u010D\u00EDtan\u00ED n\u011Bkter\u00FDch obr\u00E1zk\u016F se
>> vyskytly chyby. Pod\u00EDvejte se pros\u00EDm do chybov\u00FDch
>> atribut\u016F geoprkv\u016F bez obr\u00E1zk\u016F abyste zhistili
>> podrobnosti.
>>> -com.vividsolutions.jump.workbench.ui.plugin.scalebar.ScaleBarPlugIn =
>> M\u011B\u0159\u00EDtko
>>> -com.vividsolutions.jump.workbench.ui.plugin.test.RandomArrowsPlugIn =
>> N\u00E1hodn\u00E9 \u0161ipky
>>> -com.vividsolutions.jump.workbench.ui.plugin.test.RandomTrianglesPlugIn
>> = N\u00E1hodn\u00E1 triangulace
>>> +com.vividsolutions.jump.workbench.ui.plugin.generate.ShowTriangulationPlugIn
>> = Uk\u00e1zat triangulaci
>>> +com.vividsolutions.jump.workbench.ui.plugin.imagery.
>> ImageFeatureCreator.there-were-errors = P\u0159i
>> n\u00e1\u010d\u00edtan\u00ed n\u011bkter\u00fdch obr\u00e1zk\u016f se
>> vyskytly chyby. Pod\u00edvejte se pros\u00edm do chybov\u00fdch
>> atribut\u016f geoprkv\u016f bez obr\u00e1zk\u016f abyste zhistili
>> podrobnosti.
>>> +com.vividsolutions.jump.workbench.ui.plugin.scalebar.ScaleBarPlugIn =
>> M\u011b\u0159\u00edtko
>>> +com.vividsolutions.jump.workbench.ui.plugin.test.RandomArrowsPlugIn =
>> N\u00e1hodn\u00e9 \u0161ipky
>>> +com.vividsolutions.jump.workbench.ui.plugin.test.RandomTrianglesPlugIn
>> = N\u00e1hodn\u00e1 triangulace
>>>  com.vividsolutions.jump.workbench.ui.plugin.wms.AddWMSQueryPlugIn =
>> P\u0159idat WMS dotaz
>>>  com.vividsolutions.jump.workbench.ui.plugin.wms.EditWMSQueryPlugIn =
>> Editovat WMS dotaz
>>>  com.vividsolutions.jump.workbench.ui.style.BasicStylePanel.error =
>> Chyba
>>> -com.vividsolutions.jump.workbench.ui.style.
>> BasicStylePanel.error-opening-file = Chyba p\u0159i otev\u0159en\u00ED
>> souboru\: {0}
>>> -com.vividsolutions.jump.workbench.ui.style.ChangeStylesPlugIn =
>> Zm\u011Bnit styly
>>> -com.vividsolutions.jump.workbench.ui.warp.AffineTransformPlugIn =
>> Afinn\u00ED transformace
>>> +com.vividsolutions.jump.workbench.ui.style.
>> BasicStylePanel.error-opening-file = Chyba p\u0159i otev\u0159en\u00ed
>> souboru\: {0}
>>> +com.vividsolutions.jump.workbench.ui.style.ChangeStylesPlugIn =
>> Zm\u011bnit styly
>>> +com.vividsolutions.jump.workbench.ui.warp.AffineTransformPlugIn =
>> Afinn\u00ed transformace
>>>  
>>> com.vividsolutions.jump.workbench.ui.warp.AffineTransformPlugIn.message1=\#T\:Please
>> load this image as Sextante Raster to perform a transformation
>>>  
>>> com.vividsolutions.jump.workbench.ui.warp.AffineTransformPlugIn.message2=\#T\:Affine
>> transformation not yet implemented for this type of layer
>>>  
>>> com.vividsolutions.jump.workbench.ui.warp.AffineTransformPlugIn.message3=\#T\:Affine
>> trasformation for raster currently works only on RGB image files
>>> -com.vividsolutions.jump.workbench.ui.warp.
>> DeleteIncrementalWarpingVectorTool = N\u00E1stroj pro smaz\u00E1n\u00ED
>> p\u0159\u00EDr\u016Fskov\u00E9ho vektoru pro transformaci
>>> -com.vividsolutions.jump.workbench.ui.warp.DeleteWarpingVectorTool =
>> N\u00E1stroj pro smaz\u00E1n\u00ED vektoru pro transformaci
>>> -com.vividsolutions.jump.workbench.ui.warp.
>> DrawIncrementalWarpingVectorTool = N\u00E1stroj pro
>> p\u0159\u00EDr\u016Fstkov\u00E9 kreslen\u00ED vektoru pro transformaci
>>> -com.vividsolutions.jump.workbench.ui.warp.DrawWarpingVectorTool =
>> N\u00E1stroj pro kreslen\u00ED vektoru pro transformaci
>>> +com.vividsolutions.jump.workbench.ui.warp.
>> DeleteIncrementalWarpingVectorTool = N\u00e1stroj pro smaz\u00e1n\u00ed
>> p\u0159\u00edr\u016fskov\u00e9ho vektoru pro transformaci
>>> +com.vividsolutions.jump.workbench.ui.warp.DeleteWarpingVectorTool =
>> N\u00e1stroj pro smaz\u00e1n\u00ed vektoru pro transformaci
>>> +com.vividsolutions.jump.workbench.ui.warp.
>> DrawIncrementalWarpingVectorTool = N\u00e1stroj pro
>> p\u0159\u00edr\u016fstkov\u00e9 kreslen\u00ed vektoru pro transformaci
>>> +com.vividsolutions.jump.workbench.ui.warp.DrawWarpingVectorTool =
>> N\u00e1stroj pro kreslen\u00ed vektoru pro transformaci
>>>  com.vividsolutions.jump.workbench.ui.warp.WarpingPlugIn = Transformace
>>> -com.vividsolutions.jump.workbench.ui.zoom.PanTool = N\u00E1stroj por
>> posun
>>> -com.vividsolutions.jump.workbench.ui.zoom.ZoomBarPlugIn = Li\u0161ta
>> pro zm\u011Bnu m\u011B\u0159\u00EDtka
>>> -com.vividsolutions.jump.workbench.ui.zoom.ZoomNextPlugIn =
>> N\u00E1sleduj\u00EDc\u00ED p\u0159ibl\u00ED\u017Een\u00ED
>>> -com.vividsolutions.jump.workbench.ui.zoom.ZoomPreviousPlugIn =
>> P\u0159edchoz\u00ED p\u0159ibl\u00ED\u017Een\u00ED
>>> -com.vividsolutions.jump.workbench.ui.zoom.ZoomToClickPlugIn =
>> P\u0159ibl\u00ED\u017Eit kliknut\u00EDm
>>> -com.vividsolutions.jump.workbench.ui.zoom.ZoomToCoordinatePlugIn =
>> P\u0159ibl\u00ED\u017Eit na sou\u0159adnice
>>> -com.vividsolutions.jump.workbench.ui.zoom.ZoomToFencePlugIn =
>> P\u0159ibl\u00ED\u017Eit k ohrani\u010Duj\u00EDc\u00ED plo\u0161e
>>> -com.vividsolutions.jump.workbench.ui.zoom.ZoomToFullExtentPlugIn =
>> Zm\u011Bnit m\u011B\u0159\u00EDtko na maxim\u00E1ln\u00ED rozsah mapy
>>> -com.vividsolutions.jump.workbench.ui.zoom.ZoomToLayerPlugIn =
>> P\u0159ibl\u00ED\u017Eit k vrstv\u011B
>>> -com.vividsolutions.jump.workbench.ui.zoom.ZoomToSelectedItemsPlugIn =
>> P\u0159ibl\u00ED\u017Eit k vybran\u00FDm geoprvk\u016Fm
>>> -com.vividsolutions.wms.Parser.invalid-bounding-box-element-node =
>> Chybn\u00FD ohrani\u010Duj\u00EDc\u00ED obd\u00E9ln\u00EDk (v XML)
>>> -com.vividsolutions.wms.Parser.not-a-latlon-boundingbox-element =
>> Nejedn\u00E1 se o ohrani\u010Duj\u00EDc\u00ED obd\u00E9ln\u00EDk v (LatLon)
>>> +com.vividsolutions.jump.workbench.ui.zoom.PanTool = N\u00e1stroj por
>> posun
>>> +com.vividsolutions.jump.workbench.ui.zoom.ZoomBarPlugIn = Li\u0161ta
>> pro zm\u011bnu m\u011b\u0159\u00edtka
>>> +com.vividsolutions.jump.workbench.ui.zoom.ZoomNextPlugIn =
>> N\u00e1sleduj\u00edc\u00ed p\u0159ibl\u00ed\u017een\u00ed
>>> +com.vividsolutions.jump.workbench.ui.zoom.ZoomPreviousPlugIn =
>> P\u0159edchoz\u00ed p\u0159ibl\u00ed\u017een\u00ed
>>> +com.vividsolutions.jump.workbench.ui.zoom.ZoomToClickPlugIn =
>> P\u0159ibl\u00ed\u017eit kliknut\u00edm
>>> +com.vividsolutions.jump.workbench.ui.zoom.ZoomToCoordinatePlugIn =
>> P\u0159ibl\u00ed\u017eit na sou\u0159adnice
>>> +com.vividsolutions.jump.workbench.ui.zoom.ZoomToFencePlugIn =
>> P\u0159ibl\u00ed\u017eit k ohrani\u010duj\u00edc\u00ed plo\u0161e
>>> +com.vividsolutions.jump.workbench.ui.zoom.ZoomToFullExtentPlugIn =
>> Zm\u011bnit m\u011b\u0159\u00edtko na maxim\u00e1ln\u00ed rozsah mapy
>>> +com.vividsolutions.jump.workbench.ui.zoom.ZoomToLayerPlugIn =
>> P\u0159ibl\u00ed\u017eit k vrstv\u011b
>>> +com.vividsolutions.jump.workbench.ui.zoom.ZoomToSelectedItemsPlugIn =
>> P\u0159ibl\u00ed\u017eit k vybran\u00fdm geoprvk\u016fm
>>> +com.vividsolutions.wms.Parser.invalid-bounding-box-element-node =
>> Chybn\u00fd ohrani\u010duj\u00edc\u00ed obd\u00e9ln\u00edk (v XML)
>>> +com.vividsolutions.wms.Parser.not-a-latlon-boundingbox-element =
>> Nejedn\u00e1 se o ohrani\u010duj\u00edc\u00ed obd\u00e9ln\u00edk v (LatLon)
>>>  com.vividsolutions.wms.WMService.Error = Chyba
>>> -com.vididsolutions.wms.WMService.Other-GetMap-URL-Found = WMS
>> nab\u00EDz\u00ED URL {0} jako GetMap-URL. Chcete ho pou\u017E\u00EDt
>> (doporu\u010Duji ano)?
>>> +com.vididsolutions.wms.WMService.Other-GetMap-URL-Found = WMS
>> nab\u00edz\u00ed URL {0} jako GetMap-URL. Chcete ho pou\u017e\u00edt
>> (doporu\u010duji ano)?
>>>  com.vividsolutions.wms.WMService.WMS-IO-Error = Nemohu se
>> p\u0159ipojit k WMS.\n\
>>>       \t{0}\: {1}
>>>  com.vividsolutions.wms.WMService.WMS-Not-Found = WMS nebylo
>> nalezeno.\n\
>>> -     \tPo\u017Eadavek byl\: {0}
>>> +     \tPo\u017eadavek byl\: {0}
>>>  com.vividsolutions.wms.ui.WMSViewer.Pan = Posun
>>>  com.vividsolutions.wms.ui.WMSViewer.connect = P\u0159ipojit
>>>  com.vividsolutions.wms.ui.WMSViewer.disconnect = Odpojit
>>> -com.vividsolutions.wms.ui.WMSViewer.get-image = Z\u00EDskat
>> obr\u00E1zek
>>> -com.vividsolutions.wms.ui.WMSViewer.server-string = \u0158et\u011Bzec
>> serveru
>>> +com.vividsolutions.wms.ui.WMSViewer.get-image = Z\u00edskat
>> obr\u00e1zek
>>> +com.vividsolutions.wms.ui.WMSViewer.server-string = \u0158et\u011bzec
>> serveru
>>>  com.vividsolutions.wms.ui.WMSViewer.wms-url = http\://
>> geoportal2.uhul.cz/wms_landsat?
