David Brown wrote:

The Cell processor in the PS3 is power based.  It's not a bad system, but
it is slower than an equivalent clocked modern x86 system.  I suspect that
has to do more with cache sizes, and the lack of memory on the PS3.

Actually, it has to do with the lack of much of the predictive, superscalar, out-of-order cruft that sits in most modern processors.

Cell is optimized for chewing vertex matricies, not office workloads.

-a


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