On 18/Jan/2022 18:03, Dennis Payne wrote: > You did ask an actual indie game developer. I chose "We" in my > statement because I was including myself in the group of game > developers. I recently made Anagramarama available for sale on itch.io > to gain funds for free software game development. I also have a > merchandise shop where I've started trying to make money for free > software game development. > > If you want commercial closed source game developers, I've done that > two. I worked on the game Devil's Whiskey. I enjoyed the experience > and made money from it but don't particular enjoy closed source > development so I haven't done it since. <...>
I meant, to make a large representative sample. I wish everyone was of your opinion, but I've been hearing otherwise from the majority of people I talked with; geography, environment, economy, and other factors might play a role in which groups are louder and/or larger. It would be important to understand who they are, their positions, and what might prevent their games from being free software. _______________________________________________ libreplanet-discuss mailing list libreplanet-discuss@libreplanet.org https://lists.libreplanet.org/mailman/listinfo/libreplanet-discuss