>>> -com.vividsolutions.wms.ui.WMSViewer.wms-viewer = WMS
>> Prohl\u00ED\u017Ee\u010D
>>> -com.vividsolutions.wms.ui.WMSViewer.zoom-in = P\u0159ibl\u00ED\u017Eit
>>> -com.vividsolutions.wms.ui.WMSViewer.zoom-out = Odd\u00E1lit
>>> -coordsys.ChangeCoordinateSystemPlugIn.coordinate-system-for-task =
>> Sou\u0159adnicov\u00FD syst\u00E9m pro \u00FAlohu\:
>>> -coordsys.CoordinateSystem.unspecified = Nespecifikov\u00E1no
>>> +com.vividsolutions.wms.ui.WMSViewer.wms-viewer = WMS
>> Prohl\u00ed\u017ee\u010d
>>> +com.vividsolutions.wms.ui.WMSViewer.zoom-in = P\u0159ibl\u00ed\u017eit
>>> +com.vividsolutions.wms.ui.WMSViewer.zoom-out = Odd\u00e1lit
>>> +coordsys.ChangeCoordinateSystemPlugIn.coordinate-system-for-task =
>> Sou\u0159adnicov\u00fd syst\u00e9m pro \u00falohu\:
>>> +coordsys.CoordinateSystem.unspecified = Nespecifikov\u00e1no
>>>  datasource.DataSourceQueryChooserDialog.card = Karta
>>> -datasource.DataSourceQueryChooserDialog.format = Form\u00E1t
>>> -datasource.FileDataSourceQueryChooser.coordinate-system-of-file =
>> Sou\u0159adnicov\u00FD syst\u00E9m\:
>>> +datasource.DataSourceQueryChooserDialog.format = Form\u00e1t
>>> +datasource.FileDataSourceQueryChooser.coordinate-system-of-file =
>> Sou\u0159adnicov\u00fd syst\u00e9m\:
>>>  datasource.GMLDataSourceQueryChooserInstaller.error = Chyba
>>> -datasource.GMLDataSourceQueryChooserInstaller.input-template =
>> Vstupn\u00ED \u0161ablona\:
>>> -datasource.GMLDataSourceQueryChooserInstaller.template-file =
>> Do\u010Dasn\u00FD soubor\:
>>> -datasource.InstallStandardDataSourceQueryChoosersPlugIn.compressed =
>> Komprimov\u00E1no
>>> -datasource.LoadDatasetFromFilePlugIn.load-dataset-from-file =
>> Na\u010D\u00EDst datovou sadu ze souboru
>>> -datasource.LoadDatasetPlugIn.first-and-last-five = Prvn\u00EDch a
>> posledn\u00EDch p\u011Bt
>>> -datasource.LoadDatasetPlugIn.load-dataset = Na\u010D\u00EDst datovou
>> sadu(y)
>>> -datasource.LoadDatasetPlugIn.loading = Na\u010D\u00EDt\u00E1n\u00ED
>>> -datasource.LoadDatasetPlugIn.problem = probl\u00E9m
>>> -datasource.LoadDatasetPlugIn.problems-were-encountered = Vznikly
>> probl\u00E9my. Pod\u00EDvejte se do v\u00FDstupn\u00EDho okna na
>> detailn\u00ED informace.
>>> -datasource.LoadDatasetPlugIn.see-view-log = Zobrazit pohled /
>> V\u00FDpis trasov\u00E1n\u00ED z\u00E1sobn\u00EDku
>>> -datasource.SaveDatasetAsFilePlugIn.save-dataset-as-file = Ulo\u017Eit
>> datovou sadu jako soubor
>>> -datasource.SaveDatasetAsPlugIn.saving = Ukl\u00E1d\u00E1n\u00ED
>>> -deejump.plugin.SaveLegendPlugIn.Save = Ulo\u017Eit
>>> -deejump.plugin.SaveLegendPlugIn.Save-legend = Ulo\u017Eit legendu
>>> -deejump.plugin.SaveLegendPlugIn.Save-legend-as-image-png = Ulo\u017Eit
>> legendu jako obr\u00E1zek (PNG).
>>> -deejump.pluging.manager.ExtensionHelper.Deleting-file = Ma\u017Eu
>> soubor
>>> +datasource.GMLDataSourceQueryChooserInstaller.input-template =
>> Vstupn\u00ed \u0161ablona\:
>>> +datasource.GMLDataSourceQueryChooserInstaller.template-file =
>> Do\u010dasn\u00fd soubor\:
>>> +datasource.InstallStandardDataSourceQueryChoosersPlugIn.compressed =
>> Komprimov\u00e1no
>>> +datasource.LoadDatasetFromFilePlugIn.load-dataset-from-file =
>> Na\u010d\u00edst datovou sadu ze souboru
>>> +datasource.LoadDatasetPlugIn.first-and-last-five = Prvn\u00edch a
>> posledn\u00edch p\u011bt
>>> +datasource.LoadDatasetPlugIn.load-dataset = Na\u010d\u00edst datovou
>> sadu(y)
>>> +datasource.LoadDatasetPlugIn.loading = Na\u010d\u00edt\u00e1n\u00ed
>>> +datasource.LoadDatasetPlugIn.problem = probl\u00e9m
>>> +datasource.LoadDatasetPlugIn.problems-were-encountered = Vznikly
>> probl\u00e9my. Pod\u00edvejte se do v\u00fdstupn\u00edho okna na
>> detailn\u00ed informace.
>>> +datasource.LoadDatasetPlugIn.see-view-log = Zobrazit pohled /
>> V\u00fdpis trasov\u00e1n\u00ed z\u00e1sobn\u00edku
>>> +datasource.SaveDatasetAsFilePlugIn.save-dataset-as-file = Ulo\u017eit
>> datovou sadu jako soubor
>>> +datasource.SaveDatasetAsPlugIn.saving = Ukl\u00e1d\u00e1n\u00ed
>>> +deejump.plugin.SaveLegendPlugIn.Save = Ulo\u017eit
>>> +deejump.plugin.SaveLegendPlugIn.Save-legend = Ulo\u017eit legendu
>>> +deejump.plugin.SaveLegendPlugIn.Save-legend-as-image-png = Ulo\u017eit
>> legendu jako obr\u00e1zek (PNG).
>>> +deejump.pluging.manager.ExtensionHelper.Deleting-file = Ma\u017eu
>> soubor
>>>  deejump.pluging.manager.ExtensionHelper.Downloading-resources =
>> Stahuji zdroje
>>> -deejump.pluging.manager.ExtensionHelper.Loading-classes =
>> Na\u010D\u00EDt\u00E1m t\u0159\u00EDdy
>>> -deejump.pluging.manager.ExtensionHelper.Loading-extensions =
>> Na\u010D\u00EDt\u00E1m roz\u0161\u00ED\u0159en\u00ED
>>> -deejump.pluging.manager.ExtensionHelper.deleted = Smaz\u00E1no
>>> +deejump.pluging.manager.ExtensionHelper.Loading-classes =
>> Na\u010d\u00edt\u00e1m t\u0159\u00eddy
>>> +deejump.pluging.manager.ExtensionHelper.Loading-extensions =
>> Na\u010d\u00edt\u00e1m roz\u0161\u00ed\u0159en\u00ed
>>> +deejump.pluging.manager.ExtensionHelper.deleted = Smaz\u00e1no
>>>  deejump.pluging.manager.ExtensionManagerDialog.Cancel = Zru\u0161it
>>>  deejump.pluging.manager.ExtensionManagerDialog.Catalog-site-URL = URL
>> katalogu\:
>>>  deejump.pluging.manager.ExtensionManagerDialog.Configure = Konfigurovat
>>> -deejump.pluging.manager.ExtensionManagerDialog.Disgraceful-Error =
>> Ostudn\u00E1 chyba\!
>>> -deejump.pluging.manager.ExtensionManagerDialog.Extension-Manager =
>> Spr\u00E1vce roz\u0161\u00ED\u0159en\u00ED
>>> +deejump.pluging.manager.ExtensionManagerDialog.Disgraceful-Error =
>> Ostudn\u00e1 chyba\!
>>> +deejump.pluging.manager.ExtensionManagerDialog.Extension-Manager =
>> Spr\u00e1vce roz\u0161\u00ed\u0159en\u00ed
>>>  deejump.pluging.manager.ExtensionManagerDialog.Install = Instalace
>>> -deejump.pluging.manager.ExtensionManagerDialog.Installed-Extensions =
>> Instalovan\u00E1 roz\u0161\u00ED\u0159en\u00ED
>>> -deejump.pluging.manager.ExtensionManagerDialog.It-may-
>> have-been-added-by-copying-into-the-lib/ext-directory = Mohla b\u00FDt
>> p\u0159id\u00E1na nakop\u00EDrov\u00E1n\u00EDm do adres\u00E1\u0159e
>> lib/ext.
>>> -deejump.pluging.manager.ExtensionManagerDialog.New-Versions =
>> Nov\u00E9 verze
>>> -deejump.pluging.manager.ExtensionManagerDialog.OK = Budi\u017E
>>> -deejump.pluging.manager.ExtensionManagerDialog.This-
>> extension-has-not-been-found-in-the-catalogue = Toto
>> roz\u0161\u00ED\u0159en\u00ED nebylo nalezeno v katalogu.
>>> -deejump.pluging.manager.ExtensionManagerDialog.You-entered-a-malformed-URL
>> = Vlo\u017Eili jste chybou URL adresu.
>>> +deejump.pluging.manager.ExtensionManagerDialog.Installed-Extensions =
>> Instalovan\u00e1 roz\u0161\u00ed\u0159en\u00ed
>>> +deejump.pluging.manager.ExtensionManagerDialog.It-may-
>> have-been-added-by-copying-into-the-lib/ext-directory = Mohla b\u00fdt
>> p\u0159id\u00e1na nakop\u00edrov\u00e1n\u00edm do adres\u00e1\u0159e
>> lib/ext.
>>> +deejump.pluging.manager.ExtensionManagerDialog.New-Versions =
>> Nov\u00e9 verze
>>> +deejump.pluging.manager.ExtensionManagerDialog.OK = Budi\u017e
>>> +deejump.pluging.manager.ExtensionManagerDialog.This-
>> extension-has-not-been-found-in-the-catalogue = Toto
>> roz\u0161\u00ed\u0159en\u00ed nebylo nalezeno v katalogu.
>>> +deejump.pluging.manager.ExtensionManagerDialog.You-entered-a-malformed-URL
>> = Vlo\u017eili jste chybou URL adresu.
>>>  deejump.pluging.manager.ExtensionManagerDialog.uncatalogued =
>> Neza\u0159azeno do katalogu
>>> -deejump.pluging.manager.ExtensionManagerDialog.unknown-JUMP-version =
>> Nezn\u00E1m\u00E1 verze aplikace JUMP
>>> -deejump.pluging.manager.ExtensionManagerDialog.unknown-author =
>> Nezn\u00E1my autor
>>> -deejump.pluging.manager.ExtensionManagerDialog.unknown-category =
>> Nezn\u00E1m\u00E1 kategorie
>>> -deejump.pluging.manager.ExtensionManagerPlugIn.Plug-
>> ins-will-only-be-removed-after-next-start = Z\u00E1suvn\u00E9 moduly
>> budou odstran\u011Bny p\u0159i dal\u0161\u00EDm startu aplikace.
