Hi,

Larry, you really know how to use a search engine :-) .

You're right, these experiments did not involve points and I really have no idea about how to display a point faster. The idea in these mails was that a single pixel is enough to display all the features included in a rectangle which is less than a pixel size, and that quadtree or rtree structures can give us such an information before features to display are entirely parsed or decimated.

Michaël

Larry Becker a écrit :

Hi Michaël,

I was referring to this note in Java2DConverter:

// [NOTE] I tested a short-circuit here to return a 1 pixel representation of // geometries having an envelope of less than 1/2 pixel, but I get only an ugly // render for a small performance improvement [mmichaud - 2007-05-23]

and your post of March 9, 2007:

"PS : my experience to use a spatial index to accelerate graphic display
when there are many features to display :
I made some experiences in the past using a quad tree and a technique
which is quite close to yours :
as soon as I reach a cell of the spatial index which is less than one pixel
size (or 1/2), I just displayed the pixel instead of reading all the
features."

But perhaps, your experiments didn't involve points.

regards,
Larry


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