the backslash is merely an obsolete escape '\' in these cases. unnecessary but not hurting. '#' and ':' are safe to use within the translation string.
tldr; use key = #T: english translation ..ede PS: check that you only edited lines that you intended before committing ;) On 18.07.2017 11:40, Nicolas Ribot wrote: > Hello, > > Regarding translation strings, what is the preferred method for strings to > translate ? > I see both "\#T/:..." and "#T:..." in files. > > Thanks > > Nicolas > > On 9 July 2017 at 14:04, Nicolas Ribot <nicolas.ri...@gmail.com > <mailto:nicolas.ri...@gmail.com>> wrote: > > Hell ede, > No, I was not aware of that. I will correct it. > > Nico > > On 8 July 2017 at 13:41, <edgar.sol...@web.de > <mailto:edgar.sol...@web.de>> wrote: > > Nico, > > are you aware that your translations are (still) missing now after > the cleanup? > > ..ede > > On 29.06.2017 18:07, Nicolas Ribot wrote: > > Yes, ok ;) > > > > On 29 June 2017 at 16:34, <edgar.sol...@web.de > <mailto:edgar.sol...@web.de>> wrote: > > > >> hey Nico, > >> > >> if you compare r5467 w/ r5465 (last commit be4fore you adding the > timeout) > >> you will see that there are still modified lines that have no > connection to > >> your intended change. > >> > >> ok for you if i reset the language files back to r5465 and you try > agn > >> from there? > >> > >> ..ede > >> > >> On 29.06.2017 15:21, jump-pilot-svn--- via Jump-pilot-devel wrote: > >>> Revision: 5467 > >>> http://sourceforge.net/p/jump-pilot/code/5467 > <http://sourceforge.net/p/jump-pilot/code/5467> > >>> Author: elnico > >>> Date: 2017-06-29 13:21:29 +0000 (Thu, 29 Jun 2017) > >>> Log Message: > >>> ----------- > >>> Corrected properties files after bad unicode conversions. > >>> > >>> Modified Paths: > >>> -------------- > >>> core/trunk/ChangeLog > >>> core/trunk/src/language/jump.properties > >>> core/trunk/src/language/jump_cz.properties > >>> core/trunk/src/language/jump_de.properties > >>> core/trunk/src/language/jump_es.properties > >>> core/trunk/src/language/jump_fi.properties > >>> core/trunk/src/language/jump_fr.properties > >>> core/trunk/src/language/jump_hu.properties > >>> core/trunk/src/language/jump_it.properties > >>> core/trunk/src/language/jump_ja_JP.properties > >>> core/trunk/src/language/jump_ml.properties > >>> core/trunk/src/language/jump_pt.properties > >>> core/trunk/src/language/jump_pt_BR.properties > >>> core/trunk/src/language/jump_ta_IN.properties > >>> core/trunk/src/language/jump_te.properties > >>> core/trunk/src/language/jump_zh_CN.properties > >>> core/trunk/src/language/jump_zh_HK.properties > >>> > >>> Modified: core/trunk/ChangeLog > >>> > =================================================================== > >>> --- core/trunk/ChangeLog 2017-06-29 10:21:33 UTC (rev 5466) > >>> +++ core/trunk/ChangeLog 2017-06-29 13:21:29 UTC (rev 5467) > >>> @@ -4,6 +4,9 @@ > >>> #<-------------------------------- 80 chars > >> ----------------------------------># > >>> > >>> 2017-06-29 Nicolas Ribot <nicolas.ri...@gmail.com > <mailto:nicolas.ri...@gmail.com>> > >>> + * Corrected properties files after bad unicode conversions. > >>> + > >>> +2017-06-29 Nicolas Ribot <nicolas.ri...@gmail.com > <mailto:nicolas.ri...@gmail.com>> > >>> * New Network Properties options: connection and read timeouts > are now > >>> configurable in the Network Properties options' tab. > >>> These timeout values are also applied to WMS and WFS Web > Services > >>> > >>> Modified: core/trunk/src/language/jump.properties > >>> > =================================================================== > >>> --- core/trunk/src/language/jump.properties 2017-06-29 10:21:33 > UTC > >> (rev 5466) > >>> +++ core/trunk/src/language/jump.properties 2017-06-29 13:21:29 > UTC > >> (rev 5467) > >>> @@ -2777,6 +2777,9 @@ > >>> > com.vividsolutions.jump.workbench.ui.network.ProxySettingsOptionsPanel. > >> server-or-proxy-port-is-not-correct-check-provided-parameters = The > >> server or proxy port is not correct. Please check the provided > parameters > >>> > com.vividsolutions.jump.workbench.ui.network.ProxySettingsOptionsPanel.user > >> = User\: > >>> > com.vividsolutions.jump.workbench.ui.network.ProxySettingsOptionsPanel.test-url > >> = Test url\: > >>> > +com.vividsolutions.jump.workbench.ui.network.ProxySettingsOptionsPanel.timeout > >> = Timeout > >>> > +com.vividsolutions.jump.workbench.ui.network.ProxySettingsOptionsPanel.read-timeout > >> = Read timeout (ms) > >>> > +com.vividsolutions.jump.workbench.ui.network.ProxySettingsOptionsPanel.connection-timeout > >> = Connection timeout (ms) > >>> ui.AttributeTablePanel.feature.view-edit = View/Edit > >>> org.openjump.core.ui.plugin.fi > <http://org.openjump.core.ui.plugin.fi>le.open.OpenFileWizardState.dummy-loader-description > >> = Dummy loader (ignore data) > >>> > org.openjump.core.ui.plugin.raster.RasterImageLayerPropertiesPlugIn.statistics > >> = Statistics > >>> @@ -2821,8 +2824,4 @@ > >>> org.openjump.core.ui.plugin.fi > <http://org.openjump.core.ui.plugin.fi>le.ProjectInfoPlugIn.search-srid=SRS > code > >>> org.openjump.core.ui.plugin.fi > <http://org.openjump.core.ui.plugin.fi>le.ProjectInfoPlugIn.number-of-layers=Number > >> of layers > >>> org.openjump.core.ui.plugin.fi > <http://org.openjump.core.ui.plugin.fi>le.ProjectInfoPlugIn.edit-metadata=Edit > >> project metadata > >>> -org.openjump.core.ui.plugin.file.ProjectInfoPlugIn.tooltip=Edita > >> metadati SRS ed Informazioni. Attenzione: cambiando il SRS non > riproietta i > >> livelli.\n I metadati saranno salvati al salvataggio del file > >>> > -com.vividsolutions.jump.workbench.ui.network.ProxySettingsOptionsPanel. > >> timeout=Timeout > >>> > -com.vividsolutions.jump.workbench.ui.network.ProxySettingsOptionsPanel.read-timeout=Read > >> Timeout (in ms) > >>> > -com.vividsolutions.jump.workbench.ui.network.ProxySettingsOptionsPanel.connection-timeout=Connection > >> Timeout (in ms) > >>> -com.vividsolutions.jump.workbench.ui.network. > >> ProxySettingsOptionsPanel.ogc-services-timeout=(also apply to OGC > >> services) > >>> +org.openjump.core.ui.plugin.file.ProjectInfoPlugIn.tooltip=Edita > >> metadati SRS ed Informazioni. Attenzione: cambiando il SRS non > riproietta i > >> livelli.\n I metadati saranno salvati al salvataggio del file > >>> \ No newline at end of file > >>> > >>> Modified: core/trunk/src/language/jump_cz.properties > >>> > =================================================================== > >>> --- core/trunk/src/language/jump_cz.properties 2017-06-29 > >> 10:21:33 UTC (rev 5466) > >>> +++ core/trunk/src/language/jump_cz.properties 2017-06-29 > >> 13:21:29 UTC (rev 5467) > >>> @@ -1,15 +1,15 @@ > >>> -translator = Jan R\u016F\u017Ei\u010Dka > >>> +translator = Jan R\u016f\u017ei\u010dka > >>> last_change_date = 27 March 2013 > >>> last_change_reason = 1.6 version > >>> # Note: new strings that need translation start with the sequence > >> "\#T\:" > >>> JUMPConfiguration.about = O aplikaci... > >>> -JUMPConfiguration.fence = Ohrani\u010Duj\u00EDc\u00ED plocha > >>> -JUMPConfiguration.not-available-for-the-current-window = > >> Nedostupn\u00E9 v dan\u00E9m kontextu > >>> -JUMPConfiguration.zoom-out = Odd\u00E1lit > >>> -JUMPWorkbench.status.create = Vytv\u00E1\u0159\u00EDm > pracovn\u00ED > >> prost\u0159ed\u00ED aplikace > >>> -JUMPWorkbench.status.configure-core = Konfiguruji > z\u00E1kladn\u00ED > >> z\u00E1suvn\u00E9 moduly > >>> -JUMPWorkbench.status.load-extensions = P\u0159ipravuji se na > >> na\u010Dten\u00ED dal\u0161\u00EDch roz\u0161\u00ED\u0159en\u00ED > >>> -JUMPWorkbench.status.restore-state = Obnovuj\u00ED stav z > >> p\u0159edchoz\u00EDho b\u011Bhu > >>> +JUMPConfiguration.fence = Ohrani\u010duj\u00edc\u00ed plocha > >>> +JUMPConfiguration.not-available-for-the-current-window = > >> Nedostupn\u00e9 v dan\u00e9m kontextu > >>> +JUMPConfiguration.zoom-out = Odd\u00e1lit > >>> +JUMPWorkbench.status.create = Vytv\u00e1\u0159\u00edm > pracovn\u00ed > >> prost\u0159ed\u00ed aplikace > >>> +JUMPWorkbench.status.configure-core = Konfiguruji > z\u00e1kladn\u00ed > >> z\u00e1suvn\u00e9 moduly > >>> +JUMPWorkbench.status.load-extensions = P\u0159ipravuji se na > >> na\u010dten\u00ed dal\u0161\u00edch roz\u0161\u00ed\u0159en\u00ed > >>> +JUMPWorkbench.status.restore-state = Obnovuj\u00ed stav z > >> p\u0159edchoz\u00edho b\u011bhu > >>> JUMPWorkbench.version = Version > >>> JUMPWorkbench.version-locale = Verze > >>> JUMPWorkbench.status.initialize-datasources = \#T\: > >>> @@ -18,509 +18,509 @@ > >>> number of records in shp ({1}) > number of records in dbf > ({2}). > >>> com.vividsolutions.jump.io > <http://com.vividsolutions.jump.io>.ShapefileReader.shp-lt-dbf = \#T\:Error > >> reading shapefile ''{0}'' \:\n\ > >>> \ number of records in shp ({1}) < number of records in dbf > ({2}). > >>> -com.vividsolutions.jump.plugin.edit.NoderPlugIn = Editor > nod\u016F > >>> -com.vividsolutions.jump.qa > <http://com.vividsolutions.jump.qa>.diff.DiffGeometry.Matching-features = > >> vybran\u00E9 geoprvky > >>> +com.vividsolutions.jump.plugin.edit.NoderPlugIn = Editor > nod\u016f > >>> +com.vividsolutions.jump.qa > <http://com.vividsolutions.jump.qa>.diff.DiffGeometry.Matching-features = > >> vybran\u00e9 geoprvky > >>> com.vividsolutions.jump.qa > <http://com.vividsolutions.jump.qa>.diff.DiffGeometry.features = geoprvky > >>> com.vividsolutions.jump.qa > <http://com.vividsolutions.jump.qa>.diff.DiffGeometryComponents.geometries = > >> geometrie > >>> -com.vividsolutions.jump.util.commandline.CommandLine. > >> unknown-option-or-file-not-found-{0} = Nezn\u00E1m\u00FD parametr > nebo > >> nebyl nalezen soubor ''{0}''. > >>> +com.vividsolutions.jump.util.commandline.CommandLine. > >> unknown-option-or-file-not-found-{0} = Nezn\u00e1m\u00fd parametr > nebo > >> nebyl nalezen soubor ''{0}''. > >>> com.vividsolutions.jump.util.FlexibleDateParser = > >> FlexibleDateParser_dmy.txt > >>> -com.vividsolutions.jump.workbench.datasource.SaveDatasetAsPlugIn > = > >> Ulo\u017Eit data jako > >>> -com.vividsolutions.jump.workbench.datasource. > >> SaveFileDataSourceQueryChooser.Invalid-file-name = Chybn\u00FD > n\u00E1zev > >> souboru > >>> > -com.vividsolutions.jump.workbench.imagery.ecw.path-contains-nonansi-chars > >> = N\u00E1stroj pro \u010Dten\u00ED ECW nepodporuje cesty > >> obsahuj\u00EDc\u00ED znaky mimo sadu ansi. Zjednodu\u0161te > pros\u00EDm > >> cestu k souboru odstran\u011Bn\u00EDm/nahrazen\u00EDm znak\u016F > >> ozna\u010Den\u00FDch otazn\u00EDky (?) v n\u00E1sleduj\u00EDc\u00ED > >> cest\u011B\! Cesta\: ''{0}'' > >>> > -com.vividsolutions.jump.workbench.plugin.A-Task-Window-must-be-active > >> = Okno \u00DAloha mus\u00ED b\u00FDt aktivn\u00ED > >>> -com.vividsolutions.jump.workbench.plugin.A-fence-must-be-drawn = > >> Hranice mus\u00ED b\u00FDt nakreslena > >>> -com.vividsolutions.jump.workbench.plugin.A-window- > >> with-a-layer-manager-must-be-active = Okno se spr\u00E1vcem vrstev > >> mus\u00ED b\u00FDt aktivn\u00ED > >>> -com.vividsolutions.jump.workbench.plugin.A-window- > >> with-a-layer-name-panel-must-be-active = Okno s panelem n\u00E1zvu > vrstvy > >> mus\u00ED b\u00FDt aktivn\u00ED > >>> -com.vividsolutions.jump.workbench.plugin.A-window- > >> with-a-layer-view-panel-must-be-active = Okno s panelem pohledu > vrstvy > >> mus\u00ED b\u00FDt aktivn\u00ED > >>> -com.vividsolutions.jump.workbench.plugin.A-window- > >> with-a-selection-manager-must-be-active = Okno se spr\u00E1vcem > >> v\u00FDb\u011Bru mus\u00ED b\u00FDt aktivn\u00ED > >>> -com.vividsolutions.jump.workbench.plugin.A-window- > >> with-an-associated-task-frame-must-be-active = Okno s r\u00E1mem > >> \u00FAlohy mus\u00ED b\u00FDt aktivn\u00ED > >>> > -com.vividsolutions.jump.workbench.plugin.At-least-n-categories-must-be-selected > >> = Minim\u00E1ln\u011B {0} kategori\u00ED mus\u00ED b\u00FDt > vybr\u00E1no > >>> > -com.vividsolutions.jump.workbench.plugin.At-least-n-features-must-be-selected > >> = Minim\u00E1ln\u011B {0} geoprvk\u016F mus\u00ED b\u00FDt > vybr\u00E1no > >>> -com.vividsolutions.jump.workbench.plugin.At-least-n- > >> features-must-have-selected-items = Minim\u00E1ln\u011B {0} > geoprvky > >> mus\u00ED m\u00EDt vybr\u00E1ny polo\u017Eky > >>> > -com.vividsolutions.jump.workbench.plugin.At-least-n-items-must-be-selected > >> = Minim\u00E1ln\u011B {0} polo\u017Eky mus\u00ED b\u00FDt > vybr\u00E1ny > >>> > -com.vividsolutions.jump.workbench.plugin.At-least-n-layers-must-be-editable > >> = Minim\u00E1ln\u011B {0} vrstev mus\u00ED b\u00FDt > editovateln\u00FDch > >>> > -com.vividsolutions.jump.workbench.plugin.At-least-n-layers-must-be-selected > >> = Minim\u00E1ln\u011B {0} vrstev mus\u00ED b\u00FDt vybr\u00E1no > >>> > -com.vividsolutions.jump.workbench.plugin.At-least-n-layers-must-exist > >> = Minim\u00E1ln\u011B {0} vrstev mus\u00ED existovat > >>> > -com.vividsolutions.jump.workbench.plugin.At-least-n-vectors-must-be-drawn > >> = Minim\u00E1ln\u011B {0} vektor\u016F mus\u00ED b\u00FDt > nakresleno > >>> > -com.vividsolutions.jump.workbench.plugin.At-least-one-category-must-be-selected > >> = Minim\u00E1ln\u011B jedna kategorie mus\u00ED b\u00FDt > vybr\u00E1na > >>> > -com.vividsolutions.jump.workbench.plugin.At-least-one-feature-must-be-selected > >> = Minim\u00E1ln\u011B jeden geoprvek mus\u00ED b\u00FDt vybr\u00E1n > >>> -com.vividsolutions.jump.workbench.plugin.At-least-one- > >> feature-must-have-selected-items = Minim\u00E1ln\u011B jeden > geoprvek > >> mus\u00ED m\u00EDt vybr\u00E1ny polo\u017Eky > >>> > -com.vividsolutions.jump.workbench.plugin.At-least-one-item-must-be-selected > >> = Alespo\u0148 jedna polo\u017Eka mus\u00ED b\u00FDt vybr\u00E1na > >>> > -com.vividsolutions.jump.workbench.plugin.At-least-one-layer-must-be-editable > >> = Minim\u00E1ln\u011B jedna vrstva mus\u00ED b\u00FDt > editovateln\u00E1 > >>> > -com.vividsolutions.jump.workbench.plugin.At-least-one-layer-must-be-selected > >> = Minim\u00E1ln\u011B jedna vrstva mus\u00ED b\u00FDt vybr\u00E1na > >>> > -com.vividsolutions.jump.workbench.plugin.At-least-one-layer-must-exist > >> = Minim\u00E1ln\u011B jedna vrstva mus\u00ED existovat > >>> > -com.vividsolutions.jump.workbench.plugin.At-least-one-vector-must-be-drawn > >> = Minim\u00E1ln\u011B jeden vektor mus\u00ED b\u00FDt nakreslen > >>> > -com.vividsolutions.jump.workbench.plugin.At-most-n-layers-must-exist = > >> Maxim\u00E1ln\u011B {0} vrstev mus\u00ED existovat > >>> > -com.vividsolutions.jump.workbench.plugin.At-most-one-layer-must-exist > >> = Maxim\u00E1ln\u011B jedna vrstva mus\u00ED existovat > >>> > -com.vividsolutions.jump.workbench.plugin.Between-and-vectors-must-be-drawn > >> = Mus\u00ED b\u00FDt nakresleno {0} a\u017E {1} vektor\u016F > >>> > -com.vividsolutions.jump.workbench.plugin.Exactly-n-categories-must-be-selected > >> = Pr\u00E1v\u011B {0} kategori\u00ED mus\u00ED b\u00FDt > vybr\u00E1no > >>> > -com.vividsolutions.jump.workbench.plugin.Exactly-n-features-must-be-selected > >> = Pr\u00E1v\u011B {0} geoprvk\u016F