>>> +deejump.pluging.manager.ExtensionManagerDialog.unknown-JUMP-version =
>> Nezn\u00e1m\u00e1 verze aplikace JUMP
>>> +deejump.pluging.manager.ExtensionManagerDialog.unknown-author =
>> Nezn\u00e1my autor
>>> +deejump.pluging.manager.ExtensionManagerDialog.unknown-category =
>> Nezn\u00e1m\u00e1 kategorie
>>> +deejump.pluging.manager.ExtensionManagerPlugIn.Plug-
>> ins-will-only-be-removed-after-next-start = Z\u00e1suvn\u00e9 moduly
>> budou odstran\u011bny p\u0159i dal\u0161\u00edm startu aplikace.
>>>  deejump.pluging.style.LayerStyle2SLDPlugIn.Feature-Type-Style = Styl
>> pro geoprvek
>>> -deejump.pluging.style.LayerStyle2SLDPlugIn.Input-
>> the-name-of-the-geometry-property = Vstup pro n\u00E1zev geometrick\u00E9
>> vlastnosti
>>> -deejump.pluging.style.LayerStyle2SLDPlugIn.Namespace = Jmenn\u00FD
>> prostor pro vlastnosti
>>> +deejump.pluging.style.LayerStyle2SLDPlugIn.Input-
>> the-name-of-the-geometry-property = Vstup pro n\u00e1zev geometrick\u00e9
>> vlastnosti
>>> +deejump.pluging.style.LayerStyle2SLDPlugIn.Namespace = Jmenn\u00fd
>> prostor pro vlastnosti
>>>  deejump.pluging.style.LayerStyle2SLDPlugIn.SLD-Parameters = Parametry
>> pro SLD
>>> -deejump.pluging.style.LayerStyle2SLDPlugIn.Save = Ulo\u017Eit
>>> -deejump.pluging.style.LayerStyle2SLDPlugIn.Save-style-as-SLD =
>> Ulo\u017Eit styl jako SLD
>>> -deejump.pluging.style.LayerStyle2SLDPlugIn.Style-name = N\u00E1zev
>> stylu
>>> +deejump.pluging.style.LayerStyle2SLDPlugIn.Save = Ulo\u017eit
>>> +deejump.pluging.style.LayerStyle2SLDPlugIn.Save-style-as-SLD =
>> Ulo\u017eit styl jako SLD
>>> +deejump.pluging.style.LayerStyle2SLDPlugIn.Style-name = N\u00e1zev
>> stylu
>>>  deejump.pluging.style.LayerStyle2SLDPlugIn.Style-title = Nadpis stylu
>>> -deejump.pluging.style.LayerStyle2SLDPlugIn.Transform-layer-style-into-sld
>> = Ulo\u017Eit styl jako SLD soubor
>>> -deejump.pluging.style.LayerStyle2SLDPlugIn.WMS-Layer-name = N\u00E1zev
>> WMS vrstvy
>>> -deejump.pluging.style.LayerStyle2SLDPlugIn.geomProperty = Sloupec s
>> geometri\u00ED
>>> -deejump.pluging.style.LayerStyle2SLDPlugIn.maxScale =
>> Maxim\u00E1ln\u00ED m\u011B\u0159\u00EDtko
>>> -deejump.pluging.style.LayerStyle2SLDPlugIn.minScale =
>> Minim\u00E1ln\u00ED m\u011B\u0159\u00EDtko
>>> +deejump.pluging.style.LayerStyle2SLDPlugIn.Transform-layer-style-into-sld
>> = Ulo\u017eit styl jako SLD soubor
>>> +deejump.pluging.style.LayerStyle2SLDPlugIn.WMS-Layer-name = N\u00e1zev
>> WMS vrstvy
>>> +deejump.pluging.style.LayerStyle2SLDPlugIn.geomProperty = Sloupec s
>> geometri\u00ed
>>> +deejump.pluging.style.LayerStyle2SLDPlugIn.maxScale =
>> Maxim\u00e1ln\u00ed m\u011b\u0159\u00edtko
>>> +deejump.pluging.style.LayerStyle2SLDPlugIn.minScale =
>> Minim\u00e1ln\u00ed m\u011b\u0159\u00edtko
>>>  deejump.ui.style.RenderingStylePanel.bitmap = Bitmapa
>>> -deejump.ui.style.RenderingStylePanel.bitmap-change = Zm\u011Bna bitmapy
>>> +deejump.ui.style.RenderingStylePanel.bitmap-change = Zm\u011bna bitmapy
>>>  deejump.ui.style.RenderingStylePanel.circle = Kruh
>>> -deejump.ui.style.RenderingStylePanel.cross = K\u0159\u00ED\u017E
>>> -deejump.ui.style.RenderingStylePanel.point-display-type = Bodov\u00E9
>> zobrazen\u00ED
>>> -deejump.ui.style.RenderingStylePanel.square = \u010Ctverec
>>> -deejump.ui.style.RenderingStylePanel.star = Hv\u011Bzda
>>> -deejump.ui.style.RenderingStylePanel.triangle = Troj\u00FAheln\u00EDk
>>> +deejump.ui.style.RenderingStylePanel.cross = K\u0159\u00ed\u017e
>>> +deejump.ui.style.RenderingStylePanel.point-display-type = Bodov\u00e9
>> zobrazen\u00ed
>>> +deejump.ui.style.RenderingStylePanel.square = \u010ctverec
>>> +deejump.ui.style.RenderingStylePanel.star = Hv\u011bzda
>>> +deejump.ui.style.RenderingStylePanel.triangle = Troj\u00faheln\u00edk
>>>  demo.layerviewpanel.MapTab.layers = Vrstvy
>>> -driver.DriverManager.file-to-open = Soubor k otev\u0159en\u00ED
>>> -driver.DriverManager.file-to-save = Soubor k ulo\u017Een\u00ED
>>> -feature.FeatureSchema.unrecognized-attribute-name = N\u00E1zev
>> atributu vypad\u00E1 podivn\u011B\:
>>> -feature.IndexedFeatureCollection.index-cannot-be-modified = Index
>> nem\u016F\u017Ee b\u00FDt zm\u011Bn\u011Bn
>>> -io.ShapefileReader.filename-must-end-in-shp = N\u00E1zev souboru
>> mus\u00ED kon\u010Dit na '.shp'
>>> -io.ShapefileReader.no-file-property-specified = nebyly
>> specifikov\u00E1ny vlastnosti souboru
>>> +driver.DriverManager.file-to-open = Soubor k otev\u0159en\u00ed
>>> +driver.DriverManager.file-to-save = Soubor k ulo\u017een\u00ed
>>> +feature.FeatureSchema.unrecognized-attribute-name = N\u00e1zev
>> atributu vypad\u00e1 podivn\u011b\:
>>> +feature.IndexedFeatureCollection.index-cannot-be-modified = Index
>> nem\u016f\u017ee b\u00fdt zm\u011bn\u011bn
>>> +io.ShapefileReader.filename-must-end-in-shp = N\u00e1zev souboru
>> mus\u00ed kon\u010dit na '.shp'
>>> +io.ShapefileReader.no-file-property-specified = nebyly
>> specifikov\u00e1ny vlastnosti souboru
>>>  io.ShapefileWriter.export-cancelled = Export byl zru\u0161en.
>>> -io.ShapefileWriter.fields-too-long = Pole jsou p\u0159\u00EDli\u0161
>> dlouh\u00E1.
>>> -io.ShapefileWriter.filename-must-end-in-shp = N\u00E1zev souboru
>> mus\u00ED kon\u010Dit s '.shp'
>>> -io.ShapefileWriter.more-than-255-characters-field-found =
>> N\u011Bkter\u00E1 pole maj\u00ED v\u00EDce ne\u017E 255 znak\u016F
>>> -io.ShapefileWriter.no-output-filename-specified = Nebyl
>> specifikov\u00E1n soubor pro v\u00FDstup
>>> -io.ShapefileWriter.path-separator-not-found = Nemohu naj\u00EDt
>> odd\u011Blova\u010D cesty ''{0}'' v n\u00E1zvu  shapefile
>>> -io.ShapefileWriter.truncate-option = Souhlas\u00EDte s jejich
>> zkr\u00E1cen\u00EDm ve v\u00FDstupn\u00EDm shapefile ?
>>> +io.ShapefileWriter.fields-too-long = Pole jsou p\u0159\u00edli\u0161
>> dlouh\u00e1.
>>> +io.ShapefileWriter.filename-must-end-in-shp = N\u00e1zev souboru
>> mus\u00ed kon\u010dit s '.shp'
>>> +io.ShapefileWriter.more-than-255-characters-field-found =
>> N\u011bkter\u00e1 pole maj\u00ed v\u00edce ne\u017e 255 znak\u016f
>>> +io.ShapefileWriter.no-output-filename-specified = Nebyl
>> specifikov\u00e1n soubor pro v\u00fdstup
>>> +io.ShapefileWriter.path-separator-not-found = Nemohu naj\u00edt
>> odd\u011blova\u010d cesty ''{0}'' v n\u00e1zvu  shapefile
>>> +io.ShapefileWriter.truncate-option = Souhlas\u00edte s jejich
>> zkr\u00e1cen\u00edm ve v\u00fdstupn\u00edm shapefile ?
>>>  io.ShapefileWriter.unknown-type = Data has a 'ShapeType' that isn't
>> 'xy', 'xym', or 'xymz'
>>> -io.ShapefileWriter.unsupported-attribute-type = ShapefileWriter\:
>> nepodoporovan\u00FD typ atributu nalezen v kolekci geoprvk\u016F.
>>> -io.ShapefileWriter.unsupported-geometry-collection = Nemohu ur\u010Dit
>> typ shapefile - data jsou r\u016Fzn\u00FDch druh\u016F geometrick\u00FDch
>> kolekc\u00ED
>>> -io.ShapefileWriter.unsupported-mixed-geometry-type = Nalezen mix
>> geometrick\u00FDch typ\u016F, kdy\u017E chcete ukl\u00E1dat do *.shp,
>> odd\u011Blte pros\u00EDm polygony, linie a body
>>> -jump.geom.AffineTransformation.Reflection-line-points-must-be-distinct
>> = Body v zrcadl\u00EDc\u00ED se linii mus\u00ED b\u00FDt
>> jedine\u010Dn\u00E9.
>>> -jump.geom.AffineTransformation.Reflection-vector-must-be-non-zero =
>> Zrcadl\u00EDc\u00ED se vektor mus\u00ED b\u00FDt nenulov\u00FD.
>>> -jump.geom.AffineTransformation.Transformation-is-non-invertible =
>> Transformace nen\u00ED zp\u011Btn\u00E1.
>>> -jump.geom.Matrix.Matrix-A-is-incorrectly-sized = Matice A je nastavena
>> chybn\u011B.
>>> -jump.geom.NotRepresentableException.Projective-point-not-
>> representable-on-the-Cartesian-plane = Bod v projekci nem\u016F\u017Ee
>> b\u00FDt reprezentov\u00E1n v kart\u00E9zsk\u00E9 rozvin\u011B.
>>> -jump.plugin.edit.AffineTransControlPointExtract
>> er.Control-Point-LineStrings-are-different-lengths = Polylinie
>> vl\u00EDcovac\u00EDch bod\u016F maj\u00ED jin\u00FD po\u010Det bod\u016F.
>>> -jump.plugin.edit.AffineTransControlPointExtract
>> er.Control-point-collections-must-be-same-size = Kolekce
>> vl\u00EDcovac\u00EDch bod\u016F mus\u00ED m\u00EDt stejn\u00FD po\u010Det
>> prvk\u016F.
