> - Nodes can now be constructed directly from python, making createNode > unnecessary.
Hi Uli I'm using createNode alot as I'm passing node XML from threads in to a queue where libavg picks up the XML and uses createNode to make a new node and add it to the scene. Is createNode still going to be supported? If not, is creating nodes in different threads thread-safe? I'd fire the new code up and test it myself but I know the BrowserNode code won't compile against the new release as it stands and I'm still trying to find someone to help me fix that. Cheers Alex _______________________________________________ libavg-users mailing list [email protected] https://mail.datenhain.de/mailman/listinfo/libavg-users