mus\u00ED b\u00FDt vybr\u00E1no > >>> -com.vividsolutions.jump.workbench.plugin.Exactly-n- > >> features-must-have-selected-items = Pr\u00E1v\u011B {0} geoprvky > >> mus\u00ED m\u00EDt vybr\u00E1ny polo\u017Eky > >>> > -com.vividsolutions.jump.workbench.plugin.Exactly-n-items-must-be-selected > >> = Pr\u00E1v\u011B {0} polo\u017Eky mus\u00ED b\u00FDt vybr\u00E1ny > >>> > -com.vividsolutions.jump.workbench.plugin.Exactly-n-layers-must-be-selected > >> = Pr\u00E1v\u011B {0} vrstev mus\u00ED b\u00FDt vybr\u00E1no > >>> -com.vividsolutions.jump.workbench.plugin.Exactly-n- > >> layers-must-have-selected-items = Pr\u00E1v\u011B {0} vrstvy > mus\u00ED > >> m\u00EDt vybr\u00E1ny polo\u017Eky > >>> > -com.vividsolutions.jump.workbench.plugin.Exactly-n-vectors-must-be-drawn > >> = Pr\u00E1v\u011B {0} vektor\u016F mus\u00ED b\u00FDt nakresleno > >>> > -com.vividsolutions.jump.workbench.plugin.Exactly-one-category-must-be-selected > >> = Pr\u00E1v\u011B jedna kategorie mus\u00ED b\u00FDt vybr\u00E1na > >>> > -com.vividsolutions.jump.workbench.plugin.Exactly-one-feature-must-be-selected > >> = Pr\u00E1v\u011B jeden geoprvek mus\u00ED b\u00FDt vybr\u00E1n > >>> -com.vividsolutions.jump.workbench.plugin.Exactly-one- > >> feature-must-have-selected-items = Pr\u00E1v\u011B jeden geoprvek > >> mus\u00ED m\u00EDt vybr\u00E1ny polo\u017Eky > >>> > -com.vividsolutions.jump.workbench.plugin.Exactly-one-item-must-be-selected > >> = Pr\u00E1v\u011B jedna polo\u017Eka mus\u00ED b\u00FDt > vybr\u00E1na > >>> > -com.vividsolutions.jump.workbench.plugin.Exactly-one-layer-must-be-selected > >> = Pr\u00E1v\u011B jedna vrstva mus\u00ED b\u00FDt vybr\u00E1na > >>> > -com.vividsolutions.jump.workbench.plugin.Exactly-one-layer-must-have-selected-items > >> = Pr\u00E1v\u011B jedna vrstva mus\u00ED m\u00EDt vybr\u00E1ny > polo\u017Eky > >>> -com.vividsolutions.jump.workbench.plugin.Exactly-one- > >> selected-layer-must-be-editable = P\u0159esn\u011B jedna > vybran\u00E1 > >> vrstva mus\u00ED b\u00FDt editovateln\u00E1 > >>> > -com.vividsolutions.jump.workbench.plugin.Exactly-one-vector-must-be-drawn > >> = Pr\u00E1v\u011B jeden vektor mus\u00ED b\u00FDt nakreslen > >>> -com.vividsolutions.jump.workbench.plugin.Only-one- > >> layer-may-have-selected-features = Pouze jedna vrstva > m\u016F\u017Ee > >> m\u00EDt vybr\u00E1ny geoprvky > >>> > -com.vividsolutions.jump.workbench.plugin.Only-one-layer-may-have-selected-items > >> = Pouze jedna vrstva m\u016F\u017Ee m\u00EDt vybr\u00E1ny geoprvky > >>> > -com.vividsolutions.jump.workbench.plugin.PlugInManager.could-not-be-initialized > >> = nem\u016F\u017Ee b\u00FDt inicializov\u00E1n > >>> -com.vividsolutions.jump.workbench.plugin.PlugInManager.loading = > >> Nahr\u00E1v\u00E1m > >>> -com.vividsolutions.jump.workbench.plugin.PlugInManager.scan = > >> Hled\u00E1n\u00ED ''{0}'' extenz\u00ED > >>> > -com.vividsolutions.jump.workbench.plugin.PlugInManager.throwable-encountered-loading > >> = Na\u010D\u00EDt\u00E1n\u00ED s mo\u017Enost\u00ED > p\u0159eru\u0161en\u00ED > >>> > -com.vividsolutions.jump.workbench.plugin.Selected-items-layers-must-be-editable > >> = Polo\u017Eky vybran\u00FDch vrstev mus\u00ED b\u00FDt > editovateln\u00E9 > >> ({0}) > >>> > -com.vividsolutions.jump.workbench.plugin.Selected-layers-must-be-editable > >> = Vybran\u00E9 vrstvy mus\u00ED b\u00FDt editovateln\u00E9 > >>> -com.vividsolutions.jump.workbench.ui.EnterWKTDialog.beautify = > >> L\u00E9pe zobrazit Well-Known Text > >>> +com.vividsolutions.jump.workbench.datasource.SaveDatasetAsPlugIn > = > >> Ulo\u017eit data jako > >>> +com.vividsolutions.jump.workbench.datasource. > >> SaveFileDataSourceQueryChooser.Invalid-file-name = Chybn\u00fd > n\u00e1zev > >> souboru > >>> > +com.vividsolutions.jump.workbench.imagery.ecw.path-contains-nonansi-chars > >> = N\u00e1stroj pro \u010dten\u00ed ECW nepodporuje cesty > >> obsahuj\u00edc\u00ed znaky mimo sadu ansi. Zjednodu\u0161te > pros\u00edm > >> cestu k souboru odstran\u011bn\u00edm/nahrazen\u00edm znak\u016f > >> ozna\u010den\u00fdch otazn\u00edky (?) v n\u00e1sleduj\u00edc\u00ed > >> cest\u011b\! Cesta\: ''{0}'' > >>> > +com.vividsolutions.jump.workbench.plugin.A-Task-Window-must-be-active > >> = Okno \u00daloha mus\u00ed b\u00fdt aktivn\u00ed > >>> +com.vividsolutions.jump.workbench.plugin.A-fence-must-be-drawn = > >> Hranice mus\u00ed b\u00fdt nakreslena > >>> +com.vividsolutions.jump.workbench.plugin.A-window- > >> with-a-layer-manager-must-be-active = Okno se spr\u00e1vcem vrstev > >> mus\u00ed b\u00fdt aktivn\u00ed > >>> +com.vividsolutions.jump.workbench.plugin.A-window- > >> with-a-layer-name-panel-must-be-active = Okno s panelem n\u00e1zvu > vrstvy > >> mus\u00ed b\u00fdt aktivn\u00ed > >>> +com.vividsolutions.jump.workbench.plugin.A-window- > >> with-a-layer-view-panel-must-be-active = Okno s panelem pohledu > vrstvy > >> mus\u00ed b\u00fdt aktivn\u00ed > >>> +com.vividsolutions.jump.workbench.plugin.A-window- > >> with-a-selection-manager-must-be-active = Okno se spr\u00e1vcem > >> v\u00fdb\u011bru mus\u00ed b\u00fdt aktivn\u00ed > >>> +com.vividsolutions.jump.workbench.plugin.A-window- > >> with-an-associated-task-frame-must-be-active = Okno s r\u00e1mem > >> \u00falohy mus\u00ed b\u00fdt aktivn\u00ed > >>> > +com.vividsolutions.jump.workbench.plugin.At-least-n-categories-must-be-selected > >> = Minim\u00e1ln\u011b {0} kategori\u00ed mus\u00ed b\u00fdt > vybr\u00e1no > >>> > +com.vividsolutions.jump.workbench.plugin.At-least-n-features-must-be-selected > >> = Minim\u00e1ln\u011b {0} geoprvk\u016f mus\u00ed b\u00fdt > vybr\u00e1no > >>> +com.vividsolutions.jump.workbench.plugin.At-least-n- > >> features-must-have-selected-items = Minim\u00e1ln\u011b {0} > geoprvky > >> mus\u00ed m\u00edt vybr\u00e1ny polo\u017eky > >>> > +com.vividsolutions.jump.workbench.plugin.At-least-n-items-must-be-selected > >> = Minim\u00e1ln\u011b {0} polo\u017eky mus\u00ed b\u00fdt > vybr\u00e1ny > >>> > +com.vividsolutions.jump.workbench.plugin.At-least-n-layers-must-be-editable > >> = Minim\u00e1ln\u011b {0} vrstev mus\u00ed b\u00fdt > editovateln\u00fdch > >>> > +com.vividsolutions.jump.workbench.plugin.At-least-n-layers-must-be-selected > >> = Minim\u00e1ln\u011b {0} vrstev mus\u00ed b\u00fdt vybr\u00e1no > >>> > +com.vividsolutions.jump.workbench.plugin.At-least-n-layers-must-exist > >> = Minim\u00e1ln\u011b {0} vrstev mus\u00ed existovat > >>> > +com.vividsolutions.jump.workbench.plugin.At-least-n-vectors-must-be-drawn > >> = Minim\u00e1ln\u011b {0} vektor\u016f mus\u00ed b\u00fdt > nakresleno > >>> > +com.vividsolutions.jump.workbench.plugin.At-least-one-category-must-be-selected > >> = Minim\u00e1ln\u011b jedna kategorie mus\u00ed b\u00fdt > vybr\u00e1na > >>> > +com.vividsolutions.jump.workbench.plugin.At-least-one-feature-must-be-selected > >> = Minim\u00e1ln\u011b jeden geoprvek mus\u00ed b\u00fdt vybr\u00e1n > >>> +com.vividsolutions.jump.workbench.plugin.At-least-one- > >> feature-must-have-selected-items = Minim\u00e1ln\u011b jeden > geoprvek > >> mus\u00ed m\u00edt vybr\u00e1ny polo\u017eky > >>> > +com.vividsolutions.jump.workbench.plugin.At-least-one-item-must-be-selected > >> = Alespo\u0148 jedna polo\u017eka mus\u00ed b\u00fdt vybr\u00e1na > >>> > +com.vividsolutions.jump.workbench.plugin.At-least-one-layer-must-be-editable > >> = Minim\u00e1ln\u011b jedna vrstva mus\u00ed b\u00fdt > editovateln\u00e1 > >>> > +com.vividsolutions.jump.workbench.plugin.At-least-one-layer-must-be-selected > >> = Minim\u00e1ln\u011b jedna vrstva mus\u00ed b\u00fdt vybr\u00e1na > >>> > +com.vividsolutions.jump.workbench.plugin.At-least-one-layer-must-exist > >> = Minim\u00e1ln\u011b jedna vrstva mus\u00ed existovat > >>> > +com.vividsolutions.jump.workbench.plugin.At-least-one-vector-must-be-drawn > >> = Minim\u00e1ln\u011b jeden vektor mus\u00ed b\u00fdt nakreslen > >>> > +com.vividsolutions.jump.workbench.plugin.At-most-n-layers-must-exist = > >> Maxim\u00e1ln\u011b {0} vrstev mus\u00ed existovat > >>> > +com.vividsolutions.jump.workbench.plugin.At-most-one-layer-must-exist > >> = Maxim\u00e1ln\u011b jedna vrstva mus\u00ed existovat > >>> > +com.vividsolutions.jump.workbench.plugin.Between-and-vectors-must-be-drawn > >> = Mus\u00ed b\u00fdt nakresleno {0} a\u017e {1} vektor\u016f > >>> > +com.vividsolutions.jump.workbench.plugin.Exactly-n-categories-must-be-selected > >> = Pr\u00e1v\u011b {0} kategori\u00ed mus\u00ed b\u00fdt > vybr\u00e1no > >>> > +com.vividsolutions.jump.workbench.plugin.Exactly-n-features-must-be-selected > >> = Pr\u00e1v\u011b {0} geoprvk\u016f mus\u00ed b\u00fdt vybr\u00e1no > >>> +com.vividsolutions.jump.workbench.plugin.Exactly-n- > >> features-must-have-selected-items = Pr\u00e1v\u011b {0} geoprvky > >> mus\u00ed m\u00edt vybr\u00e1ny polo\u017eky > >>> > +com.vividsolutions.jump.workbench.plugin.Exactly-n-items-must-be-selected > >> = Pr\u00e1v\u011b {0} polo\u017eky mus\u00ed b\u00fdt vybr\u00e1ny > >>> > +com.vividsolutions.jump.workbench.plugin.Exactly-n-layers-must-be-selected > >> = Pr\u00e1v\u011b {0} vrstev mus\u00ed b\u00fdt vybr\u00e1no > >>> +com.vividsolutions.jump.workbench.plugin.Exactly-n- > >> layers-must-have-selected-items = Pr\u00e1v\u011b {0} vrstvy > mus\u00ed > >> m\u00edt vybr\u00e1ny polo\u017eky > >>> > +com.vividsolutions.jump.workbench.plugin.Exactly-n-vectors-must-be-drawn > >> = Pr\u00e1v\u011b {0} vektor\u016f mus\u00ed b\u00fdt nakresleno > >>> > +com.vividsolutions.jump.workbench.plugin.Exactly-one-category-must-be-selected > >> = Pr\u00e1v\u011b jedna kategorie mus\u00ed b\u00fdt vybr\u00e1na > >>> > +com.vividsolutions.jump.workbench.plugin.Exactly-one-feature-must-be-selected > >> = Pr\u00e1v\u011b jeden geoprvek mus\u00ed b\u00fdt vybr\u00e1n > >>> +com.vividsolutions.jump.workbench.plugin.Exactly-one- > >> feature-must-have-selected-items = Pr\u00e1v\u011b jeden geoprvek > >> mus\u00ed m\u00edt vybr\u00e1ny polo\u017eky > >>> > +com.vividsolutions.jump.workbench.plugin.Exactly-one-item-must-be-selected > >> = Pr\u00e1v\u011b jedna polo\u017eka mus\u00ed b\u00fdt > vybr\u00e1na > >>> > +com.vividsolutions.jump.workbench.plugin.Exactly-one-layer-must-be-selected > >> = Pr\u00e1v\u011b jedna vrstva mus\u00ed b\u00fdt vybr\u00e1na > >>> > +com.vividsolutions.jump.workbench.plugin.Exactly-one-layer-must-have-selected-items > >> = Pr\u00e1v\u011b jedna vrstva mus\u00ed m\u00edt vybr\u00e1ny > polo\u017eky > >>> +com.vividsolutions.jump.workbench.plugin.Exactly-one- > >> selected-layer-must-be-editable = P\u0159esn\u011b jedna > vybran\u00e1 > >> vrstva mus\u00ed b\u00fdt editovateln\u00e1 > >>> > +com.vividsolutions.jump.workbench.plugin.Exactly-one-vector-must-be-drawn > >> = Pr\u00e1v\u011b jeden vektor mus\u00ed b\u00fdt nakreslen > >>> +com.vividsolutions.jump.workbench.plugin.Only-one- > >> layer-may-have-selected-features = Pouze jedna vrstva > m\u016f\u017ee > >> m\u00edt vybr\u00e1ny geoprvky > >>> > +com.vividsolutions.jump.workbench.plugin.Only-one-layer-may-have-selected-items > >> = Pouze jedna vrstva m\u016f\u017ee m\u00edt vybr\u00e1ny geoprvky > >>> > +com.vividsolutions.jump.workbench.plugin.PlugInManager.could-not-be-initialized > >> = nem\u016f\u017ee b\u00fdt inicializov\u00e1n > >>> +com.vividsolutions.jump.workbench.plugin.PlugInManager.loading = > >> Nahr\u00e1v\u00e1m > >>> +com.vividsolutions.jump.workbench.plugin.PlugInManager.scan = > >> Hled\u00e1n\u00ed ''{0}'' extenz\u00ed > >>> > +com.vividsolutions.jump.workbench.plugin.PlugInManager.throwable-encountered-loading > >> = Na\u010d\u00edt\u00e1n\u00ed s mo\u017enost\u00ed > p\u0159eru\u0161en\u00ed > >>> > +com.vividsolutions.jump.workbench.plugin.Selected-items-layers-must-be-editable > >> = Polo\u017eky vybran\u00fdch vrstev mus\u00ed b\u00fdt > editovateln\u00e9 > >> ({0}) > >>> > +com.vividsolutions.jump.workbench.plugin.Selected-layers-must-be-editable > >> = Vybran\u00e9 vrstvy mus\u00ed b\u00fdt editovateln\u00e9 > >>> +com.vividsolutions.jump.workbench.ui.EnterWKTDialog.beautify = > >> L\u00e9pe zobrazit Well-Known Text > >>> com.vividsolutions.jump.workbench.ui.EnterWKTDialog.compress = > >> Komprimovat > >>> -com.vividsolutions.jump.workbench.ui.EnterWKTDialog.format = > >> Form\u00E1tovat > >>> +com.vividsolutions.jump.workbench.ui.EnterWKTDialog.format = > >> Form\u00e1tovat > >>> com.vividsolutions.jump.workbench.ui.InfoFrame.html-view = HTML > pohled > >>> -com.vividsolutions.jump.workbench.ui.InfoFrame.table-view = > >> Tabulkov\u00FD pohled > >>> > -com.vividsolutions.jump.workbench.ui.cursortool.AbstractCursorTool.snapping-on > >> = p\u0159ichyt\u00E1v\u00E1n\u00ED umo\u017En\u011Bno > >>> -com.vividsolutions.jump.workbench.ui.cursortool. > >> AbstractCursorTool.snapping-off = p\u0159ichyt\u00E1v\u00E1n\u00ED > >> neumo\u017En\u011Bno > >>> > -com.vividsolutions.jump.workbench.ui.cursortool.DrawPolygonFenceTool = > >> N\u00E1stroj pro kreslen\u00ED ohrani\u010Duj\u00EDc\u00EDho > polygonu > >>> > -com.vividsolutions.jump.workbench.ui.cursortool.DrawRectangleFenceTool > >> = N\u00E1stroj pro kreslen\u00ED ohrani\u010Duj\u00EDc\u00EDho > >> obd\u00E9ln\u00EDka > >>> -com.vividsolutions.jump.workbench.ui.cursortool.FeatureInfoTool = > >> N\u00E1stroj pro identifikaci > >>> -com.vividsolutions.jump.workbench.ui.cursortool.MeasureTool = > >> N\u00E1stroj pro m\u011B\u0159en\u00ED > >>> > -com.vividsolutions.jump.workbench.ui.cursortool.MultiClickTool.cancel-drawing > >> = Zru\u0161it kreseln\u00ED > >>> -com.vividsolutions.jump.workbench.ui.cursortool. > >> MultiClickTool.erase-last-segment-or-point = Vymazat posledn\u00ED > >> \u00FAsek nebo bod > >>> > -com.vividsolutions.jump.workbench.ui.cursortool.MultiClickTool.finish-drawing > >> = Ukon\u010Dit kreslen\u00ED > >>> > -com.vividsolutions.jump.workbench.ui.cursortool.NodeLineStringsTool.No-intersections-here > >> = \u017D\u00E1dn\u00E9 pr\u016Fse\u010D\u00EDky > >>> +com.vividsolutions.jump.workbench.ui.InfoFrame.table-view = > >> Tabulkov\u00fd pohled > >>> > +com.vividsolutions.jump.workbench.ui.cursortool.AbstractCursorTool.snapping-on > >> = p\u0159ichyt\u00e1v\u00e1n\u00ed umo\u017en\u011bno > >>> +com.vividsolutions.jump.workbench.ui.cursortool. > >> AbstractCursorTool.snapping-off = p\u0159ichyt\u00e1v\u00e1n\u00ed > >> neumo\u017en\u011bno > >>> > +com.vividsolutions.jump.workbench.ui.cursortool.DrawPolygonFenceTool = > >> N\u00e1stroj pro kreslen\u00ed ohrani\u010duj\u00edc\u00edho > polygonu > >>> > +com.vividsolutions.jump.workbench.ui.cursortool.DrawRectangleFenceTool > >> = N\u00e1stroj pro kreslen\u00ed ohrani\u010duj\u00edc\u00edho > >> obd\u00e9ln\u00edka > >>> +com.vividsolutions.jump.workbench.ui.cursortool.FeatureInfoTool = > >> N\u00e1stroj pro identifikaci > >>> +com.vividsolutions.jump.workbench.ui.cursortool.MeasureTool = > >> N\u00e1stroj pro m\u011b\u0159en\u00ed > >>> > +com.vividsolutions.jump.workbench.ui.cursortool.MultiClickTool.cancel-drawing > >> = Zru\u0161it kreseln\u00ed > >>> +com.vividsolutions.jump.workbench.ui.cursortool. > >> MultiClickTool.erase-last-segment-or-point = Vymazat posledn\u00ed > >> \u00fasek nebo bod > >>> > +com.vividsolutions.jump.workbench.ui.cursortool.MultiClickTool.finish-drawing > >> = Ukon\u010dit kreslen\u00ed > >>> > +com.vividsolutions.jump.workbench.ui.cursortool.NodeLineStringsTool.No-intersections-here > >> = \u017d\u00e1dn\u00e9 pr\u016fse\u010d\u00edky > >>> com.vividsolutions.jump.workbench.ui.cursortool. > >> NodeLineStringsTool.Node-LineStrings = Linie s nody > >>> > -com.vividsolutions.jump.workbench.ui.cursortool.SelectFeaturesTool = > >> N\u00E1stroj pro v\u00FDb\u011Br > >>> -com.vividsolutions.jump.workbench.ui.cursortool. > >> SelectFeaturesTool.add-to-selection = P\u0159idat geoprvky do > >> v\u00FDb\u011Bru > >>> -com.vividsolutions.jump.workbench.ui.cursortool. > >> SelectLineStringsTool.add-to-selection = P\u0159idat polylinie do > >> v\u00FDb\u011Bru > >>> -com.vividsolutions.jump.workbench.ui.cursortool.SelectPartsTool = > >> N\u00E1stroj pro v\u00FDb\u011Br \u010D\u00E1st\u00ED > >>> > -com.vividsolutions.jump.workbench.ui.cursortool.SelectPartsTool.add-to-selection > >> = P\u0159idat \u010D\u00E1sti do v\u00FDb\u011Bru Selection > >>> -com.vividsolutions.jump.workbench.ui.cursortool. > >> SplitLineStringTool.Split-LinesStrings = Rozd\u011Blit linie > >>> > -com.vividsolutions.jump.workbench.ui.cursortool.editing.DeleteVertexTool > >> = N\u00E1stroj pro smaz\u00E1n\u00ED lomov\u00E9ho bodu > >>> > -com.vividsolutions.jump.workbench.ui.cursortool.editing.DrawPointTool > >> = N\u00E1stroj pro kreslen\u00ED bodu > >>> > -com.vividsolutions.jump.workbench.ui.cursortool.editing.DrawPolygonTool > >> = N\u00E1stroj pro kreslen\u00ED polygonu > >>> > -com.vividsolutions.jump.workbench.ui.cursortool.editing.DrawRectangleTool > >> = N\u00E1stroj pro kreslen\u00ED obd\u00E9ln\u00EDka > >>> > -com.vividsolutions.jump.workbench.ui.cursortool.editing.InsertVertexTool > >> = N\u00E1stroj pro vlo\u017Een\u00ED lomov\u00E9ho bodu > >>> > -com.vividsolutions.jump.workbench.ui.cursortool.editing.MoveSelectedItemsTool > >> = N\u00E1stroj pro posun vybran\u00FDch geoprvk\u016F > >>> -com.vividsolutions.jump.workbench.ui.cursortool. > >> editing.MoveSelectedItemsTool.rotate-item = Oto\u010Dit prvek > >>> > -com.vividsolutions.jump.workbench.ui.cursortool.editing.MoveVertexTool > >> = N\u00E1stroj pro posun lomov\u00E9ho bodu > >>> -com.vividsolutions.jump.workbench.ui.cursortool.editing. > >> SnapVerticesToSelectedVertexTool = N\u00E1stroj na > >> p\u0159ichyt\u00E1v\u00E1n\u00ED lomov\u00FDch bod\u016F na > vybran\u00FD > >> vertex > >>> > -com.vividsolutions.jump.workbench.ui.cursortool.editing.SnapVerticesTool > >> = N\u00E1stroj pro p\u0159ichyt\u00E1v\u00E1n\u00ED na lomov\u00E9 > body > >>> > +com.vividsolutions.jump.workbench.ui.cursortool.SelectFeaturesTool = > >> N\u00e1stroj pro v\u00fdb\u011br > >>> +com.vividsolutions.jump.workbench.ui.cursortool. > >> SelectFeaturesTool.add-to-selection = P\u0159idat geoprvky do > >> v\u00fdb\u011bru > >>> +com.vividsolutions.jump.workbench.ui.cursortool. > >> SelectLineStringsTool.add-to-selection = P\u0159idat polylinie do > >> v\u00fdb\u011bru > >>> +com.vividsolutions.jump.workbench.ui.cursortool.SelectPartsTool = > >> N\u00e1stroj pro v\u00fdb\u011br \u010d\u00e1st\u00ed > >>> > +com.vividsolutions.jump.workbench.ui.cursortool.SelectPartsTool.add-to-selection > >> = P\u0159idat \u010d\u00e1sti do v\u00fdb\u011bru Selection > >>> +com.vividsolutions.jump.workbench.ui.cursortool. > >> SplitLineStringTool.Split-LinesStrings = Rozd\u011blit linie > >>> > +com.vividsolutions.jump.workbench.ui.cursortool.editing.DeleteVertexTool > >> = N\u00e1stroj pro smaz\u00e1n\u00ed lomov\u00e9ho bodu > >>> > +com.vividsolutions.jump.workbench.ui.cursortool.editing.DrawPointTool > >> = N\u00e1stroj pro kreslen\u00ed bodu > >>> > +com.vividsolutions.jump.workbench.ui.cursortool.editing.DrawPolygonTool > >> = N\u00e1stroj pro kreslen\u00ed polygonu > >>> > +com.vividsolutions.jump.workbench.ui.cursortool.editing.DrawRectangleTool > >> = N\u00e1stroj pro kreslen\u00ed obd\u00e9ln\u00edka > >>> > +com.vividsolutions.jump.workbench.ui.cursortool.editing.InsertVertexTool > >> = N\u00e1stroj pro vlo\u017een\u00ed lomov\u00e9ho bodu > >>> > +com.vividsolutions.jump.workbench.ui.cursortool.editing.MoveSelectedItemsTool > >> = N\u00e1stroj pro posun vybran\u00fdch geoprvk\u016f > >>> +com.vividsolutions.jump.workbench.ui.cursortool. > >> editing.MoveSelectedItemsTool.rotate-item = Oto\u010dit prvek > >>> > +com.vividsolutions.jump.workbench.ui.cursortool.editing.MoveVertexTool > >> = N\u00e1stroj pro posun lomov\u00e9ho bodu > >>> +com.vividsolutions.jump.workbench.ui.cursortool.editing. > >> SnapVerticesToSelectedVertexTool = N\u00e1stroj na > >> p\u0159ichyt\u00e1v\u00e1n\u00ed lomov\u00fdch bod\u016f na > vybran\u00fd > >> vertex > >>> > +com.vividsolutions.jump.workbench.ui.cursortool.editing.SnapVerticesTool > >> = N\u00e1stroj pro p\u0159ichyt\u00e1v\u00e1n\u00ed na lomov\u00e9 > body > >>> com.vividsolutions.jump.workbench.ui.plugin.AboutPlugIn = O > aplikaci > >>> com.vividsolutions.jump.workbench.ui.plugin.AddNewCategoryPlugIn > = > >> P\u0159idat novou kategorii > >>> > com.vividsolutions.jump.workbench.ui.plugin.AddNewCategoryPlugIn.name > <http://com.vividsolutions.jump.workbench.ui.plugin.AddNewCategoryPlugIn.name> > >> = Kategorie > >>> -com.vividsolutions.jump.workbench.ui.plugin.AddNewFeaturesPlugIn > = > >> P\u0159idat nov\u00FD geoprvek > >>> +com.vividsolutions.jump.workbench.ui.plugin.AddNewFeaturesPlugIn > = > >> P\u0159idat nov\u00fd geoprvek > >>> com.vividsolutions.jump.workbench.ui.plugin.AddNewLayerPlugIn = > >> P\u0159idat novou vrstvu > >>> > com.vividsolutions.jump.workbench.ui.plugin.AddNewLayerPlugIn.name > <http://com.vividsolutions.jump.workbench.ui.plugin.AddNewLayerPlugIn.name> = > >> Vrstva > >>> > com.vividsolutions.jump.workbench.ui.plugin.BeanShellPlugIn.BeanShell-Console > >> = Konzole pro BeanShell > >>> -com.vividsolutions.jump.workbench.ui.plugin.ClearSelectionPlugIn > = > >> Zru\u0161it v\u00FDb\u011Br > >>> -com.vividsolutions.jump.workbench.ui.plugin.CloneWindowPlugIn = > >> Kop\u00EDrovat/klonovat okno > >>> > -com.vividsolutions.jump.workbench.ui.plugin.CombineSelectedFeaturesPlugIn > >> = Spojit vybran\u00E9 geoprvky > >>> +com.vividsolutions.jump.workbench.ui.plugin.ClearSelectionPlugIn > = > >> Zru\u0161it v\u00fdb\u011br > >>> +com.vividsolutions.jump.workbench.ui.plugin.CloneWindowPlugIn = > >> Kop\u00edrovat/klonovat okno > >>> > +com.vividsolutions.jump.workbench.ui.plugin.CombineSelectedFeaturesPlugIn > >> = Spojit vybran\u00e9 geoprvky > >>> com.vividsolutions.jump.workbench.ui.plugin. > >> CombineSelectedFeaturesPlugIn.invalid-multipolygon = > \#T\:MultiPolygon > >> was not valid, a GeometryCollection has been returned > >>> -com.vividsolutions.jump.workbench.ui.plugin.CopySchemaPlugIn = > >> Kop\u00EDrovat sch\u00E9ma > >>> +com.vividsolutions.jump.workbench.ui.plugin.CopySchemaPlugIn = > >> Kop\u00edrovat sch\u00e9ma > >>> > com.vividsolutions.jump.workbench.ui.plugin.DeleteAllFeaturesPlugIn = > >> Smazat v\u0161echny geoprvky > >>> > -com.vividsolutions.jump.workbench.ui.plugin.DeleteSelectedItemsPlugIn > >> = Smazat vybran\u00E9 polo\u017Eky > >>> -com.vividsolutions.jump.workbench.ui.plugin.EditablePlugIn = > >> Editovateln\u00E1 > >>> > -com.vividsolutions.jump.workbench.ui.plugin.ExplodeSelectedFeaturesPlugIn > >> = Rozd\u011Blit vybran\u00E9 geoprvky > >>> > +com.vividsolutions.jump.workbench.ui.plugin.DeleteSelectedItemsPlugIn > >> = Smazat vybran\u00e9 polo\u017eky > >>> +com.vividsolutions.jump.workbench.ui.plugin.EditablePlugIn = > >> Editovateln\u00e1 > >>> > +com.vividsolutions.jump.workbench.ui.plugin.ExplodeSelectedFeaturesPlugIn > >> = Rozd\u011blit vybran\u00e9 geoprvky > >>> com.vividsolutions.jump.workbench.ui.plugin.FeatureInfoPlugIn = > >> Informace o geoprvku > >>> > -com.vividsolutions.jump.workbench.ui.plugin.FeatureStatisticsPlugIn = > >> Statistick\u00E9 \u00FAdaje o geoprvku > >>> > -com.vividsolutions.jump.workbench.ui.plugin.LayerStatisticsPlugIn = > >> Statistick\u00E9 \u00FAdaje o vrstv\u011B > >>> -com.vividsolutions.jump.workbench.ui.plugin.NewTaskPlugIn = > Nov\u00E1 > >> \u00FAloha > >>> -com.vividsolutions.jump.workbench.ui.plugin.OptionsPlugIn = > >> Mo\u017Enosti > >>> -com.vividsolutions.jump.workbench.ui.plugin.OutputWindowPlugIn = > >> V\u00FDstupn\u00ED okno > >>> -com.vividsolutions.jump.workbench.ui.plugin.PasteSchemaPlugIn = > >> Vlo\u017Eit sch\u00E9ma > >>> > +com.vividsolutions.jump.workbench.ui.plugin.FeatureStatisticsPlugIn = > >> Statistick\u00e9 \u00fadaje o geoprvku > >>> > +com.vividsolutions.jump.workbench.ui.plugin.LayerStatisticsPlugIn = > >> Statistick\u00e9 \u00fadaje o vrstv\u011b > >>> +com.vividsolutions.jump.workbench.ui.plugin.NewTaskPlugIn = > Nov\u00e1 > >> \u00faloha > >>> +com.vividsolutions.jump.workbench.ui.plugin.OptionsPlugIn = > >> Mo\u017enosti > >>> +com.vividsolutions.jump.workbench.ui.plugin.OutputWindowPlugIn = > >> V\u00fdstupn\u00ed okno > >>> +com.vividsolutions.jump.workbench.ui.plugin.PasteSchemaPlugIn = > >> Vlo\u017eit sch\u00e9ma > >>> com.vividsolutions.jump.workbench.ui.plugin.RedoPlugIn = Znovu > >>> > -com.vividsolutions.jump.workbench.ui.plugin.RedoPlugIn.nothing-to-redo > >> = Nic k zopakov\u00E1n\u00ED > >>> > -com.vividsolutions.jump.workbench.ui.plugin.RemoveSelectedCategoriesPlugIn > >> = Odstranit vybran\u00E9 kategorie > >>> > -com.vividsolutions.jump.workbench.ui.plugin.RemoveSelectedLayersPlugIn > >> = Odstranit vybran\u00E9 vrstvy > >>> -com.vividsolutions.jump.workbench.ui.plugin.SaveImageAsPlugIn = > >> Ulo\u017Eit obr\u00E1zek jako > >>> > -com.vividsolutions.jump.workbench.ui.plugin.SelectFeaturesInFencePlugIn > >> = Vybrat geoprvky v ohrani\u010Duj\u00EDc\u00ED plo\u0161e > >>> -com.vividsolutions.jump.workbench.ui.plugin.SelectablePlugIn = > >> N\u00E1stroj pro v\u00FDb\u011Br > >>> -com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn = > >> Kl\u00E1vesov\u00E9 zkratky > >>> > -com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.all-editing-tools > >> = V\u0161echny edita\u010Dn\u00ED n\u00E1stroje > >>> > -com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.cursortools-quasimodes > >> = N\u00E1stroje kurzoru v kvazi-m\u00C3\u00B3dech > >>> > -com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.editing-tools-options > >> = Mo\u017Enosti edita\u010Dn\u00EDch n\u00E1stroj\u016F > >>> > -com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.more = > >> V\u00EDce > >>> -com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn. > >> temporarily-switch-off-snapping = Do\u010Dasn\u011B vypnour > >> p\u0159ichyt\u00E1v\u00E1n\u00ED > >>> -com.vividsolutions.jump.workbench.ui.plugin.UndoPlugIn = > Zp\u011Bt > >>> > -com.vividsolutions.jump.workbench.ui.plugin.UndoPlugIn.nothing-to-undo > >> = Nic z vr\u00E1cen\u00ED > >>> > +com.vividsolutions.jump.workbench.ui.plugin.RedoPlugIn.nothing-to-redo > >> = Nic k zopakov\u00e1n\u00ed > >>> > +com.vividsolutions.jump.workbench.ui.plugin.RemoveSelectedCategoriesPlugIn > >> = Odstranit vybran\u00e9 kategorie > >>> > +com.vividsolutions.jump.workbench.ui.plugin.RemoveSelectedLayersPlugIn > >> = Odstranit vybran\u00e9 vrstvy > >>> +com.vividsolutions.jump.workbench.ui.plugin.SaveImageAsPlugIn = > >> Ulo\u017eit obr\u00e1zek jako > >>> > +com.vividsolutions.jump.workbench.ui.plugin.SelectFeaturesInFencePlugIn > >> = Vybrat geoprvky v ohrani\u010duj\u00edc\u00ed plo\u0161e > >>> +com.vividsolutions.jump.workbench.ui.plugin.SelectablePlugIn = > >> N\u00e1stroj pro v\u00fdb\u011br > >>> +com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn = > >> Kl\u00e1vesov\u00e9 zkratky > >>> > +com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.all-editing-tools > >> = V\u0161echny edita\u010dn\u00ed n\u00e1stroje > >>> > +com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.cursortools-quasimodes > >> = N\u00e1stroje kurzoru v kvazi-m\u00c3\u00b3dech > >>> > +com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.editing-tools-options > >> = Mo\u017enosti edita\u010dn\u00edch n\u00e1stroj\u016f > >>> > +com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn.more = > >> V\u00edce > >>> +com.vividsolutions.jump.workbench.ui.plugin.ShortcutKeysPlugIn. > >> temporarily-switch-off-snapping = Do\u010dasn\u011b vypnour > >> p\u0159ichyt\u00e1v\u00e1n\u00ed > >>> +com.vividsolutions.jump.workbench.ui.plugin.UndoPlugIn = > Zp\u011bt > >>> > +com.vividsolutions.jump.workbench.ui.plugin.UndoPlugIn.nothing-to-undo > >> = Nic z vr\u00e1cen\u00ed > >>> > com.vividsolutions.jump.workbench.ui.plugin.ValidateSelectedLayersPlugIn > >> = Vybrat vrstvy > >>> > -com.vividsolutions.jump.workbench.ui.plugin.VerticesInFencePlugIn = > >> Vrcholy v ohrani\u010Duj\u00EDc\u00ED plo\u0161e > >>> > -com.vividsolutions.jump.workbench.ui.plugin.analysis.BufferPlugIn = > >> Ob\u00E1lka > >>> > -com.vividsolutions.jump.workbench.ui.plugin.analysis.CalculateAreasAndLengthsPlugIn > >> = Vypo\u010D\u00EDtat plochy a d\u00E9lky > >>> > -com.vividsolutions.jump.workbench.ui.plugin.analysis.GeometryFunctionPlugIn > >> = Geometrick\u00E9 funkce > >>> > -com.vividsolutions.jump.workbench.ui.plugin.analysis.OffsetCurvePlugIn > >> = Odsazen\u00ED k\u0159ivky > >>> > +com.vividsolutions.jump.workbench.ui.plugin.VerticesInFencePlugIn = > >> Vrcholy v ohrani\u010duj\u00edc\u00ed plo\u0161e > >>> > +com.vividsolutions.jump.workbench.ui.plugin.analysis.BufferPlugIn = > >> Ob\u00e1lka > >>> > +com.vividsolutions.jump.workbench.ui.plugin.analysis.CalculateAreasAndLengthsPlugIn > >> = Vypo\u010d\u00edtat plochy a d\u00e9lky > >>> > +com.vividsolutions.jump.workbench.ui.plugin.analysis.GeometryFunctionPlugIn > >> = Geometrick\u00e9 funkce > >>> > +com.vividsolutions.jump.workbench.ui.plugin.analysis.OffsetCurvePlugIn > >> = Odsazen\u00ed k\u0159ivky > >>> > com.vividsolutions.jump.workbench.ui.plugin.analysis.OverlayPlugIn = > >> P\u0159ekryv > >>> -com.vividsolutions.jump.workbench.ui.plugin.analysis.UnionPlugIn > = > >> Sjednocen\u00ED > >>> > -com.vividsolutions.jump.workbench.ui.plugin.clipboard.CopyImagePlugIn > >> = Kop\u00EDrovat obr\u00E1zek > >>> > -com.vividsolutions.jump.workbench.ui.plugin.clipboard.CopySelectedItemsPlugIn > >> = Kop\u00EDrovat vybran\u00E9 geoprvky > >>> > -com.vividsolutions.jump.workbench.ui.plugin.clipboard.CopySelectedLayersPlugIn > >> = Kop\u00EDrovat vybran\u00E9 vrstvy > >>> > -com.vividsolutions.jump.workbench.ui.plugin.clipboard.CopyThisCoordinatePlugIn > >> = Kop\u00EDrovat sou\u0159adnice > >>> > -com.vividsolutions.jump.workbench.ui.plugin.clipboard.CutSelectedItemsPlugIn > >> = Vyjmout vybran\u00E9 geoprvky > >>> > -com.vividsolutions.jump.workbench.ui.plugin.clipboard.CutSelectedLayersPlugIn > >> = Vyjmout vybran\u00E9 vrstvy > >>> > -com.vividsolutions.jump.workbench.ui.plugin.clipboard.PasteItemsPlugIn > >> = Vlo\u017Eit geoprvky > >>> > -com.vividsolutions.jump.workbench.ui.plugin.clipboard.PasteLayersPlugIn > >> = Vlo\u017Eit vrstvy > >>> +com.vividsolutions.jump.workbench.ui.plugin.analysis.UnionPlugIn > = > >> Sjednocen\u00ed > >>> > +com.vividsolutions.jump.workbench.ui.plugin.clipboard.CopyImagePlugIn > >> = Kop\u00edrovat obr\u00e1zek > >>> > +com.vividsolutions.jump.workbench.ui.plugin.clipboard.CopySelectedItemsPlugIn > >> = Kop\u00edrovat vybran\u00e9 geoprvky > >>> > +com.vividsolutions.jump.workbench.ui.plugin.clipboard.CopySelectedLayersPlugIn > >> = Kop\u00edrovat vybran\u00e9 vrstvy > >>> > +com.vividsolutions.jump.workbench.ui.plugin.clipboard.CopyThisCoordinatePlugIn > >> = Kop\u00edrovat sou\u0159adnice > >>> > +com.vividsolutions.jump.workbench.ui.plugin.clipboard.CutSelectedItemsPlugIn > >> = Vyjmout vybran\u00e9 geoprvky > >>> > +com.vividsolutions.jump.workbench.ui.plugin.clipboard.CutSelectedLayersPlugIn > >> = Vyjmout vybran\u00e9 vrstvy > >>> > +com.vividsolutions.jump.workbench.ui.plugin.clipboard.PasteItemsPlugIn > >> = Vlo\u017eit geoprvky > >>> > +com.vividsolutions.jump.workbench.ui.plugin.clipboard.PasteLayersPlugIn > >> = Vlo\u017eit vrstvy > >>> > com.vividsolutions.jump.workbench.ui.plugin.datastore.RefreshDataStoreLayerPlugin > >> = Obnovit vrstvu > >>> > com.vividsolutions.jump.workbench.ui.plugin.generate.BoundaryMatchDataPlugIn > >> = Data na styku hranic > >>> > -com.vividsolutions.jump.workbench.ui.plugin.generate.ShowTriangulationPlugIn > >> = Uk\u00E1zat triangulaci > >>> -com.vividsolutions.jump.workbench.ui.plugin.imagery. > >> ImageFeatureCreator.there-were-errors = P\u0159i > >> n\u00E1\u010D\u00EDtan\u00ED n\u011Bkter\u00FDch obr\u00E1zk\u016F > se > >> vyskytly chyby. Pod\u00EDvejte se pros\u00EDm do chybov\u00FDch > >> atribut\u016F geoprkv\u016F bez obr\u00E1zk\u016F abyste zhistili > >> podrobnosti. > >>> > -com.vividsolutions.jump.workbench.ui.plugin.scalebar.ScaleBarPlugIn = > >> M\u011B\u0159\u00EDtko > >>> > -com.vividsolutions.jump.workbench.ui.plugin.test.RandomArrowsPlugIn = > >> N\u00E1hodn\u00E9 \u0161ipky > >>> > -com.vividsolutions.jump.workbench.ui.plugin.test.RandomTrianglesPlugIn > >> = N\u00E1hodn\u00E1 triangulace > >>> > +com.vividsolutions.jump.workbench.ui.plugin.generate.ShowTriangulationPlugIn > >> = Uk\u00e1zat triangulaci > >>> +com.vividsolutions.jump.workbench.ui.plugin.imagery. > >> ImageFeatureCreator.there-were-errors = P\u0159i > >> n\u00e1\u010d\u00edtan\u00ed n\u011bkter\u00fdch obr\u00e1zk\u016f > se > >> vyskytly chyby. Pod\u00edvejte se pros\u00edm do chybov\u00fdch > >> atribut\u016f geoprkv\u016f bez obr\u00e1zk\u016f abyste zhistili > >> podrobnosti. > >>> > +com.vividsolutions.jump.workbench.ui.plugin.scalebar.ScaleBarPlugIn = > >> M\u011b\u0159\u00edtko > >>> > +com.vividsolutions.jump.workbench.ui.plugin.test.RandomArrowsPlugIn = > >> N\u00e1hodn\u00e9 \u0161ipky > >>> > +com.vividsolutions.jump.workbench.ui.plugin.test.RandomTrianglesPlugIn > >> = N\u00e1hodn\u00e1 triangulace > >>> > com.vividsolutions.jump.workbench.ui.plugin.wms.AddWMSQueryPlugIn = > >> P\u0159idat WMS dotaz > >>> > com.vividsolutions.jump.workbench.ui.plugin.wms.EditWMSQueryPlugIn = > >> Editovat WMS dotaz > >>> com.vividsolutions.jump.workbench.ui.style.BasicStylePanel.error > = > >> Chyba > >>> -com.vividsolutions.jump.workbench.ui.style. > >> BasicStylePanel.error-opening-file = Chyba p\u0159i > otev\u0159en\u00ED > >> souboru\: {0} > >>> -com.vividsolutions.jump.workbench.ui.style.ChangeStylesPlugIn = > >> Zm\u011Bnit styly > >>> -com.vividsolutions.jump.workbench.ui.warp.AffineTransformPlugIn = > >> Afinn\u00ED transformace > >>> +com.vividsolutions.jump.workbench.ui.style. > >> BasicStylePanel.error-opening-file = Chyba p\u0159i > otev\u0159en\u00ed > >> souboru\: {0} > >>> +com.vividsolutions.jump.workbench.ui.style.ChangeStylesPlugIn = > >> Zm\u011bnit styly > >>> +com.vividsolutions.jump.workbench.ui.warp.AffineTransformPlugIn = > >> Afinn\u00ed transformace > >>> > com.vividsolutions.jump.workbench.ui.warp.AffineTransformPlugIn.message1=\#T\:Please > >> load this image as Sextante Raster to perform a transformation > >>> > com.vividsolutions.jump.workbench.ui.warp.AffineTransformPlugIn.message2=\#T\:Affine > >> transformation not yet implemented for this type of layer > >>> > com.vividsolutions.jump.workbench.ui.warp.AffineTransformPlugIn.message3=\#T\:Affine > >> trasformation for raster currently works only on RGB image files > >>> -com.vividsolutions.jump.workbench.ui.warp. > >> DeleteIncrementalWarpingVectorTool = N\u00E1stroj pro > smaz\u00E1n\u00ED > >> p\u0159\u00EDr\u016Fskov\u00E9ho vektoru pro transformaci > >>> > -com.vividsolutions.jump.workbench.ui.warp.DeleteWarpingVectorTool = > >> N\u00E1stroj pro smaz\u00E1n\u00ED vektoru pro transformaci > >>> -com.vividsolutions.jump.workbench.ui.warp. > >> DrawIncrementalWarpingVectorTool = N\u00E1stroj pro > >> p\u0159\u00EDr\u016Fstkov\u00E9 kreslen\u00ED vektoru pro > transformaci > >>> -com.vividsolutions.jump.workbench.ui.warp.DrawWarpingVectorTool = > >> N\u00E1stroj pro kreslen\u00ED vektoru pro transformaci > >>> +com.vividsolutions.jump.workbench.ui.warp. > >> DeleteIncrementalWarpingVectorTool = N\u00e1stroj pro > smaz\u00e1n\u00ed > >> p\u0159\u00edr\u016fskov\u00e9ho vektoru pro transformaci > >>> > +com.vividsolutions.jump.workbench.ui.warp.DeleteWarpingVectorTool = > >> N\u00e1stroj pro smaz\u00e1n\u00ed vektoru pro transformaci > >>> +com.vividsolutions.jump.workbench.ui.warp. > >> DrawIncrementalWarpingVectorTool = N\u00e1stroj pro > >> p\u0159\u00edr\u016fstkov\u00e9 kreslen\u00ed vektoru pro > transformaci > >>> +com.vividsolutions.jump.workbench.ui.warp.DrawWarpingVectorTool = > >> N\u00e1stroj pro kreslen\u00ed vektoru pro transformaci > >>> com.vividsolutions.jump.workbench.ui.warp.WarpingPlugIn = > Transformace > >>> -com.vividsolutions.jump.workbench.ui.zoom.PanTool = N\u00E1stroj > por > >> posun > >>> -com.vividsolutions.jump.workbench.ui.zoom.ZoomBarPlugIn = > Li\u0161ta > >> pro zm\u011Bnu m\u011B\u0159\u00EDtka > >>> -com.vividsolutions.jump.workbench.ui.zoom.ZoomNextPlugIn = > >> N\u00E1sleduj\u00EDc\u00ED p\u0159ibl\u00ED\u017Een\u00ED > >>> -com.vividsolutions.jump.workbench.ui.zoom.ZoomPreviousPlugIn = > >> P\u0159edchoz\u00ED p\u0159ibl\u00ED\u017Een\u00ED > >>> -com.vividsolutions.jump.workbench.ui.zoom.ZoomToClickPlugIn = > >> P\u0159ibl\u00ED\u017Eit kliknut\u00EDm > >>> -com.vividsolutions.jump.workbench.ui.zoom.ZoomToCoordinatePlugIn > = > >> P\u0159ibl\u00ED\u017Eit na sou\u0159adnice > >>> -com.vividsolutions.jump.workbench.ui.zoom.ZoomToFencePlugIn = > >> P\u0159ibl\u00ED\u017Eit k ohrani\u010Duj\u00EDc\u00ED plo\u0161e > >>> -com.vividsolutions.jump.workbench.ui.zoom.ZoomToFullExtentPlugIn > = > >> Zm\u011Bnit m\u011B\u0159\u00EDtko na maxim\u00E1ln\u00ED rozsah > mapy > >>> -com.vividsolutions.jump.workbench.ui.zoom.ZoomToLayerPlugIn = > >> P\u0159ibl\u00ED\u017Eit k vrstv\u011B > >>> > -com.vividsolutions.jump.workbench.ui.zoom.ZoomToSelectedItemsPlugIn = > >> P\u0159ibl\u00ED\u017Eit k vybran\u00FDm geoprvk\u016Fm > >>> -com.vividsolutions.wms.Parser.invalid-bounding-box-element-node = > >> Chybn\u00FD ohrani\u010Duj\u00EDc\u00ED obd\u00E9ln\u00EDk (v XML) > >>> -com.vividsolutions.wms.Parser.not-a-latlon-boundingbox-element = > >> Nejedn\u00E1 se o ohrani\u010Duj\u00EDc\u00ED obd\u00E9ln\u00EDk v > (LatLon) > >>> +com.vividsolutions.jump.workbench.ui.zoom.PanTool = N\u00e1stroj > por > >> posun > >>> +com.vividsolutions.jump.workbench.ui.zoom.ZoomBarPlugIn = > Li\u0161ta > >> pro zm\u011bnu m\u011b\u0159\u00edtka > >>> +com.vividsolutions.jump.workbench.ui.zoom.ZoomNextPlugIn = > >> N\u00e1sleduj\u00edc\u00ed p\u0159ibl\u00ed\u017een\u00ed > >>> +com.vividsolutions.jump.workbench.ui.zoom.ZoomPreviousPlugIn = > >> P\u0159edchoz\u00ed p\u0159ibl\u00ed\u017een\u00ed > >>> +com.vividsolutions.jump.workbench.ui.zoom.ZoomToClickPlugIn = > >> P\u0159ibl\u00ed\u017eit kliknut\u00edm > >>> +com.vividsolutions.jump.workbench.ui.zoom.ZoomToCoordinatePlugIn > = > >> P\u0159ibl\u00ed\u017eit na sou\u0159adnice > >>> +com.vividsolutions.jump.workbench.ui.zoom.ZoomToFencePlugIn = > >> P\u0159ibl\u00ed\u017eit k ohrani\u010duj\u00edc\u00ed plo\u0161e > >>> +com.vividsolutions.jump.workbench.ui.zoom.ZoomToFullExtentPlugIn > = > >> Zm\u011bnit m\u011b\u0159\u00edtko na maxim\u00e1ln\u00ed rozsah > mapy > >>> +com.vividsolutions.jump.workbench.ui.zoom.ZoomToLayerPlugIn = > >> P\u0159ibl\u00ed\u017eit k vrstv\u011b > >>> > +com.vividsolutions.jump.workbench.ui.zoom.ZoomToSelectedItemsPlugIn = > >> P\u0159ibl\u00ed\u017eit k vybran\u00fdm geoprvk\u016fm > >>> +com.vividsolutions.wms.Parser.invalid-bounding-box-element-node = > >> Chybn\u00fd ohrani\u010duj\u00edc\u00ed obd\u00e9ln\u00edk (v XML) > >>> +com.vividsolutions.wms.Parser.not-a-latlon-boundingbox-element = > >> Nejedn\u00e1 se o ohrani\u010duj\u00edc\u00ed obd\u00e9ln\u00edk v > (LatLon) > >>> com.vividsolutions.wms.WMService.Error = Chyba > >>> -com.vididsolutions.wms.WMService.Other-GetMap-URL-Found = WMS > >> nab\u00EDz\u00ED URL {0} jako GetMap-URL. Chcete ho > pou\u017E\u00EDt > >> (doporu\u010Duji ano)? > >>> +com.vididsolutions.wms.WMService.Other-GetMap-URL-Found = WMS > >> nab\u00edz\u00ed URL {0} jako GetMap-URL. Chcete ho > pou\u017e\u00edt > >> (doporu\u010duji ano)? > >>> com.vividsolutions.wms.WMService.WMS-IO-Error = Nemohu se > >> p\u0159ipojit k WMS.\n\ > >>> \t{0}\: {1} > >>> com.vividsolutions.wms.WMService.WMS-Not-Found = WMS nebylo > >> nalezeno.\n\ > >>> - \tPo\u017Eadavek byl\: {0} > >>> + \tPo\u017eadavek byl\: {0} > >>> com.vividsolutions.wms.ui.WMSViewer.Pan = Posun > >>> com.vividsolutions.wms.ui.WMSViewer.connect = P\u0159ipojit > >>> com.vividsolutions.wms.ui.WMSViewer.disconnect = Odpojit > >>> -com.vividsolutions.wms.ui.WMSViewer.get-image = Z\u00EDskat > >> obr\u00E1zek > >>> -com.vividsolutions.wms.ui.WMSViewer.server-string = > \u0158et\u011Bzec > >> serveru > >>> +com.vividsolutions.wms.ui.WMSViewer.get-image = Z\u00edskat > >> obr\u00e1zek > >>> +com.vividsolutions.wms.ui.WMSViewer.server-string = > \u0158et\u011bzec > >> serveru > >>> com.vividsolutions.wms.ui.WMSViewer.wms-url = http\:// > >> geoportal2.uhul.cz/wms_landsat > <http://geoportal2.uhul.cz/wms_landsat>? > >>> -com.vividsolutions.wms.ui.WMSViewer.wms-viewer = WMS > >> Prohl\u00ED\u017Ee\u010D > >>> -com.vividsolutions.wms.ui.WMSViewer.zoom-in = > P\u0159ibl\u00ED\u017Eit > >>> -com.vividsolutions.wms.ui.WMSViewer.zoom-out = Odd\u00E1lit > >>> -coordsys.ChangeCoordinateSystemPlugIn.coordinate-system-for-task > = > >> Sou\u0159adnicov\u00FD syst\u00E9m pro \u00FAlohu\: > >>> -coordsys.CoordinateSystem.unspecified = Nespecifikov\u00E1no > >>> +com.vividsolutions.wms.ui.WMSViewer.wms-viewer = WMS > >> Prohl\u00ed\u017ee\u010d > >>> +com.vividsolutions.wms.ui.WMSViewer.zoom-in = > P\u0159ibl\u00ed\u017eit > >>> +com.vividsolutions.wms.ui.WMSViewer.zoom-out = Odd\u00e1lit > >>> +coordsys.ChangeCoordinateSystemPlugIn.coordinate-system-for-task > = > >> Sou\u0159adnicov\u00fd syst\u00e9m pro \u00falohu\: > >>> +coordsys.CoordinateSystem.unspecified = Nespecifikov\u00e1no > >>> datasource.DataSourceQueryChooserDialog.card = Karta > >>> -datasource.DataSourceQueryChooserDialog.format = Form\u00E1t > >>> -datasource.FileDataSourceQueryChooser.coordinate-system-of-file = > >> Sou\u0159adnicov\u00FD syst\u00E9m\: > >>> +datasource.DataSourceQueryChooserDialog.format = Form\u00e1t > >>> +datasource.FileDataSourceQueryChooser.coordinate-system-of-file = > >> Sou\u0159adnicov\u00fd syst\u00e9m\: > >>> datasource.GMLDataSourceQueryChooserInstaller.error = Chyba > >>> -datasource.GMLDataSourceQueryChooserInstaller.input-template = > >> Vstupn\u00ED \u0161ablona\: > >>> -datasource.GMLDataSourceQueryChooserInstaller.template-file = > >> Do\u010Dasn\u00FD soubor\: > >>> > -datasource.InstallStandardDataSourceQueryChoosersPlugIn.compressed = > >> Komprimov\u00E1no > >>> -datasource.LoadDatasetFromFilePlugIn.load-dataset-from-file = > >> Na\u010D\u00EDst datovou sadu ze souboru > >>> -datasource.LoadDatasetPlugIn.first-and-last-five = Prvn\u00EDch a > >> posledn\u00EDch p\u011Bt > >>> -datasource.LoadDatasetPlugIn.load-dataset = Na\u010D\u00EDst > datovou > >> sadu(y) > >>> -datasource.LoadDatasetPlugIn.loading = > Na\u010D\u00EDt\u00E1n\u00ED > >>> -datasource.LoadDatasetPlugIn.problem = probl\u00E9m > >>> -datasource.LoadDatasetPlugIn.problems-were-encountered = Vznikly > >> probl\u00E9my. Pod\u00EDvejte se do v\u00FDstupn\u00EDho okna na > >> detailn\u00ED informace. > >>> -datasource.LoadDatasetPlugIn.see-view-log = Zobrazit pohled / > >> V\u00FDpis trasov\u00E1n\u00ED z\u00E1sobn\u00EDku > >>> -datasource.SaveDatasetAsFilePlugIn.save-dataset-as-file = > Ulo\u017Eit > >> datovou sadu jako soubor > >>> -datasource.SaveDatasetAsPlugIn.saving = Ukl\u00E1d\u00E1n\u00ED > >>> -deejump.plugin.SaveLegendPlugIn.Save = Ulo\u017Eit > >>> -deejump.plugin.SaveLegendPlugIn.Save-legend = Ulo\u017Eit legendu > >>> -deejump.plugin.SaveLegendPlugIn.Save-legend-as-image-png = > Ulo\u017Eit > >> legendu jako obr\u00E1zek (PNG). > >>> -deejump.pluging.manager.ExtensionHelper.Deleting-file = Ma\u017Eu > >> soubor > >>> +datasource.GMLDataSourceQueryChooserInstaller.input-template = > >> Vstupn\u00ed \u0161ablona\: > >>> +datasource.GMLDataSourceQueryChooserInstaller.template-file = > >> Do\u010dasn\u00fd soubor\: > >>> > +datasource.InstallStandardDataSourceQueryChoosersPlugIn.compressed = > >> Komprimov\u00e1no > >>> +datasource.LoadDatasetFromFilePlugIn.load-dataset-from-file = > >> Na\u010d\u00edst datovou sadu ze souboru > >>> +datasource.LoadDatasetPlugIn.first-and-last-five = Prvn\u00edch a > >> posledn\u00edch p\u011bt > >>> +datasource.LoadDatasetPlugIn.load-dataset = Na\u010d\u00edst > datovou > >> sadu(y) > >>> +datasource.LoadDatasetPlugIn.loading = > Na\u010d\u00edt\u00e1n\u00ed > >>> +datasource.LoadDatasetPlugIn.problem = probl\u00e9m > >>> +datasource.LoadDatasetPlugIn.problems-were-encountered = Vznikly > >> probl\u00e9my. Pod\u00edvejte se do v\u00fdstupn\u00edho okna na > >> detailn\u00ed informace. > >>> +datasource.LoadDatasetPlugIn.see-view-log = Zobrazit pohled / > >> V\u00fdpis trasov\u00e1n\u00ed z\u00e1sobn\u00edku > >>> +datasource.SaveDatasetAsFilePlugIn.save-dataset-as-file = > Ulo\u017eit > >> datovou sadu jako soubor > >>> +datasource.SaveDatasetAsPlugIn.saving = Ukl\u00e1d\u00e1n\u00ed > >>> +deejump.plugin.SaveLegendPlugIn.Save = Ulo\u017eit > >>> +deejump.plugin.SaveLegendPlugIn.Save-legend = Ulo\u017eit legendu > >>> +deejump.plugin.SaveLegendPlugIn.Save-legend-as-image-png = > Ulo\u017eit > >> legendu jako obr\u00e1zek (PNG). > >>> +deejump.pluging.manager.ExtensionHelper.Deleting-file = Ma\u017eu > >> soubor > >>> deejump.pluging.manager.ExtensionHelper.Downloading-resources = > >> Stahuji zdroje > >>> -deejump.pluging.manager.ExtensionHelper.Loading-classes = > >> Na\u010D\u00EDt\u00E1m t\u0159\u00EDdy > >>> -deejump.pluging.manager.ExtensionHelper.Loading-extensions = > >> Na\u010D\u00EDt\u00E1m roz\u0161\u00ED\u0159en\u00ED > >>> -deejump.pluging.manager.ExtensionHelper.deleted = Smaz\u00E1no > >>> +deejump.pluging.manager.ExtensionHelper.Loading-classes = > >> Na\u010d\u00edt\u00e1m t\u0159\u00eddy > >>> +deejump.pluging.manager.ExtensionHelper.Loading-extensions = > >> Na\u010d\u00edt\u00e1m roz\u0161\u00ed\u0159en\u00ed > >>> +deejump.pluging.manager.ExtensionHelper.deleted = Smaz\u00e1no > >>> deejump.pluging.manager.ExtensionManagerDialog.Cancel = > Zru\u0161it > >>> deejump.pluging.manager.ExtensionManagerDialog.Catalog-site-URL > = URL > >> katalogu\: > >>> deejump.pluging.manager.ExtensionManagerDialog.Configure = > Konfigurovat > >>> -deejump.pluging.manager.ExtensionManagerDialog.Disgraceful-Error > = > >> Ostudn\u00E1 chyba\! > >>> -deejump.pluging.manager.ExtensionManagerDialog.Extension-Manager > = > >> Spr\u00E1vce roz\u0161\u00ED\u0159en\u00ED > >>> +deejump.pluging.manager.ExtensionManagerDialog.Disgraceful-Error > = > >> Ostudn\u00e1 chyba\! > >>> +deejump.pluging.manager.ExtensionManagerDialog.Extension-Manager > = > >> Spr\u00e1vce roz\u0161\u00ed\u0159en\u00ed > >>> deejump.pluging.manager.ExtensionManagerDialog.Install = > Instalace > >>> > -deejump.pluging.manager.ExtensionManagerDialog.Installed-Extensions = > >> Instalovan\u00E1 roz\u0161\u00ED\u0159en\u00ED > >>> -deejump.pluging.manager.ExtensionManagerDialog.It-may- > >> have-been-added-by-copying-into-the-lib/ext-directory = Mohla > b\u00FDt > >> p\u0159id\u00E1na nakop\u00EDrov\u00E1n\u00EDm do > adres\u00E1\u0159e > >> lib/ext. > >>> -deejump.pluging.manager.ExtensionManagerDialog.New-Versions = > >> Nov\u00E9 verze > >>> -deejump.pluging.manager.ExtensionManagerDialog.OK = Budi\u017E > >>> -deejump.pluging.manager.ExtensionManagerDialog.This- > >> extension-has-not-been-found-in-the-catalogue = Toto > >> roz\u0161\u00ED\u0159en\u00ED nebylo nalezeno v katalogu. > >>> > -deejump.pluging.manager.ExtensionManagerDialog.You-entered-a-malformed-URL > >> = Vlo\u017Eili jste chybou URL adresu. > >>> > +deejump.pluging.manager.ExtensionManagerDialog.Installed-Extensions = > >> Instalovan\u00e1 roz\u0161\u00ed\u0159en\u00ed > >>> +deejump.pluging.manager.ExtensionManagerDialog.It-may- > >> have-been-added-by-copying-into-the-lib/ext-directory = Mohla > b\u00fdt > >> p\u0159id\u00e1na nakop\u00edrov\u00e1n\u00edm do > adres\u00e1\u0159e > >> lib/ext. > >>> +deejump.pluging.manager.ExtensionManagerDialog.New-Versions = > >> Nov\u00e9 verze > >>> +deejump.pluging.manager.ExtensionManagerDialog.OK = Budi\u017e > >>> +deejump.pluging.manager.ExtensionManagerDialog.This- > >> extension-has-not-been-found-in-the-catalogue = Toto > >> roz\u0161\u00ed\u0159en\u00ed nebylo nalezeno v katalogu. > >>> > +deejump.pluging.manager.ExtensionManagerDialog.You-entered-a-malformed-URL > >> = Vlo\u017eili jste chybou URL adresu. > >>> deejump.pluging.manager.ExtensionManagerDialog.uncatalogued = > >> Neza\u0159azeno do katalogu > >>> > -deejump.pluging.manager.ExtensionManagerDialog.unknown-JUMP-version = > >> Nezn\u00E1m\u00E1 verze aplikace JUMP > >>> -deejump.pluging.manager.ExtensionManagerDialog.unknown-author = > >> Nezn\u00E1my autor > >>> -deejump.pluging.manager.ExtensionManagerDialog.unknown-category = > >> Nezn\u00E1m\u00E1 kategorie > >>> -deejump.pluging.manager.ExtensionManagerPlugIn.Plug- > >> ins-will-only-be-removed-after-next-start = Z\u00E1suvn\u00E9 > moduly > >> budou odstran\u011Bny p\u0159i dal\u0161\u00EDm startu aplikace. > >>> > +deejump.pluging.manager.ExtensionManagerDialog.unknown-JUMP-version = > >> Nezn\u00e1m\u00e1 verze aplikace JUMP > >>> +deejump.pluging.manager.ExtensionManagerDialog.unknown-author = > >> Nezn\u00e1my autor > >>> +deejump.pluging.manager.ExtensionManagerDialog.unknown-category = > >> Nezn\u00e1m\u00e1 kategorie > >>> +deejump.pluging.manager.ExtensionManagerPlugIn.Plug- > >> ins-will-only-be-removed-after-next-start = Z\u00e1suvn\u00e9 > moduly > >> budou odstran\u011bny p\u0159i dal\u0161\u00edm startu aplikace. > >>> deejump.pluging.style.LayerStyle2SLDPlugIn.Feature-Type-Style = > Styl > >> pro geoprvek > >>> -deejump.pluging.style.LayerStyle2SLDPlugIn.Input- > >> the-name-of-the-geometry-property = Vstup pro n\u00E1zev > geometrick\u00E9 > >> vlastnosti > >>> -deejump.pluging.style.LayerStyle2SLDPlugIn.Namespace = > Jmenn\u00FD > >> prostor pro vlastnosti > >>> +deejump.pluging.style.LayerStyle2SLDPlugIn.Input- > >> the-name-of-the-geometry-property = Vstup pro n\u00e1zev > geometrick\u00e9 > >> vlastnosti > >>> +deejump.pluging.style.LayerStyle2SLDPlugIn.Namespace = > Jmenn\u00fd > >> prostor pro vlastnosti > >>> deejump.pluging.style.LayerStyle2SLDPlugIn.SLD-Parameters = > Parametry > >> pro SLD > >>> -deejump.pluging.style.LayerStyle2SLDPlugIn.Save = Ulo\u017Eit > >>> -deejump.pluging.style.LayerStyle2SLDPlugIn.Save-style-as-SLD = > >> Ulo\u017Eit styl jako SLD > >>> -deejump.pluging.style.LayerStyle2SLDPlugIn.Style-name = > N\u00E1zev > >> stylu > >>> +deejump.pluging.style.LayerStyle2SLDPlugIn.Save = Ulo\u017eit > >>> +deejump.pluging.style.LayerStyle2SLDPlugIn.Save-style-as-SLD = > >> Ulo\u017eit styl jako SLD > >>> +deejump.pluging.style.LayerStyle2SLDPlugIn.Style-name = > N\u00e1zev > >> stylu > >>> deejump.pluging.style.LayerStyle2SLDPlugIn.Style-title = Nadpis > stylu > >>> > -deejump.pluging.style.LayerStyle2SLDPlugIn.Transform-layer-style-into-sld > >> = Ulo\u017Eit styl jako SLD soubor > >>> -deejump.pluging.style.LayerStyle2SLDPlugIn.WMS-Layer-name = > N\u00E1zev > >> WMS vrstvy > >>> -deejump.pluging.style.LayerStyle2SLDPlugIn.geomProperty = > Sloupec s > >> geometri\u00ED > >>> -deejump.pluging.style.LayerStyle2SLDPlugIn.maxScale = > >> Maxim\u00E1ln\u00ED m\u011B\u0159\u00EDtko > >>> -deejump.pluging.style.LayerStyle2SLDPlugIn.minScale = > >> Minim\u00E1ln\u00ED m\u011B\u0159\u00EDtko > >>> > +deejump.pluging.style.LayerStyle2SLDPlugIn.Transform-layer-style-into-sld > >> = Ulo\u017eit styl jako SLD soubor > >>> +deejump.pluging.style.LayerStyle2SLDPlugIn.WMS-Layer-name = > N\u00e1zev > >> WMS vrstvy > >>> +deejump.pluging.style.LayerStyle2SLDPlugIn.geomProperty = > Sloupec s > >> geometri\u00ed > >>> +deejump.pluging.style.LayerStyle2SLDPlugIn.maxScale = > >> Maxim\u00e1ln\u00ed m\u011b\u0159\u00edtko > >>> +deejump.pluging.style.LayerStyle2SLDPlugIn.minScale = > >> Minim\u00e1ln\u00ed m\u011b\u0159\u00edtko > >>> deejump.ui.style.RenderingStylePanel.bitmap = Bitmapa > >>> -deejump.ui.style.RenderingStylePanel.bitmap-change = Zm\u011Bna > bitmapy > >>> +deejump.ui.style.RenderingStylePanel.bitmap-change = Zm\u011bna > bitmapy > >>> deejump.ui.style.RenderingStylePanel.circle = Kruh > >>> -deejump.ui.style.RenderingStylePanel.cross = K\u0159\u00ED\u017E > >>> -deejump.ui.style.RenderingStylePanel.point-display-type = > Bodov\u00E9 > >> zobrazen\u00ED > >>> -deejump.ui.style.RenderingStylePanel.square = \u010Ctverec > >>> -deejump.ui.style.RenderingStylePanel.star = Hv\u011Bzda > >>> -deejump.ui.style.RenderingStylePanel.triangle = > Troj\u00FAheln\u00EDk > >>> +deejump.ui.style.RenderingStylePanel.cross = K\u0159\u00ed\u017e > >>> +deejump.ui.style.RenderingStylePanel.point-display-type = > Bodov\u00e9 > >> zobrazen\u00ed > >>> +deejump.ui.style.RenderingStylePanel.square = \u010ctverec > >>> +deejump.ui.style.RenderingStylePanel.star = Hv\u011bzda > >>> +deejump.ui.style.RenderingStylePanel.triangle = > Troj\u00faheln\u00edk > >>> demo.layerviewpanel.MapTab.layers = Vrstvy > >>> -driver.DriverManager.file-to-open = Soubor k otev\u0159en\u00ED > >>> -driver.DriverManager.file-to-save = Soubor k ulo\u017Een\u00ED > >>> -feature.FeatureSchema.unrecognized-attribute-name = N\u00E1zev > >> atributu vypad\u00E1 podivn\u011B\: > >>> -feature.IndexedFeatureCollection.index-cannot-be-modified = Index > >> nem\u016F\u017Ee b\u00FDt zm\u011Bn\u011Bn > >>> -io.ShapefileReader.filename-must-end-in-shp = N\u00E1zev souboru > >> mus\u00ED kon\u010Dit na '.shp' > >>> -io.ShapefileReader.no-file-property-specified = nebyly > >> specifikov\u00E1ny vlastnosti souboru > >>> +driver.DriverManager.file-to-open = Soubor k otev\u0159en\u00ed > >>> +driver.DriverManager.file-to-save = Soubor k ulo\u017een\u00ed > >>> +feature.FeatureSchema.unrecognized-attribute-name = N\u00e1zev > >> atributu vypad\u00e1 podivn\u011b\: > >>> +feature.IndexedFeatureCollection.index-cannot-be-modified = Index > >> nem\u016f\u017ee b\u00fdt zm\u011bn\u011bn > >>> +io.ShapefileReader.filename-must-end-in-shp = N\u00e1zev souboru > >> mus\u00ed kon\u010dit na '.shp' > >>> +io.ShapefileReader.no-file-property-specified = nebyly > >> specifikov\u00e1ny vlastnosti souboru > >>> io.ShapefileWriter.export-cancelled = Export byl zru\u0161en. > >>> -io.ShapefileWriter.fields-too-long = Pole jsou > p\u0159\u00EDli\u0161 > >> dlouh\u00E1. > >>> -io.ShapefileWriter.filename-must-end-in-shp = N\u00E1zev souboru > >> mus\u00ED kon\u010Dit s '.shp' > >>> -io.ShapefileWriter.more-than-255-characters-field-found = > >> N\u011Bkter\u00E1 pole maj\u00ED v\u00EDce ne\u017E 255 znak\u016F > >>> -io.ShapefileWriter.no-output-filename-specified = Nebyl > >> specifikov\u00E1n soubor pro v\u00FDstup > >>> -io.ShapefileWriter.path-separator-not-found = Nemohu naj\u00EDt > >> odd\u011Blova\u010D cesty ''{0}'' v n\u00E1zvu shapefile > >>> -io.ShapefileWriter.truncate-option = Souhlas\u00EDte s jejich > >> zkr\u00E1cen\u00EDm ve v\u00FDstupn\u00EDm shapefile ? > >>> +io.ShapefileWriter.fields-too-long = Pole jsou > p\u0159\u00edli\u0161 > >> dlouh\u00e1. > >>> +io.ShapefileWriter.filename-must-end-in-shp = N\u00e1zev souboru > >> mus\u00ed kon\u010dit s '.shp' > >>> +io.ShapefileWriter.more-than-255-characters-field-found = > >> N\u011bkter\u00e1 pole maj\u00ed v\u00edce ne\u017e 255 znak\u016f > >>> +io.ShapefileWriter.no-output-filename-specified = Nebyl > >> specifikov\u00e1n soubor pro v\u00fdstup > >>> +io.ShapefileWriter.path-separator-not-found = Nemohu naj\u00edt > >> odd\u011blova\u010d cesty ''{0}'' v n\u00e1zvu shapefile > >>> +io.ShapefileWriter.truncate-option = Souhlas\u00edte s jejich > >> zkr\u00e1cen\u00edm ve v\u00fdstupn\u00edm shapefile ? > >>> io.ShapefileWriter.unknown-type = Data has a 'ShapeType' that > isn't > >> 'xy', 'xym', or 'xymz' > >>> -io.ShapefileWriter.unsupported-attribute-type = ShapefileWriter\: > >> nepodoporovan\u00FD typ atributu nalezen v kolekci geoprvk\u016F. > >>> -io.ShapefileWriter.unsupported-geometry-collection = Nemohu > ur\u010Dit > >> typ shapefile - data jsou r\u016Fzn\u00FDch druh\u016F > geometrick\u00FDch > >> kolekc\u00ED > >>> -io.ShapefileWriter.unsupported-mixed-geometry-type = Nalezen mix > >> geometrick\u00FDch typ\u016F, kdy\u017E chcete ukl\u00E1dat do > *.shp, > >> odd\u011Blte pros\u00EDm polygony, linie a body > >>> > -jump.geom.AffineTransformation.Reflection-line-points-must-be-distinct > >> = Body v zrcadl\u00EDc\u00ED se linii mus\u00ED b\u00FDt > >> jedine\u010Dn\u00E9. > >>> > -jump.geom.AffineTransformation.Reflection-vector-must-be-non-zero = > >> Zrcadl\u00EDc\u00ED se vektor mus\u00ED b\u00FDt nenulov\u00FD. > >>> -jump.geom.AffineTransformation.Transformation-is-non-invertible = > >> Transformace nen\u00ED zp\u011Btn\u00E1. > >>> -jump.geom.Matrix.Matrix-A-is-incorrectly-sized = Matice A je > nastavena > >> chybn\u011B. > >>> -jump.geom.NotRepresentableException.Projective-point-not- > >> representable-on-the-Cartesian-plane = Bod v projekci > nem\u016F\u017Ee > >> b\u00FDt reprezentov\u00E1n v kart\u00E9zsk\u00E9 rozvin\u011B. > >>> -jump.plugin.edit.AffineTransControlPointExtract > >> er.Control-Point-LineStrings-are-different-lengths = Polylinie > >> vl\u00EDcovac\u00EDch bod\u016F maj\u00ED jin\u00FD po\u010Det > bod\u016F. > >>> -jump.plugin.edit.AffineTransControlPointExtract > >> er.Control-point-collections-must-be-same-size = Kolekce > >> vl\u00EDcovac\u00EDch bod\u016F mus\u00ED m\u00EDt stejn\u00FD > po\u010Det > >> prvk\u016F. > >>> -jump.plugin.edit.AffineTransControlPointExtract > >> er.Control-points-must-be-LineStrings = Vl\u00EDcovac\u00ED body > >> mus\u00ED tvo\u0159it polylinii. > >>> -jump.plugin.edit.AffineTransControlPointExtract > >> er.Control-points-must-be-a-single-geometry = Vl\u00EDcovac\u00ED > body > >> mus\u00ED b\u00FDt jednoduch\u00FDmi body. > >>> -jump.plugin.edit.AffineTransControlPointExtract > >> er.Single-control-points-are-not-supported = Jednotliv\u00E9 > >> vl\u00EDcovac\u00ED body nejsou podporov\u00E1ny. > >>> > -jump.plugin.edit.AffineTransControlPointExtracter.Too-many-points-in-LineString > >> = P\u0159\u00EDli\u0161 mnoho bod\u016F v polylinii. > >>> -jump.plugin.edit.AffineTransControlPointExtract > >> er.Unrecognized-control-point-geometry = Nezn\u00E1m\u00E1 > geometrie > >> vl\u00EDcovac\u00EDch bod\u016F. > >>> -jump.plugin.edit.AffineTransformationPlugIn.Affine = Afinn\u00ED- > >>> > -jump.plugin.edit.AffineTransformationPlugIn.Affine-Transformation = > >> Nov\u00E1 afinn\u00ED transformace > >>> -jump.plugin.edit.AffineTransformationPlugIn.Anchor-Point = > >> Vl\u00EDcovac\u00ED bod > >>> -jump.plugin.edit.AffineTransformationPlugIn.Anchor-Point-X-value > = > >> X-ov\u00E1 sou\u0159adnice vl\u00EDcovac\u00EDho bodu > >>> -jump.plugin.edit.AffineTransformationPlugIn.Anchor-Point-Y-value > = > >> Y-ov\u00E1 sou\u0159adnice vl\u00EDcovac\u00EDho bodu > >>> -jump.plugin.edit.AffineTransformationPlugIn.Applies-an-Affine- > >> Transformation-to-all-features-in-a-layer = Pou\u017Eije > afinn\u00ED > >> transformaci pro v\u0161echny geoprvky ve vrstv\u011B. > >>> +io.ShapefileWriter.unsupported-attribute-type = ShapefileWriter\: > >> nepodoporovan\u00fd typ atributu nalezen v kolekci geoprvk\u016f. > >>> +io.ShapefileWriter.unsupported-geometry-collection = Nemohu > ur\u010dit > >> typ shapefile - data jsou r\u016fzn\u00fdch druh\u016f > geometrick\u00fdch > >> kolekc\u00ed > >>> +io.ShapefileWriter.unsupported-mixed-geometry-type = Nalezen mix > >> geometrick\u00fdch typ\u016f, kdy\u017e chcete ukl\u00e1dat do > *.shp, > >> odd\u011blte pros\u00edm polygony, linie a body > >>> > +jump.geom.AffineTransformation.Reflection-line-points-must-be-distinct > >> = Body v zrcadl\u00edc\u00ed se linii mus\u00ed b\u00fdt > >> jedine\u010dn\u00e9. > >>> > +jump.geom.AffineTransformation.Reflection-vector-must-be-non-zero = > >> Zrcadl\u00edc\u00ed se vektor mus\u00ed b\u00fdt nenulov\u00fd. > >>> +jump.geom.AffineTransformation.Transformation-is-non-invertible = > >> Transformace nen\u00ed zp\u011btn\u00e1. > >>> +jump.geom.Matrix.Matrix-A-is-incorrectly-sized = Matice A je > nastavena > >> chybn\u011b. > >>> +jump.geom.NotRepresentableException.Projective-point-not- > >> representable-on-the-Cartesian-plane = Bod v projekci > nem\u016f\u017ee > >> b\u00fdt reprezentov\u00e1n v kart\u00e9zsk\u00e9 rozvin\u011b. > >>> +jump.plugin.edit.AffineTransControlPointExtract > >> er.Control-Point-LineStrings-are-different-lengths = Polylinie > >> vl\u00edcovac\u00edch bod\u016f maj\u00ed jin\u00fd po\u010det > bod\u016f. > >>> +jump.plugin.edit.AffineTransControlPointExtract > >> er.Control-point-collections-must-be-same-size = Kolekce > >> vl\u00edcovac\u00edch bod\u016f mus\u00ed m\u00edt stejn\u00fd > po\u010det > >> prvk\u016f. > >>> +jump.plugin.edit.AffineTransControlPointExtract > >> er.Control-points-must-be-LineStrings = Vl\u00edcovac\u00ed body > >> mus\u00ed tvo\u0159it polylinii. > >>> +jump.plugin.edit.AffineTransControlPointExtract > >> er.Control-points-must-be-a-single-geometry = Vl\u00edcovac\u00ed > body > >> mus\u00ed b\u00fdt jednoduch\u00fdmi body. > >>> +jump.plugin.edit.AffineTransControlPointExtract > >> er.Single-control-points-are-not-supported = Jednotliv\u00e9 > >> vl\u00edcovac\u00ed body nejsou podporov\u00e1ny. > >>> > +jump.plugin.edit.AffineTransControlPointExtracter.Too-many-points-in-LineString > >> = P\u0159\u00edli\u0161 mnoho bod\u016f v polylinii. > >>> +jump.plugin.edit.AffineTransControlPointExtract > >> er.Unrecognized-control-point-geometry = Nezn\u00e1m\u00e1 > geometrie > >> vl\u00edcovac\u00edch bod\u016f. > >>> +jump.plugin.edit.AffineTransformationPlugIn.Affine = Afinn\u00ed- > >>> > +jump.plugin.edit.AffineTransformationPlugIn.Affine-Transformation = > >> Nov\u00e1 afinn\u00ed transformace > >>> +jump.plugin.edit.AffineTransformationPlugIn.Anchor-Point = > >> Vl\u00edcovac\u00ed bod > >>> +jump.plugin.edit.AffineTransformationPlugIn.Anchor-Point-X-value > = > >> X-ov\u00e1 sou\u0159adnice vl\u00edcovac\u00edho bodu > >>> +jump.plugin.edit.AffineTransformationPlugIn.Anchor-Point-Y-value > = > >> Y-ov\u00e1 sou\u0159adnice vl\u00edcovac\u00edho bodu > >>> +jump.plugin.edit.AffineTransformationPlugIn.Applies-an-Affine- > >> Transformation-to-all-features-in-a-layer = Pou\u017eije > afinn\u00ed > >> transformaci pro v\u0161echny geoprvky ve vrstv\u011b. > >>> jump.plugin.edit.AffineTransformationPlugIn.Baseline-Vectors = > Linie > >> (baseline vectors) > >>> -jump.plugin.edit.AffineTransformationPlugIn.Compute-Parameters = > >> Spo\u010D\u00EDtat parametry > >>> -jump.plugin.edit.AffineTransformationPlugIn.Control-Point-Error = > >> Chyba vl\u00EDcovac\u00EDho bodu > >>> +jump.plugin.edit.AffineTransformationPlugIn.Compute-Parameters = > >> Spo\u010d\u00edtat parametry > >>> +jump.plugin.edit.AffineTransformationPlugIn.Control-Point-Error = > >> Chyba vl\u00edcovac\u00edho bodu > >>> jump.plugin.edit.AffineTransformationPlugIn.Rotation = Rotace > >>> > -jump.plugin.edit.AffineTransformationPlugIn.Rotation-Angle-in-degrees > >> = \u00DAhel rotace ve stupn\u00EDch > >>> -jump.plugin.edit.AffineTransformationPlugIn.Scale-X-Factor = > >> \u010Cinitel zm\u011Bny m\u011B\u0159\u00EDtka ve sm\u011Bru osy X > >>> -jump.plugin.edit.AffineTransformationPlugIn.Scale-Y-Factor = > >> \u010Cinitel zm\u011Bny m\u011B\u0159\u00EDtka ve sm\u011Bru osy Y > >>> -jump.plugin.edit.AffineTransformationPlugIn.Scaling = > M\u011Bn\u00EDm > >> m\u011B\u0159\u00EDtko > >>> -jump.plugin.edit.AffineTransformationPlugIn.Set-to-Identity = > Nastavit > >> k identick\u00E9mu > >>> -jump.plugin.edit.AffineTransformationPlugIn.Set-to-Lower-Left = > >> Nastavit ke spodn\u00EDmu lev\u00E9mu > >>> > +jump.plugin.edit.AffineTransformationPlugIn.Rotation-Angle-in-degrees > >> = \u00dahel rotace ve stupn\u00edch > >>> +jump.plugin.edit.AffineTransformationPlugIn.Scale-X-Factor = > >> \u010cinitel zm\u011bny m\u011b\u0159\u00edtka ve sm\u011bru osy X > >>> +jump.plugin.edit.AffineTransformationPlugIn.Scale-Y-Factor = > >> \u010cinitel zm\u011bny m\u011b\u0159\u00edtka ve sm\u011bru osy Y > >>> +jump.plugin.edit.AffineTransformationPlugIn.Scaling = > M\u011bn\u00edm > >> m\u011b\u0159\u00edtko > >>> +jump.plugin.edit.AffineTransformationPlugIn.Set-to-Identity = > Nastavit > >> k identick\u00e9mu > >>> +jump.plugin.edit.AffineTransformationPlugIn.Set-to-Lower-Left = > >> Nastavit ke spodn\u00edmu lev\u00e9mu > >>> jump.plugin.edit.AffineTransformationPlugIn.Set-to-Midpoint = > Nastavit > >> na st\u0159ed > >>> -jump.plugin.edit.AffineTransformationPlugIn.Shear-X-Factor = > >> \u010Cinitel skosen\u00ED ve sm\u011Bru osy X > >>> -jump.plugin.edit.AffineTransformationPlugIn.Shear-Y-Factor = > >> \u010Cinitel skosen\u00ED ve sm\u011Bru osy Y > >>> -jump.plugin.edit.AffineTransformationPlugIn.Shearing = > Skosen\u00ED > >>> > -jump.plugin.edit.AffineTransformationPlugIn.The-transformation-is- > >> > specified-by-a-combination-of-scaling-rotation-shearing-and-translation = > >> Transformace je definov\u00E1na kombinac\u00ED zm\u011Bny > >> m\u011B\u0159\u00EDtka, rotace, skosen\u00ED a posunu. > >>> -jump.plugin.edit.AffineTransformationPlugIn. > >> > Transformation-parameters-may-be-computed-from-two-layers-containing-baseline-vectors > >> = Transforma\u010Dn\u00ED parametry mohou b\u00FDt > >> vypo\u010D\u00EDt\u00E1ny ze dvou vrstev, kter\u00E9 obsahuj\u00ED > linie > >> (baseline vectors). > >>> +jump.plugin.edit.AffineTransformationPlugIn.Shear-X-Factor = > >> \u010cinitel skosen\u00ed ve sm\u011bru osy X > >>> +jump.plugin.edit.AffineTransformationPlugIn.Shear-Y-Factor = > >> \u010cinitel skosen\u00ed ve sm\u011bru osy Y > >>> +jump.plugin.edit.AffineTransformationPlugIn.Shearing = > Skosen\u00ed > >>> > +jump.plugin.edit.AffineTransformationPlugIn.The-transformation-is- > >> > specified-by-a-combination-of-scaling-rotation-shearing-and-translation = > >> Transformace je definov\u00e1na kombinac\u00ed zm\u011bny > >> m\u011b\u0159\u00edtka, rotace, skosen\u00ed a posunu. > >>> +jump.plugin.edit.AffineTransformationPlugIn. > >> > Transformation-parameters-may-be-computed-from-two-layers-containing-baseline-vectors > >> = Transforma\u010dn\u00ed parametry mohou b\u00fdt > >> vypo\u010d\u00edt\u00e1ny ze dvou vrstev, kter\u00e9 obsahuj\u00ed > linie > >> (baseline vectors). > >>> jump.plugin.edit.AffineTransformationPlugIn.Translate-by = > Posunout > >>> jump.plugin.edit.AffineTransformationPlugIn.Translation = Posun > >>> -jump.plugin.edit.AffineTransformationPlugIn.Translation-X-value = > >> Posun ve sm\u011Bru osy X > >>> -jump.plugin.edit.AffineTransformationPlugIn.Translation-Y-value = > >> Posun ve sm\u011Bru osy Y > >>> +jump.plugin.edit.AffineTransformationPlugIn.Translation-X-value = > >> Posun ve sm\u011bru osy X > >>> +jump.plugin.edit.AffineTransformationPlugIn.Translation-Y-value = > >> Posun ve sm\u011bru osy Y > >>> jump.plugin.edit.AffineTransformationPlugIn.X-Factor = X Faktor > >>> -jump.plugin.edit.AffineTransformationPlugIn.X-Shear = X > Skosen\u00ED > >>> +jump.plugin.edit.AffineTransformationPlugIn.X-Shear = X > Skosen\u00ed > >>> jump.plugin.edit.AffineTransformationPlugIn.Y-Factor = Y Faktor > >>> -jump.plugin.edit.AffineTransformationPlugIn.Y-Shear = Y > Skosen\u00ED > >>> -jump.plugin.edit.ExtractSegmentsPlugIn.Extract-Segments = > Extrahovat > >> \u00FAseky > >>> -jump.plugin.edit.ExtractSegmentsPlugIn.Extracted-Segs = > >> Extrahovan\u00E9 \u00FAseky > >>> -jump.plugin.edit.ExtractSegmentsPlugIn.Extracting-Segments = > Extrahuji > >> \u00FAseky... > >>> > -jump.plugin.edit.ExtractSegmentsPlugIn.Extracts-all-unique-line-segments-from-a-dataset > >> = Extrahuje v\u0161echny jedine\u010Dn\u00E9 liniov\u00E9 > \u00FAseky z > >> datov\u00E9 sady, voliteln\u011B vylou\u010D\u00ED zdvojen\u00E9 > \u00FAseky. > >>> -jump.plugin.edit.ExtractSegmentsPlugIn.Merge-resulting-segments = > >> Spojit v\u00FDsledn\u00E9 \u00FAseky > >>> > -jump.plugin.edit.ExtractSegmentsPlugIn.Number-of-unique-segments-extracted > >> = Po\u010Det extrahovan\u00FDch jedine\u010Dn\u00FDch > \u00FAsek\u016F. > >>> -jump.plugin.edit.ExtractSegmentsPlugIn.Remove-doubled-segments = > >> Odstranit \u00FAseky, kter\u00E9 se vyskytuj\u00ED v\u00EDce > ne\u017E jednou > >>> -jump.plugin.edit.LineNoderPlugIn.Line-Layer = Liniov\u00E1 > vrstva\: > >>> -jump.plugin.edit.LineNoderPlugIn.Node-Lines = > >> Pr\u016Fse\u010D\u00EDky-Linie > >>> -jump.plugin.edit.LineNoderPlugIn.Noded-Lines = Linie s > >> pr\u016Fse\u010D\u00EDky > >>> -jump.plugin.edit.LineNoderPlugIn.Nodes-the-lines-in-a-layer = > >> Vytvo\u0159it pr\u016Fse\u010D\u00EDky na lini\u00EDch ve > vrstv\u011B. > >>> -jump.plugin.edit.LineNoderPlugIn.Noding = Vytv\u00E1\u0159\u00EDm > >> pr\u016Fse\u010D\u00EDky... > >>> -jump.plugin.edit.LineNoderPlugIn.Noding-input-lines = > >> Vytv\u00E1\u0159\u00EDm pr\u016Fse\u010D\u00EDky vstupn\u00EDch > lini\u00ED > >>> -jump.plugin.edit.NoderPlugIn.processed-data = Data ke > >> zpracov\u00E1n\u00ED > >>> +jump.plugin.edit.AffineTransformationPlugIn.Y-Shear = Y > Skosen\u00ed > >>> +jump.plugin.edit.ExtractSegmentsPlugIn.Extract-Segments = > Extrahovat > >> \u00faseky > >>> +jump.plugin.edit.ExtractSegmentsPlugIn.Extracted-Segs = > >> Extrahovan\u00e9 \u00faseky > >>> +jump.plugin.edit.ExtractSegmentsPlugIn.Extracting-Segments = > Extrahuji > >> \u00faseky... > >>> > +jump.plugin.edit.ExtractSegmentsPlugIn.Extracts-all-unique-line-segments-from-a-dataset > >> = Extrahuje v\u0161echny jedine\u010dn\u00e9 liniov\u00e9 > \u00faseky z > >> datov\u00e9 sady, voliteln\u011b vylou\u010d\u00ed zdvojen\u00e9 > \u00faseky. > >>> +jump.plugin.edit.ExtractSegmentsPlugIn.Merge-resulting-segments = > >> Spojit v\u00fdsledn\u00e9 \u00faseky > >>> > +jump.plugin.edit.ExtractSegmentsPlugIn.Number-of-unique-segments-extracted > >> = Po\u010det extrahovan\u00fdch jedine\u010dn\u00fdch > \u00fasek\u016f. > >>> +jump.plugin.edit.ExtractSegmentsPlugIn.Remove-doubled-segments = > >> Odstranit \u00faseky, kter\u00e9 se vyskytuj\u00ed v\u00edce > ne\u017e jednou > >>> +jump.plugin.edit.LineNoderPlugIn.Line-Layer = Liniov\u00e1 > vrstva\: > >>> +jump.plugin.edit.LineNoderPlugIn.Node-Lines = > >> Pr\u016fse\u010d\u00edky-Linie > >>> +jump.plugin.edit.LineNoderPlugIn.Noded-Lines = Linie s > >> pr\u016fse\u010d\u00edky > >>> +jump.plugin.edit.LineNoderPlugIn.Nodes-the-lines-in-a-layer = > >> Vytvo\u0159it pr\u016fse\u010d\u00edky na lini\u00edch ve > vrstv\u011b. > >>> +jump.plugin.edit.LineNoderPlugIn.Noding = Vytv\u00e1\u0159\u00edm > >> pr\u016fse\u010d\u00edky... > >>> +jump.plugin.edit.LineNoderPlugIn.Noding-input-lines = > >> Vytv\u00e1\u0159\u00edm pr\u016fse\u010d\u00edky vstupn\u00edch > lini\u00ed > >>> +jump.plugin.edit.NoderPlugIn.processed-data = Data ke > >> zpracov\u00e1n\u00ed > >>> jump.plugin.edit.NoderPlugIn.layer = Vrstva > >>> -jump.plugin.edit.NoderPlugIn.processing = Zpracov\u00E1n\u00ED > >>> -jump.plugin.edit.NoderPlugIn.find-intersections = Naj\u00EDt > >> pr\u016Fse\u010D\u00EDky > >>> > -jump.plugin.edit.NoderPlugIn.create-new-layer-with-missing-intersections > >> = Vytvo\u0159it novou vrstvu s chyb\u011Bj\u00EDc\u00EDmi > >> pr\u016Fse\u010D\u00EDky. > >>> -jump.plugin.edit.NoderPlugIn.line-options = Mo\u017Enosti pro > linie > >>> -jump.plugin.edit.NoderPlugIn.polygon-options = Nastaven\u00ED pro > >> polygony > >>> -jump.plugin.edit.NoderPlugIn.do-not-process = Nezpracov\u00E1vat > >>> -jump.plugin.edit.NoderPlugIn.node = Um\u00EDstit nody > >>> -jump.plugin.edit.NoderPlugIn.split = Rozd\u011Blit > >>> -jump.plugin.edit.NoderPlugIn.advanced-options = > >> Roz\u0161\u00ED\u0159en\u00E9 mo\u017Enosti > >>> +jump.plugin.edit.NoderPlugIn.processing = Zpracov\u00e1n\u00ed > >>> +jump.plugin.edit.NoderPlugIn.find-intersections = Naj\u00edt > >> pr\u016fse\u010d\u00edky > >>> > +jump.plugin.edit.NoderPlugIn.create-new-layer-with-missing-intersections > >> = Vytvo\u0159it novou vrstvu s chyb\u011bj\u00edc\u00edmi > >> pr\u016fse\u010d\u00edky. > >>> +jump.plugin.edit.NoderPlugIn.line-options = Mo\u017enosti pro > linie > >>> +jump.plugin.edit.NoderPlugIn.polygon-options = Nastaven\u00ed pro > >> polygony > >>> +jump.plugin.edit.NoderPlugIn.do-not-process = Nezpracov\u00e1vat > >>> +jump.plugin.edit.NoderPlugIn.node = Um\u00edstit nody > >>> +jump.plugin.edit.NoderPlugIn.split = Rozd\u011blit > >>> +jump.plugin.edit.NoderPlugIn.advanced-options = > >> Roz\u0161\u00ed\u0159en\u00e9 mo\u017enosti > >>> jump.plugin.edit.NoderPlugIn.snap-rounding = Snap-Rounding > >>> > -jump.plugin.edit.NoderPlugIn.snap-rounding-makes-noding-algorithm-fully-robust > >> = Snap-rounding d\u011Bl\u00E1 algoritmus > um\u00EDs\u0165ov\u00E1n\u00ED > >> nod\u016F pln\u011B robustn\u00ED > >>> -jump.plugin.edit.NoderPlugIn.snap-rounding-decimal-places = > Po\u010Det > >> desetin\u00FDch m\u00EDst pro Snap-Rounding > >>> -jump.plugin.edit.NoderPlugIn.number-of-decimal-digits = > Po\u010Det > >> desetin\u00FDch m\u00EDst > >>> > +jump.plugin.edit.NoderPlugIn.snap-rounding-makes-noding-algorithm-fully-robust > >> = Snap-rounding d\u011bl\u00e1 algoritmus > um\u00eds\u0165ov\u00e1n\u00ed > >> nod\u016f pln\u011b robustn\u00ed > >>> +jump.plugin.edit.NoderPlugIn.snap-rounding-decimal-places = > Po\u010det > >> desetin\u00fdch m\u00edst pro Snap-Rounding > >>> +jump.plugin.edit.NoderPlugIn.number-of-decimal-digits = > Po\u010det > >> desetin\u00fdch m\u00edst > >>> jump.plugin.edit.NoderPlugIn.interpolate-z = Interpolatovat > hodnotu Z > >>> -jump.plugin.edit.NoderPlugIn.interpolated-z-decimal-places = > >> Po\u010Det destin\u00FDch m\u00EDst pro Z > >>> -jump.plugin.edit.NoderPlugIn.intersections = > Pr\u016Fse\u010D\u00EDky > >>> -jump.plugin.edit.NoderPlugIn.noded = S um\u00EDst\u011Bn\u00FDmi > nody > >>> -jump.plugin.edit.NoderPlugIn.noding = > Um\u00EDs\u0165ov\u00E1n\u00ED > >> nod\u016F > >>> -jump.plugin.edit.NoderPlugIn.noding-input = Vstup pro > >> um\u00EDsov\u00E1n\u00ED nod\u016F > >>> -jump.plugin.edit.NoderPlugIn.no-data-to-process = > \u017D\u00E1dn\u00E1 > >> data ke zpracov\u00E1n\u00ED \! > >>> -jump.plugin.edit.NoderPlugIn.no-output-data = > \u017D\u00E1dn\u00E1 > >> v\u00FDstupn\u00ED data \! > >>> -jump.plugin.edit.NoderPlugIn.sidebar-description = > >> Um\u00EDs\u0165ov\u00E1n\u00ED nod\u016F nebo > rozd\u011Blov\u00E1n\u00ED > >> polylini\u00ED a/nebo polygon\u016F ve v\u00FDb\u011Bru nebo > vrstv\u011B. > >>> -jump.plugin.edit.PolygonizerPlugIn.Cut-edges = Vyjmut\u00E9 hrany > >>> -jump.plugin.edit.PolygonizerPlugIn.Cuts = Vyjmut\u00E9 > >>> -jump.plugin.edit.PolygonizerPlugIn.Dangles = P\u0159esahy > >> (p\u0159\u00EDv\u011B\u0161ky) > >>> > -jump.plugin.edit.PolygonizerPlugIn.Dangles-Cutlines-and-Invalid-Rings-are-identified > >> = P\u0159esahy (p\u0159\u00EDv\u011B\u0161ky), vyjmut\u00E9 linie a > >> chybn\u00E9 \u0159et\u011Bzce jsou identifikov\u00E1ny. > >>> -jump.plugin.edit.PolygonizerPlugIn.Dangling-edges = > >> P\u0159esahuj\u00EDc\u00ED hrany > >>> -jump.plugin.edit.PolygonizerPlugIn.If-desired- > >> the-input-data-may-be-noded-before-polygonizing-is-performed = > Pokud je > >> to \u017E\u00E1douc\u00ED vstupn\u00ED data mohou b\u00FDt > opat\u0159ena > >> pr\u016Fse\u010D\u00EDky (uzly, nody) p\u0159edt\u00EDm ne\u017E se > >> p\u0159evedou na polygon. > >>> -jump.plugin.edit.PolygonizerPlugIn.Invalid-Rings = Chybn\u00E9 > >> uzav\u0159en\u00E9 polylinie > >>> -jump.plugin.edit.PolygonizerPlugIn.Line-Layer = Liniov\u00E1 > vrstva\: > >>> > -jump.plugin.edit.PolygonizerPlugIn.Node-input-before-polygonizing = > >> Vstup pr\u016Fse\u010D\u00EDk\u016F (nod\u016F) p\u0159ed > >> vytvo\u0159en\u00EDm polygon\u016F. > >>> -jump.plugin.edit.PolygonizerPlugIn.Noding-input-lines = > >> Vytv\u00E1\u0159en\u00ED pr\u016Fse\u010D\u00EDk\u016F (nod\u016F) > pro > >> linie > >>> -jump.plugin.edit.PolygonizerPlugIn.Number-of-cut-edges-found = > >> Po\u010Det nalezen\u00FDch vyjmut\u00FDch hran\: > >>> > -jump.plugin.edit.PolygonizerPlugIn.Number-of-dangling-edges-found = > >> Po\u010Det nalezen\u00FDch p\u0159esah\u016F > (p\u0159\u00EDv\u011B\u0161k\ > >> u016F)\: > >>> -jump.plugin.edit.PolygonizerPlugIn.Number-of-input-edges = > Po\u010Det > >> vstupn\u00EDch hran\: > >>> -jump.plugin.edit.PolygonizerPlugIn.Number-of-invalid-rings-found > = > >> Po\u010Det chybn\u00FDch uzav\u0159en\u00FDch polylini\u00ED\: > >>> -jump.plugin.edit.PolygonizerPlugIn.Number-of-polygons-created = > >> Po\u010Det vytvo\u0159en\u00FDch polygon\u016F\: > >>> -jump.plugin.edit.PolygonizerPlugIn.Polygonization = > >> Vytv\u00E1\u0159en\u00ED polygon\u016F > >>> > -jump.plugin.edit.PolygonizerPlugIn.Polygonization-requires-correctly-noded-data > >> = Vytvo\u0159en\u00ED polygon\u016F vy\u017Eaduje data se > spr\u00E1vn\u011B > >> um\u00EDst\u011Bn\u00FDmi pr\u016Fse\u010D\u00EDky (nody, uzly). > >>> +jump.plugin.edit.NoderPlugIn.interpolated-z-decimal-places = > >> Po\u010det destin\u00fdch m\u00edst pro Z > >>> +jump.plugin.edit.NoderPlugIn.intersections = > Pr\u016fse\u010d\u00edky > >>> +jump.plugin.edit.NoderPlugIn.noded = S um\u00edst\u011bn\u00fdmi > nody > >>> +jump.plugin.edit.NoderPlugIn.noding = > Um\u00eds\u0165ov\u00e1n\u00ed > >> nod\u016f > >>> +jump.plugin.edit.NoderPlugIn.noding-input = Vstup pro > >> um\u00edsov\u00e1n\u00ed nod\u016f > >>> +jump.plugin.edit.NoderPlugIn.no-data-to-process = > \u017d\u00e1dn\u00e1 > >> data ke zpracov\u00e1n\u00ed \! > >>> +jump.plugin.edit.NoderPlugIn.no-output-data = > \u017d\u00e1dn\u00e1 > >> v\u00fdstupn\u00ed data \! > >>> +jump.plugin.edit.NoderPlugIn.sidebar-description = > >> Um\u00eds\u0165ov\u00e1n\u00ed nod\u016f nebo > rozd\u011blov\u00e1n\u00ed > >> polylini\u00ed a/nebo polygon\u016f ve v\u00fdb\u011bru nebo > vrstv\u011b. > >>> +jump.plugin.edit.PolygonizerPlugIn.Cut-edges = Vyjmut\u00e9 hrany > >>> +jump.plugin.edit.PolygonizerPlugIn.Cuts = Vyjmut\u00e9 > >>> +jump.plugin.edit.PolygonizerPlugIn.Dangles = P\u0159esahy > >> (p\u0159\u00edv\u011b\u0161ky) > >>> > +jump.plugin.edit.PolygonizerPlugIn.Dangles-Cutlines-and-Invalid-Rings-are-identified > >> = P\u0159esahy (p\u0159\u00edv\u011b\u0161ky), vyjmut\u00e9 linie a > >> chybn\u00e9 \u0159et\u011bzce jsou identifikov\u00e1ny. > >>> +jump.plugin.edit.PolygonizerPlugIn.Dangling-edges = > >> P\u0159esahuj\u00edc\u00ed hrany > >>> +jump.plugin.edit.PolygonizerPlugIn.If-desired- > >> the-input-data-may-be-noded-before-polygonizing-is-performed = > Pokud je > >> to \u017e\u00e1douc\u00ed vstupn\u00ed data mohou b\u00fdt > opat\u0159ena > >> pr\u016fse\u010d\u00edky (uzly, nody) p\u0159edt\u00edm ne\u017e se > >> p\u0159evedou na polygon. > >>> +jump.plugin.edit.PolygonizerPlugIn.Invalid-Rings = Chybn\u00e9 > >> uzav\u0159en\u00e9 polylinie > >>> +jump.plugin.edit.PolygonizerPlugIn.Line-Layer = Liniov\u00e1 > vrstva\: > >>> > +jump.plugin.edit.PolygonizerPlugIn.Node-input-before-polygonizing = > >> Vstup pr\u016fse\u010d\u00edk\u016f (nod\u016f) p\u0159ed > >> vytvo\u0159en\u00edm polygon\u016f. > >>> +jump.plugin.edit.PolygonizerPlugIn.Noding-input-lines = > >> Vytv\u00e1\u0159en\u00ed pr\u016fse\u010d\u00edk\u016f (nod\u016f) > pro > >> linie > >>> +jump.plugin.edit.PolygonizerPlugIn.Number-of-cut-edges-found = > >> Po\u010det nalezen\u00fdch vyjmut\u00fdch hran\: > >>> > +jump.plugin.edit.PolygonizerPlugIn.Number-of-dangling-edges-found = > >> Po\u010det nalezen\u00fdch p\u0159esah\u016f > (p\u0159\u00edv\u011b\u0161k\ > >> u016f)\: > >>> +jump.plugin.edit.PolygonizerPlugIn.Number-of-input-edges = > Po\u010det > >> vstupn\u00edch hran\: > >>> +jump.plugin.edit.PolygonizerPlugIn.Number-of-invalid-rings-found > = > >> Po\u010det chybn\u00fdch uzav\u0159en\u00fdch polylini\u00ed\: > >>> +jump.plugin.edit.PolygonizerPlugIn.Number-of-polygons-created = > >> Po\u010det vytvo\u0159en\u00fdch polygon\u016f\: > >>> +jump.plugin.edit.PolygonizerPlugIn.Polygonization = > >> Vytv\u00e1\u0159en\u00ed polygon\u016f > >>> > +jump.plugin.edit.PolygonizerPlugIn.Polygonization-requires-correctly-noded-data > >> = Vytvo\u0159en\u00ed polygon\u016f vy\u017eaduje data se > spr\u00e1vn\u011b > >> um\u00edst\u011bn\u00fdmi pr\u016fse\u010d\u00edky (nody, uzly). > >>> jump.plugin.edit.PolygonizerPlugIn.Polygonize = Vytvo\u0159it > polygony > >>> > -jump.plugin.edit.PolygonizerPlugIn.Polygonizes-the-line-segments-in-a-layer > >> = Vytv\u00E1\u0159\u00ED polygony z liniov\u00FDch segment\u016F ve > >> vrstv\u011B. > >>> -jump.plugin.edit.PolygonizerPlugIn.Polygonizing = > >> Vytv\u00E1\u0159en\u00ED polygon\u016F... > >>> > +jump.plugin.edit.PolygonizerPlugIn.Polygonizes-the-line-segments-in-a-layer > >> = Vytv\u00e1\u0159\u00ed polygony z liniov\u00fdch segment\u016f ve > >> vrstv\u011b. > >>> +jump.plugin.edit.PolygonizerPlugIn.Polygonizing = > >> Vytv\u00e1\u0159en\u00ed polygon\u016f... > >>> jump.plugin.edit.PolygonizerPlugIn.Polygons = Polygony > >>> -jump.plugin.edit.PolygonizerPlugIn.Use-selected-features-only = > >> Pou\u017E\u00EDt pouze vybran\u00E9 geoprvky. > >>> -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Calculate-Geometry-Differences = > >> Spo\u010D\u00EDtat rozd\u00EDl geometri\u00ED > >>> -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Computing-Segment-Diffs = > >> Po\u010D\u00EDt\u00E1m rozd\u00EDly \u00FAsek\u016F > >>> -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Distance-Tolerance = > Vzd\u00E1lenost > >> tolerance > >>> -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Finds-differences-between-the- > >> Segments-or-Geometries-in-two-layers = Najde rozd\u00EDly mezi > \u00FAseky > >> nebo geometriemi ve dvou vrstv\u00E1ch. > >>> +jump.plugin.edit.PolygonizerPlugIn.Use-selected-features-only = > >> Pou\u017e\u00edt pouze vybran\u00e9 geoprvky. > >>> +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Calculate-Geometry-Differences = > >> Spo\u010d\u00edtat rozd\u00edl geometri\u00ed > >>> +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Computing-Segment-Diffs = > >> Po\u010d\u00edt\u00e1m rozd\u00edly \u00fasek\u016f > >>> +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Distance-Tolerance = > Vzd\u00e1lenost > >> tolerance > >>> +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Finds-differences-between-the- > >> Segments-or-Geometries-in-two-layers = Najde rozd\u00edly mezi > \u00faseky > >> nebo geometriemi ve dvou vrstv\u00e1ch. > >>> jump.plugin.qa <http://jump.plugin.qa>.DiffGeometryPlugIn.Layer > = Vrstva > >>> -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Match-Segments = Zahrnout > \u00FAseky > >>> -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Match-Type = Zp\u016Fsob > >> zahrnut\u00ED > >>> -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Match-components-of-MultiGeometries > >> = Zahrnout slo\u017Eky ve v\u00EDcen\u00E1sobn\u00FDch > geometri\u00EDch. > >>> -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Match-entire-Geometry = Zahrnout > >> cel\u00E9 geometrie. > >>> -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Match-using-Distance-Tolerance = > >> Zahrnout s vyu\u017Eit\u00EDm vzd\u00E1lenostn\u00ED tolerance. > >>> -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Matches-geometries-if-all-points-are- > >> within-the-Distance-Tolerance-of-the-other-Geometry = Zahrne > geometrie, > >> pokud se v\u0161echny body nach\u00E1zej\u00ED do ur\u010Den\u00E9 > >> vzd\u00E1lenosti od jin\u00E9 geometrie. > >>> -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Matches-individual-components-of-MultiGeometries > >> = Zahrne jednotliv\u00E9 slo\u017Eky v\u00EDcen\u00E1sobn\u00FDch > >> geometri\u00ED. > >>> -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Matches- > >> using-full-geometry-topology,-not-just-segments = Zahrnuje s > >> vyu\u017Eit\u00EDm kompletn\u00ED topologie cel\u00E9 geometrie ne > pouze > >> \u010D\u00E1st\u00ED. > >>> -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Matches-using-segments-only = > >> Zahrnuje pouze s vyu\u017Eit\u00EDm \u00FAsek\u016F > >>> -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Matching- > >> can-be-either-exact-or-within-a-Distance-Tolerance = Zahrnut\u00ED > >> m\u016F\u017Ee b\u00FDt bu\u010F p\u0159esn\u00E9 nebo na > z\u00E1klad\u011B > >> tolerance vzd\u00E1lenost\u00ED. > >>> -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Requires- > >> coordinate-lists-in-matching-geometries-to-have-identical- > >> start-points-and-ring-orientation = Vy\u017Eaduje seznamy > sou\u0159adnic > >> v geometri\u00EDch, k tomu aby m\u011Bly stejn\u00FD > po\u010D\u00E1tek a > >> orientaci \u0159et\u011Bzce. > >>> -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Segment-Diffs = Rozd\u00EDly > >> \u00FAsek\u016F > >>> -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Specifies- > >> how-close-geometries-must-be-to-match = Ur\u010Duje jak moc > podobn\u00E9 > >> si mus\u00ED b\u00FDt geometrie aby byly zahrnuty. > >>> -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Test-for-identical-Start-point-and-Orientation > >> = Test stejn\u00E9ho po\u010D\u00E1tku a orientace. > >>> -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Unmatched-Geometries-in-Layer = > >> Nezahrnut\u00E9 geometrie ve vrstv\u011B > >>> -jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Unmatched- > >> Segments-in-Geometry-Diffs-in-Layer = Nezahrnut\u00E9 \u00FAseky ve > >> vrstv\u011B > >>> -jump.plugin.qa > <http://jump.plugin.qa>.DiffSegmentsPlugIn.Calculate-Segment-Differences = > >> Vypo\u010D\u00EDtat rozd\u00EDly \u00FAsek\u016F > >>> -jump.plugin.qa > <http://jump.plugin.qa>.DiffSegmentsPlugIn.Diff-Segments = Rozd\u00EDly > >> \u00FAsek\u016F > >>> -jump.plugin.qa > <http://jump.plugin.qa>.DiffSegmentsPlugIn.Finds-line- > >> segments-which-occur-in-Layer-1-or-Layer-2-but-not-both = Nalezne > >> liniov\u00E9 segmenty, kter\u00E9 se vyskytuj\u00ED ve vrstv\u011B > 1 nebo > >> vrstv\u011B 2, ale ne v obou z\u00E1rove\u0148. > >>> -jump.plugin.qa > <http://jump.plugin.qa>.DiffSegmentsPlugIn.Match-segments-if-all-points-are-within-a-Distance-Tolerance > >> = Zahrne \u00FAseky, pokud jsou v\u0161echny body ve > vzd\u00E1lenostn\u00ED > >> toleranci. > >>> -jump.plugin.qa > <http://jump.plugin.qa>.DiffSegmentsPlugIn.The-Distance-Tolerance-specifies- > >> how-close-segments-must-be-to-match = Vzd\u00E1lenostn\u00ED > tolerance > >> ur\u010Duje jak bl\u00EDzko mus\u00ED b\u00FDt \u00FAseky k tomu > aby byly > >> zahrnuty > >>> -jump.plugin.qa > <http://jump.plugin.qa>.DiffSegmentsPlugIn.Unmatched-Segments-in-Layer = > >> Nezahrnut\u00E9 \u00FAseky ve vrstv\u011B > >>> -jump.plugin.qa > <http://jump.plugin.qa>.DiffSegmentsPlugIn.Use-Distance-Tolerance = > >> Pou\u017E\u00EDt vzd\u00E1lenostn\u00ED toleranci > >>> +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Match-Segments = Zahrnout > \u00faseky > >>> +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Match-Type = Zp\u016fsob > >> zahrnut\u00ed > >>> +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Match-components-of-MultiGeometries > >> = Zahrnout slo\u017eky ve v\u00edcen\u00e1sobn\u00fdch > geometri\u00edch. > >>> +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Match-entire-Geometry = Zahrnout > >> cel\u00e9 geometrie. > >>> +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Match-using-Distance-Tolerance = > >> Zahrnout s vyu\u017eit\u00edm vzd\u00e1lenostn\u00ed tolerance. > >>> +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Matches-geometries-if-all-points-are- > >> within-the-Distance-Tolerance-of-the-other-Geometry = Zahrne > geometrie, > >> pokud se v\u0161echny body nach\u00e1zej\u00ed do ur\u010den\u00e9 > >> vzd\u00e1lenosti od jin\u00e9 geometrie. > >>> +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Matches-individual-components-of-MultiGeometries > >> = Zahrne jednotliv\u00e9 slo\u017eky v\u00edcen\u00e1sobn\u00fdch > >> geometri\u00ed. > >>> +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Matches- > >> using-full-geometry-topology,-not-just-segments = Zahrnuje s > >> vyu\u017eit\u00edm kompletn\u00ed topologie cel\u00e9 geometrie ne > pouze > >> \u010d\u00e1st\u00ed. > >>> +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Matches-using-segments-only = > >> Zahrnuje pouze s vyu\u017eit\u00edm \u00fasek\u016f > >>> +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Matching- > >> can-be-either-exact-or-within-a-Distance-Tolerance = Zahrnut\u00ed > >> m\u016f\u017ee b\u00fdt bu\u010f p\u0159esn\u00e9 nebo na > z\u00e1klad\u011b > >> tolerance vzd\u00e1lenost\u00ed. > >>> +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Requires- > >> coordinate-lists-in-matching-geometries-to-have-identical- > >> start-points-and-ring-orientation = Vy\u017eaduje seznamy > sou\u0159adnic > >> v geometri\u00edch, k tomu aby m\u011bly stejn\u00fd > po\u010d\u00e1tek a > >> orientaci \u0159et\u011bzce. > >>> +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Segment-Diffs = Rozd\u00edly > >> \u00fasek\u016f > >>> +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Specifies- > >> how-close-geometries-must-be-to-match = Ur\u010duje jak moc > podobn\u00e9 > >> si mus\u00ed b\u00fdt geometrie aby byly zahrnuty. > >>> +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Test-for-identical-Start-point-and-Orientation > >> = Test stejn\u00e9ho po\u010d\u00e1tku a orientace. > >>> +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Unmatched-Geometries-in-Layer = > >> Nezahrnut\u00e9 geometrie ve vrstv\u011b > >>> +jump.plugin.qa > <http://jump.plugin.qa>.DiffGeometryPlugIn.Unmatched- > >> Segments-in-Geometry-Diffs-in-Layer = Nezahrnut\u00e9 \u00faseky ve > >> vrstv\u011b > >>> +jump.plugin.qa > <http://jump.plugin.qa>.DiffSegmentsPlugIn.Calculate-Segment-Differences = > >> Vypo\u010d\u00edtat rozd\u00edly \u00fasek\u016f > >>> +jump.plugin.qa > <http://jump.plugin.qa>.DiffSegmentsPlugIn.Diff-Segments = Rozd\u00edly > >> \u00fasek\u016f > >>> +jump.plugin.qa > <http://jump.plugin.qa>.DiffSegmentsPlugIn.Finds-line- > >> segments-which-occur-in-Layer-1-or-Layer-2-but-not-both = Nalezne > >> liniov\u00e9 segmenty, kter\u00e9 se vyskytuj\u00ed ve vrstv\u011b > 1 nebo > >> vrstv\u011b 2, ale ne v obou z\u00e1rove\u0148. > >>> +jump.plugin.qa > <http://jump.plugin.qa>.DiffSegmentsPlugIn.Match-segments-if-all-points-are-within-a-Distance-Tolerance > >> = Zahrne \u00faseky, pokud jsou v\u0161echny body ve > vzd\u00e1lenostn\u00ed > >> toleranci. > >>> +jump.plugin.qa > <http://jump.plugin.qa>.DiffSegmentsPlugIn.The-Distance-Tolerance-specifies- > >> how-close-segments-must-be-to-match = Vzd\u00e1lenostn\u00ed > tolerance > >> ur\u010duje jak bl\u00edzko mus\u00ed b\u00fdt \u00faseky k tomu > aby byly > >> zahrnuty > >>> +jump.plugin.qa > <http://jump.plugin.qa>.DiffSegmentsPlugIn.Unmatched-Segments-in-Layer = > >> Nezahrnut\u00e9 \u00faseky ve vrstv\u011b > >>> +jump.plugin.qa > <http://jump.plugin.qa>.DiffSegmentsPlugIn.Use-Distance-Tolerance = > >> Pou\u017e\u00edt vzd\u00e1lenostn\u00ed toleranci > >>> > jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Cache-features > >> = Ke\u0161ovat geoprvky > >>> > -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Caching = > >> Ke\u0161ov\u00E1n\u00ED\: > >>> > -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Dataset = > >> Datov\u00E1 sada\: > >>> > +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Caching = > >> Ke\u0161ov\u00e1n\u00ed\: > >>> > +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Dataset = > >> Datov\u00e1 sada\: > >>> jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Ge > <http://tore.AddDatastoreLayerPanel.Ge>ometry = > >> Geometrie\: > >>> jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Id > <http://tore.AddDatastoreLayerPanel.Id>entifier = > >> \#T\:Identifier > >>> > -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Max-Features > >> = Maxim\u00E1ln\u00ED po\u010Det geoprvk\u016F\: > >>> -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel. > >> Prevents-unnecessary-queries-to-the-datastore = Br\u00E1n\u00ED > >> vykon\u00E1n\u00ED zbyte\u010Dn\u00FDch dotaz\u016F. > >>> > -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Required-field-missing-Dataset > >> = Chyb\u00ED povinn\u00E9 pole\: Datov\u00E1 sada > >>> -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel. > >> Required-field-missing-Geometry = Chyb\u00ED povinn\u00E9 pole\: > Geometrie > >>> > -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Retrieving-list-of-datasets > >> = Z\u00EDsk\u00E1v\u00E1m seznam datov\u00FDch sad. > >>> -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel. > >> Retrieving-list-of-geometry-attributes = Z\u00EDsk\u00E1v\u00E1m > seznam > >> atribut\u016F s geometri\u00ED. > >>> -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.The- > >> recommended-setting-is-to-leave-this-checked = Doporu\u010Dujeme > nechat > >> tuto volbu zapnutu. > >>> > +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Max-Features > >> = Maxim\u00e1ln\u00ed po\u010det geoprvk\u016f\: > >>> +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel. > >> Prevents-unnecessary-queries-to-the-datastore = Br\u00e1n\u00ed > >> vykon\u00e1n\u00ed zbyte\u010dn\u00fdch dotaz\u016f. > >>> > +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Required-field-missing-Dataset > >> = Chyb\u00ed povinn\u00e9 pole\: Datov\u00e1 sada > >>> +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel. > >> Required-field-missing-Geometry = Chyb\u00ed povinn\u00e9 pole\: > Geometrie > >>> > +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Retrieving-list-of-datasets > >> = Z\u00edsk\u00e1v\u00e1m seznam datov\u00fdch sad. > >>> +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel. > >> Retrieving-list-of-geometry-attributes = Z\u00edsk\u00e1v\u00e1m > seznam > >> atribut\u016f s geometri\u00ed. > >>> +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.The- > >> recommended-setting-is-to-leave-this-checked = Doporu\u010dujeme > nechat > >> tuto volbu zapnutu. > >>> jump.workbench.ui.plugin.datastore.AddDatastoreLayerPanel.Where > = Kde > >> (Where)\: > >>> > -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPlugIn.Add-Datastore-Layer > >> = P\u0159idat vrstvu z datab\u00E1ze > >>> > -jump.workbench.ui.plugin.datastore.AddDatastoreLayerPlugIn.Creating-layer > >> = Vytv\u00E1\u0159\u00EDm vrstvu. > >>> > -jump.workbench.ui.plugin.datastore.ConnectionDescriptorPanel.Driver = > >> Ovlada\u010D > >>> > -jump.workbench.ui.plugin.datastore.ConnectionDescriptorPanel.Name > <http://jump.workbench.ui.plugin.datastore.ConnectionDescriptorPanel.Name> = > >> N\u00E1zev > >>> > -jump.workbench.ui.plugin.datastore.ConnectionDescriptorPanel.Required-field-missing > >> = Chyb\u00ED povinn\u00E9 pole\: > >>> > +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPlugIn.Add-Datastore-Layer > >> = P\u0159idat vrstvu z datab\u00e1ze > >>> > +jump.workbench.ui.plugin.datastore.AddDatastoreLayerPlugIn.Creating-layer > >> = Vytv\u00e1\u0159\u00edm vrstvu. > >>> > +jump.workbench.ui.plugin.datastore.ConnectionDescriptorPanel.Driver = > >> Ovlada\u010d > >>> > +jump.workbench.ui.plugin.datastore.ConnectionDescriptorPanel.Name > <http://jump.workbench.ui.plugin.datastore.ConnectionDescriptorPanel.Name> = > >> N\u00e1zev > >>> > +jump.workbench.ui.plugin.datastore.ConnectionDescriptorPanel.Required-field-missing > >> = Chyb\u00ed povinn\u00e9 pole\: > >>> jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Add = > >> P\u0159idat... > >>> > -jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Add-Connection > >> = P\u0159idat spojen\u00ED > >>> > +jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Add-Connection > >> = P\u0159idat spojen\u00ed > >>> > jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Connect = > >> P\u0159ipojit > >>> -jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Copy = > >> Kop\u00EDruji... > >>> > -jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Copy-Connection > >> = Kop\u00EDrovat spojen\u00ED > >>> +jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Copy = > >> Kop\u00edruji... > >>> > +jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Copy-Connection > >> = Kop\u00edrovat spojen\u00ed > >>> jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Delete > = > >> Smazat > >>> > jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.Disconnect = > >> Odpojit > >>> > -jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.No-datastore-drivers-are-loaded > >> = Ovlada\u010De pro datab\u00E1z\u00ED nebyly na\u010Dteny. > >>> > -jump.workbench.ui.plugin.datastore.ConnectionManagerToolboxPlugIn.Connection-Manager > >> = Spr\u00E1vce spojen\u00ED > >>> > -com.vividsolutions.jump.workbench.ui.plugin.datastore.ConnectionPanel.Connection > >> = Spojen\u00ED > >>> -com.vividsolutions.jump.workbench.ui.plugin.datastore. > >> ConnectionPanel.Connection-Manager = Spr\u00E1vce spojen\u00ED > >>> -com.vividsolutions.jump.workbench.ui.plugin.datastore. > >> ConnectionPanel.Required-field-missing-Connection = Chyb\u00ED > >> povinn\u00E9 pole\: Spojen\u00ED > >>> > +jump.workbench.ui.plugin.datastore.ConnectionManagerPanel.No-datastore-drivers-are-loaded > >> = Ovlada\u010de pro datab\u00e1z\u00ed nebyly na\u010dteny. > >>> > +jump.workbench.ui.plugin.datastore.ConnectionManagerToolboxPlugIn.Connection-Manager > >> = Spr\u00e1vce spojen\u00ed > >>> > +com.vividsolutions.jump.workbench.ui.plugin.datastore.ConnectionPanel.Connection > >> = Spojen\u00ed > >>> +com.vividsolutions.jump.workbench.ui.plugin.datastore. > >> ConnectionPanel.Connection-Manager = Spr\u00e1vce spojen\u00ed > >>> +com.vividsolutions.jump.workbench.ui.plugin.datastore. > >> ConnectionPanel.Required-field-missing-Connection = Chyb\u00ed > >> povinn\u00e9 pole\: Spojen\u00ed > >>> > jump.workbench.ui.plugin.datastore.PasswordPrompter.Enter-password-for > >> = Napi\u0161te heslo pro > >>> -jump.workbench.ui.plugin.datastore.PasswordPrompter.OK = > Budi\u017E > >>> +jump.workbench.ui.plugin.datastore.PasswordPrompter.OK = > Budi\u017e > >>> jump.workbench.ui.plugin.datastore.PasswordPrompter.Password = > Heslo > >>> -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Fence = > >> Ohrani\u010Duj\u00EDc\u00ED plocha > >>> > -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Fence-Help = > >> Vlo\u017Ete zna\u010Dku, kter\u00E1 bude nahrazena geometri\u00ED > hranice > >> (SRID m\u016F\u017Ee b\u00FDt zm\u011Bn\u011Bn) > >>> > -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Layer-Name = > >> N\u00E1zev vrstvy > >>> > -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Max-Features > >> = Maxim\u00E1ln\u00ED po\u010Det geoprvk\u016F\: > >>> > -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.New-Query-Layer > >> = Nov\u00E1 vrstva z dotazu > >>> +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Fence = > >> Ohrani\u010duj\u00edc\u00ed plocha > >>> > +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Fence-Help = > >> Vlo\u017ete zna\u010dku, kter\u00e1 bude nahrazena geometri\u00ed > hranice > >> (SRID m\u016f\u017ee b\u00fdt zm\u011bn\u011bn) > >>> > +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Layer-Name = > >> N\u00e1zev vrstvy > >>> > +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Max-Features > >> = Maxim\u00e1ln\u00ed po\u010det geoprvk\u016f\: > >>> > +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.New-Query-Layer > >> = Nov\u00e1 vrstva z dotazu > >>> jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Query = > >> Dotaz\: > >>> > -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Required-field-missing-Query > >> = Chyb\u00ED povinn\u00E9 pole\: Dotaz > >>> > -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Selection = > >> V\u00FDb\u011Br > >>> > -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Selection-Help > >> = Vlo\u017Ete zna\u010Dku, kter\u00E1 bude nahrazena geometri\u00ED > >> v\u00FDb\u011Bru (SRID m\u016F\u017Ee b\u00FDt zm\u011Bn\u011Bn) > >>> > +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Required-field-missing-Query > >> = Chyb\u00ed povinn\u00e9 pole\: Dotaz > >>> > +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Selection = > >> V\u00fdb\u011br > >>> > +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.Selection-Help > >> = Vlo\u017ete zna\u010dku, kter\u00e1 bude nahrazena geometri\u00ed > >> v\u00fdb\u011bru (SRID m\u016f\u017ee b\u00fdt zm\u011bn\u011bn) > >>> jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.View = > Pohled > >>> > -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.View-Help = > >> Vlo\u017Ete zna\u010Dku, kter\u00E1 bude nahrazena geometri\u00ED > pohledu > >> (SRID m\u016F\u017Ee b\u00FDt zm\u011Bn\u011Bn) > >>> > -jump.workbench.ui.plugin.datastore.RunDatastoreQueryPlugIn.Run-Datastore-Query > >> = Spustit dotaz nad datab\u00E1z\u00ED > >>> > +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPanel.View-Help = > >> Vlo\u017ete zna\u010dku, kter\u00e1 bude nahrazena geometri\u00ed > pohledu > >> (SRID m\u016f\u017ee b\u00fdt zm\u011bn\u011bn) > >>> > +jump.workbench.ui.plugin.datastore.RunDatastoreQueryPlugIn.Run-Datastore-Query > >> = Spustit dotaz nad datab\u00e1z\u00ed > >>> > jump.workbench.ui.plugin.datastore.RunDatastoreQueryPlugIn.features = > >> geoprvky > >>> -model.FenceLayerFinder.fence = Ohrani\u010Duj\u00EDc\u00ED plocha > >>> -model.MeasureLayerFinder.measure = M\u011B\u0159en\u00ED > >>> -model.StandardCategoryNames.qa > <http://model.StandardCategoryNames.qa> = Anal\u00FDzy dotazem > >>> +model.FenceLayerFinder.fence = Ohrani\u010duj\u00edc\u00ed plocha > >>> +model.MeasureLayerFinder.measure = M\u011b\u0159en\u00ed > >>> +model.StandardCategoryNames.qa > <http://model.StandardCategoryNames.qa> = Anal\u00fdzy dotazem > >>> model.StandardCategoryNames.re > <http://model.StandardCategoryNames.re>ference = Odkaz > >>> -model.StandardCategoryNames.result = V\u00FDsledek > >>> -model.StandardCategoryNames.result-reference = > V\u00FDsledek-Odkaz > >>> -model.StandardCategoryNames.result-subject = > V\u00FDsledek-P\u0159edm\ > >> u011Bt > >>> -model.StandardCategoryNames.subject = P\u0159edm\u011Bt > >>> -model.StandardCategoryNames.system = Syst\u00E9m > >>> -model.StandardCategoryNames.working = Pracovn\u00ED > >>> +model.StandardCategoryNames.result = V\u00fdsledek > >>> +model.StandardCategoryNames.result-reference = > V\u00fdsledek-Odkaz > >>> +model.StandardCategoryNames.result-subject = > V\u00fdsledek-P\u0159edm\ > >> u011bt > >>> > >>> @@ Diff output truncated at 100000 characters. @@ > >>> > >>> ------------------------------------------------------------ > >> ------------------ > >>> Check out the vibrant tech community on one of the world's most > >>> engaging tech sites, Slashdot.org! http://sdm.link/slashdot > >>> _______________________________________________ > >>> Jump-pilot-devel mailing list > >>> Jump-pilot-devel@lists.sourceforge.net > <mailto:Jump-pilot-devel@lists.sourceforge.net> > >>> https://lists.sourceforge.net/lists/listinfo/jump-pilot-devel > <https://lists.sourceforge.net/lists/listinfo/jump-pilot-devel> > >>> > >> > >> > >> ------------------------------------------------------------ > >> ------------------ > >> Check out the vibrant tech community on one of the world's most > >> engaging tech sites, Slashdot.org! http://sdm.link/slashdot > >> _______________________________________________ > >> Jump-pilot-devel mailing list > >> Jump-pilot-devel@lists.sourceforge.net > <mailto:Jump-pilot-devel@lists.sourceforge.net> > >> https://lists.sourceforge.net/lists/listinfo/jump-pilot-devel > <https://lists.sourceforge.net/lists/listinfo/jump-pilot-devel> > >> > > > > > > > > > ------------------------------------------------------------------------------ > > Check out the vibrant tech community on one of the world's most > > engaging tech sites, Slashdot.org! http://sdm.link/slashdot > > > > > > > > _______________________________________________ > > Jump-pilot-devel mailing list > > Jump-pilot-devel@lists.sourceforge.net > <mailto:Jump-pilot-devel@lists.sourceforge.net> > > https://lists.sourceforge.net/lists/listinfo/jump-pilot-devel > <https://lists.sourceforge.net/lists/listinfo/jump-pilot-devel> > > > > > > ------------------------------------------------------------------------------ > Check out the vibrant tech community on one of the world's most > engaging tech sites, Slashdot.org! http://sdm.link/slashdot > _______________________________________________ > Jump-pilot-devel mailing list > Jump-pilot-devel@lists.sourceforge.net > <mailto:Jump-pilot-devel@lists.sourceforge.net> > https://lists.sourceforge.net/lists/listinfo/jump-pilot-devel > <https://lists.sourceforge.net/lists/listinfo/jump-pilot-devel> > > > > > > ------------------------------------------------------------------------------ > Check out the vibrant tech community on one of the world's most > engaging tech sites, Slashdot.org! http://sdm.link/slashdot > > > > _______________________________________________ > Jump-pilot-devel mailing list > Jump-pilot-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/jump-pilot-devel > ------------------------------------------------------------------------------ Check out the vibrant tech community on one of the world's most engaging tech sites, Slashdot.org! http://sdm.link/slashdot _______________________________________________ Jump-pilot-devel mailing list Jump-pilot-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/jump-pilot-devel