Hi Alex,

createNode is not going to disappear :-).

Cheers,

  Uli

On Nov 1, 2010, at 9:20 AM, Alex Harrington wrote:

>> - Nodes can now be constructed directly from python, making createNode 
>> unnecessary.
> 
> Hi Uli
> 
> I'm using createNode alot as I'm passing node XML from threads in to a
> queue where libavg picks up the XML and uses createNode to make a new
> node and add it to the scene.
> 
> Is createNode still going to be supported? If not, is creating nodes in
> different threads thread-safe?
> 
> I'd fire the new code up and test it myself but I know the BrowserNode
> code won't compile against the new release as it stands and I'm still
> trying to find someone to help me fix that.
> 
> Cheers
> 
> Alex
> 
> 
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--
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Ulrich von Zadow | +49-172-7872715
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