https://bugs.kde.org/show_bug.cgi?id=527244

--- Comment #5 from Denis Lisov <[email protected]> ---
Not sure about explicit sync being the cause, but I saw a problem that's likely
the same bug. My dGPU is normally powered off, but when running a Proton game
(tested with a specific one, but likely to be the case for all of them) it was
active, wasting my battery power, in spite of both the game and kwin using the
iGPU as intended. Adding
KWIN_RENDER_NODES=/dev/dri/renderD128:/dev/dri/renderD129 seems to have solved
the problem.
Gentoo Linux, Plasma, KWin 6.8.0. Worked normally before the upgrade to 6.8.

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