>>> -jump.plugin.edit.AffineTransControlPointExtract
>> er.Control-points-must-be-LineStrings = Vl\u00EDcovac\u00ED body
>> mus\u00ED tvo\u0159it polylinii.
>>> -jump.plugin.edit.AffineTransControlPointExtract
>> er.Control-points-must-be-a-single-geometry = Vl\u00EDcovac\u00ED body
>> mus\u00ED b\u00FDt jednoduch\u00FDmi body.
>>> -jump.plugin.edit.AffineTransControlPointExtract
>> er.Single-control-points-are-not-supported = Jednotliv\u00E9
>> vl\u00EDcovac\u00ED body nejsou podporov\u00E1ny.
>>> -jump.plugin.edit.AffineTransControlPointExtracter.Too-many-points-in-LineString
>> = P\u0159\u00EDli\u0161 mnoho bod\u016F v polylinii.
>>> -jump.plugin.edit.AffineTransControlPointExtract
>> er.Unrecognized-control-point-geometry = Nezn\u00E1m\u00E1 geometrie
>> vl\u00EDcovac\u00EDch bod\u016F.
>>> -jump.plugin.edit.AffineTransformationPlugIn.Affine = Afinn\u00ED-
>>> -jump.plugin.edit.AffineTransformationPlugIn.Affine-Transformation =
>> Nov\u00E1 afinn\u00ED transformace
>>> -jump.plugin.edit.AffineTransformationPlugIn.Anchor-Point =
>> Vl\u00EDcovac\u00ED bod
>>> -jump.plugin.edit.AffineTransformationPlugIn.Anchor-Point-X-value =
>> X-ov\u00E1 sou\u0159adnice vl\u00EDcovac\u00EDho bodu
>>> -jump.plugin.edit.AffineTransformationPlugIn.Anchor-Point-Y-value =
>> Y-ov\u00E1 sou\u0159adnice vl\u00EDcovac\u00EDho bodu
>>> -jump.plugin.edit.AffineTransformationPlugIn.Applies-an-Affine-
>> Transformation-to-all-features-in-a-layer = Pou\u017Eije afinn\u00ED
>> transformaci pro v\u0161echny geoprvky ve vrstv\u011B.
>>> +io.ShapefileWriter.unsupported-attribute-type = ShapefileWriter\:
>> nepodoporovan\u00fd typ atributu nalezen v kolekci geoprvk\u016f.
>>> +io.ShapefileWriter.unsupported-geometry-collection = Nemohu ur\u010dit
>> typ shapefile - data jsou r\u016fzn\u00fdch druh\u016f geometrick\u00fdch
>> kolekc\u00ed
>>> +io.ShapefileWriter.unsupported-mixed-geometry-type = Nalezen mix
>> geometrick\u00fdch typ\u016f, kdy\u017e chcete ukl\u00e1dat do *.shp,
>> odd\u011blte pros\u00edm polygony, linie a body
>>> +jump.geom.AffineTransformation.Reflection-line-points-must-be-distinct
>> = Body v zrcadl\u00edc\u00ed se linii mus\u00ed b\u00fdt
>> jedine\u010dn\u00e9.
>>> +jump.geom.AffineTransformation.Reflection-vector-must-be-non-zero =
>> Zrcadl\u00edc\u00ed se vektor mus\u00ed b\u00fdt nenulov\u00fd.
>>> +jump.geom.AffineTransformation.Transformation-is-non-invertible =
>> Transformace nen\u00ed zp\u011btn\u00e1.
>>> +jump.geom.Matrix.Matrix-A-is-incorrectly-sized = Matice A je nastavena
>> chybn\u011b.
>>> +jump.geom.NotRepresentableException.Projective-point-not-
>> representable-on-the-Cartesian-plane = Bod v projekci nem\u016f\u017ee
>> b\u00fdt reprezentov\u00e1n v kart\u00e9zsk\u00e9 rozvin\u011b.
>>> +jump.plugin.edit.AffineTransControlPointExtract
>> er.Control-Point-LineStrings-are-different-lengths = Polylinie
>> vl\u00edcovac\u00edch bod\u016f maj\u00ed jin\u00fd po\u010det bod\u016f.
>>> +jump.plugin.edit.AffineTransControlPointExtract
>> er.Control-point-collections-must-be-same-size = Kolekce
>> vl\u00edcovac\u00edch bod\u016f mus\u00ed m\u00edt stejn\u00fd po\u010det
>> prvk\u016f.
>>> +jump.plugin.edit.AffineTransControlPointExtract
>> er.Control-points-must-be-LineStrings = Vl\u00edcovac\u00ed body
>> mus\u00ed tvo\u0159it polylinii.
>>> +jump.plugin.edit.AffineTransControlPointExtract
>> er.Control-points-must-be-a-single-geometry = Vl\u00edcovac\u00ed body
>> mus\u00ed b\u00fdt jednoduch\u00fdmi body.
>>> +jump.plugin.edit.AffineTransControlPointExtract
>> er.Single-control-points-are-not-supported = Jednotliv\u00e9
>> vl\u00edcovac\u00ed body nejsou podporov\u00e1ny.
>>> +jump.plugin.edit.AffineTransControlPointExtracter.Too-many-points-in-LineString
>> = P\u0159\u00edli\u0161 mnoho bod\u016f v polylinii.
>>> +jump.plugin.edit.AffineTransControlPointExtract
>> er.Unrecognized-control-point-geometry = Nezn\u00e1m\u00e1 geometrie
>> vl\u00edcovac\u00edch bod\u016f.
>>> +jump.plugin.edit.AffineTransformationPlugIn.Affine = Afinn\u00ed-
>>> +jump.plugin.edit.AffineTransformationPlugIn.Affine-Transformation =
>> Nov\u00e1 afinn\u00ed transformace
>>> +jump.plugin.edit.AffineTransformationPlugIn.Anchor-Point =
>> Vl\u00edcovac\u00ed bod
>>> +jump.plugin.edit.AffineTransformationPlugIn.Anchor-Point-X-value =
>> X-ov\u00e1 sou\u0159adnice vl\u00edcovac\u00edho bodu
>>> +jump.plugin.edit.AffineTransformationPlugIn.Anchor-Point-Y-value =
>> Y-ov\u00e1 sou\u0159adnice vl\u00edcovac\u00edho bodu
>>> +jump.plugin.edit.AffineTransformationPlugIn.Applies-an-Affine-
>> Transformation-to-all-features-in-a-layer = Pou\u017eije afinn\u00ed
>> transformaci pro v\u0161echny geoprvky ve vrstv\u011b.
>>>  jump.plugin.edit.AffineTransformationPlugIn.Baseline-Vectors = Linie
>> (baseline vectors)
>>> -jump.plugin.edit.AffineTransformationPlugIn.Compute-Parameters =
>> Spo\u010D\u00EDtat parametry
>>> -jump.plugin.edit.AffineTransformationPlugIn.Control-Point-Error =
>> Chyba vl\u00EDcovac\u00EDho bodu
>>> +jump.plugin.edit.AffineTransformationPlugIn.Compute-Parameters =
>> Spo\u010d\u00edtat parametry
>>> +jump.plugin.edit.AffineTransformationPlugIn.Control-Point-Error =
>> Chyba vl\u00edcovac\u00edho bodu
>>>  jump.plugin.edit.AffineTransformationPlugIn.Rotation = Rotace
>>> -jump.plugin.edit.AffineTransformationPlugIn.Rotation-Angle-in-degrees
>> = \u00DAhel rotace ve stupn\u00EDch
>>> -jump.plugin.edit.AffineTransformationPlugIn.Scale-X-Factor =
>> \u010Cinitel zm\u011Bny m\u011B\u0159\u00EDtka ve sm\u011Bru osy X
>>> -jump.plugin.edit.AffineTransformationPlugIn.Scale-Y-Factor =
>> \u010Cinitel zm\u011Bny m\u011B\u0159\u00EDtka ve sm\u011Bru osy Y
>>> -jump.plugin.edit.AffineTransformationPlugIn.Scaling = M\u011Bn\u00EDm
>> m\u011B\u0159\u00EDtko
>>> -jump.plugin.edit.AffineTransformationPlugIn.Set-to-Identity = Nastavit
>> k identick\u00E9mu
>>> -jump.plugin.edit.AffineTransformationPlugIn.Set-to-Lower-Left =
>> Nastavit ke spodn\u00EDmu lev\u00E9mu
>>> +jump.plugin.edit.AffineTransformationPlugIn.Rotation-Angle-in-degrees
>> = \u00dahel rotace ve stupn\u00edch
>>> +jump.plugin.edit.AffineTransformationPlugIn.Scale-X-Factor =
>> \u010cinitel zm\u011bny m\u011b\u0159\u00edtka ve sm\u011bru osy X
>>> +jump.plugin.edit.AffineTransformationPlugIn.Scale-Y-Factor =
>> \u010cinitel zm\u011bny m\u011b\u0159\u00edtka ve sm\u011bru osy Y
>>> +jump.plugin.edit.AffineTransformationPlugIn.Scaling = M\u011bn\u00edm
>> m\u011b\u0159\u00edtko
>>> +jump.plugin.edit.AffineTransformationPlugIn.Set-to-Identity = Nastavit
>> k identick\u00e9mu
>>> +jump.plugin.edit.AffineTransformationPlugIn.Set-to-Lower-Left =
>> Nastavit ke spodn\u00edmu lev\u00e9mu
>>>  jump.plugin.edit.AffineTransformationPlugIn.Set-to-Midpoint = Nastavit
>> na st\u0159ed
>>> -jump.plugin.edit.AffineTransformationPlugIn.Shear-X-Factor =
>> \u010Cinitel skosen\u00ED ve sm\u011Bru osy X
>>> -jump.plugin.edit.AffineTransformationPlugIn.Shear-Y-Factor =
>> \u010Cinitel skosen\u00ED ve sm\u011Bru osy Y
>>> -jump.plugin.edit.AffineTransformationPlugIn.Shearing = Skosen\u00ED
>>> -jump.plugin.edit.AffineTransformationPlugIn.The-transformation-is-
>> specified-by-a-combination-of-scaling-rotation-shearing-and-translation =
>> Transformace je definov\u00E1na kombinac\u00ED zm\u011Bny
>> m\u011B\u0159\u00EDtka, rotace, skosen\u00ED a posunu.
>>> -jump.plugin.edit.AffineTransformationPlugIn.
>> Transformation-parameters-may-be-computed-from-two-layers-containing-baseline-vectors
>> = Transforma\u010Dn\u00ED parametry mohou b\u00FDt
>> vypo\u010D\u00EDt\u00E1ny ze dvou vrstev, kter\u00E9 obsahuj\u00ED linie
>> (baseline vectors).
>>> +jump.plugin.edit.AffineTransformationPlugIn.Shear-X-Factor =
>> \u010cinitel skosen\u00ed ve sm\u011bru osy X
>>> +jump.plugin.edit.AffineTransformationPlugIn.Shear-Y-Factor =
>> \u010cinitel skosen\u00ed ve sm\u011bru osy Y
>>> +jump.plugin.edit.AffineTransformationPlugIn.Shearing = Skosen\u00ed
>>> +jump.plugin.edit.AffineTransformationPlugIn.The-transformation-is-
>> specified-by-a-combination-of-scaling-rotation-shearing-and-translation =
>> Transformace je definov\u00e1na kombinac\u00ed zm\u011bny
>> m\u011b\u0159\u00edtka, rotace, skosen\u00ed a posunu.
>>> +jump.plugin.edit.AffineTransformationPlugIn.
