Avi Kivity wrote: > Laurent Vivier wrote: >> These patches split the emulator in two parts: one to decode the instruction, >> the other to execute it. The decode part is then called only when needed. >> >> > > Applied all, thanks. > > I changed the name of the variable 'decode' to 'c' to reduce the number > of line splits.
No problem > This patchset, in addition to the correctness issues, also enables > further cleaning up of x86_emulate.c: since most variables are now in a > structure, chunks of the code can be moved to a separate function that > takes just the decode cache. This will reduce > the high indent level and increase readability. I can do that too. Laurent -- ------------- [EMAIL PROTECTED] -------------- "Software is hard" - Donald Knuth
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