https://bugs.kde.org/show_bug.cgi?id=386846
--- Comment #8 from Vova Mshanetskiy <vovams...@gmail.com> --- Calls made as a result of this timer are always in stack when i pause the debugger once i have triggered the bug. Also this timer leads to a call to the method David is asking about. @David Before i trigger the bug it prints "true" while the animation is running, then it prints "false" twice and then it stops. When i trigger the bug it keeps printing "true" forever. The window is always the same. -- You are receiving this mail because: You are watching all bug changes.