Hi Tomasz & Bernhard, If you have a chance could you guys please take a look at https://git.launchpad.net/kicad/commit/?id=c77d13292b63a3ef7c28f004ee93f3ed93cca9f3 <https://git.launchpad.net/kicad/commit/?id=c77d13292b63a3ef7c28f004ee93f3ed93cca9f3> ?
It reinstates multi-threading (with thread pooling) to the zone filler. Bernard is still looking for ways to make this a bit more elegant; this version just uses brute force for now. Cheers, Jeff. > On 1 Mar 2018, at 14:58, Tomasz Wlostowski <[email protected]> wrote: > > On 01/03/18 15:43, Jeff Young wrote: >> The purpose is it works on Mac. >> >> But it does appear I misread the std::max( omp_get_num_procs(), 2 ) part. >> > > Thanks Jeff! > > Be aware that neither std::thread nor std::async have any concept of > thread pooling - we need to look for a suitable library or write or own. > > Cheers, > Tom
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