Hi Tomasz & Bernhard,

If you have a chance could you guys please take a look at 
https://git.launchpad.net/kicad/commit/?id=c77d13292b63a3ef7c28f004ee93f3ed93cca9f3
 
<https://git.launchpad.net/kicad/commit/?id=c77d13292b63a3ef7c28f004ee93f3ed93cca9f3>
 ?

It reinstates multi-threading (with thread pooling) to the zone filler.

Bernard is still looking for ways to make this a bit more elegant; this version 
just uses brute force for now.

Cheers,
Jeff.


> On 1 Mar 2018, at 14:58, Tomasz Wlostowski <[email protected]> wrote:
> 
> On 01/03/18 15:43, Jeff Young wrote:
>> The purpose is it works on Mac.
>> 
>> But it does appear I misread the std::max( omp_get_num_procs(), 2 ) part.
>> 
> 
> Thanks Jeff!
> 
> Be aware that neither std::thread nor std::async have any concept of
> thread pooling - we need to look for a suitable library or write or own.
> 
> Cheers,
> Tom

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