Put "sprite" before (me.spriteNum).member.
As in
aktorea = sprite(me.spriteNum).member
Regards,
Pranav Negandhi
<snip>
in a bitmap sprite i have the following behavior
---
property aktorea
on beginSprite me
aktorea = (me.spriteNum).member
put aktorea
end
---
in the message Window:
(member 22 of castlib 1)
well, the bitmap at that sprite is member 19 of castlib 1. at number
22 there is NO member. 22 is the channel where the sprites lives.
<snip>
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