Hey i have a question about some parameters for keyframing.
My problem are rotations. I dont know how to get the position of the parent 
node. My rotations are allways around the origin because i dont know the exact 
rotation point.

What are the differences between Mesh.matrix, Lib3dsNode.matrix and 
Lib3dsMeshInstanceNode.pos / rot scale?

thx for any help
Arne
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