Hey Eugen! Thank you for your great insights.
Yes, I use a 59.9FPS 1080p video profile and I am almost positive that the entire audio is 44100 Hz. So you are saying that this is a known issue under these specific conditions? (I will do my research right now, thank you!) I always try to cut audio when there is silence, to be more specific, I make MMA Youtube videos, and mostly edit interviews. I make my cuts exclusively during pauses or outro sections. But the pops also occur randomly with clips that I did not cut/edit at all or of which I positively know that they are cut correctly without any lingering sound pieces at the beginning, but you have already given a good explanation now. I will compile the latest ffmpeg, ffplay and ffprobe and report back. Is there anything else I should consider regarding this out of synch issue? Maybe increase the Hz of the audio that I use? Regards John Sent with [ProtonMail](https://protonmail.com) Secure Email. ‐‐‐‐‐‐‐ Original Message ‐‐‐‐‐‐‐ On August 21, 2018 8:53 PM, Eugen Mohr <eugen.m...@gmx.net> wrote: > Hi John > > It comes 2 things to my mind: > - Do you cut the audio at the zero point? In Audition (for example) is a > function that you can cut only at that point (when the wave goes through > zero) to avoid clicks. > - When audio frequency (i.e. 44.1kHz) and video frequency (i.e. 60fps) > interfere each other after a time and from there you get clicks. Video > rendering is always video frequency driven. This would be a FFMPEG problem. > > Merlimau > > Am 21.08.2018 um 19:55 schrieb johnar1: > >> Hey Jean, thank you for that valuable info. >> >> I have tested the 18.08 version that you linked and unfortunately the pops >> at the beginning of audio clips still occur, but I have made an interesting >> discovery. >> When I render the entire project, there are three pops at the beginning of 3 >> clips, let's say at 01:23, 02:02 and 03:15 in the time line. >> These audio pops only come up in the rendered output, not during playback. >> When I only render a small selected zone surrounding the area where I know >> the pop will be, it does not occur. >> Only when I render the full project, they appear. >> I have tried this with all three known audio pops that I have spotted in the >> fully rendered project, and each time they disappear when I only render a >> selected area around them. >> >> The next thing I have noticed is that switching the playback settings betwen >> SDL and RTAudio can affect this issue as well. >> >> As you know me now, I will now enter full testing mode and report back to >> you with a more detailed analysis. >> I will compile the latest melt, ffmpeg and co in order to provide a full >> report, but I will use the AppImage versio 18.8.0 which you have suggested. >> >> Anything else I should consider? >> >> Best regards, >> >> John >> >> Sent with [ProtonMail](https://protonmail.com) Secure Email. >> >> ‐‐‐‐‐‐‐ Original Message ‐‐‐‐‐‐‐ >> On August 20, 2018 10:23 AM, Jean-Baptiste Mardelle >> [<j...@kdenlive.org>](mailto:j...@kdenlive.org) wrote: >> >>> On 18.08.2018 14:55, johnar1 wrote: >>> >>>> Hey Jean and guys! >>> >>> Hello Johnar! >>> >>>> I have uncovered a new problem with the latest stable AppImage 18.04.1 >>>> release of kdenlive which is very troublesome. >>>> >>>> Randomly, kdenlive will cause a "click" or "pop" sound at the beginning of >>>> an audio track. I have observed that this happens the most when two audio >>>> tracks are overlapping or a cut has been made at the beginning of the a >>>> clip. >>>> >>>> I have also found that audio pops disappear in the same footage disappear >>>> when switching from SDL to RTAudio in the settings. >>>> >>>> I am using a fresh install of Kubuntu 18.04 with updates and >>>> Mlt and ffmpeg versions all from the Appimage, so this has to be a thing >>>> in kdenlive or maybe the latest Alsa / Pulseaudio package? >>>> >>>> I have tried some stuff suggested in forums such as exporting only the >>>> audio in wav, but without luck. >>> >>> I have just uploaded the 18.08.0 AppImage containing the latest MLT. Could >>> you check if the problem still happens ? >>> It is available here: >>> >>> https://files.kde.org/kdenlive/release/kdenlive-18.08.0-x86_64.AppImage.mirrorlist >>> >>> Thanks for your feedback. >>> >>> Jean-Baptiste >>> >>>> Any ideas? >>>> >>>> Regards >>>> >>>> ‐‐‐‐‐‐‐ Original Message ‐‐‐‐‐‐‐ >>>> On July 26, 2018 9:20 AM, Jean-Baptiste Mardelle >>>> [<j...@kdenlive.org>](mailto:j...@kdenlive.org) wrote: >>>> >>>>> On 23.07.2018 00:21, Juku Trump wrote: >>>>> >>>>>> Hi, >>>>> >>>>> Hello Juku! >>>>> >>>>> Thanks a lot for your contribution and sorry for my late reply. Your help >>>>> is very welcome. I have now merged your contribution. Regarding the >>>>> tests, they need some work and currently don't all pass and crash. We >>>>> need to work on that. >>>>> >>>>> Regarding other tasks, we really need to make a list of UI improvements >>>>> that could be done without too much knowledge of the whole code. I will >>>>> try to spend some time on it tomorrow, help is welcome. But basically, if >>>>> there is any UI related thing that you want to improve, feel free to ask >>>>> and we can guide you if needed. >>>>> >>>>> Best regards, >>>>> >>>>> Jean-Baptiste >>>>> >>>>>> My name is Juku. I am a film hobbyist and I have been using Kdenlive for >>>>>> about 8 years. As I'm also a developer, I thought I would try my hand on >>>>>> contributing to Kdenlive. >>>>>> >>>>>> I have mostly been a web developer so far, so I do not have much >>>>>> experience with C++ (except for some tutorials) and I have never done >>>>>> any Qt development. >>>>>> >>>>>> I viewed the "Junior Jobs" section in Kdenlive Development Information >>>>>> page and tried to fix #384511 for start ("New project window does not >>>>>> fit to laptop screen (1366x768)"). Thanks to a hint by Christoph Feck in >>>>>> the comments below that bug, I got it fixed and submitted the patch >>>>>> ([D14281](https://phabricator.kde.org/D14281)) for review. >>>>>> >>>>>> Currently I'm having some trouble with the automated tests. Should they >>>>>> succeed in their current state or are there some known problems with >>>>>> them? >>>>>> >>>>>> It would be helpful if someone would suggest some other tasks which I >>>>>> could start with. >>>>>> >>>>>> Thanks, >>>>>> Juku