Hi Alex, createNode is not going to disappear :-).
Cheers, Uli On Nov 1, 2010, at 9:20 AM, Alex Harrington wrote: >> - Nodes can now be constructed directly from python, making createNode >> unnecessary. > > Hi Uli > > I'm using createNode alot as I'm passing node XML from threads in to a > queue where libavg picks up the XML and uses createNode to make a new > node and add it to the scene. > > Is createNode still going to be supported? If not, is creating nodes in > different threads thread-safe? > > I'd fire the new code up and test it myself but I know the BrowserNode > code won't compile against the new release as it stands and I'm still > trying to find someone to help me fix that. > > Cheers > > Alex > > > _______________________________________________ > libavg-users mailing list > [email protected] > https://mail.datenhain.de/mailman/listinfo/libavg-users > -- Any technology distinguishable from magic is insufficiently advanced. Ulrich von Zadow | +49-172-7872715 Jabber: [email protected] Skype: uzadow _______________________________________________ libavg-users mailing list [email protected] https://mail.datenhain.de/mailman/listinfo/libavg-users