>> Transformation-parameters-may-be-computed-from-two-layers-containing-baseline-vectors
>> = Transforma\u010dn\u00ed parametry mohou b\u00fdt
>> vypo\u010d\u00edt\u00e1ny ze dvou vrstev, kter\u00e9 obsahuj\u00ed linie
>> (baseline vectors).
>>>  jump.plugin.edit.AffineTransformationPlugIn.Translate-by = Posunout
>>>  jump.plugin.edit.AffineTransformationPlugIn.Translation = Posun
>>> -jump.plugin.edit.AffineTransformationPlugIn.Translation-X-value =
>> Posun ve sm\u011Bru osy X
>>> -jump.plugin.edit.AffineTransformationPlugIn.Translation-Y-value =
>> Posun ve sm\u011Bru osy Y
>>> +jump.plugin.edit.AffineTransformationPlugIn.Translation-X-value =
>> Posun ve sm\u011bru osy X
>>> +jump.plugin.edit.AffineTransformationPlugIn.Translation-Y-value =
>> Posun ve sm\u011bru osy Y
>>>  jump.plugin.edit.AffineTransformationPlugIn.X-Factor = X Faktor
>>> -jump.plugin.edit.AffineTransformationPlugIn.X-Shear = X Skosen\u00ED
>>> +jump.plugin.edit.AffineTransformationPlugIn.X-Shear = X Skosen\u00ed
>>>  jump.plugin.edit.AffineTransformationPlugIn.Y-Factor = Y Faktor
>>> -jump.plugin.edit.AffineTransformationPlugIn.Y-Shear = Y Skosen\u00ED
>>> -jump.plugin.edit.ExtractSegmentsPlugIn.Extract-Segments = Extrahovat
>> \u00FAseky
>>> -jump.plugin.edit.ExtractSegmentsPlugIn.Extracted-Segs =
>> Extrahovan\u00E9 \u00FAseky
>>> -jump.plugin.edit.ExtractSegmentsPlugIn.Extracting-Segments = Extrahuji
>> \u00FAseky...
>>> -jump.plugin.edit.ExtractSegmentsPlugIn.Extracts-all-unique-line-segments-from-a-dataset
>> = Extrahuje v\u0161echny jedine\u010Dn\u00E9 liniov\u00E9 \u00FAseky z
>> datov\u00E9 sady, voliteln\u011B vylou\u010D\u00ED zdvojen\u00E9 \u00FAseky.
>>> -jump.plugin.edit.ExtractSegmentsPlugIn.Merge-resulting-segments =
>> Spojit v\u00FDsledn\u00E9 \u00FAseky
>>> -jump.plugin.edit.ExtractSegmentsPlugIn.Number-of-unique-segments-extracted
>> = Po\u010Det extrahovan\u00FDch jedine\u010Dn\u00FDch \u00FAsek\u016F.
>>> -jump.plugin.edit.ExtractSegmentsPlugIn.Remove-doubled-segments =
>> Odstranit \u00FAseky, kter\u00E9 se vyskytuj\u00ED v\u00EDce ne\u017E jednou
>>> -jump.plugin.edit.LineNoderPlugIn.Line-Layer = Liniov\u00E1 vrstva\:
>>> -jump.plugin.edit.LineNoderPlugIn.Node-Lines =
>> Pr\u016Fse\u010D\u00EDky-Linie
>>> -jump.plugin.edit.LineNoderPlugIn.Noded-Lines = Linie s
>> pr\u016Fse\u010D\u00EDky
>>> -jump.plugin.edit.LineNoderPlugIn.Nodes-the-lines-in-a-layer =
>> Vytvo\u0159it pr\u016Fse\u010D\u00EDky na lini\u00EDch ve vrstv\u011B.
>>> -jump.plugin.edit.LineNoderPlugIn.Noding = Vytv\u00E1\u0159\u00EDm
>> pr\u016Fse\u010D\u00EDky...
>>> -jump.plugin.edit.LineNoderPlugIn.Noding-input-lines =
>> Vytv\u00E1\u0159\u00EDm pr\u016Fse\u010D\u00EDky vstupn\u00EDch lini\u00ED
>>> -jump.plugin.edit.NoderPlugIn.processed-data = Data ke
>> zpracov\u00E1n\u00ED
>>> +jump.plugin.edit.AffineTransformationPlugIn.Y-Shear = Y Skosen\u00ed
>>> +jump.plugin.edit.ExtractSegmentsPlugIn.Extract-Segments = Extrahovat
>> \u00faseky
>>> +jump.plugin.edit.ExtractSegmentsPlugIn.Extracted-Segs =
>> Extrahovan\u00e9 \u00faseky
>>> +jump.plugin.edit.ExtractSegmentsPlugIn.Extracting-Segments = Extrahuji
>> \u00faseky...
>>> +jump.plugin.edit.ExtractSegmentsPlugIn.Extracts-all-unique-line-segments-from-a-dataset
>> = Extrahuje v\u0161echny jedine\u010dn\u00e9 liniov\u00e9 \u00faseky z
>> datov\u00e9 sady, voliteln\u011b vylou\u010d\u00ed zdvojen\u00e9 \u00faseky.
>>> +jump.plugin.edit.ExtractSegmentsPlugIn.Merge-resulting-segments =
>> Spojit v\u00fdsledn\u00e9 \u00faseky
>>> +jump.plugin.edit.ExtractSegmentsPlugIn.Number-of-unique-segments-extracted
>> = Po\u010det extrahovan\u00fdch jedine\u010dn\u00fdch \u00fasek\u016f.
>>> +jump.plugin.edit.ExtractSegmentsPlugIn.Remove-doubled-segments =
>> Odstranit \u00faseky, kter\u00e9 se vyskytuj\u00ed v\u00edce ne\u017e jednou
>>> +jump.plugin.edit.LineNoderPlugIn.Line-Layer = Liniov\u00e1 vrstva\:
>>> +jump.plugin.edit.LineNoderPlugIn.Node-Lines =
>> Pr\u016fse\u010d\u00edky-Linie
>>> +jump.plugin.edit.LineNoderPlugIn.Noded-Lines = Linie s
>> pr\u016fse\u010d\u00edky
>>> +jump.plugin.edit.LineNoderPlugIn.Nodes-the-lines-in-a-layer =
>> Vytvo\u0159it pr\u016fse\u010d\u00edky na lini\u00edch ve vrstv\u011b.
>>> +jump.plugin.edit.LineNoderPlugIn.Noding = Vytv\u00e1\u0159\u00edm
>> pr\u016fse\u010d\u00edky...
>>> +jump.plugin.edit.LineNoderPlugIn.Noding-input-lines =
>> Vytv\u00e1\u0159\u00edm pr\u016fse\u010d\u00edky vstupn\u00edch lini\u00ed
>>> +jump.plugin.edit.NoderPlugIn.processed-data = Data ke
>> zpracov\u00e1n\u00ed
>>>  jump.plugin.edit.NoderPlugIn.layer = Vrstva
>>> -jump.plugin.edit.NoderPlugIn.processing = Zpracov\u00E1n\u00ED
>>> -jump.plugin.edit.NoderPlugIn.find-intersections = Naj\u00EDt
>> pr\u016Fse\u010D\u00EDky
>>> -jump.plugin.edit.NoderPlugIn.create-new-layer-with-missing-intersections
>> = Vytvo\u0159it novou vrstvu s chyb\u011Bj\u00EDc\u00EDmi
>> pr\u016Fse\u010D\u00EDky.
>>> -jump.plugin.edit.NoderPlugIn.line-options = Mo\u017Enosti pro linie
>>> -jump.plugin.edit.NoderPlugIn.polygon-options = Nastaven\u00ED pro
>> polygony
>>> -jump.plugin.edit.NoderPlugIn.do-not-process = Nezpracov\u00E1vat
>>> -jump.plugin.edit.NoderPlugIn.node = Um\u00EDstit nody
>>> -jump.plugin.edit.NoderPlugIn.split = Rozd\u011Blit
>>> -jump.plugin.edit.NoderPlugIn.advanced-options =
>> Roz\u0161\u00ED\u0159en\u00E9 mo\u017Enosti
>>> +jump.plugin.edit.NoderPlugIn.processing = Zpracov\u00e1n\u00ed
>>> +jump.plugin.edit.NoderPlugIn.find-intersections = Naj\u00edt
>> pr\u016fse\u010d\u00edky
>>> +jump.plugin.edit.NoderPlugIn.create-new-layer-with-missing-intersections
>> = Vytvo\u0159it novou vrstvu s chyb\u011bj\u00edc\u00edmi
>> pr\u016fse\u010d\u00edky.
>>> +jump.plugin.edit.NoderPlugIn.line-options = Mo\u017enosti pro linie
>>> +jump.plugin.edit.NoderPlugIn.polygon-options = Nastaven\u00ed pro
>> polygony
>>> +jump.plugin.edit.NoderPlugIn.do-not-process = Nezpracov\u00e1vat
>>> +jump.plugin.edit.NoderPlugIn.node = Um\u00edstit nody
>>> +jump.plugin.edit.NoderPlugIn.split = Rozd\u011blit
>>> +jump.plugin.edit.NoderPlugIn.advanced-options =
>> Roz\u0161\u00ed\u0159en\u00e9 mo\u017enosti
>>>  jump.plugin.edit.NoderPlugIn.snap-rounding = Snap-Rounding
>>> -jump.plugin.edit.NoderPlugIn.snap-rounding-makes-noding-algorithm-fully-robust
>> = Snap-rounding d\u011Bl\u00E1 algoritmus um\u00EDs\u0165ov\u00E1n\u00ED
>> nod\u016F pln\u011B robustn\u00ED
>>> -jump.plugin.edit.NoderPlugIn.snap-rounding-decimal-places = Po\u010Det
>> desetin\u00FDch m\u00EDst pro Snap-Rounding
>>> -jump.plugin.edit.NoderPlugIn.number-of-decimal-digits = Po\u010Det
>> desetin\u00FDch m\u00EDst
>>> +jump.plugin.edit.NoderPlugIn.snap-rounding-makes-noding-algorithm-fully-robust
>> = Snap-rounding d\u011bl\u00e1 algoritmus um\u00eds\u0165ov\u00e1n\u00ed
>> nod\u016f pln\u011b robustn\u00ed
>>> +jump.plugin.edit.NoderPlugIn.snap-rounding-decimal-places = Po\u010det
>> desetin\u00fdch m\u00edst pro Snap-Rounding
>>> +jump.plugin.edit.NoderPlugIn.number-of-decimal-digits = Po\u010det
>> desetin\u00fdch m\u00edst
>>>  jump.plugin.edit.NoderPlugIn.interpolate-z = Interpolatovat hodnotu Z
>>> -jump.plugin.edit.NoderPlugIn.interpolated-z-decimal-places =
>> Po\u010Det destin\u00FDch m\u00EDst pro Z
>>> -jump.plugin.edit.NoderPlugIn.intersections = Pr\u016Fse\u010D\u00EDky
>>> -jump.plugin.edit.NoderPlugIn.noded = S um\u00EDst\u011Bn\u00FDmi nody
>>> -jump.plugin.edit.NoderPlugIn.noding = Um\u00EDs\u0165ov\u00E1n\u00ED
>> nod\u016F
>>> -jump.plugin.edit.NoderPlugIn.noding-input = Vstup pro
>> um\u00EDsov\u00E1n\u00ED nod\u016F
>>> -jump.plugin.edit.NoderPlugIn.no-data-to-process = \u017D\u00E1dn\u00E1
>> data ke zpracov\u00E1n\u00ED \!
>>> -jump.plugin.edit.NoderPlugIn.no-output-data = \u017D\u00E1dn\u00E1
>> v\u00FDstupn\u00ED data \!
