Avi Kivity wrote:
> Laurent Vivier wrote:
>> These patches split the emulator in two parts: one to decode the instruction,
>> the other to execute it. The decode part is then called only when needed.
>>
>>   
> 
> Applied all, thanks.
> 
> I changed the name of the variable 'decode' to 'c' to reduce the number 
> of line splits.

No problem

> This patchset, in addition to the correctness issues, also enables 
> further cleaning up of x86_emulate.c: since most variables are now in a 
> structure, chunks of the code can be moved to a separate function that 
> takes just the decode cache.  This will reduce
> the high indent level and increase readability.

I can do that too.

Laurent
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