Hey guys!

Small update:

Compiling the latest git of ffmpeg did not help unfortunately, also converting 
the audio to 48khz did not work.

The only way I have been able to get rid of all audio pops in a 5 minute video 
is by changing the project profile from 59.9FPS to 25FPS or lower.
I am now convinced that it is actually the frame rate of the video that is at 
fault.

Now I use a lot of slide animations which I would like to be rendered at 60FPS 
in order for them to appear smooth.

Is there any way I can export the audio with 25FPS pacing, but still be 
applicable to a 60FPS source?

I am out of ideas, unfortunately.

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‐‐‐‐‐‐‐ Original Message ‐‐‐‐‐‐‐
On August 22, 2018 10:44 PM, johnar1 <john...@protonmail.com> wrote:

> Hey Steve and Harald, thank you for your input!
>
> I typically use up to 30-40 clips for one Youtube Video, which I upload daily.
> You can check out the channel if  you'd like, it's "UFC Digest".
>
> Upsampling them to 48khz would be a pain, but I will try a couple upsampled 
> test clips just to check if the pops go away.
>
> Right now I have compiled the latest version of ffmpeg git and I am rendering 
> with different profiles and in different formats.
>
> I have read on the kdenlive forum that ffmpeg audio thumbnails could be 
> related, seeing as many users have reported the same issue, but a solution 
> was never found.
>
> Since Eugen specifically mentioned ffmpeg as the source of the problem, I 
> will  make sure to test every possible ffmpeg related scenario, before I move 
> to the next workaround.
>
> Thank you all again, for your great insights!
>
> Sent with [ProtonMail](https://protonmail.com) Secure Email.
>
> ‐‐‐‐‐‐‐ Original Message ‐‐‐‐‐‐‐
> On August 22, 2018 6:00 PM, Harald Albrecht <harald.albre...@gmx.net> wrote:
>
>> second the 48kHz suggestion. early on I noticed issues with 44.1kHz, 
>> switched to 48kHz and had no audio issues anymore, but then I stick with 
>> 25fps. use audacity to upsample.
>>
>> best regards,
>> Harald
>>
>> -------- Ursprüngliche Nachricht --------
>> Von: Steve Brodie <stevebro...@gmail.com>
>> Datum: 22.08.18 17:40 (GMT+01:00)
>> An: kdenlive@kde.org
>> Betreff: Re: Contributing to Kdenlive
>>
>> Hi John,
>> I don't know but reading Eugen's email I get the impression that if you can 
>> use 48kHz audio this problem will go away-but I may be mistaken! Also, if it 
>> is a problem with FFMPEG then we are looking for a work around in Kdenlive 
>> rather than a solution. So, if I'm correct about 48k audio, then my 
>> suggestions would be...
>>
>> · Can you acquire your audio in 48kHz in the future?
>>
>> · If not can you use the 'Extract Audio' command in Kdenlive (right click on 
>> file in Project bin > Extract Audio>Wav 48000Hz ?
>>
>> · For your current project that might not be a practical solution as you 
>> will have to replace all your edited audio on the timeline. So maybe your 
>> best option would be to use the Render > Stem Audio Export, and then create 
>> a 48kHz audio mix in Audacity or Ardour, then bring this back into your 
>> Kdenlive project, turn off all the old audio tracks and re-export with the 
>> new 48kHz audio file.
>>
>> I hope something there might help!
>>
>> Best wishes,
>>
>> Steve
>>
>> On Wed, 22 Aug, 2018 at 2:31 PM, johnar1 <john...@protonmail.com> wrote:
>>
>>> Do you guys have any idea how I can keep exporting the video at 59FPS and 
>>> still solve the audio/out of synch issue Eugen spoke of?

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