>>> -jump.plugin.edit.NoderPlugIn.sidebar-description =
>> Um\u00EDs\u0165ov\u00E1n\u00ED nod\u016F nebo rozd\u011Blov\u00E1n\u00ED
>> polylini\u00ED a/nebo polygon\u016F ve v\u00FDb\u011Bru nebo vrstv\u011B.
>>> -jump.plugin.edit.PolygonizerPlugIn.Cut-edges = Vyjmut\u00E9 hrany
>>> -jump.plugin.edit.PolygonizerPlugIn.Cuts = Vyjmut\u00E9
>>> -jump.plugin.edit.PolygonizerPlugIn.Dangles = P\u0159esahy
>> (p\u0159\u00EDv\u011B\u0161ky)
>>> -jump.plugin.edit.PolygonizerPlugIn.Dangles-Cutlines-and-Invalid-Rings-are-identified
>> = P\u0159esahy (p\u0159\u00EDv\u011B\u0161ky), vyjmut\u00E9 linie a
>> chybn\u00E9 \u0159et\u011Bzce jsou identifikov\u00E1ny.
>>> -jump.plugin.edit.PolygonizerPlugIn.Dangling-edges =
>> P\u0159esahuj\u00EDc\u00ED hrany
>>> -jump.plugin.edit.PolygonizerPlugIn.If-desired-
>> the-input-data-may-be-noded-before-polygonizing-is-performed = Pokud je
>> to \u017E\u00E1douc\u00ED vstupn\u00ED data mohou b\u00FDt opat\u0159ena
>> pr\u016Fse\u010D\u00EDky (uzly, nody) p\u0159edt\u00EDm ne\u017E se
>> p\u0159evedou na polygon.
>>> -jump.plugin.edit.PolygonizerPlugIn.Invalid-Rings = Chybn\u00E9
>> uzav\u0159en\u00E9 polylinie
>>> -jump.plugin.edit.PolygonizerPlugIn.Line-Layer = Liniov\u00E1 vrstva\:
>>> -jump.plugin.edit.PolygonizerPlugIn.Node-input-before-polygonizing =
>> Vstup pr\u016Fse\u010D\u00EDk\u016F (nod\u016F) p\u0159ed
>> vytvo\u0159en\u00EDm polygon\u016F.
>>> -jump.plugin.edit.PolygonizerPlugIn.Noding-input-lines =
>> Vytv\u00E1\u0159en\u00ED pr\u016Fse\u010D\u00EDk\u016F (nod\u016F) pro
>> linie
>>> -jump.plugin.edit.PolygonizerPlugIn.Number-of-cut-edges-found =
>> Po\u010Det nalezen\u00FDch vyjmut\u00FDch hran\:
>>> -jump.plugin.edit.PolygonizerPlugIn.Number-of-dangling-edges-found =
>> Po\u010Det nalezen\u00FDch p\u0159esah\u016F (p\u0159\u00EDv\u011B\u0161k\
>> u016F)\:
>>> -jump.plugin.edit.PolygonizerPlugIn.Number-of-input-edges = Po\u010Det
>> vstupn\u00EDch hran\:
>>> -jump.plugin.edit.PolygonizerPlugIn.Number-of-invalid-rings-found =
>> Po\u010Det chybn\u00FDch uzav\u0159en\u00FDch polylini\u00ED\:
>>> -jump.plugin.edit.PolygonizerPlugIn.Number-of-polygons-created =
>> Po\u010Det vytvo\u0159en\u00FDch polygon\u016F\:
>>> -jump.plugin.edit.PolygonizerPlugIn.Polygonization =
>> Vytv\u00E1\u0159en\u00ED polygon\u016F
>>> -jump.plugin.edit.PolygonizerPlugIn.Polygonization-requires-correctly-noded-data
>> = Vytvo\u0159en\u00ED polygon\u016F vy\u017Eaduje data se spr\u00E1vn\u011B
>> um\u00EDst\u011Bn\u00FDmi pr\u016Fse\u010D\u00EDky (nody, uzly).
>>> +jump.plugin.edit.NoderPlugIn.interpolated-z-decimal-places =
>> Po\u010det destin\u00fdch m\u00edst pro Z
>>> +jump.plugin.edit.NoderPlugIn.intersections = Pr\u016fse\u010d\u00edky
>>> +jump.plugin.edit.NoderPlugIn.noded = S um\u00edst\u011bn\u00fdmi nody
>>> +jump.plugin.edit.NoderPlugIn.noding = Um\u00eds\u0165ov\u00e1n\u00ed
>> nod\u016f
>>> +jump.plugin.edit.NoderPlugIn.noding-input = Vstup pro
>> um\u00edsov\u00e1n\u00ed nod\u016f
>>> +jump.plugin.edit.NoderPlugIn.no-data-to-process = \u017d\u00e1dn\u00e1
>> data ke zpracov\u00e1n\u00ed \!
>>> +jump.plugin.edit.NoderPlugIn.no-output-data = \u017d\u00e1dn\u00e1
>> v\u00fdstupn\u00ed data \!
>>> +jump.plugin.edit.NoderPlugIn.sidebar-description =
>> Um\u00eds\u0165ov\u00e1n\u00ed nod\u016f nebo rozd\u011blov\u00e1n\u00ed
>> polylini\u00ed a/nebo polygon\u016f ve v\u00fdb\u011bru nebo vrstv\u011b.
>>> +jump.plugin.edit.PolygonizerPlugIn.Cut-edges = Vyjmut\u00e9 hrany
>>> +jump.plugin.edit.PolygonizerPlugIn.Cuts = Vyjmut\u00e9
>>> +jump.plugin.edit.PolygonizerPlugIn.Dangles = P\u0159esahy
>> (p\u0159\u00edv\u011b\u0161ky)
>>> +jump.plugin.edit.PolygonizerPlugIn.Dangles-Cutlines-and-Invalid-Rings-are-identified
>> = P\u0159esahy (p\u0159\u00edv\u011b\u0161ky), vyjmut\u00e9 linie a
>> chybn\u00e9 \u0159et\u011bzce jsou identifikov\u00e1ny.
>>> +jump.plugin.edit.PolygonizerPlugIn.Dangling-edges =
>> P\u0159esahuj\u00edc\u00ed hrany
>>> +jump.plugin.edit.PolygonizerPlugIn.If-desired-
>> the-input-data-may-be-noded-before-polygonizing-is-performed = Pokud je
>> to \u017e\u00e1douc\u00ed vstupn\u00ed data mohou b\u00fdt opat\u0159ena
>> pr\u016fse\u010d\u00edky (uzly, nody) p\u0159edt\u00edm ne\u017e se
>> p\u0159evedou na polygon.
>>> +jump.plugin.edit.PolygonizerPlugIn.Invalid-Rings = Chybn\u00e9
>> uzav\u0159en\u00e9 polylinie
>>> +jump.plugin.edit.PolygonizerPlugIn.Line-Layer = Liniov\u00e1 vrstva\:
>>> +jump.plugin.edit.PolygonizerPlugIn.Node-input-before-polygonizing =
>> Vstup pr\u016fse\u010d\u00edk\u016f (nod\u016f) p\u0159ed
>> vytvo\u0159en\u00edm polygon\u016f.
>>> +jump.plugin.edit.PolygonizerPlugIn.Noding-input-lines =
>> Vytv\u00e1\u0159en\u00ed pr\u016fse\u010d\u00edk\u016f (nod\u016f) pro
>> linie
>>> +jump.plugin.edit.PolygonizerPlugIn.Number-of-cut-edges-found =
>> Po\u010det nalezen\u00fdch vyjmut\u00fdch hran\:
>>> +jump.plugin.edit.PolygonizerPlugIn.Number-of-dangling-edges-found =
>> Po\u010det nalezen\u00fdch p\u0159esah\u016f (p\u0159\u00edv\u011b\u0161k\
>> u016f)\:
>>> +jump.plugin.edit.PolygonizerPlugIn.Number-of-input-edges = Po\u010det
>> vstupn\u00edch hran\:
>>> +jump.plugin.edit.PolygonizerPlugIn.Number-of-invalid-rings-found =
>> Po\u010det chybn\u00fdch uzav\u0159en\u00fdch polylini\u00ed\:
>>> +jump.plugin.edit.PolygonizerPlugIn.Number-of-polygons-created =
>> Po\u010det vytvo\u0159en\u00fdch polygon\u016f\:
>>> +jump.plugin.edit.PolygonizerPlugIn.Polygonization =
>> Vytv\u00e1\u0159en\u00ed polygon\u016f
>>> +jump.plugin.edit.PolygonizerPlugIn.Polygonization-requires-correctly-noded-data
>> = Vytvo\u0159en\u00ed polygon\u016f vy\u017eaduje data se spr\u00e1vn\u011b
>> um\u00edst\u011bn\u00fdmi pr\u016fse\u010d\u00edky (nody, uzly).
>>>  jump.plugin.edit.PolygonizerPlugIn.Polygonize = Vytvo\u0159it polygony
>>> -jump.plugin.edit.PolygonizerPlugIn.Polygonizes-the-line-segments-in-a-layer
>> = Vytv\u00E1\u0159\u00ED polygony z liniov\u00FDch segment\u016F ve
>> vrstv\u011B.
>>> -jump.plugin.edit.PolygonizerPlugIn.Polygonizing =
>> Vytv\u00E1\u0159en\u00ED polygon\u016F...
>>> +jump.plugin.edit.PolygonizerPlugIn.Polygonizes-the-line-segments-in-a-layer
>> = Vytv\u00e1\u0159\u00ed polygony z liniov\u00fdch segment\u016f ve
>> vrstv\u011b.
>>> +jump.plugin.edit.PolygonizerPlugIn.Polygonizing =
>> Vytv\u00e1\u0159en\u00ed polygon\u016f...
>>>  jump.plugin.edit.PolygonizerPlugIn.Polygons = Polygony
>>> -jump.plugin.edit.PolygonizerPlugIn.Use-selected-features-only =
>> Pou\u017E\u00EDt pouze vybran\u00E9 geoprvky.
>>> -jump.plugin.qa.DiffGeometryPlugIn.Calculate-Geometry-Differences =
>> Spo\u010D\u00EDtat rozd\u00EDl geometri\u00ED
>>> -jump.plugin.qa.DiffGeometryPlugIn.Computing-Segment-Diffs =
>> Po\u010D\u00EDt\u00E1m rozd\u00EDly \u00FAsek\u016F
>>> -jump.plugin.qa.DiffGeometryPlugIn.Distance-Tolerance = Vzd\u00E1lenost
>> tolerance
>>> -jump.plugin.qa.DiffGeometryPlugIn.Finds-differences-between-the-
>> Segments-or-Geometries-in-two-layers = Najde rozd\u00EDly mezi \u00FAseky
>> nebo geometriemi ve dvou vrstv\u00E1ch.
>>> +jump.plugin.edit.PolygonizerPlugIn.Use-selected-features-only =
>> Pou\u017e\u00edt pouze vybran\u00e9 geoprvky.
>>> +jump.plugin.qa.DiffGeometryPlugIn.Calculate-Geometry-Differences =
>> Spo\u010d\u00edtat rozd\u00edl geometri\u00ed
>>> +jump.plugin.qa.DiffGeometryPlugIn.Computing-Segment-Diffs =
>> Po\u010d\u00edt\u00e1m rozd\u00edly \u00fasek\u016f
>>> +jump.plugin.qa.DiffGeometryPlugIn.Distance-Tolerance = Vzd\u00e1lenost
>> tolerance
>>> +jump.plugin.qa.DiffGeometryPlugIn.Finds-differences-between-the-
>> Segments-or-Geometries-in-two-layers = Najde rozd\u00edly mezi \u00faseky
>> nebo geometriemi ve dvou vrstv\u00e1ch.
