Building against different libraries with different interfaces on different platforms is exactly what I want to avoid. One size fits all would be perfect.
I was looking at the android source the other day and found a early version of libusb in there. One library that worked on all desktops and mobile devices. Now that is a project goal! Chuck On 09/30/2012 06:23 AM, Hans de Goede wrote: > Hi, > > On 09/30/2012 02:04 AM, Chuck Cook wrote: >> From my point of view. I would like to see libusb-1.0 go through >> another iteration or two. Remove the dependency on WinUSB and the other >> dlls. Get as many of the core functions working cross platform as >> possible. >> >> We may eventually need to migrate to a 2.0 version. But I would rather >> not see the developer fragmentation that dual paths would cause right >> now. > > From my pov we want to solve this by making it easy to build against > both libusbx-1.0 and libusbx-2.0 for a while. I'll be maintaining a > porting > guide on the wiki, and I expect it to be pretty short and simple. > > You can then even build against 1.0.x on Linux and 2.0.x on Windows for > a while. > > Also I'll be maintaining the 1.0.x series for a while, but you should not > expect many new features, like WinUSB independence to land there. > > Regards, > > Hans > ------------------------------------------------------------------------------ Everyone hates slow websites. So do we. Make your web apps faster with AppDynamics Download AppDynamics Lite for free today: http://ad.doubleclick.net/clk;258768047;13503038;j? http://info.appdynamics.com/FreeJavaPerformanceDownload.html _______________________________________________ libusbx-devel mailing list libusbx-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/libusbx-devel