On Feb 25, 2013, at 12:11 PM, Brad O'Hearne <br...@bighillsoftware.com> wrote:

> However, the little nugget of info this dished out on next run might be 
> enough to give a foothold to find the problem. It appears that the offending 
> line that is crashing is a call to
> 
> swri_realloc_audio
> 
> inside of 
> 
> swr_convert.
> 
> I've attached a small image that shows this part of the stack trace in Xcode. 
> Does that spark any theories by the FFmpeg gurus out there?

I have what may be a stupid question here, but I've been looking curiously at 
another line of code upstream from my swr_convert line of code which is 
failing, specifically the call to this method:

int av_samples_fill_arrays(uint8_t **audio_data,
                                int *linesize,
                                const uint8_t *buf,
                                int nb_channels,
                                int nb_samples,
                                enum AVSampleFormat sample_fmt, 
                                int align);

This is being called to fill my sourceData array (allocated with 
av_samples_alloc) with the captured data in QTSampleBuffer. In noticing that 
most of these libswresample functions declare buffers as: 
 
const uint8_t *buf

what does this mean for sample data that is signed? is the fill function above 
performing a conversion of signed sample data to its unsigned value, or am I 
completely missing something about the data storage for signed/unsigned data in 
these buffers? If not, then what is the recommended way to perform this 
conversion? (I'm guessing this is swr_convert -- but this regards further 
upstream behavior of just filling a sample array with expected data.)

So one last follow on...if I was to resample a 32-bit buffer to 16-bit, what's 
the typical approach to losing precision -- is this a proportional rescale? 
Surely it isn't just truncating...

Thanks for your assistance,

Brad
 
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