>>>  jump.plugin.qa.DiffGeometryPlugIn.Layer = Vrstva
>>> -jump.plugin.qa.DiffGeometryPlugIn.Match-Segments = Zahrnout \u00FAseky
>>> -jump.plugin.qa.DiffGeometryPlugIn.Match-Type = Zp\u016Fsob
>> zahrnut\u00ED
>>> -jump.plugin.qa.DiffGeometryPlugIn.Match-components-of-MultiGeometries
>> = Zahrnout slo\u017Eky ve v\u00EDcen\u00E1sobn\u00FDch geometri\u00EDch.
>>> -jump.plugin.qa.DiffGeometryPlugIn.Match-entire-Geometry = Zahrnout
>> cel\u00E9 geometrie.
>>> -jump.plugin.qa.DiffGeometryPlugIn.Match-using-Distance-Tolerance =
>> Zahrnout s vyu\u017Eit\u00EDm vzd\u00E1lenostn\u00ED tolerance.
>>> -jump.plugin.qa.DiffGeometryPlugIn.Matches-geometries-if-all-points-are-
>> within-the-Distance-Tolerance-of-the-other-Geometry = Zahrne geometrie,
>> pokud se v\u0161echny body nach\u00E1zej\u00ED do ur\u010Den\u00E9
>> vzd\u00E1lenosti od jin\u00E9 geometrie.
>>> -jump.plugin.qa.DiffGeometryPlugIn.Matches-individual-components-of-MultiGeometries
>> = Zahrne jednotliv\u00E9 slo\u017Eky v\u00EDcen\u00E1sobn\u00FDch
>> geometri\u00ED.
>>> -jump.plugin.qa.DiffGeometryPlugIn.Matches-
>> using-full-geometry-topology,-not-just-segments = Zahrnuje s
>> vyu\u017Eit\u00EDm kompletn\u00ED topologie cel\u00E9 geometrie ne pouze
>> \u010D\u00E1st\u00ED.
>>> -jump.plugin.qa.DiffGeometryPlugIn.Matches-using-segments-only =
>> Zahrnuje pouze s vyu\u017Eit\u00EDm \u00FAsek\u016F
>>> -jump.plugin.qa.DiffGeometryPlugIn.Matching-
>> can-be-either-exact-or-within-a-Distance-Tolerance = Zahrnut\u00ED
>> m\u016F\u017Ee b\u00FDt bu\u010F p\u0159esn\u00E9 nebo na z\u00E1klad\u011B
>> tolerance vzd\u00E1lenost\u00ED.
>>> -jump.plugin.qa.DiffGeometryPlugIn.Requires-
>> coordinate-lists-in-matching-geometries-to-have-identical-
>> start-points-and-ring-orientation = Vy\u017Eaduje seznamy sou\u0159adnic
>> v geometri\u00EDch, k tomu aby m\u011Bly stejn\u00FD po\u010D\u00E1tek a
>> orientaci \u0159et\u011Bzce.
>>> -jump.plugin.qa.DiffGeometryPlugIn.Segment-Diffs = Rozd\u00EDly
>> \u00FAsek\u016F
>>> -jump.plugin.qa.DiffGeometryPlugIn.Specifies-
>> how-close-geometries-must-be-to-match = Ur\u010Duje jak moc podobn\u00E9
>> si mus\u00ED b\u00FDt geometrie aby byly zahrnuty.
>>> -jump.plugin.qa.DiffGeometryPlugIn.Test-for-identical-Start-point-and-Orientation
>> = Test stejn\u00E9ho po\u010D\u00E1tku a orientace.
>>> -jump.plugin.qa.DiffGeometryPlugIn.Unmatched-Geometries-in-Layer =
>> Nezahrnut\u00E9 geometrie ve vrstv\u011B
>>> -jump.plugin.qa.DiffGeometryPlugIn.Unmatched-
>> Segments-in-Geometry-Diffs-in-Layer = Nezahrnut\u00E9 \u00FAseky ve
>> vrstv\u011B
>>> -jump.plugin.qa.DiffSegmentsPlugIn.Calculate-Segment-Differences =
>> Vypo\u010D\u00EDtat rozd\u00EDly \u00FAsek\u016F
>>> -jump.plugin.qa.DiffSegmentsPlugIn.Diff-Segments = Rozd\u00EDly
>> \u00FAsek\u016F
>>> -jump.plugin.qa.DiffSegmentsPlugIn.Finds-line-
>> segments-which-occur-in-Layer-1-or-Layer-2-but-not-both = Nalezne
>> liniov\u00E9 segmenty, kter\u00E9 se vyskytuj\u00ED ve vrstv\u011B 1 nebo
>> vrstv\u011B 2, ale ne v obou z\u00E1rove\u0148.
>>> -jump.plugin.qa.DiffSegmentsPlugIn.Match-segments-if-all-points-are-within-a-Distance-Tolerance
>> = Zahrne \u00FAseky, pokud jsou v\u0161echny body ve vzd\u00E1lenostn\u00ED
>> toleranci.
>>> -jump.plugin.qa.DiffSegmentsPlugIn.The-Distance-Tolerance-specifies-
>> how-close-segments-must-be-to-match = Vzd\u00E1lenostn\u00ED tolerance
>> ur\u010Duje jak bl\u00EDzko mus\u00ED b\u00FDt \u00FAseky k tomu aby byly
>> zahrnuty
>>> -jump.plugin.qa.DiffSegmentsPlugIn.Unmatched-Segments-in-Layer =
>> Nezahrnut\u00E9 \u00FAseky ve vrstv\u011B
>>> -jump.plugin.qa.DiffSegmentsPlugIn.Use-Distance-Tolerance =
>> Pou\u017E\u00EDt vzd\u00E1lenostn\u00ED toleranci
>>> +jump.plugin.qa.DiffGeometryPlugIn.Match-Segments = Zahrnout \u00faseky
>>> +jump.plugin.qa.DiffGeometryPlugIn.Match-Type = Zp\u016fsob
>> zahrnut\u00ed
>>> +jump.plugin.qa.DiffGeometryPlugIn.Match-components-of-MultiGeometries
>> = Zahrnout slo\u017eky ve v\u00edcen\u00e1sobn\u00fdch geometri\u00edch.
>>> +jump.plugin.qa.DiffGeometryPlugIn.Match-entire-Geometry = Zahrnout
>> cel\u00e9 geometrie.
>>> +jump.plugin.qa.DiffGeometryPlugIn.Match-using-Distance-Tolerance =
>> Zahrnout s vyu\u017eit\u00edm vzd\u00e1lenostn\u00ed tolerance.
>>> +jump.plugin.qa.DiffGeometryPlugIn.Matches-geometries-if-all-points-are-
>> within-the-Distance-Tolerance-of-the-other-Geometry = Zahrne geometrie,
>> pokud se v\u0161echny body nach\u00e1zej\u00ed do ur\u010den\u00e9
>> vzd\u00e1lenosti od jin\u00e9 geometrie.
>>> +jump.plugin.qa.DiffGeometryPlugIn.Matches-individual-components-of-MultiGeometries
>> = Zahrne jednotliv\u00e9 slo\u017eky v\u00edcen\u00e1sobn\u00fdch
>> geometri\u00ed.
>>> +jump.plugin.qa.DiffGeometryPlugIn.Matches-
>> using-full-geometry-topology,-not-just-segments = Zahrnuje s
>> vyu\u017eit\u00edm kompletn\u00ed topologie cel\u00e9 geometrie ne pouze
>> \u010d\u00e1st\u00ed.
>>> +jump.plugin.qa.DiffGeometryPlugIn.Matches-using-segments-only =
>> Zahrnuje pouze s vyu\u017eit\u00edm \u00fasek\u016f
>>> +jump.plugin.qa.DiffGeometryPlugIn.Matching-
>> can-be-either-exact-or-within-a-Distance-Tolerance = Zahrnut\u00ed
>> m\u016f\u017ee b\u00fdt bu\u010f p\u0159esn\u00e9 nebo na z\u00e1klad\u011b
>> tolerance vzd\u00e1lenost\u00ed.
>>> +jump.plugin.qa.DiffGeometryPlugIn.Requires-
>> coordinate-lists-in-matching-geometries-to-have-identical-
>> start-points-and-ring-orientation = Vy\u017eaduje seznamy sou\u0159adnic
>> v geometri\u00edch, k tomu aby m\u011bly stejn\u00fd po\u010d\u00e1tek a
>> orientaci \u0159et\u011bzce.
>>> +jump.plugin.qa.DiffGeometryPlugIn.Segment-Diffs = Rozd\u00edly
>> \u00fasek\u016f
>>> +jump.plugin.qa.DiffGeometryPlugIn.Specifies-
>> how-close-geometries-must-be-to-match = Ur\u010duje jak moc podobn\u00e9
>> si mus\u00ed b\u00fdt geometrie aby byly zahrnuty.
>>> +jump.plugin.qa.DiffGeometryPlugIn.Test-for-identical-Start-point-and-Orientation
>> = Test stejn\u00e9ho po\u010d\u00e1tku a orientace.
>>> +jump.plugin.qa.DiffGeometryPlugIn.Unmatched-Geometries-in-Layer =
>> Nezahrnut\u00e9 geometrie ve vrstv\u011b
>>> +jump.plugin.qa.DiffGeometryPlugIn.Unmatched-
>> Segments-in-Geometry-Diffs-in-Layer = Nezahrnut\u00e9 \u00faseky ve
>> vrstv\u011b
>>> +jump.plugin.qa.DiffSegmentsPlugIn.Calculate-Segment-Differences =
>> Vypo\u010d\u00edtat rozd\u00edly \u00fasek\u016f
>>> +jump.plugin.qa.DiffSegmentsPlugIn.Diff-Segments = Rozd\u00edly
>> \u00fasek\u016f
>>> +jump.plugin.qa.DiffSegmentsPlugIn.Finds-line-
>> segments-which-occur-in-Layer-1-or-Layer-2-but-not-both = Nalezne
>> liniov\u00e9 segmenty, kter\u00e9 se vyskytuj\u00ed ve vrstv\u011b 1 nebo
>> vrstv\u011b 2, ale ne v obou z\u00e1rove\u0148.
>>> +jump.plugin.qa.DiffSegmentsPlugIn.Match-segments-if-all-points-are-within-a-Distance-Tolerance
>> = Zahrne \u00faseky, pokud jsou v\u0161echny body ve vzd\u00e1lenostn\u00ed
>> toleranci.
>>> +jump.plugin.qa.DiffSegmentsPlugIn.The-Distance-Tolerance-specifies-
>> how-close-segments-must-be-to-match = Vzd\u00e1lenostn\u00ed tolerance
>> ur\u010duje jak bl\u00edzko mus\u00ed b\u00fdt \u00faseky k tomu aby byly
>> zahrnuty
>>> +jump.plugin.qa.DiffSegmentsPlugIn.Unmatched-Segments-in-Layer =
>> Nezahrnut\u00e9 \u00faseky ve vrstv\u011b
>>> +jump.plugin.qa.DiffSegmentsPlugIn.Use-Distance-Tolerance =
>> Pou\u017e\u00edt vzd\u00e1lenostn\u00ed toleranci
>>>  jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Cache-features
>> = Ke\u0161ovat geoprvky
>>> -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Caching =
>> Ke\u0161ov\u00E1n\u00ED\:
>>> -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Dataset =
>> Datov\u00E1 sada\:
>>> +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Caching =
>> Ke\u0161ov\u00e1n\u00ed\:
>>> +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Dataset =
>> Datov\u00e1 sada\:
>>>  jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Geometry =
>> Geometrie\:
>>>  jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Identifier =
>> \#T\:Identifier
>>> -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Max-Features
>> = Maxim\u00E1ln\u00ED po\u010Det geoprvk\u016F\:
>>> -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.
>> Prevents-unnecessary-queries-to-the-datastore = Br\u00E1n\u00ED
>> vykon\u00E1n\u00ED zbyte\u010Dn\u00FDch dotaz\u016F.
>>> -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Required-field-missing-Dataset
>> = Chyb\u00ED povinn\u00E9 pole\: Datov\u00E1 sada
>>> -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.
>> Required-field-missing-Geometry = Chyb\u00ED povinn\u00E9 pole\: Geometrie
>>> -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Retrieving-list-of-datasets
>> = Z\u00EDsk\u00E1v\u00E1m seznam datov\u00FDch sad.
>>> -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.
>> Retrieving-list-of-geometry-attributes = Z\u00EDsk\u00E1v\u00E1m seznam
>> atribut\u016F s geometri\u00ED.
>>> -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.The-
>> recommended-setting-is-to-leave-this-checked = Doporu\u010Dujeme nechat
>> tuto volbu zapnutu.
>>> +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Max-Features
>> = Maxim\u00e1ln\u00ed po\u010det geoprvk\u016f\:
>>> +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.
>> Prevents-unnecessary-queries-to-the-datastore = Br\u00e1n\u00ed
>> vykon\u00e1n\u00ed zbyte\u010dn\u00fdch dotaz\u016f.
>>> +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Required-field-missing-Dataset
>> = Chyb\u00ed povinn\u00e9 pole\: Datov\u00e1 sada
>>> +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.
>> Required-field-missing-Geometry = Chyb\u00ed povinn\u00e9 pole\: Geometrie
>>> +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Retrieving-list-of-datasets
>> = Z\u00edsk\u00e1v\u00e1m seznam datov\u00fdch sad.
>>> +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.
>> Retrieving-list-of-geometry-attributes = Z\u00edsk\u00e1v\u00e1m seznam
>> atribut\u016f s geometri\u00ed.
>>> +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.The-
>> recommended-setting-is-to-leave-this-checked = Doporu\u010dujeme nechat
>> tuto volbu zapnutu.
>>>  jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Where = Kde
>> (Where)\:
>>> -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPlugIn.Add-Datastore-Layer
>> = P\u0159idat vrstvu z datab\u00E1ze
>>> -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPlugIn.Creating-layer
>> = Vytv\u00E1\u0159\u00EDm vrstvu.
>>> -jump.workbench.ui.plugin.datastore.ConnectionDescriptorPanel.Driver =
>> Ovlada\u010D
>>> -jump.workbench.ui.plugin.datastore.ConnectionDescriptorPanel.Name =
>> N\u00E1zev
>>> -jump.workbench.ui.plugin.datastore.ConnectionDescriptorPanel.Required-field-missing
>> = Chyb\u00ED povinn\u00E9 pole\:
>>> +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPlugIn.Add-Datastore-Layer
>> = P\u0159idat vrstvu z datab\u00e1ze
>>> +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPlugIn.Creating-layer
>> = Vytv\u00e1\u0159\u00edm vrstvu.
>>> +jump.workbench.ui.plugin.datastore.ConnectionDescriptorPanel.Driver =
>> Ovlada\u010d
>>> +jump.workbench.ui.plugin.datastore.ConnectionDescriptorPanel.Name =
>> N\u00e1zev
>>> +jump.workbench.ui.plugin.datastore.ConnectionDescriptorPanel.Required-field-missing
>> = Chyb\u00ed povinn\u00e9 pole\:
>>>  jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Add =
>> P\u0159idat...
>>> -jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Add-Connection
>> = P\u0159idat spojen\u00ED
>>> +jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Add-Connection
>> = P\u0159idat spojen\u00ed
>>>  jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Connect =
>> P\u0159ipojit
>>> -jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Copy =
>> Kop\u00EDruji...
>>> -jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Copy-Connection
>> = Kop\u00EDrovat spojen\u00ED
>>> +jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Copy =
>> Kop\u00edruji...
>>> +jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Copy-Connection
>> = Kop\u00edrovat spojen\u00ed
>>>  jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Delete =
>> Smazat
>>>  jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Disconnect =
>> Odpojit
>>> -jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.No-datastore-drivers-are-loaded
>> = Ovlada\u010De pro datab\u00E1z\u00ED nebyly na\u010Dteny.
>>> -jump.workbench.ui.plugin.datastore.ConnectionManagerToolboxPlugIn.Connection-Manager
>> = Spr\u00E1vce spojen\u00ED
>>> -com.vividsolutions.jump.workbench.ui.plugin.datastore.ConnectionPanel.Connection
>> = Spojen\u00ED
>>> -com.vividsolutions.jump.workbench.ui.plugin.datastore.
>> ConnectionPanel.Connection-Manager = Spr\u00E1vce spojen\u00ED
>>> -com.vividsolutions.jump.workbench.ui.plugin.datastore.
>> ConnectionPanel.Required-field-missing-Connection = Chyb\u00ED
>> povinn\u00E9 pole\: Spojen\u00ED
>>> +jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.No-datastore-drivers-are-loaded
>> = Ovlada\u010de pro datab\u00e1z\u00ed nebyly na\u010dteny.
>>> +jump.workbench.ui.plugin.datastore.ConnectionManagerToolboxPlugIn.Connection-Manager
>> = Spr\u00e1vce spojen\u00ed
>>> +com.vividsolutions.jump.workbench.ui.plugin.datastore.ConnectionPanel.Connection
>> = Spojen\u00ed
>>> +com.vividsolutions.jump.workbench.ui.plugin.datastore.
>> ConnectionPanel.Connection-Manager = Spr\u00e1vce spojen\u00ed
>>> +com.vividsolutions.jump.workbench.ui.plugin.datastore.
>> ConnectionPanel.Required-field-missing-Connection = Chyb\u00ed
>> povinn\u00e9 pole\: Spojen\u00ed
>>>  jump.workbench.ui.plugin.datastore.PasswordPrompter.Enter-password-for
>> = Napi\u0161te heslo pro
>>> -jump.workbench.ui.plugin.datastore.PasswordPrompter.OK = Budi\u017E
>>> +jump.workbench.ui.plugin.datastore.PasswordPrompter.OK = Budi\u017e
>>>  jump.workbench.ui.plugin.datastore.PasswordPrompter.Password = Heslo
>>> -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Fence =
>> Ohrani\u010Duj\u00EDc\u00ED plocha
>>> -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Fence-Help =
>> Vlo\u017Ete zna\u010Dku, kter\u00E1 bude nahrazena geometri\u00ED hranice
>> (SRID m\u016F\u017Ee b\u00FDt zm\u011Bn\u011Bn)
>>> -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Layer-Name =
>> N\u00E1zev vrstvy
>>> -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Max-Features
>> = Maxim\u00E1ln\u00ED po\u010Det geoprvk\u016F\:
>>> -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.New-Query-Layer
>> = Nov\u00E1 vrstva z dotazu
>>> +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Fence =
>> Ohrani\u010duj\u00edc\u00ed plocha
>>> +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Fence-Help =
>> Vlo\u017ete zna\u010dku, kter\u00e1 bude nahrazena geometri\u00ed hranice
>> (SRID m\u016f\u017ee b\u00fdt zm\u011bn\u011bn)
>>> +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Layer-Name =
>> N\u00e1zev vrstvy
>>> +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Max-Features
>> = Maxim\u00e1ln\u00ed po\u010det geoprvk\u016f\:
>>> +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.New-Query-Layer
>> = Nov\u00e1 vrstva z dotazu
>>>  jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Query =
>> Dotaz\:
>>> -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Required-field-missing-Query
>> = Chyb\u00ED povinn\u00E9 pole\: Dotaz
>>> -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Selection =
>> V\u00FDb\u011Br
>>> -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Selection-Help
>> = Vlo\u017Ete zna\u010Dku, kter\u00E1 bude nahrazena geometri\u00ED
>> v\u00FDb\u011Bru (SRID m\u016F\u017Ee b\u00FDt zm\u011Bn\u011Bn)
>>> +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Required-field-missing-Query
>> = Chyb\u00ed povinn\u00e9 pole\: Dotaz
>>> +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Selection =
>> V\u00fdb\u011br
>>> +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Selection-Help
>> = Vlo\u017ete zna\u010dku, kter\u00e1 bude nahrazena geometri\u00ed
>> v\u00fdb\u011bru (SRID m\u016f\u017ee b\u00fdt zm\u011bn\u011bn)
>>>  jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.View = Pohled
>>> -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.View-Help =
>> Vlo\u017Ete zna\u010Dku, kter\u00E1 bude nahrazena geometri\u00ED pohledu
>> (SRID m\u016F\u017Ee b\u00FDt zm\u011Bn\u011Bn)
>>> -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPlugIn.Run-Datastore-Query
>> = Spustit dotaz nad datab\u00E1z\u00ED
>>> +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.View-Help =
>> Vlo\u017ete zna\u010dku, kter\u00e1 bude nahrazena geometri\u00ed pohledu
>> (SRID m\u016f\u017ee b\u00fdt zm\u011bn\u011bn)
>>> +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPlugIn.Run-Datastore-Query
>> = Spustit dotaz nad datab\u00e1z\u00ed
>>>  jump.workbench.ui.plugin.datastore.RunDatastoreQueryPlugIn.features =
>> geoprvky
>>> -model.FenceLayerFinder.fence = Ohrani\u010Duj\u00EDc\u00ED plocha
>>> -model.MeasureLayerFinder.measure = M\u011B\u0159en\u00ED
>>> -model.StandardCategoryNames.qa = Anal\u00FDzy dotazem
>>> +model.FenceLayerFinder.fence = Ohrani\u010duj\u00edc\u00ed plocha
>>> +model.MeasureLayerFinder.measure = M\u011b\u0159en\u00ed
>>> +model.StandardCategoryNames.qa = Anal\u00fdzy dotazem
>>>  model.StandardCategoryNames.reference = Odkaz
>>> -model.StandardCategoryNames.result = V\u00FDsledek
>>> -model.StandardCategoryNames.result-reference = V\u00FDsledek-Odkaz
>>> -model.StandardCategoryNames.result-subject = V\u00FDsledek-P\u0159edm\
>> u011Bt
>>> -model.StandardCategoryNames.subject = P\u0159edm\u011Bt
>>> -model.StandardCategoryNames.system = Syst\u00E9m
>>> -model.StandardCategoryNames.working = Pracovn\u00ED
>>> +model.StandardCategoryNames.result = V\u00fdsledek
>>> +model.StandardCategoryNames.result-reference = V\u00fdsledek-Odkaz
>>> +model.StandardCategoryNames.result-subject = V\u00fdsledek-P\u0159edm\
>> u011bt
>>>
>>> @@ Diff output truncated at 100000 characters. @@
>>>
>>> ------------------------------------------------------------
>> ------------------
>>> Check out the vibrant tech community on one of the world's most
>>> engaging tech sites, Slashdot.org! http://sdm.link/slashdot
>>> _______________________________________________
>>> Jump-pilot-devel mailing list
>>> Jump-pilot-devel@lists.sourceforge.net
>>> https://lists.sourceforge.net/lists/listinfo/jump-pilot-devel
>>>
>>
>>
>> ------------------------------------------------------------
>> ------------------
>> Check out the vibrant tech community on one of the world's most
>> engaging tech sites, Slashdot.org! http://sdm.link/slashdot
>> _______________________________________________
>> Jump-pilot-devel mailing list
>> Jump-pilot-devel@lists.sourceforge.net
>> https://lists.sourceforge.net/lists/listinfo/jump-pilot-devel
>>
> 
> 
> 
> ------------------------------------------------------------------------------
> Check out the vibrant tech community on one of the world's most
> engaging tech sites, Slashdot.org! http://sdm.link/slashdot
> 
> 
> 
> _______________________________________________
> Jump-pilot-devel mailing list
> Jump-pilot-devel@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/jump-pilot-devel
> 


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